"Dragon Ball FighterZ" Official Discussion Thread

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Kanassa » Sun Aug 20, 2017 10:13 pm

EXBadguy wrote:BULL! SHIT!
Which piece of info? :D
When Super apparently shoves Goku down our throats:

Kanassa wrote:
FoolsGil wrote:I hope Mark is dead. But chances are the dragonballs will bring his stupid ass back. :D
- FoolsGil, Out of Context, 2017

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by MainJPW » Sun Aug 20, 2017 10:24 pm

[spoiler]Image[/spoiler]
[spoiler]Image[/spoiler]
Fake.

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Nickolaidas » Mon Aug 21, 2017 5:25 am

34 characters on a brand new franchise made by ARCSYS of all people?

Yeah, no. Fake as fuck. These guys need tons of time to make a new character (which is why every new Guilty Gear game has the previous game's roster plus 2-4 characters) and there's no way a new ARCSYS game which isn't based on a previous entry will have so many characters at launch.

Be really really *really* happy if the game releases with 20 characters, tops.

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Slaythe » Mon Aug 21, 2017 3:55 pm

Simere wrote:Things I've noted since that first came out yesterday:

1) It was posted on the 2ch clone site(hence the lack of reaction from other users)

2) That many characters is shockingly high, as well as that many costumes

3) GameTagerZ's(works for Play Asia, posts here) has a source who says it's bullshit, but one or two "obvious" picks on it are true

4) Slaythe(also posts here) said it might be fake, but it might not be fake, that the timing of it "lines up"; I don't know where his basis of inside knowledge comes from, but he has some
It lined up because they did have a private press event that day about some big announcement.

The content of the press event was actually something else entirely than the leak, so that leak is most likely 90% fake with a couple of lucky guesses.

I can't comment more obviously.

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by KayDash » Mon Aug 21, 2017 4:37 pm

Tien and Videl were mentoined before by ArcSys as possible candidates for character slots. Isn't Ultimate Gohan and another Buu form mentoined somewhere else recently? Yamcha sounds not very likely, but Kale and Califla? Bullshit, their story is not even finished yet in the anime, their inclusion is very unlikely.
34 characters is not impossible, The King of Fighters XIV came with 50 characters in a totally new 3D engine, and a huge chunk of those fighters were new to KOF. Still it's not something I'd expect with this much detail going into each character. If that character select screen is final, 18 characters is still the likely scenario. (and 18 can be divided by 3 too)

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Lord Beerus » Mon Aug 21, 2017 5:33 pm

The signs up for the beta start tomorrow, guys. Don't forget. :)

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by BlueBasilisk » Mon Aug 21, 2017 5:58 pm

Lord Beerus wrote:The signs up for the beta start tomorrow, guys. Don't forget. :)
Where do we sign up?

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Lord Beerus » Mon Aug 21, 2017 6:53 pm

BlueBasilisk wrote:
Lord Beerus wrote:The signs up for the beta start tomorrow, guys. Don't forget. :)
Where do we sign up?
I'm not sure yet. Just check out Bandai Namco FighterZ webpage constantly. They could also most likely send a email of when/where to sign for the beta those who sign up to their website.

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Vaughngief » Mon Aug 21, 2017 6:57 pm

KayDash wrote:Tien and Videl were mentoined before by ArcSys as possible candidates for character slots. Isn't Ultimate Gohan and another Buu form mentoined somewhere else recently? Yamcha sounds not very likely, but Kale and Califla? Bullshit, their story is not even finished yet in the anime, their inclusion is very unlikely.
34 characters is not impossible, The King of Fighters XIV came with 50 characters in a totally new 3D engine, and a huge chunk of those fighters were new to KOF. Still it's not something I'd expect with this much detail going into each character. If that character select screen is final, 18 characters is still the likely scenario. (and 18 can be divided by 3 too)
1. Why's that? He's extremely popular (especially in Japan), would offer character variety, and his Japanese voice actor recently said on Twitter that he's had some intense recording sessions.

