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Episode 140 // 01 February 2015
In High Spirits!
Buu-Buu Volleyball!

After having been teased last week in the March 2015 issue of V-Jump (though without a name, and just implied to be at the root of Towa’s and Mira’s alterations to history), the upcoming 2015 #10 issue of Weekly Shonen Jump in Japan is set to divulge more details on Dragon Ball XENOVERSE‘s “Domigura” (ドミグラ), or — as he will likely be named in the English localization — “Demigra”.

demigra_final_reveal

The promotional text says that, at the end of an adventure spanning time and space, there is this man… the one behind the alterations to history?! His presence is there behind Towa and Mira, but his true identity and goals are shrouded in mystery. However, he is identified as the one responsible for the “fiendish” red-eyed powerups given to heroes and villains alike, and can be witnessed doing so in the game. But what is he planning…?

With the game less than a week away from release in Japan, more information is likely to be revealed sooner than later!

domigura_design

Bandai Namco has also uploaded their fourth promotional video for the game, focusing on the various playable characters, including an array of characters from Dragon Ball GT and the 2013 film Battle of Gods. Enemies have been made even more vicious than usual, and you will have to be a true super warrior to defeat them.

Dragon Ball XENOVERSE — currently in development by Dimps for Bandai Namco — will be released on the PlayStation 4, Xbox One, PlayStation 3, Xbox 360 and PC. The game is still on track for 05 February 2015 release in Japan, while other territories have shifted slightly (North America to 24 February 2015, and Europe to 27 February 2015, the lattermost of which will also act as the global PC release date). A season pass for three downloadable content packs has been announced, with the first hitting players in March.



The upcoming Dragon Ball XENOVERSE video game was recently reviewed in issue #1365 of Japan’s Famitsu magazine. Per their usual style, four reviewers contributed their thoughts along with a score (out of 10). For all four consoles, the game scored 7/8/8/7 from the respective reviewers, adding up to a 30/40.

xenoverse_famitsu

Tsutsumi Deluxe (7):

The contents, with the premise that the Dragon Ball world everyone knows has been altered, and that you are present at those famous scenes to restore the proper history, is a fun new twist. Getting to fight alongside Goku & co. with an original character you make yourself feels like becoming a character in the story, which is also nice. While the controls are simple, you can come out with some seriously flashy moves; the way it’s made so you can enjoy it even if you’re not one for action games is a definite plus.

Jigoro☆Ashida (8):

Rather than being a carbon-copy of the original like we’ve seen so many times in previous games, we get to see scenes that are different from the original, and the concept of intervening in the battles in order to correct an altered history is interesting. The customization of your created character through enhancing their abilities and changing their equipment is fun, too. In terms of action as well, you can get a taste of exhilarating Dragon Ball action with controls that aren’t too complex. I would have liked more variety in the missions, but the way it’s set so that even the same mission will develop differently is nice.

Honma Urara (8):

Correcting famous scenes from the original series that have been altered is a fresh angle. It’s fun becoming a disciple of the characters from the series, learning their techniques, and customizing your own character. On previous-generation consoles, there’s a slight amount of slowdown in scenes where there are a lot of characters on screen, such as in 3-on-3 battles, but the graphics are on par with the current-gen version, and you can enjoy the world of the anime to the fullest. Overall, it’s weighted towards online play, but I’m glad that they’ve given some thought to single player, as well.

Rolling Uchisawa (7):

The way it’s made so the player becomes one of the characters and can enjoy a “what-if” Dragon Ball world feels fresh. The 3D battles with a sense of speed are exhilarating, and you can get a taste of tactics such as back-and-forth battles getting behind your opponent, but on the other hand, the controls are a tad cumbersome. Also, while there are a variety of setups, there are also parts where, depending on the mission, the plot tends to develop in the same way. There is a lot to like, such as collecting items and cooperative play with friends, but it would have been even better if it led the player more gently.

As ShonenGameZ notes, the game’s main story mode is expected to last players roughly 15 hours, with dozens more available for those seeking to unlock all the game has to offer.

It is important to note — and perhaps does not even need to be said — that when comparing review scores, the same four individuals may not necessarily review the same franchise’s games years and years down the road. While reviewers are employed by the magazine, their opinions do belong to them as individuals, as well.

