"Dragon Ball Super: Broly" - Animation Hub [Updated: 20/07]
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Re: "Dragon Ball Super: Broly" - Animation Hub [Updated: 20/07]
Watching another movie with buu designs would be really epic
Re: "Dragon Ball Super: Broly" - Animation Hub [Updated: 20/07]
SSJgogeto wrote:Some of them have good references:supersaiyanZero wrote:So much life in those expressions, wow.
Also, I saw this and remebered the conversation about Goku looking like Luffy or something like that:Spoiler:
Spoiler:
All i know is that if Toyo did this it would be all over twitter and people would demand that he's fired.
Re: "Dragon Ball Super: Broly" - Animation Hub [Updated: 20/07]
Toyo does do this, all the time. More importantly though, character sheets that you tell animators to reference and straight-up action artwork for what's supposed to be a continuation of a long running manga rather than a remake (or demake, as Toyotaro's artwork usually ends up feeling like) of one. It's not a level playing field.
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Re: "Dragon Ball Super: Broly" - Animation Hub [Updated: 20/07]
I mean, of all the people you could probably call a monster on this film, I would really not say Takahashi is one of them. His work has always been impressive, but in the face of animators like Yuki Hayashi, Ryo Onishi, Yoshihiko Umakoshi and Chikashi Kubota, the title of "monster" is almost undeserving comparatively...FortuneSSJ wrote:^ Takahashi being a monster like always. Just another day at the office...
Re: "Dragon Ball Super: Broly" - Animation Hub [Updated: 20/07]
i was thinking just about the vjump cover.Shaddy wrote:Toyo does do this, all the time. More importantly though, character sheets that you tell animators to reference and straight-up action artwork for what's supposed to be a continuation of a long running manga rather than a remake (or demake, as Toyotaro's artwork usually ends up feeling like) of one. It's not a level playing field.
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Re: "Dragon Ball Super: Broly" - Animation Hub [Updated: 20/07]
When it comes to animation you're right, but as far as artstyle goes Takahashi has been unbeatable since DBS episode 114.JazzMazz wrote: I mean, of all the people you could probably call a monster on this film, I would really not say Takahashi is one of them. His work has always been impressive, but in the face of animators like Yuki Hayashi, Ryo Onishi, Yoshihiko Umakoshi and Chikashi Kubota, the title of "monster" is almost undeserving comparatively...
Ignore the character sheets is the best thing he could do. Whenever he or Shida tone down their shading already hurts me enough.
As for the lack of consistency, that won't mean much for the casual audience unless we reach DBS episode 5/ROF levels of bad, but that definitely won't be Takahashi's fault...
When it comes to visuals, the casual audience just thinks one thing - Does it look good?! Yes or No?! And that's it.
They can go a little further and say "That part looked really good/bad", but no deeper than that. This is already happening right now whenever they show something from Takahashi (for good reasons). Just like his DBS episodes. The casual fans don't know who he is, but they like what he does.
A world without Dragon Ball is just meh.
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Re: "Dragon Ball Super: Broly" - Animation Hub [Updated: 20/07]
What's the obsesion with there needing to be more shading?
Dragon Ball was always a kid series and fans should stop being in denial.
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Re: "Dragon Ball Super: Broly" - Animation Hub [Updated: 20/07]
Here's another question - Why hold back when they can do better?!Neo-Makaiōshin wrote:What's the obsesion with there needing to be more shading?
A world without Dragon Ball is just meh.
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Re: "Dragon Ball Super: Broly" - Animation Hub [Updated: 20/07]
And since when more shading equals better? How does that improve the animation?FortuneSSJ wrote: Here's another question - Why hold back when they can do better?!
Dragon Ball was always a kid series and fans should stop being in denial.
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Re: "Dragon Ball Super: Broly" - Animation Hub [Updated: 20/07]
It's not supposed to improve the animation, but the art. Good shading can make the art look more appealing.Neo-Makaiōshin wrote: And since when more shading equals better? How does that improve the animation?
- This Movie is supposed to be the best looking DB Movie ever.
- The production schedule is great.
I will repeat one last time - Why hold back when they can do better?
Can you answer this question? I won't drag this any longer, if you keep going around in circles like you always do.
A world without Dragon Ball is just meh.
Re: "Dragon Ball Super: Broly" - Animation Hub [Updated: 20/07]
It's incredibly naive and ignorant to assume they're "holding back", so there is no answer to your question. Your entire viewpoint is so embarrassingly flawed.
Different approaches exist. Throwing a load of shading onto a drawing does not make it better. That isn't how art works.
Naotoshi Shida was very vocal that he approved of Shintani's approach and was going to go out of his way to honour it with his work, and that's exactly what he's done. He didn't "hold back".
Your strange hatred of anything that isn't highly illustrative betrays you. You don't like One Piece Movie 6, you don't like Digimon Our War Game. The staff on those films didn't "hold back" either. They have a very focused and viable aesthetic that stands entirely independent of any animation difficulty concerns.
