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Episode 140 // 01 February 2015
In High Spirits!
Buu-Buu Volleyball!

Dragon Ball Online somehow had both a longer and shorter life than it could have had. Starting with an open beta in 2010, the Korean MMORPG made its way to a few other territories and localizations before winding down last year, never actually making it to either Japanese or English localizations. The game brought fans a new, rich history for the franchise that spanned the entire “Age” calendar that we were already familiar with as well as onward into a new future with involvement from original manga author Akira Toriyama.

Despite the game’s closure, the wealth of new characters, locations, and scenarios will live on via Dragon Ball XENOVERSE, the upcoming fighting game on consoles and PCs from Dimps and Bandai Namco (not to mention in the upcoming major update to the card-based arcade game, Dragon Ball Heroes, which hits Spring 2015).

However, before Dragon Ball Online actually shut down, there were clear plans for additional content patches that would further the battle against Mira and Towa’s “history breaking” along with introducing even more characters. We may never know the true extent of these plans!

That being said, this past July, Bandai Namco presented information about Dragon Ball XENOVERSE to press and fans at Japan Expo in France. Included as part of the presentation was a mysterious figure in silhouette against what we now know as Toki-Toki City and the “Time Storage Vault” with a statement that “…a bunch of new characters” apart from the player’s own “Future Warrior” character will also be showcased:

xenoverse_character_silhouette_master

Bon bah voilà, donc histoire de non pas vous révéler qui est le premier personnage, mais encore de vous faire parler, de vous faire demander qui sont les autres personnages, il nous a ramené juste la silhouette du prochain sur lequel ils vont révéler des informations. C’est un peu des salauds, c’est un peu des… ils sont limite sadiques sur les bords. Mais vous aimez ça et de toute façon, vous allez avoir les informations très rapidement. Ce qu’on peut vous dire, c’est que tout est lié, ces deux personnages, et tout le reste qui a été dit, les deux sont liés à cette image que vous avez peut-être vu passer dernièrement, qui sont un endroit un peu particulier qui s’est arrêté dans le temps et qui va avoir un rôle majeur dans toute la nouvelle histoire qui est abordée dans ce Dragon Ball Z: XENOVERSE.


Okay, there we are: he’s still not going to reveal who the first character is, but just to make you talk and to make you ask questions about the other characters, he brought us only the shadowy figure of the next character on whom you’ll get some info. They’re a bit of bastards, they’re a bit… They’re a bit sadistic. But you like it that way and you’ll have those info very soon anyway. What we CAN tell you, is that everything is connected: those two characters, and everything that’s been said earlier, both of them are connected to this picture that you may have seen around lately, which shows a pretty peculiar place that froze in time and that is going to play a major role in all of the new story in Dragon Ball Z: XENOVERSE.

This past September, Bandai Namco conducted a two-phase “network test” for Dragon Ball XENOVERSE on the PlayStation 3 (a Japanese-only phase followed by an international phase). This “test” was part of the company’s plan to stress-test the multiplayer aspects of the game, server connectivity, gameplay, and more. As enterprising fans are wont to do, the game data was mined to reveal both expected and unexpected information. One particular close look at the game data revealed special attacks for a character seemingly named “Demigra”. A recent leak of purported achievements for the Xbox platforms pin one accomplishment name as “Complete the saga of the Demon God Demigra.”

So who — or what — is “Demigra”…?

The characters of Mira (ミラ) and Towa (トワ) have names that evoke the concept of time, with “Mira” likely coming from mirai (未来) or “future”, while “Towa” (a native Japanese reading applied to the Chinese-derived compounds 永遠 eien or 永久 eikyū) means “eternity”.

“Demigra”, however, is confusing (for the time being, anyway!). Nothing comes to mind either as an anagram or with extended-syllables that suggests time. A food pun with “demi-glace” seems to be the most obvious / closest approximation.

Is the mystery character presented over the summer this “Demigra”…? Do we have new gods to add to the hierarchy of the Dragon World? Will the Makaiōshin finally make their formal appearance? With Dragon Ball XENOVERSE a mere two months away, and more reveals almost certainly on the horizon, we may know the secret of “Demigra” sooner than we think!