Dragon Ball XENOVERSE — currently in development by Dimps for Bandai Namco — will be released on the PlayStation 4, Xbox One, PlayStation 3, Xbox 360 and PC. The game is still on track for 05 February 2015 release in Japan, while other territories have shifted slightly (North America to 24 February 2015, and Europe to 27 February 2015, the lattermost of which will also act as the global PC release date). A season pass for three downloadable content packs has been announced, with the first hitting players in March.



Various Dragon Ball smartphone games will become unavailable for purchase this month. In a message posted on the websites for Dragon Ball: Tap Battle, Dragon Ball RPG: Boyhood Arc, and Dragon Ball: Ultimate Swipe, Bandai Namco thanks people for playing and apologizes for the inconvenience. While the games themselves will be unavailable for purchase, any characters/stages/scenarios/etc. (various in-app purchases) will continue to work.

This announcement, strange as it is, comes right on the heels of the release for Dokkan Battle.

Thanks to @IMissBionix for the heads-up.



The upcoming new film, Dragon Ball Z: Revival of “F”, has been announced for IMAX 3D screenings in Japan. This is the first IMAX 3D production for a Japanese movie.

image

The film will receive standard 2D and 3D screenings, as well, when it debuts nationwide in Japan 18 April 2015. Preview screenings are scheduled for late March and early April.

The previous film, Dragon Ball Z: Battle of Gods, was the first Japanese film to be screened in IMAX Digital.

The story for Revival of “F” is being crafted by original manga author Akira Toriyama, who stated he is writing it, “…as though it were a continuation of the manga when it was in serialization,” and that while it will, “…of course be a continuation of the previous Battle of Gods,” he has also, “…deliberately increased the amount of action scenes by a good deal.” Tadayoshi Yamamuro, who worked for many years as character designer and animation supervisor on the Dragon Ball franchise, will serve as the film’s director and animation supervisor. Norihito Sumitomo will return from Battle of Gods and the Majin Buu arc of Dragon Ball Kai for musical composition duties. Momoiro Clover Z will contribute a song alongside Maximum the Hormone, whose “F” will be used as a “battle song” during the film. Revival of “F” is set to bring back Freeza and will also include two new characters (Sorbet and Tagoma), feature Beerus and Whis again from Battle of Gods, and much more.



27
Jan
2015
VegettoEX1:00 PM ESTPodcast

If you have not already checked out DB30YEARS, our special 30th anniversary celebratory magazine for Dragon Ball, we implore you to do so! On this week’s podcast episode, we are mining some of our original research from the magazine to bring you a discussion all about filler in the series. What role does it play, how does that work with the business model supporting the franchise (and larger genre as a whole), and just how close did the TV adaptation actually come to catching up with the manga serialization?

SHOW DESCRIPTION:
Episode #0373! VegettoEX and Hujio discuss the role of filler in a series like Dragon Ball and the various milestones at which the TV adaptation began to catch up with the manga serialization. Just how close did it get? Toss in some great “Dragon Ball XENOVERSE” and “Revival of F” news, and that’s a show!

REFERENCED SITES:

Enjoy! Discuss this episode on the Kanzenshuu forum, and be sure to connect with us on Twitter, Facebook,Google+, and Tumblr.



Similar to Battle of Gods, it appears as though the Pilaf Gang will once again be making an appearance in the upcoming Dragon Ball Z film, Revival of ‘F’. Voice actors Shigeru Chiba and Eiko Yamada, the respective voices of Pilaf and Mai, both tweeted earlier this morning that they had completed recording their character’s lines, along with Tesshō Genda, the voice of Shuu.

Shigeru Chiba:
今日はピラフ大王ではしゃいできたぜ!


It was a delight being the Great King Pilaf today!

Eiko Yamada:
劇場版ドラゴンボール 復活のF
本日、ピラフ、シュウ、マイ の収録完了! 久々に3人揃えて、楽しかったです!


The “Dragon Ball” Theatrical Film, Revival of “F”
Pilaf, Shuu, and Mai finished recording today! It was fun getting these three longtime acquaintances together!

Eiko Yamada even provided a picture of the group following their recording session, along with a snapshot of Shigeru Chiba going over his lines.

