"Dragon Ball XENOVERSE 2" Official Discussion Thread
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread
Anyone's blood boil when the starting punch to the x20 Kaio-Ken Kamehameha Wave goes over the opponent's head. It sometimes happens so they better fix that ****!
Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread
Happens to me too. And I seem to miss the actual wave every time.Soccerjam wrote:Anyone's blood boil when the starting punch to the x20 Kaio-Ken Kamehameha Wave goes over the opponent's head. It sometimes happens so they better fix that ****!
Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread
Have they fixed the game breaking slow-mo bug yet?
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread
The move sucks compare to other 500 ki ults anyways. Final Kamehameha, Dragon Fist, Cooler Supernova, etc. All of them put the Kaio-Ken X20 KMHMH to shame.Dbzfan94 wrote:Happens to me too. And I seem to miss the actual wave every time.Soccerjam wrote:Anyone's blood boil when the starting punch to the x20 Kaio-Ken Kamehameha Wave goes over the opponent's head. It sometimes happens so they better fix that ****!
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread
I'd add the "regular" Super Kamehame Ha to that (yes, I know it's not a 500 Ki move). Sometimes I get the feeling it's even way more effective than the Final Kamehame Ha, because Final has first "continuous" damage followed by a single big "explosive" damage (I don't really know how to depict it) while the Super Kamehame Ha seems to do "continuous" damage, a small "explosive" damage, followed by another "continuous" damage sequence. At least that happened when I used it against Oozaru Bebi. Super did actually do more damage to him than Final, although it needs less Ki. I could be wrong though.KentalSSJ6 wrote:The move sucks compare to other 500 ki ults anyways. Final Kamehameha, Dragon Fist, Cooler Supernova, etc. All of them put the Kaio-Ken X20 KMHMH to shame.Dbzfan94 wrote:Happens to me too. And I seem to miss the actual wave every time.Soccerjam wrote:Anyone's blood boil when the starting punch to the x20 Kaio-Ken Kamehameha Wave goes over the opponent's head. It sometimes happens so they better fix that ****!
PSN: Xaroc__
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CaC-Name: Xaroc
交代だ ("Kōtaida")
"My turn." - Roxas, 2019
(playing Xenoverse 2 on PS5)
CaC-Name: Xaroc
交代だ ("Kōtaida")
"My turn." - Roxas, 2019
Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread
Yeah, KK x20 Kamehameha is probably the most unreliable ultimate you can use. Even if by some miracle you do land the whole thing it still doesn't do as much damage as the other 5 Ki ultimates.
Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread
You know for being a game I love I have some REALLY big misgivings about the plot, and the obvious lack of effort put into it. Besides being a lazy half ass re-re-re-re-retread of the plot.
I also never actually cared about Trunks-sue, for being a massive idiotic klutz, and the fact that a moment in the story made me want black Goku to beat him to death, to save me from listening to his 'dialogue' ever. Again. supreme bore of time, this character right here, is-is a joke and a figure head that doesn't actually do anything, except sprout exposition make some jokes about how bad her food is, she also breaks the rules for Trunks at the end of the game because she's a massive hypocrite and she's ugly.
(I'm Gonna break this rant up, so your eyes don't implode)
dumb audience surrogate, that hides in the skin of elder Kai is the worst out of everything, because he doesn't have anything redeemable about him, he isn't funny, and he dosen't have any bearing on the plot.
I also despise the villains for being such pathetic fucking jokes, in game play, story wise, and character wise their fine.
But there so easy in game that whenever they hype up Mira as your-your 'rival' you just roll your eyes, because your giving this loser the L
I also never actually cared about Trunks-sue, for being a massive idiotic klutz, and the fact that a moment in the story made me want black Goku to beat him to death, to save me from listening to his 'dialogue' ever. Again. supreme bore of time, this character right here, is-is a joke and a figure head that doesn't actually do anything, except sprout exposition make some jokes about how bad her food is, she also breaks the rules for Trunks at the end of the game because she's a massive hypocrite and she's ugly.
(I'm Gonna break this rant up, so your eyes don't implode)
dumb audience surrogate, that hides in the skin of elder Kai is the worst out of everything, because he doesn't have anything redeemable about him, he isn't funny, and he dosen't have any bearing on the plot.
I also despise the villains for being such pathetic fucking jokes, in game play, story wise, and character wise their fine.