Dragon Ball XENOVERSE — currently in development by Dimps for Bandai Namco — will be released on the PlayStation 4, Xbox One, PlayStation 3, Xbox 360 and PC. The game will release for the four consoles 05 February 2015 in Japan, 13 February 2015 in Europe, and 17 February 2015 in the Americas. The PC version seems to be on track for a global release via Steam 17 February 2015.

Thanks to our buddy “Cold Skin” for the French translation!



As part of the Dragon Ball Heroes fourth anniversary live stream back in October, a short video was played that teased the future “new series” of updates; this new batch would hit the game after the “Evil Dragons Mission” updates wrapped up in January 2015. Bardock in his mind-controlled, “Time Breaker” outfit (originally from Dragon Ball Online) wrapped up the teaser.

Bandai Namco has unveiled a new, full-length version of the same teaser video which showcases the same Evil Dragons and Bardock material, but also teases updates involving Revival of “F”, the upcoming 2015 theatrical Dragon Ball Z film.

The “God Mission” update series, the fourth since the game’s launch, will begin in Spring 2015 with “GDM1″ (“God Mission 1″).

god_mission_1_spring_2015

Thanks to “Vitas” for the heads-up.



In conjunction with Jump Festa, Bandai Namco have released their third promotional video (both in Japanese and English) for the upcoming Dragon Ball XENOVERSE:

The promotional video focuses on the time anomalies throughout Dragon Ball‘s history created by Towa and Mira, along with their influence on the various villains which causes further distruptions. The newly-announced animated feature, which will come with the game itself, is also heavily showcased with Trunks summoning a new warrior to help protect the timeline.

xenoverse_towa_shot_story

Dragon Ball XENOVERSE — currently in development by Dimps for Bandai Namco — will be released on the PlayStation 4, Xbox One, PlayStation 3, Xbox 360 and PC. The game will release for the four consoles 05 February 2015 in Japan, 13 February 2015 in Europe, and 17 February 2015 in the Americas. The PC version seems to be on track for a global release via Steam 17 February 2015.



In conjunction with Jump Festa, the American and European branches of Bandai Namco have confirmed that J-Stars Victory Vs, the Jump-franchise crossover fighting game extravaganza, will receive an international release as a new, updated version in summer 2015: J-Stars Victory Vs+.

Additionally, the game will make the update from PlayStation 3 to PlayStation 4, with both console versions and the Vita release making their way out of Japan.

YATTA! J-STARS Victory VS + is coming to Western audiences for the PlayStation®4, PlayStation®3 and the PlayStation®Vita. The game will feature Manga/ Anime characters from over tons of different Shonen Jump franchises including ONE PIECE, NARUTO, BLEACH, DRAGON BALL Z and much more.

jstars_plus_announce_trailer

The company’s American branch notes on Tumblr that a new “arcade mode” will be coming to the game, with no mention made of what might happen with the original version’s multi-character story mode:

Yes. You can get excited. It’s official. The 2v2 brawler that features an insane roster filled with Shonen Jump’s manga stars, J-Stars Victory VS+, is coming to the Americas and will be hitting PlayStation 3, PlayStation Vita, AND for the first time ever, PlayStation 4. Also, with the first release outside of Japan, J-Stars will have an additional “Arcade Mode” coming with it’s Western debut. Check out the teaser trailer and stay tuned for more information!

The game, originally released back in March in Japan, features Son Goku, Vegeta, and Freeza from Dragon Ball, — not to mention Arale from Dr. Slump and her various Dragon Ball cameos! — along with a wealth of other playable and support characters from different series.



This week’s February 2015 issue of V-Jump in Japan contains slightly new information regarding Fukkatsu no “F” (“Revival of ‘F'”), the upcoming theatrical Dragon Ball Z movie.

The subject of moderate confusion among fans when the film’s poster was debuted, the character in the green track suit is formally unveiled as Gohan (though the official website’s image filenames had perhaps inadvertently revealed his identity). Gohan is described, accompanied by character design sketches by Akira Toriyama:

fnf_gohan_design_small

ビルス襲来以後、悟飯の服装はすっかり落ち着いた様子に!! あのダサ… グレートサイヤマンはやめたのかな?