The story for Revival of “F” is being crafted by original manga author Akira Toriyama, who stated he is writing it, “…as though it were a continuation of the manga when it was in serialization,” and that while it will, “…of course be a continuation of the previous Battle of Gods,” he has also, “…deliberately increased the amount of action scenes by a good deal.” Tadayoshi Yamamuro, who worked for many years as character designer and animation supervisor on the Dragon Ball franchise, will serve as the film’s director and animation supervisor. Norihito Sumitomo will return from Battle of Gods and the Majin Buu arc of Dragon Ball Kai for musical composition duties. Momoiro Clover Z will contribute a song alongside Maximum the Hormone, whose “F” will be used as a “battle song” during the film. Revival of “F” is set to bring back Freeza and will also include two new characters (Sorbet and Tagoma), feature Beerus and Whis again from Battle of Gods, and much more.



22
Jan
2015
VegettoEX8:17 PM ESTPodcast

As each new year begins, we like to take a look back at some of the biggest stories to hit Dragon Ball fandom that prior year, pick out some of our own favorites, and make predictions for the new year. Part of that ritual is also checking in on the predictions we made the year before and seeing — at least in this year’s case! — how amazingly psychic we are.

Or, well, at least how we have been doing this long enough to be able to somewhat read the market!

What do you all see coming our way in 2015? Give the show a listen and let us know!

SHOW DESCRIPTION:
Episode #0372! VegettoEX and Julian discuss the top Dragon Ball news stories from 2014, along with a couple of their own picks. How did we do with our predictions from last year, and what do we see on the horizon for 2015?

REFERENCED SITES:

Enjoy! Discuss this episode on the Kanzenshuu forum, and be sure to connect with us on Twitter, Facebook,Google+, and Tumblr.

(Please note that we have a bit of a curse: whenever it’s Julian’s turn to give predictions, something invariably happens with his audio. It was completely inaudible during recording, but a bit of a clicking affects a small portion of the show. It corrects itself, incidentally enough, right when he’s done with those predictions. Those responsible for the error have been sacked!)



This week’s March 2015 issue of V-Jump in Japan provides a slew of updates regarding preview screenings for the upcoming films, Dragon Ball Z: Revival of “F”.

revival_of_f_preview_updates

Screenings are set for seven cities across Japan, for one day each, between 30 March and 02 April — the earliest of these being nearly three weeks prior to the nationwide opening of 18 April. 1132 lucky recipients will get an invitation good for two to attend, for a grand total of 2264 attendees across all venues. Dates, cities, venues, and total attendees for each location are as follows:

30 March:

  • Sapporo, Hokkaido (Sapporo Cinema Frontier): 160 pairs (320 attendees)
  • Tokyo (Shinjuku Wald 9): 214 pairs (428 attendees)
  • Osaka (Umeda Burg 7): 220 pairs (440 attendees)
  • Hiroshima (Hiroshima Wald 11): 135 pairs (270 attendees)

31 March:

  • Nagoya, Aichi (109 Cinemas Nagoya): 128 pairs (256 attendees)
  • Fukuoka (T-Joy Hakata): 160 pairs (320 attendees)

02 April

  • Sendai, Miyagi (MOVIX Sendai): 115 pairs (230 attendees)

Readers of 24 different Shueisha magazines, including this month’s March 2015 issue of V-Jump, can enter for a chance to go by cutting out the included entry ticket and sending it attached to a 52-yen postcard with their desired venue, name, address, age, profession (or year in school), and telephone number to the supplied address. Entries must be postmarked by 09 March. No limit on entries is specified, although since each entry ticket must be an original and not a photocopy, multiple entries will require purchases of multiple magazines. (I myself have sent in eight thus far.)

Winners “will be notified upon receipt” of invitations, presumably around the third week of March. We will certainly keep you posted if we have any luck in getting ourselves into a screening…!

The story for Revival of “F” is being crafted by original manga author Akira Toriyama, who stated he is writing it, “…as though it were a continuation of the manga when it was in serialization,” and that while it will, “…of course be a continuation of the previous Battle of Gods,” he has also, “…deliberately increased the amount of action scenes by a good deal.” Tadayoshi Yamamuro, who worked for many years as character designer and animation supervisor on the Dragon Ball franchise, will serve as the film’s director and animation supervisor. Norihito Sumitomo will return from Battle of Gods and the Majin Buu arc of Dragon Ball Kai for musical composition duties. Momoiro Clover Z will contribute a song alongside Maximum the Hormone, whose “F” will be used as a “battle song” during the film. Revival of “F” is set to bring back Freeza and will also include two new characters (Sorbet and Tagoma), feature Beerus and Whis again from Battle of Gods, and much more.



