30 June 2016 by VegettoEX
24 June 2016 by VegettoEX
10 June 2016 by Hujio
19 April 2016 by VegettoEX
Once upon a time, you could sarcastically respond to a simple or obvious question with, “Is the sky blue?” Nowadays, red is blue, and apparently purple is also blue. What is a Dragon Ball fan supposed to believe?! Join us for yet another podcast discussion about hair color!
Episode #0407! Mike and Meri discuss the “change” of Trunks’ hair color from lavender to blue for the “Dragon Ball Super” TV series. What has Akira Toriyama said about these kinds of changes in the past, and what circumstances might have led to this situation? Is this lack of consistency even a worthwhile conversation to have, or is it yet another overblown production nugget?
Japanese band Batten Shōjo-Tai (“X-Mark Girl Squad”, stylized as “Batten Showjo Tai”) has announced that their upcoming single “Yoka-Yoka Dance” (“Easy-Going Dance”) will take over as the fifth ending theme song for the Dragon Ball Super TV series beginning in July.
According to the group’s official website, “Yoka-Yoka Dance” will begin airing in July 2016 with a CD single release following 14 September 2016.
The song was written by Takemasa Ono of KEYTALK, who performed the series’ second closing theme, “Starring Star“. Additionally, Narasaki (known as the producer of Momoiro Clover Z, who contributed “Pledge of ‘Z’ as the closing theme for the 2015 theatrical film Resurrection ‘F’) was involved in the editing and production of the new song.
Takemasa Ono provided a comment about the song alongside its announcement:
It’s a song about how even when things are rough, you can smile and overcome it! I’ll be glad if it gets people excited during live concerts! By the way, I wrote it while dancing (^O^) Yoka-Yoka Dance! Heh!!!
Batten Shōjo-Tai was formed in June 2015 by Star Dust Promotion Fukuoka. The idol group’s members average 14 years of age. The group aims… “to be popular not only in Fukuoka but also all of Kyushu and the entire country.” The group’s major debut was with the song “Osshoi!” from Victor Entertainment Colorful Records in April 2016.
CD singles for the show’s first four ending themes — “Hello Hello Hello” by Good Morning America, “Starring Star” by KEYTALK, “Light Pink” by LACCO TOWER, and “Forever Dreaming” by Czecho no Republic — have been released. A CD single for the show’s opening theme — “Chōzetsu ☆ Dynamic!” by Kazuya Yoshii — was released 07 October 2015.
Thanks to @nemurenatta for the clarification on “Osshio!”, previously reported incorrectly as a debut album rather than individual song and CD single.
Next week’s upcoming August 2016 issue of Shueisha’s V-Jump magazine in Japan (set for release 21 June 2016) teases a new character for the Dragon Ball Super TV series, “Zamasu” (ザマス), with a character design by original manga author Akira Toriyama:
A mystery man who appears in the new part added in to the TV anime’s opening!! What is his true identity…!?
These clothes… don’t tell me he’s a Kaiōshin?!
The issue goes on to confirm that “Zamasu” will be played by Shin’ichirō Miki, a veteran voice actor who has worked on series such as Full Metal Alchemist and Pokemon as well as video games such as the Virtua Fighters series.
“Zamasu” was first shown in the opening animation change during last week’s 47th episode of Dragon Ball Super, and has yet to appear in the series-proper:
Dragon Ball Super airs Sunday mornings at 9:00 a.m. on Fuji TV in Japan. The “Future Trunks Arc” began last week with the series’ 47th episode.
Shueisha has released the cover artwork for the upcoming fifth volume (“Legend 5”) of the Dragon Ball manga’s new “Digest Edition” (Sōshūhen):
These editions are touted as allowing the reader to “enjoy Dragon Ball the same way as when it was serialized in Jump“, and are the same size as the original Weekly Shōnen Jump serialization (JIS B5; 18.2 × 25.7 cm). The volumes feature an exclusive large foldout poster, the original color pages and titles, promotional slogans, text and logos, and next issue previews at the end of each chapter.
“Legend 5” picks up with Chapter 113, will run 366 pages, and is set for release 24 June 2016 for ¥500 plus tax, with the second and fourth Friday of each subsequent month seeing one new volume apiece (“Legend 6” is due out 08 July 2016 with “Legend 7” following 22 July 2016). “Legend 5” is available for pre-order via Amazon Japan.
The 2016 Electronic Entertainment Exposition (“E3”) kicked off for attendees today in Los Angeles, and Bandai Namco has the upcoming Dragon Ball XENOVERSE 2 on display. The company has provided a few new tidbits of information ahead of their scheduled demos, in particular noting a hub city seven times the size of the first game’s and post-launch support guaranteed up through a year after the game’s release.
Developed to fully utilize the power of current generation gaming consoles and PCs, DRAGON BALL XENOVERSE 2 builds upon the highly popular DRAGON BALL XENOVERSE with enhanced graphics that will further immerse players into the largest and most detailed Dragon Ball world ever developed. DRAGON BALL XENOVERSE 2 will deliver a new hub city and the most character customization choices to date among a multitude of new features and special upgrades. DRAGON BALL XENOVERSE 2 is scheduled to launch in the Americas in 2016.
- Relive the Dragon Ball story by time traveling and changing historic moments in the Dragon Ball universe
- Next-gen visuals bring the Dragon Ball anime experience to life
- New characters and boss fights
- Brand new hub city 7X the size of the original game with 300 players online at the same time
- More in depth character creation system
- Updates and post launch support for up to one year
The European branch of the company has also uploaded a gameplay trailer featuring Tullece (from 1990’s Dragon Ball Z Movie 3) fighting the future version of Son Gohan (from 1993’s Trunks TV special), whose description confirms the game will run, “…at a smooth 60 FPS on all platforms!”