2. Nope. Character select screens can be changed easily and current builds are only as small as they are because of visual design for public and press events. We already have 13 characters announced and the game comes out early 2018, which usually means March - June for Namco.

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by NintendoBlaze53 » Mon Aug 21, 2017 7:09 pm

From a Fighter perspective I want Kale and Caulifla for their playstyle alone. I LOVE speedsters in fighting games and Caulifla is the best candidate for that character type in Dragon Ball, aside from the obvious like Hit. Kale fits the big bulky tank type which is also very popular in fighting games, but DBZ does of course have Broly. But Kale and Caulifla would be better cause fighting games NEED female representation, Dragon Ball games especially.
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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Slaythe » Mon Aug 21, 2017 7:46 pm

Yamcha has very good chances to be in.

His voice actor did say he went all out for a yamcha recording session, and no yamcha thing happened. On top of that, Chuck Huber said he was done with 17's lines (might as well remove that S .............) shortly after so it would add up with a recording for FighterZ.

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Nickolaidas » Tue Aug 22, 2017 2:12 am

Anyone here thinking that ArcSYS will pull a NRS and add one or two GGXrd characters as guest stars in the roster?

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Grimlock » Tue Aug 22, 2017 3:04 am

We help! ... Hmm. Always get Autobots out of messes they get into.

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by EA575 » Tue Aug 22, 2017 3:17 am

February! Wow, that is early! Looks like it really is coming early next year. I was a bit worried it would be another Tekken situation where it was delayed to the middle of the year, but if they're that confident enough to specify which month, then I guess development is going well.

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by ShadowDude112 » Tue Aug 22, 2017 3:23 am

When do closed beta sign ups open today?
Tanooki Kuribo wrote:If Toriyama joined Kanzenshuu, he'd probably forget his login name and password.
Kamiccolo9 wrote:
JacobYBM wrote:No, why would it? It's fiction. The strength of the characters is not possible to reach in reality.
I mean, you're pretty open about looking at cartoon porn. Why would you do that? It's fiction. The proportions of these women are not possible to reach in reality.

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by NintendoBlaze53 » Tue Aug 22, 2017 3:27 am

So 17 is a tag character with 18 and shows up in specific combos. I imagine they might play like Ken and Koromaru in Persona 4 Arena. It also seems some team combo feature is there with 18 and Kuririn doing a combo together. Also new stage confirmed with the city highway.

Also seems the UK will have SSGSS Goku and Vegeta as preorder early unlocks. With a Limited Edition diorama coloured to the Manga Dimension series of figures.

It's interesting they made models for Bulma and 18 from Super. Wonder if Bulma will be playable and 18 will have an alternative costume.
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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by ArchedThunder » Tue Aug 22, 2017 3:47 am

There is some bull spreading around so I thought I'd stop it before someone posted it here, the Blues aren't preorder bonuses, if you preorder you unlock them early.

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by EA575 » Tue Aug 22, 2017 3:50 am

There will be an open beta in January! https://twitter.com/BandaiNamcoEU/statu ... 2541399040
ArchedThunder wrote:There is some bull spreading around so I thought I'd stop it before someone posted it here, the Blues aren't preorder bonuses, if you preorder you unlock them early.
Unlock them early? I guess this means we can, or need to, unlock them ourselves in-game otherwise, which is fine by me.

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by ArchedThunder » Tue Aug 22, 2017 3:59 am

EA575 wrote: Unlock them early? I guess this means we can, or need to, unlock them ourselves in-game otherwise, which is fine by me.
Yeah, it's just like the DBS Future Trunks early unlock in Xenoverse 2, you got him right away if you bought the season pass, but if you beat the story mode you unlocked him anyways.

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Nickolaidas » Tue Aug 22, 2017 4:24 am

18 somehow chooses whether to make tag-team combos with either 17 or Krillin.

Frieza and Cell seem to have a part in this original story mode.
Last edited by Nickolaidas on Tue Aug 22, 2017 4:25 am, edited 1 time in total.

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