cuartas wrote:
JazzMazz wrote:I guess the big thing I have to ask you, is what's the problem with Dragon ball updating itself visually to exist in a new modern age?
Technically Dragon Ball updated itself in a new modern age, because current Yamamuro designs are nothing like his 90's.
Now, I've never said his modern designs were the best, and that opinion was confirmed when I saw ajay post long time ago, the point here is that I always preferred his designs over tate's all the way, that was the discussion, but after watching Takahashi, those perfect characters reminiscent of early Yamamuro I can't change my mind, I haven't seen anything more fitting for Dragon Ball than what he has achieved.
Idk if you see Takahashi as dragon ball updating itself or simply coming back to better times (which apparently is not what you want), if it's the latter, in that sense, yes, I'd have a problem with dragon ball updating itself, it would be a missed chance to not exploit his talent, just like Yamamuro was chosen taking Maeda's place long time ago.
I know a lot of you want dragon ball to make a drastic transition like pokemon sun & moon to fullfill your wet animation dreams, I don't, I wan't a perfect balance between those two aspects, sorry for not thinking like you
Personally I preferred they went more the Nippon path(which is what they seem to be doing). As for Yamamuro's designs, they've been pretty much the face of the franchise has been around for the better part of 20 years and they weren't ever particularly liked to be begin with, so its kind of been a wonder the look has lasted this long.
While Takahashi's art style is fantastic, I think the new art style currently being promoted is definitely the best step Toei could have artistically made with the franchise. It provides a freshness to the visuals of the series that really has never been seen before. Takahashi's style is a fantastic reminder of what Dragonball was back in its prime and I can easily see why would think there is no more fitting style for Dragonball, because Takahashi's style is the old design for Dragonball. But I don't think letting the past define the current visuals of the series would really facilitate much in the way of actual growth and interest, I think it says a little to much about the franchise being stuck in the past as a product of a bygone era. That's why a lot of people and big name animators in the industry have taken a big notice to the new promo art, because its something the series has never done before, and while the final results haven't been presented to us, I think the movie has a real chance of outshining anything the series had ever produced visually.
On a more technical level, I'm not particularly sure how inclined Takahashi is to create character designs for Dragonball and act as chief animation supervisor when he probably has other projects going on.
Change isn't necessarily always a good thing, some changes can be regressive, which is exactly what Yamamuro's time as character designer for the series can be described as. However, I think its important to be optimistic about the character designs and the talent handling them. We're not dealing with a has been, or a big fish in a small pond, we are dealing with fresh talent who are getting their hands on the franchise in order to try something creative. Though we haven't seen the final film, I think it certainly sounds more promising and is shaping up to be more promising than last 2 movies were, at the very least, in the visual sense.