Super Animation Catalogue 2.0
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Re: Super Animation Catalogue 2.0 - Episode 100
Awesome episode with awesome animation.
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Re: Super Animation Catalogue 2.0 - Episode 100
SSJG looked nice for the scenes it was in, but apart from that, this was a kinda of... decent. But, for an episode which marked the return of SSJG, the episode as a whole just looked really unspectacular. In fact, I spotted some reused animation from the Champa arc when Hit was attacking Dyspo. It wasn't bad by any stretch, but I just felt like the episode could have been more visually appealing than it was. Either way, It's a solid entry, but it felt like a missed opportunity.
Spoiler:
Re: Super Animation Catalogue 2.0 - Episode 100
They re-used footage from the Champa arc, episode #38 specifically. A shot of Hit's fighting pose and animation of him beating down Vegeta.
Re: Super Animation Catalogue 2.0 - Episode 100
i don't know if anything can really satisfy youLord Beerus wrote:SSJG looked nice for the scenes it was in, but apart from that, this was a kinda of... decent. But, for an episode which marked the return of SSJG, the episode as a whole just looked really unspectacular. In fact, I spotted some reused animation from the Champa arc when Hit was attacking Dyspo. It wasn't bad by any stretch, but I just felt like the episode could have been more visually appealing than it was. Either way, It's a solid entry, but it felt like a missed opportunity.
Re: Super Animation Catalogue 2.0 - Episode 100
Episode 104
Animation Supervisors
Chihiro Tanaka
Hiroyuki Itai
Assistant Supervisors
Tomoko Kusunoki
Kyosuke Matsui
Key Animators
<Insert 1 million Wanpack animators that I can't be bothered to translate>
Jin Inaba
Atsushi Nikaido
Nobuyoshi Sasakado
Hiroyuki Itai
Second Key Animators
Tu Yong-ce
Miyako Tsuji
MIyuki Yokoyama
A-Line
Toei Phils
-
Another episode where Tanaka leads Wanpack, and no Kinoshita at all (I checked for her in the KA list). I wonder if she's busy or if they finally realised that Tanaka is significantly better at drawing Dragon Ball than her. Not complaining either way.
Action was fairly rudimentary with a few standouts here and there, though nothing 'booru-worthy', I guess. Was surprised (though I shouldn't have been) to see them reuse stuff from episode 38. One of my favourite bits from the Hit vs Vegeta fight was repurposed, with Dyspo taking Vegeta's place.
I have zero thoughts on next week - there was nothing in the NEP that caught my interest.
Animation Supervisors
Chihiro Tanaka
Hiroyuki Itai
Assistant Supervisors
Tomoko Kusunoki
Kyosuke Matsui
Key Animators
<Insert 1 million Wanpack animators that I can't be bothered to translate>
Jin Inaba
Atsushi Nikaido
Nobuyoshi Sasakado
Hiroyuki Itai
Second Key Animators
Tu Yong-ce
Miyako Tsuji
MIyuki Yokoyama
A-Line
Toei Phils
-
Another episode where Tanaka leads Wanpack, and no Kinoshita at all (I checked for her in the KA list). I wonder if she's busy or if they finally realised that Tanaka is significantly better at drawing Dragon Ball than her. Not complaining either way.
Action was fairly rudimentary with a few standouts here and there, though nothing 'booru-worthy', I guess. Was surprised (though I shouldn't have been) to see them reuse stuff from episode 38. One of my favourite bits from the Hit vs Vegeta fight was repurposed, with Dyspo taking Vegeta's place.
I have zero thoughts on next week - there was nothing in the NEP that caught my interest.
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Re: Super Animation Catalogue 2.0 - Episode 100
Only 4 animators for the Toei half? Huh, would have thought it'd be a bit more than that.
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Re: Super Animation Catalogue 2.0 - Episode 100
Oh trust me, there have been some episodes in Super which have fare exceeded my expectations. I guess because SSJG was coming back (and I love the form) and I deep down wanted something more special out of the episode to make the occasion. Eh. It's good enough.Nasryyy wrote:i don't know if anything can really satisfy youLord Beerus wrote:SSJG looked nice for the scenes it was in, but apart from that, this was a kinda of... decent. But, for an episode which marked the return of SSJG, the episode as a whole just looked really unspectacular. In fact, I spotted some reused animation from the Champa arc when Hit was attacking Dyspo. It wasn't bad by any stretch, but I just felt like the episode could have been more visually appealing than it was. Either way, It's a solid entry, but it felt like a missed opportunity.
Spoiler:
Re: Super Animation Catalogue 2.0 - Episode 100
It was a pretty solid episode when it comes to animation, but still nothing spectacular from what I can tell. I noticed how the Time Skip keeps getting reworked visually. It's like they can't make up their mind on how to potray it. And the Dyspo beatdown scene was a straight rip from the Vegeta beatdown scene in Episode 38. Still looked cool, I guess.
Side note, I loved the music in this episode. This arc has some very "Dragon Ball esque" music. It's a shame that they keep using Kai music instead of all these new good tracks that Sumitomo has come up with.
