Super Animation Catalogue 2.0
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Re: Super Animation Catalogue 2.0 - Episode 100
I just wish his cuts would be better choreographed, because while I enjoyed his cut here because of how well and interesting he animates body language and expression, the fight itself is pretty repetitive and boring.
I usually hate Tate's art but in this ep the art was decent enough not to hurt the quality. The Kamehameha and Gohan's ultimate power-up were surprisingly detailed and they looked awesome.
I usually hate Tate's art but in this ep the art was decent enough not to hurt the quality. The Kamehameha and Gohan's ultimate power-up were surprisingly detailed and they looked awesome.
Re: Super Animation Catalogue 2.0 - Episode 100
Other than time, the other issues Tate Naoki has to face is typically working with a bad storyboard or episode director. If you teamed Tate up with a good director (Nagamine, for example) and let him focus entirely on his own cuts for two months he could easily turn in 100+ high quality cuts.
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Re: Super Animation Catalogue 2.0 - Episode 100
The thing with the time is, why? DBZ was the same or even worse, I bring this on topic because for example Masunaga had a media of 6 weeks per episode since he started to animate DBZ and I don't remember any bad looking episode, just nice animation, excellent coreography, detailed art and the addition of new but positive traits in the character designsJulieYBM wrote:Other than time, the other issues Tate Naoki has to face is typically working with a bad storyboard or episode director. If you teamed Tate up with a good director (Nagamine, for example) and let him focus entirely on his own cuts for two months he could easily turn in 100+ high quality cuts.
[spoiler]EP: 174, 179, 184, 191, 195, 201, 207, 214, 220, 226, 234, 239, 247, 253, 260, 266, 274, 279[/spoiler]
Re: Super Animation Catalogue 2.0 - Episode 100
Masunaga didn't have to correct the work of bad animators. All of his key animators were pretty good already. All he had to do was add his own style onto their cuts through corrections. Tate spends most of his time correcting weak animators on an already very short schedule and then has to try and key animate a high number of complex cuts by himself.cuartas wrote:The thing with the time is, why? DBZ was the same or even worse, I bring this on topic because for example Masunaga had a media of 6 weeks per episode since he started to animate DBZ and I don't remember any bad looking episode, just nice animation, excellent coreography, detailed art and the addition of new but positive traits in the character designsJulieYBM wrote:Other than time, the other issues Tate Naoki has to face is typically working with a bad storyboard or episode director. If you teamed Tate up with a good director (Nagamine, for example) and let him focus entirely on his own cuts for two months he could easily turn in 100+ high quality cuts.
[spoiler]EP: 174, 179, 184, 191, 195, 201, 207, 214, 220, 226, 234, 239, 247, 253, 260, 266, 274, 279[/spoiler]
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Re: Super Animation Catalogue 2.0 - Episode 100
Also in those days the animators were split into dedicated teams, that's not the case now and I assume the animators were working ahead of the supervisors back then.
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Re: Super Animation Catalogue 2.0 - Episode 100
I don't see how my previous comment was salty. Thanks for the explanation by the way. I decided to go back and examine the scene. It turns out the frame was inverted. However, corrections were applied, with the shading in the second frame being different. It's nice to find stuff like this, but it doesn't serve to further any real point of contention.cuartas wrote:So salty eh? this discussion could've ended in the first post, I just's said it was curious, nothing else for some Tate fans to feel offended, at the end the frames are so fast that is unnoticeable, but I tend to see different animations frame by frame to see how they move, and noticed this, but you guys came here to say in other words I was lying, etc. so I had to prove that indeed is an inverted image, using the 2 images I captured in the initial post, inverting one and placing it on top of the other. The point is that it was curious, you don't have to dig up more and be soooo defensiveJazzMazz wrote:Can you explain what you did here, because all I saw was someone moving three different frames and placing them a top of each other in order to prove a non-existent point.cuartas wrote: wanna bet?
[spoiler][/spoiler]
just had to rotate the second image a bit
If Tate were doing a poor job, I'm sure his fellow professionals would criticize his work. I think we both know thats not the case though, when you have animators on the show praising his work, it's a good indicator that his at least doing something right.cuartas wrote:but is it fine? to remain stagnant despite the backlash or try to change and make something more appealing, or he just don't give a fuck?Ajay wrote:As long as his work remains artistically sound, then it'll always be a difference in taste.cuartas wrote: At this point is still people issue OR animator issue?
________
Also, I'm 99.9% sure that Nikaido will be doing something next week based on some smoke I saw in the preview.
[spoiler][/spoiler]
Given that his last episode was four weeks ago I think we can at least expect something nice from him next episode. I hope it is at least of the same caliber as his work on Goku versus Kale.
[spoiler][/spoiler]
Re: Super Animation Catalogue 2.0 - Episode 100
Wow that Kale vs Goku cut looks way better than I remember, if we get one like this per ep I'll be more than pleased.
Re: Super Animation Catalogue 2.0 - Episode 100
Does somebody know the story behind these corrections? (perhaps Ajay knows) I see that it is from episode 229 of DBZ. The thing is that I remember this image was discussed here in this thread but I cannot find the page. Did Yamamuro do all the corrections? [spoiler][/spoiler]
Re: Super Animation Catalogue 2.0 - Episode 100
So looks like a special is coming. There has to be something every year so I guess a one hour special will be this year's thing. I wonder what the staff would be working on it.