DBS Broly is exactly the same. If you don't care for that look, then fine, but stop pissing about with this absurd notion that it's restricting anyone.
Different approaches exist. Throwing a load of shading onto a drawing does not make it better. That isn't how art works.
Naotoshi Shida was very vocal that he approved of Shintani's approach and was going to go out of his way to honour it with his work, and that's exactly what he's done. He didn't "hold back".
Your strange hatred of anything that isn't highly illustrative betrays you. You don't like One Piece Movie 6, you don't like Digimon Our War Game. The staff on those films didn't "hold back" either. They have a very focused and viable aesthetic that stands entirely independent of any animation difficulty concerns.
DBS Broly is exactly the same. If you don't care for that look, then fine, but stop pissing about with this absurd notion that it's restricting anyone.
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Re: "Dragon Ball Super: Broly" - Animation Hub [Updated: 20/07]
Why spend time on more shading when you can improve the movement? Takahashi's cuts in the movie look so jilted and not intentionally but because he didn't spent enough time on his timing.
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Re: "Dragon Ball Super: Broly" - Animation Hub [Updated: 20/07]
This is a good answer and finally something that addresses my problems in a way that makes sense.JulieYBM wrote:Why spend time on more shading when you can improve the movement? Takahashi's cuts in the movie look so jilted and not intentionally but because he didn't spent enough time on his timing.
A world without Dragon Ball is just meh.
Re: "Dragon Ball Super: Broly" - Animation Hub [Updated: 20/07]
Is "jilted" a word?
See the thing is, having loads more complicated shading is what would hold people back, not the other way around. That's one of the reasons Yamamuro's models were a pain, because they had multiple layers of complicated shading to everything. The entire reason Shintani's are great is because they keep mostly consistent from shot to shot while the people drawing them have loads more freedom in style and approach, without things looking too obvious when that person switches. Takahashi's shading is only part of his approach, the other piece of it is that he completely changes the feature placement and general style of the characters when he draws them. If that same level of shading was given to art more in-line with Shintani's designs (which, is sort of what Shida is doing already, to a degree) I doubt nearly as many people would notice so much when the KA changes.
See the thing is, having loads more complicated shading is what would hold people back, not the other way around. That's one of the reasons Yamamuro's models were a pain, because they had multiple layers of complicated shading to everything. The entire reason Shintani's are great is because they keep mostly consistent from shot to shot while the people drawing them have loads more freedom in style and approach, without things looking too obvious when that person switches. Takahashi's shading is only part of his approach, the other piece of it is that he completely changes the feature placement and general style of the characters when he draws them. If that same level of shading was given to art more in-line with Shintani's designs (which, is sort of what Shida is doing already, to a degree) I doubt nearly as many people would notice so much when the KA changes.
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Re: "Dragon Ball Super: Broly" - Animation Hub [Updated: 20/07]
I really love Shintani's Gogeta Blue design so much! Definitely my favourite design from him so far.
A question will we ever get all of his designs like in a book or something? Seems a headache trying to figure out which magazine revealed what especially when dates have that weird publication thing. Oh and should we expect the BD release to have an other SB book? How commom practice is that for Toei to do?
A question will we ever get all of his designs like in a book or something? Seems a headache trying to figure out which magazine revealed what especially when dates have that weird publication thing. Oh and should we expect the BD release to have an other SB book? How commom practice is that for Toei to do?
Re: "Dragon Ball Super: Broly" - Animation Hub [Updated: 20/07]
Not loving Broly's lost tail...………..
"We became like friends, we became like good friends." Broly to Cheelai and Lemo about his fur pelt.
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Re: "Dragon Ball Super: Broly" - Animation Hub [Updated: 20/07]
more is not betterFortuneSSJ wrote:Here's another question - Why hold back when they can do better?!Neo-Makaiōshin wrote:What's the obsesion with there needing to be more shading?
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Re: "Dragon Ball Super: Broly" - Animation Hub [Updated: 20/07]
why?Hulk10 wrote:Not loving Broly's lost tail...………..
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Re: "Dragon Ball Super: Broly" - Animation Hub [Updated: 20/07]
I need to write down these thoughts considering I have been seeing this on the internet for a while. I'm tired of people calling Takahashi the true savior of Dragon Ball. Takahashi is a fine animator and I'm glad that you like him but there are so many who are better than him. People need to stop putting Takahashi in a category he doesn't deserve. He isn't even the 7th best animator on the movie. People need to open their eyes to other animators and not be stuck in the Buu arc. We are not in the 90s anymore people. Dragon Ball has modernize itself and you may need to as well.
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Re: "Dragon Ball Super: Broly" - Animation Hub [Updated: 20/07]
Because you need a tail to so SSJ4 and I like to see Saiyans with tails.mahakaishin1991 wrote:why?Hulk10 wrote:Not loving Broly's lost tail...………..
"We became like friends, we became like good friends." Broly to Cheelai and Lemo about his fur pelt.