Side note, I loved the music in this episode. This arc has some very "Dragon Ball esque" music. It's a shame that they keep using Kai music instead of all these new good tracks that Sumitomo has come up with.
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Re: Super Animation Catalogue 2.0 - Episode 100
Not animation-related, but that music was so good, if not a bit jarring. We've never heard anything like the new tracks in this episode before, aside from the track that played during the Gohan vs. Obuni fight in 103.
Re: Super Animation Catalogue 2.0 - Episode 100
Then why did you post it here? lolKameNinja45 wrote:Not animation-related, but that music was so good, if not a bit jarring. We've never heard anything like the new tracks in this episode before, aside from the track that played during the Gohan vs. Obuni fight in 103.
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Re: Super Animation Catalogue 2.0 - Episode 100
Enjoyed the episode even more in HD. I found it interesting that Tsuji drew Hit with a really thick neck a few times, I imagine she was probably the one that drew Dyspo with a huge neck too. While there was nothing amazing in the action or anything this was definitely one of those episodes that does a great job tricking you into thinking Super has a normal production for a long running show.
I love the cut this shot is from;
[spoiler][/spoiler]
Reminds me of a bit from Todoroki vs Midoriya in MHA, just not as heavily animated, obviously.
Was anybody able to spot a Toei supervisor in the NEP? I wasn't.
I love the cut this shot is from;
[spoiler][/spoiler]
Reminds me of a bit from Todoroki vs Midoriya in MHA, just not as heavily animated, obviously.
Was anybody able to spot a Toei supervisor in the NEP? I wasn't.
Re: Super Animation Catalogue 2.0 - Episode 100
that's the problem with normal looking characters like roshi and newer ones, you can't find supervisors traits like eyes and ears and shapes because most of the animators draws them all the sameArchedThunder wrote: Was anybody able to spot a Toei supervisor in the NEP? I wasn't.
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Re: Super Animation Catalogue 2.0 - Episode 100
I thought the episode looked good. Some reused animation that didn't bother me much but there was a nicely animated cut when the battle gets more intense.
From Super episode 113 thread:
MaskedRider wrote:The duality of man.Torturephile wrote:hunduel wrote:I liked this episode. I seriously don't know why people hate it.The fandom in a nutshell.namekiansaiyan wrote:I seriously don't see why some of you like this episode when nothing happened and was basically filler.
Re: Super Animation Catalogue 2.0 - Episode 100
I don't remember the last time I agreed with someone in this thread! I really have nothing to complain about this episode, it was nice!ArchedThunder wrote:Wow, that was actually really damn good. Solid art, lots of animation and some cool framing! Itai's style was a bit odd here, it seems like he trying to follow the model sheets closer and he's an a weird in-between stage in evolving his style.
Not much to say about the NEP other than the art looks good.
I spotted a new track by the time Dyspo was about to fall in Hit's trap, but sure this is not animation-related. Should we have a thread to discuss about Super soundtrack as well?KameNinja45 wrote:Not animation-related, but that music was so good, if not a bit jarring. We've never heard anything like the new tracks in this episode before, aside from the track that played during the Gohan vs. Obuni fight in 103.
Re: Super Animation Catalogue 2.0 - Episode 100
I wish people would stop complaining about re-used attack animation from older episodes. That's always going to happen, I don't see the big deal at all. It looks good and not out of place, so what's the problem?
Re: Super Animation Catalogue 2.0 - Episode 100
This thread seems pretty fitting.Noah wrote: Should we have a thread to discuss about Super soundtrack as well?
It's in the Music section.
Re: Super Animation Catalogue 2.0 - Episode 100
Was this part animated by Jin Inaba?ArchedThunder wrote:Enjoyed the episode even more in HD. I found it interesting that Tsuji drew Hit with a really thick neck a few times, I imagine she was probably the one that drew Dyspo with a huge neck too. While there was nothing amazing in the action or anything this was definitely one of those episodes that does a great job tricking you into thinking Super has a normal production for a long running show.
I love the cut this shot is from;
[spoiler][/spoiler]
Reminds me of a bit from Todoroki vs Midoriya in MHA, just not as heavily animated, obviously.
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Re: Super Animation Catalogue 2.0 - Episode 100
I have no idea, but it was in the Wanpack half, but the cut was also in the second half as well, so it could have been made for that half and reused in the first half.neolux wrote: Was this part animated by Jin Inaba?
Re: Super Animation Catalogue 2.0 - Episode 100
Thanks, but too bad is not generalYomi wrote:This thread seems pretty fitting.
It's in the Music section.
Re: Super Animation Catalogue 2.0 - Episode 100
I think it could be that the cut was assigned to one of the good KA, so they just used it in both halves. Or it could be that the storyboard had that cut in both halves, so to make it look consistent and better they assigned it to someone in the 2nd half.ArchedThunder wrote:I have no idea, but it was in the Wanpack half, but the cut was also in the second half as well, so it could have been made for that half and reused in the first half.neolux wrote: Was this part animated by Jin Inaba?