Should giants be playable in Xenoverse?

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Phozz
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Should giants be playable in Xenoverse?

Post by Phozz » Wed Jan 17, 2018 8:21 am

I think yes and here's why. (NOTE: I don't mean playable as in you can use them at any time you please, I mean playable as in there's special gamemodes for giant characters [One gamemode allowing you to face off against another giant & another gamemode that allows you to go against 6 cacs/cast characters])

Why I think it'd be a great addition:

- It'd encourage Dimps to put more giants into the game
- It'd encourage Dimps to put more effort into the giants' movesets (This would result in better/more difficult expert missions, making the bosses more unique) I mean just look at how pitiful Great Apes are
- I believe we haven't seen playable giants since the Budokai Tenkaichi series. It'd be great to see it return

Giants that should be playable:

- Every Great Ape
- Piccolo & Slug
- Hirudegarn + Awoken Skill
- Janemba
- Meta-Cooler
- Anilaza
- Demigra
- Cell-X

How to unlock the playable giants:

- Complete their respective Expert Mission

Tweaks that should be made:

- Giants should be treated like most cast characters (4 Supers, 2 Ultimates, 1 Evasive, 1 Potential Awoken Skill). This would add even more uniqueness
- Giants should attack & move faster
Last edited by Phozz on Mon Feb 12, 2018 1:01 pm, edited 6 times in total.

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FoolsGil
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Re: Should giants be playable in Xenoverse?

Post by FoolsGil » Wed Jan 17, 2018 1:58 pm

Sure. while it wasn't permanent, your Namekian fighter XV2 could become giant. I see no reason why playable giant forms wouldn't work, but a time limit would be a good idea.

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MKCSTEALTH
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Re: Should giants be playable in Xenoverse?

Post by MKCSTEALTH » Thu Jan 18, 2018 1:55 am

I think a separate mode from the regular fighters would be fun. Then we could have Great Apes, Giant Namekians, Metal Cooler Core, and Hirudegarn playable while keeping things somewhat balanced.

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Re: Should giants be playable in Xenoverse?

Post by Phozz » Thu Jan 18, 2018 7:00 am

MKCSTEALTH wrote:I think a separate mode from the regular fighters would be fun. Then we could have Great Apes, Giant Namekians, Metal Cooler Core, and Hirudegarn playable while keeping things somewhat balanced.
If by some miracle this were to happen I'm maining Hirudegarn + WE'D GET THE HIRUDEGARN EXPERT MISSION WE'VE BEEN BEGGING FOR SINCE BEFORE XENOVERSE 2! His different moveset from other giants would also make him UNIQUE & CHALLENGING (Unlike every XV2 boss except for, like, 1 or 2...)

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Xeogran
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Re: Should giants be playable in Xenoverse?

Post by Xeogran » Sun Jan 21, 2018 5:17 pm

Yes, because Anilaza was a freaking badass and I want to play as him ASAP.

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