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Re: Super Animation Catalogue 2.0 - Episode 100
Was just about to post about the sepcial, wonder if that might be were Karasawa is.Sodhi wrote:So looks like a special is coming. There has to be something every year so I guess a one hour special will be this year's thing. I wonder what the staff would be working on it.
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Re: Super Animation Catalogue 2.0 - Episode 100
Maybe all Ajay's wishes will come true and Tate will be the character designer for it.ArchedThunder wrote:Was just about to post about the sepcial, wonder if that might be were Karasawa is.Sodhi wrote:So looks like a special is coming. There has to be something every year so I guess a one hour special will be this year's thing. I wonder what the staff would be working on it.
Though I think he'll be disappointed. I'm more inclined to believe that Yamamuro is going to be the director of the special.
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Re: Super Animation Catalogue 2.0 - Episode 100
Director, storyboarder, animation supervisor. But the way he handled the "F" special was night and day between the film, I'm not sure it'll be that much of a bad thing to be honest.JazzMazz wrote:Maybe all Ajay's wishes will come true and Tate will be the character designer for it.ArchedThunder wrote:Was just about to post about the sepcial, wonder if that might be were Karasawa is.Sodhi wrote:So looks like a special is coming. There has to be something every year so I guess a one hour special will be this year's thing. I wonder what the staff would be working on it.
Though I think he'll be disappointed. I'm more inclined to believe that Yamamuro is going to be the director of the special.
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Re: Super Animation Catalogue 2.0 - Episode 100
I am well aware of that, still doesn't mean I can't be disappointed that Tate wasn't the animation director. The One Piece film he was in charge of had some of the best One Piece cuts in the franchise(though they weren't necessarily by him, it does go to show that he could at least attract A list animators).Baggie_Saiyan wrote:Director, storyboarder, animation supervisor. But the way he handled the "F" special was night and day between the film, I'm not sure it'll be that much of a bad thing to be honest.JazzMazz wrote:Maybe all Ajay's wishes will come true and Tate will be the character designer for it.ArchedThunder wrote: Was just about to post about the sepcial, wonder if that might be were Karasawa is.
Though I think he'll be disappointed. I'm more inclined to believe that Yamamuro is going to be the director of the special.
[spoiler]Best Cut in the film by Hironori Tanaka[/spoiler]
Re: Super Animation Catalogue 2.0 - Episode 100
I was thinking about Karasawa possibly being in this special too. I am interested to see the air date of this special just so I can speculate what staff might be in it.ArchedThunder wrote: Was just about to post about the sepcial, wonder if that might be were Karasawa is.
Re: Super Animation Catalogue 2.0 - Episode 100
It would be interesting if someone other than Yamamuro were to handle the designs of the new TV special.
If it happens, and the new designs are well-received (both by fans and animators), maybe it will finally be the time Yamamuro steps down from his role as a character designer for Super? It's wishful thinking, but I honestly hope that we will get an upgrade over our current designs from the next arc.
It could also be that Yamamuro is the character designer for the new TV specials, but he re-designs the main cast for it, so that later those designs will be used for Super after US arc. Current Yamamuro is definitely better than his 2013 self.
If it happens, and the new designs are well-received (both by fans and animators), maybe it will finally be the time Yamamuro steps down from his role as a character designer for Super? It's wishful thinking, but I honestly hope that we will get an upgrade over our current designs from the next arc.
It could also be that Yamamuro is the character designer for the new TV specials, but he re-designs the main cast for it, so that later those designs will be used for Super after US arc. Current Yamamuro is definitely better than his 2013 self.
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Re: Super Animation Catalogue 2.0 - Episode 100
It depends if the special is a crossover or something equally as time waste-y I'd rather he stay on Super. I remember people being mad when they thought Shida was in the "F" special and fortunately it wasn't the case in the end.JazzMazz wrote:I am well aware of that, still doesn't mean I can't be disappointed that Tate wasn't the animation director. The One Piece film he was in charge of had some of the best One Piece cuts in the franchise(though they weren't necessarily by him, it does go to show that he could at least attract A list animators).Baggie_Saiyan wrote:Director, storyboarder, animation supervisor. But the way he handled the "F" special was night and day between the film, I'm not sure it'll be that much of a bad thing to be honest.JazzMazz wrote: Maybe all Ajay's wishes will come true and Tate will be the character designer for it.
Though I think he'll be disappointed. I'm more inclined to believe that Yamamuro is going to be the director of the special.
[spoiler]Best Cut in the film by Hironori Tanaka[/spoiler]
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Re: Super Animation Catalogue 2.0 - Episode 100
The fact that Dragon Ball is getting a TV special makes me think that the production of the show has finally gotten itself in a good state. There's no way they would have done something like this for Dragon Ball a year or so ago.
Spoiler:
Re: Super Animation Catalogue 2.0 - Episode 100
I imagine the designs will just be Yamamuro's designs. These specials rarely have the production lead time to create entirely new models.
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Re: Super Animation Catalogue 2.0 - Episode 100
New visual by Yamamuro:
Not a bad visual, but his eye-level pose has been done to death.
Not a bad visual, but his eye-level pose has been done to death.
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Re: Super Animation Catalogue 2.0 - Episode 100
I really hope the special is not another stupid crossover.