The European branch of Bandai Namco has revealed that a “season pass” for downloadable content will be made available for the upcoming Dragon Ball XENOVERSE video game. Additionally, even more Dragon Ball GT characters will be available for play both within the base game itself and as a part of the upcoming downloadable content.

image

The company’s Facebook page outlines the packs (with no specific pricing yet available):

DLC Pack 1 (Available in March 2015): 3 playable characters: GT Goku, Pan & GT Trunks; 4 Time Patrol quests; 12 Quests; 15 New Special Moves for the players’ avatars; 5 new costumes

DLC Pack 2 (release date to be confirmed later): Exclusive Playable Characters, Quests, Special moves and costumes

DLC Pack 3 (release date to be confirmed later): Turtle Hermit set, Jaco the Space Patroller and highly exclusive content!

The third DLC pack appears to be the “Patrol Perks” available to those pre-ordering the Japanese version of the game, confirming that Jaco will make his way out as a playable character internationally.

While prior games had haphazardly released additional color costumes and upgrade configurations, this will be the first set of structured and scheduled downloadable content for the Dragon Ball franchise.

A “season pass” traditionally bundles upcoming downloadable content at a moderate-to-significant discount over purchasing packs on an individual basis.

UPDATE: The North American branch of Bandai Namco has confirmed a base price of $9.99 per downloadable content pack, with the season pass netting players interested in acquiring all three packs a $5 savings at $24.99.

Dragon Ball XENOVERSE — currently in development by Dimps for Bandai Namco — will be released on the PlayStation 4, Xbox One, PlayStation 3, Xbox 360 and PC. The game is still on track for 05 February 2015 release in Japan, while other territories have shifted slightly (North America to 24 February 2015, and Europe to 27 February 2015, the lattermost of which will also act as the global PC release date).



Today’s March 2015 issue of V-Jump in Japan provides a slew of details on the upcoming Dragon Ball XENOVERSE video game.

After a brief explanation of how to start playing (creating a character, being transported to Toki Toki City, and starting the mission), the magazine lays out some heavy news.

Most significantly, we receive a full-body character design for the mysterious villain teased earlier this week in Weekly Shōnen Jump (likely “Demigra”). While not stated outright, as it was in in Weekly Jump, this character is implied to be at the root of Towa and Mira’s various alterations to history.

The same page also brings us images of that altered history, including Ōzaru Vegeta and Nappa on Earth, a fight against Raditz where only Goku is killed, and a Ginyu Special Force with Vegeta taking the place of Ginyu. The same images of allies with red eyes and markings on their faces which was seen in Weekly Jump makes its reappearance here, as well.

xenoverse_march2015vjump_1

Super Saiyan 4 Gogeta and Super Yi Xing Long (the Super One-Star Dragon) from Dragon Ball GT will also be making an appearance in-game. Both characters were recently added to Dragon Ball Heroes for the eighth phase of its “Evil Dragon Mission” iteration. While Heroes itself is not available outside Japan, the inclusion of these characters here is likely to please fans worldwide.

xenoverse_march2015vjump_2

Finally, an official strategy guide has been announced for release the same day as the game in Japan. Dragon Ball Xenoverse: Historia Guardians’ Guide!! will cover the game in detail, and will also contain two bonus codes. The first will unlock Super Saiyan 4 Vegeta — who is a preorder bonus in most territories outside Japan — as a playable character, while the second will unlock a digital copy of the book on the “ShōnenJump+” app to read on the go.

xenoverse_march2015vjump_3

Dragon Ball XENOVERSE — currently in development by Dimps for Bandai Namco — will be released on the PlayStation 4, Xbox One, PlayStation 3, Xbox 360 and PC. The game is still on track for 05 February 2015 release in Japan, while other territories have shifted slightly (North America to 24 February 2015, and Europe to 27 February 2015, the lattermost of which will also act as the global PC release date).