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Articles Published in September 2011

Published by 26 September 2011, 7:13 PM EDTComment

We hinted at it last episode, and decided to go full-force with it this week: just what is the history of the Saiyan race? From the manga to the TV series to the guide books to the various other adaptations and reference materials, what is said about where the come from and how they evolved?

Published by 18 September 2011, 7:01 PM EDTComment

This time around on the show, we finally got a chance to catch up on this summer’s three-part spin-off manga from Naho Ooishi, Episode of Bardock. Penned as a sequel to the Bardock TV special, Ooishi gets a little more of a chance to shine with a quasi-original story as opposed to her usual retreads.

Published by 13 September 2011, 10:19 AM EDTComment

From this week’s pages of Jump we have received confirmation that Hironobu Kageyama’s classic DragonBall Z TV first opening theme, “CHA-LA HEAD-CHA-LA”, will be used as the opening theme for Ultimate Blast in Japan. As reported a few days ago, the game will also feature new 2D animation in its story mode, now revealed to

Published by 09 September 2011, 12:49 PM EDTComment

FUNimation’s Clarine Harp (Director of DVD, Blu-ray and Video Production) and Matt O’Hara (Manager of DVD, Blu-ray and Video Production) were interviewed this week on Anime News Network’s ANNCast, where some new tidbits and discussion regarding the company’s upcoming Blu-ray release of the Dragon Ball Z TV series were dropped. Also included as a part

Published by 09 September 2011, 11:40 AM EDTComment

Namco-Bandai EU has been on a roll with promotion for the upcoming Ultimate Tenkaichi (Ultimate Blast in its home country of Japan) — yesterday, the branch put up yet another trailer for the game, this time focused on a portion of the story mode, which features new 2D animation: While I am personally hesitant about

Published by 01 September 2011, 12:42 PM EDTComment

Namco-Bandai EU recently uploaded a new trailer for Dragon Ball Z: Ultimate Tenkaichi (coming out as Ultimate Blast in Japan) which showcases the game’s character creation mode: Unsurprisingly, the custom designs shown off all fall squarely in the typical Saiyan-overload promotion the games receive internationally, many even fitting in with the Dragon Ball AF-style of