If it's definitely not possible to have Takahashi into that role, I'm good with it but have conditions:JazzMazz wrote:I know this has probably already been asked, but how would people feel if the softer approach that they appear to be taking with this new movie was applied to an ongoing TV series?
Personally, I feel like it would be a good change for the TV side of the franchise after the Yamamuro designs.
I think a series with these character designs, and proper planning behind it, could easily be the strongest animated entry in the franchise by a huge margin.
What do you think on the topic and why?
-Use the more recent belt, that pre-cell saga belt adds more complexity since it has to work with physics and all that stuff, and we're supposedly trying to make animator work easier
-Use cheek shading and improve the one used on closeups, because for real, is even worse that Yamamuro current approach, go back to Z cheek shading, I don't care if they only use 1 shading level
-Never, ever, add spikes between the ear and the eyebrow, looking 3 instead of 2 was terrible
-Correct feature placement, nose, eyes and ears
-Fix the excessive rounded eye shape
-Fix the nose, that is still looking like Yamamuro current approach (at least in the teaser), once again, Z nose is the best nose
-Get rid of that ultrageneric and stupid cut in the middle of the mouth, it just sucks and has to die
-Don't use those weird eye closeups where it gets different tones of black and gray, it's generic as well
-Add just a little more muscle definition, goku is not a 17yr old kid, also, having the ability to destroy entire universes and not being represented on his body? c'mon