But there so easy in game that whenever they hype up Mira as your-your 'rival' you just roll your eyes, because your giving this loser the L
Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread
For sure man the plot is weak af. As many people will tell you the only redeemable part of the story is when Trunks gets to remeet with Future Gohan. How they pulled that scene off so perfectly when it's surrounded by such terribleness is a miracle.
Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread
They hyped that scene in the trailers up because it was the only good part of the storynato25 wrote:For sure man the plot is weak af. As many people will tell you the only redeemable part of the story is when Trunks gets to remeet with Future Gohan. How they pulled that scene off so perfectly when it's surrounded by such terribleness is a miracle.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread
Dose anyone else hope that in XV3 we'll get the dark dragon balls and their respective villain hosts?
Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread
Anything that changes from the usual story is good for me. But I have a feeling XV3 will be really lazy in adding new stuff just like XV2 is.Lord Frieza wrote:Dose anyone else hope that in XV3 we'll get the dark dragon balls and their respective villain hosts?
Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread
Nah, I don't think so. They already said that they would take more time making the next installation. I have my gripes about the game, but I really do enjoy playing. I think XV2 is a vast improvement over the first one. I compare it to the Budokai series. Budokai one was great because it was the first DBZ game on the PS2. Then when Budokai 2 came out, it was amazing how bad it made the first one look, and then there was Budokai 3... Now we all know how much of a gap it was between B1 and B3. I think XV will follow that same path. The gap between XV1 and XV2 is much bigger than a lot of people realize; there is SO much more we can do in this game compared to the first one. Now if DIMPS can improve XV3 to the same extent they improved B3, then I think we're in for a great game. I do hear you on the story though. IT was pretty lackluster and I felt like I was more rushing to get it over with to get to the other content as opposed to actually enjoying it.Dbzfan94 wrote:Anything that changes from the usual story is good for me. But I have a feeling XV3 will be really lazy in adding new stuff just like XV2 is.Lord Frieza wrote:Dose anyone else hope that in XV3 we'll get the dark dragon balls and their respective villain hosts?
I do wish match making and question was a little easier. I love playing with other players but usually find myself playing offline quests with CPUs because the time it takes to get into a good lobby. Really hoping that they expand the MMO aspect in the next game and add clans/guilds. Maybe a good/evil system where you choose to roll with SKOT or Towa. I've said it before, I think they need to follow the Destiny model. What I mean by that is that Destiny is an FPS that adopted its own unique MMO model. XV can do the same thing for as a hybrid fighting game. The main thing I would like them to do is make everything multiplayer, including the story. They've built this whole world of time patrollers, yet our CaC and trunks are the only ones fixing history. Taking the story mode from single player to multiplayer would add so much more to the game.
Let's also keep in mind that DIMPS is really trying hard to appease the fan base and we all know how difficult that is, especially when it comes to DB fans.
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PSN Tag: Dualist721
PSN Tag: Dualist721
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread
After playing this game and its side quests I agree we need some sort of mortality system, I'd love to quite the time patrol and join the Demon World.dualist wrote:Nah, I don't think so. They already said that they would take more time making the next installation. I have my gripes about the game, but I really do enjoy playing. I think XV2 is a vast improvement over the first one. I compare it to the Budokai series. Budokai one was great because it was the first DBZ game on the PS2. Then when Budokai 2 came out, it was amazing how bad it made the first one look, and then there was Budokai 3... Now we all know how much of a gap it was between B1 and B3. I think XV will follow that same path. The gap between XV1 and XV2 is much bigger than a lot of people realize; there is SO much more we can do in this game compared to the first one. Now if DIMPS can improve XV3 to the same extent they improved B3, then I think we're in for a great game. I do hear you on the story though. IT was pretty lackluster and I felt like I was more rushing to get it over with to get to the other content as opposed to actually enjoying it.Dbzfan94 wrote:Anything that changes from the usual story is good for me. But I have a feeling XV3 will be really lazy in adding new stuff just like XV2 is.Lord Frieza wrote:Dose anyone else hope that in XV3 we'll get the dark dragon balls and their respective villain hosts?