The original Dragon Ball XENOVERSE, developed by Dimps for Bandai Namco, was announced in May 2014 and launched in February 2015 for the PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and PC (via Steam) internationally. The game saw a user-created character teaming up with Trunks and the Kaiōshin of Time to correct anomalies and disruptions to the timeline caused by the villains Mira, Towa, and Demigra. As of February 2016, the game had shipped over three million copies worldwide.
As we pour all of our attention toward the “Future Trunks Arc” of Dragon Ball Super, let us not forget the first truly new story arc in the series: the Universe 6 and 7 God of Destruction Invitational Tournament (or perhaps just the “Champa arc” for short)! In this week’s episode, Kirbopher and KaiserNeko join in for a look back at the arc, its new characters, and what that all means for the future of the series.
Episode #0406! Mike, Chris, and Scott review the Universe 6 and 7 God of Destruction Invitational Tournament (or just the “Champa arc” for short!) from the “Dragon Ball Super” TV series. How well were the new characters integrated into the larger story, and what does this all mean for the future of the series? What were some of the best character moments, and where was the ball dropped along the way?
Ahead of this weekend’s premiere of the “Future Trunks Arc” in Dragon Ball Super, and on the heals of a new extended-length trailer, the series’ official website has posted a new “Cast Comment” with Takeshi Kusao (Trunks). Read on for our English translation of said interview!
This cast interview has been archived in our “Translations” section.
In conjunction with their Super Dragon Ball Heroes announcement, the official Dragon Ball Heroes website has released a new extended-length trailer for the upcoming “Future Trunks Arc” of the Dragon Ball Super TV series.
[Story and Character Drafts by Original Author Akira Toriyama]
[Attacking the Earth of the Future]
[Bringing to a Devastated World]
[The Light of Hope]
[Pinning Their Last Hope]
[Transcending Time and Space]
[In Order to Carve Out Destiny]
[A Fierce Battle Begins]
６月１２日 日曜 朝９時スタート
[The New “Future Trunks Arc” Arc Begins Sunday June 12th at 9:00 a.m.]
[Despair, Its Name Is…]
The trailer officially debuted earlier in the day at the 2016 “International Tokyo Toy Show” as a part of the Dragon Ball Heroes stage show. In addition, as reported by Anime! Anime!, a pre-recorded video message from Masako Nozawa (Son Goku) was played to the audience, in which she said she is “thrilled” about the new story and to, “Please, look forward to it!” The article also reveals that the story’s main plot was developed in the autumn of 2015, with a final screenplay completed in February 2016, indicating that production has been ongoing for the past four months. The stage show closed with a final message from author Akira Toriyama (pulled from his larger Super Dragon Ball Heroes quote):
Just like the Saiyans, it [DBH] is constantly evolving; from now on, please enjoy Super Dragon Ball Heroes!!
Dragon Ball Super airs Sunday mornings at 9:00 a.m. on Fuji TV in Japan. The “Future Trunks Arc” begins 12 June 2016 with episode 47, “SOS From the Future! A New Black Enemy Appears!!”
The basics of Dragon Ball Heroes will remain unchanged, with the player placing cards on the panel and moving them around to control the characters on-screen; the number of cards used in battle will increase from five to seven, however. The monitor will be 32 inches (140% larger than the old one) to facilitate a “more dynamic” battle. The flat panel is also now a touch-panel monitor, allowing for special “touch actions” that players can activate. All previously-released Dragon Ball Heroes cards will be compatible with the new machine. The game will also introduce “Virtual Cards” that affect battle conditions, which will only exist as digital data (as opposed to the standard physical cards), but can be controlled alike all the same.
Bandai is looking to appeal to new and old fans alike, with a specific target demographic of boys aged nine to twelve years old. The game will be placed in arcades, stores, amusement parks, etc. around Japan, and will be shown off at the company’s booth at “International Tokyo Toy Show 2016” from 09 June 2016 to 12 June 2016.
Original manga author Akira Toriyama provided a special quote in honor of the upcoming game launch:
Thanks for always playing Dragon Ball Heroes! As the original author, I was really happy to hear last year how it was entering its fifth year and still doing better than ever. Just like the Saiyans, it’s constantly evolving; from now on, please enjoy Super Dragon Ball Heroes!!
The update adds one new playable background stage: Uchū’ichi Budōkai (“Number-One-In-The-Universe Martial Arts Tournament”), the stadium from the Universe 6 vs. Universe 7 tournament in the Dragon Ball Super TV series. The patch also adds three new Z-Assist characters, rounding out the Universe 6 team, also from Dragon Ball Super: Magetta, Cabba, and Hit.
Dragon Ball Z: Extreme Butōden launched in Japan 11 June 2015. First-press copies of the game come packed with bonus content, including a downloadable version of the Super Famicom game Dragon Ball Z: Super Butōden 2 (previously included as a part of the J-Legend Retsuden compilation game; albeit now with replacement music). Arc System Works developed the game for Bandai Namco. The developer previously worked on the Bukū… / Supersonic Warriors games on the Nintendo GameBoy Advance and DS.
The game was released in Europe 16 October 2015, in North and Latin America 20 October 2015, and in Brazil 23 October 2015. A free demo is also available on the Nintendo 3DS eShop. The international edition of the game received a 1.1 patch in April, roughly bringing it in line with the Japanese version’s 1.4 patch.