I do wish match making and question was a little easier. I love playing with other players but usually find myself playing offline quests with CPUs because the time it takes to get into a good lobby. Really hoping that they expand the MMO aspect in the next game and add clans/guilds. Maybe a good/evil system where you choose to roll with SKOT or Towa. I've said it before, I think they need to follow the Destiny model. What I mean by that is that Destiny is an FPS that adopted its own unique MMO model. XV can do the same thing for as a hybrid fighting game. The main thing I would like them to do is make everything multiplayer, including the story. They've built this whole world of time patrollers, yet our CaC and trunks are the only ones fixing history. Taking the story mode from single player to multiplayer would add so much more to the game.
Let's also keep in mind that DIMPS is really trying hard to appease the fan base and we all know how difficult that is, especially when it comes to DB fans.
Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread
I think if xv1 and xv2 were merged into the same game people would tout it as one of the best dbz games of all time. But because xv2 only built marginally on xv1 and xv1 was only good and not great it takes a lot away from how good xv2 is.
Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread
I don't know, bro. It's hard to say that they only built marginally on XV1. I think the improvement between XV1 and XV2 was huge as far as additional content was concerned. And they fixed a lot of gameplay issues that were complained about from the first 1. I don't know, maybe I'm missing something. But I don't have much to complain about outside of story when it comes to XV2nato25 wrote:I think if xv1 and xv2 were merged into the same game people would tout it as one of the best dbz games of all time. But because xv2 only built marginally on xv1 and xv1 was only good and not great it takes a lot away from how good xv2 is.
Playing Xenovoerse on PS4
PSN Tag: Dualist721
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread
Stamina is my biggest issue. That should be scrapped altogether or heavily redonedualist wrote:I don't know, bro. It's hard to say that they only built marginally on XV1. I think the improvement between XV1 and XV2 was huge as far as additional content was concerned. And they fixed a lot of gameplay issues that were complained about from the first 1. I don't know, maybe I'm missing something. But I don't have much to complain about outside of story when it comes to XV2nato25 wrote:I think if xv1 and xv2 were merged into the same game people would tout it as one of the best dbz games of all time. But because xv2 only built marginally on xv1 and xv1 was only good and not great it takes a lot away from how good xv2 is.
Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread
Stamina is fine, the only thing I hate is that when you get broken you are literally frozen for 10 seconds or more and can't do anything. You should be able to still do the roll in the air thing to at least get up to a standing position, that way you can still get combo'd by really strong opponents but if they knock you away then youre free. You still have to be really careful though as your bar is still in the red which means no blocking or evading.Dbzfan94 wrote:Stamina is my biggest issue. That should be scrapped altogether or heavily redonedualist wrote:I don't know, bro. It's hard to say that they only built marginally on XV1. I think the improvement between XV1 and XV2 was huge as far as additional content was concerned. And they fixed a lot of gameplay issues that were complained about from the first 1. I don't know, maybe I'm missing something. But I don't have much to complain about outside of story when it comes to XV2nato25 wrote:I think if xv1 and xv2 were merged into the same game people would tout it as one of the best dbz games of all time. But because xv2 only built marginally on xv1 and xv1 was only good and not great it takes a lot away from how good xv2 is.
I agree that XV2 fixed many issues and I enjoy it. But they reused a lot of content here. Like 70 of the PQs are just the old ones, most of them without any changes. The story is heavily rehashed. Not many new characters were added and barely any stages. Conton is a great addition, the fighting engine got a huge upgrade and thats about it. Expert missions arent really new, just old enemies with three new attacks. Raids are just that exact concept, basically nothing new there. I maybe would have liked to see some new mini games or something. The milk skipping and turtle stone find were a good start, but they should build on that.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread
Honestly I find Conton City to be a key issue with the game. The game already had a short development cycle since it began right after Xenoverse 1 was finished and how much time and resources do you think was put into making the new giant hubworld? I get they want to go with the MMO feel where players can meet and interact but the time and effort they put into Conton could have been diverted elsewhere like the story, more characters and stages, and game improvements. If going back to a standard menu system like the Budokai and BT series meant we got more bang for our back and better improvements Id do it in a heartbeat.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread
I see that sure but I love the whole amalgamation design of Conton City, its a huge step up from Toki Toki city which retroactively looks like trash. That being said I don't want to see any dev time wasted on it for Xenoverse 3 if that is in the works.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread
Ooooohoho! Somebody found a hidden advantage of a specific super attack Namco better not think about nerfing this!
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