なんとビックリ、ジャージ姿の悟飯。どうやら戦闘着が見当たらず、こんな格好で参戦することになるらしいぞ!!


After Beerus attacked, Gohan’s clothing has become thoroughly subdued!! Did he give up that stupid-looking— …er, Great Saiyaman, we wonder?

Gohan in a tracksuit is quite the surprise. At any rate, apparently he can’t find his fighting clothes, so he ends up joining the battle looking like this!!

The magazine’s commentary, like that in Saikyō Jump earlier this month, also draws attention to the color of Gohan’s tracksuit, speculating that it might be a sign of respect towards Piccolo. A small blurb on the page accompanied by a screen from Battle of Gods simply notes that Gohan has spiky hair in that movie, and even became Great Saiyaman as entertainment. No mention is made of a Super Saiyan transformation.

The February 2015 issue of V-Jump, Shueisha’s ostensibly-video-game-focused magazine in Japan, hit Japanese shelves 20 December 2014 and is available to order at CDJapan, Play-Asia, and Amazon Japan.

The annual Jump Festa event was also held over the past weekend, and Saturday afternoon’s joint One Piece / Dragon Ball panel revealed a few new tidbits about the movie. According to reports from attendees, the movie’s dialogue has not yet been recorded. Nevertheless, the film will apparently show Kuririn as a police officer (!), and Freeza training for the first time in his life in order to become more powerful. Notably absent, however, will be Goku’s Super Saiyan form; he apparently does without it for the entirety of the movie, echoing comments from creator Akira Toriyama made last year and earlier this year. Masako Nozawa (Goku) and Ryūsei Nakao (Freeza) are also said to have exchanged lines in character, although the contents of said exchange (if relevant to the film) have not been reported outside the event.

The story for Revival of “F” is being crafted by original manga author Akira Toriyama, who stated he is writing it, “…as though it were a continuation of the manga when it was in serialization,” and that while it will, “…of course be a continuation of the previous Battle of Gods,” he has also, “…deliberately increased the amount of action scenes by a good deal.” Tadayoshi Yamamuro, who worked for many years as character designer and animation supervisor on the Dragon Ball franchise, will serve as the film’s director and animation supervisor. Norihito Sumitomo will return from Battle of Gods and the Majin Buu arc of Dragon Ball Kai for musical composition duties. Revival of “F” is set to bring back Freeza and will also include two new characters (Sorbet and Tagoma), feature Beerus and Whis again from Battle of Gods, and much more.

Revival of “F” opens 18 April 2015 nationwide in Japan in 2D and 3D.



Today’s February 2015 issue of V-Jump in Japan drops an array of details regarding the upcoming Dragon Ball XENOVERSE video game.

xenoverse_logo_500w

Towa uses her dark magic to make Goku’s past enemies even more brutal. This is the trigger to the altering of history…?!

xenoverse_feb2015_1

Super 17, a villain from the near-final portion of the anime-only Dragon Ball GT TV series, will also make an appearance in Dragon Ball XENOVERSE. Included in his moveset will be his “Lightning Hell Sphere”, which he also used in the TV series.

xenoverse_feb2015_2

Dragon Ball XENOVERSE will feature an original animated sequence at the start of the game, which will depict Trunks’ decision to summon the player character via Shenlong. Towa, Mira, and the Kaiōshin of Time are also seen in the screenshots provided.

xenoverse_feb2015_3

The next issue promises an “all-out super feature” on the game a mere two weeks before its release.

The game’s official website also recently updated with information regarding its timeline and placement in the overall “Age” calendar for Dragon Ball:

xenoverse_website_timeline_info

The “world of the future” (Age 850) is the world the player character is summoned to. Toki-Toki City is the story’s starting point; lots of warriors (including the player) live there, and the city is home to the time vault and the Kaiōshin of Time (the Kaiōshin who governs time, and is 75 million years old). Toki-Toki is a mysterious bird, said to create time. Trunks is under orders from the Kaiōshin of Time to travel to various time periods throughout Dragon Ball‘s history. The player travels through time as part of the Time Patrol to fix anomolies. The website also states that Towa and Mira are collecting “kiri” via history-breaking.

The game appears to use Age 850 as the future setting instead of Dragon Ball Online‘s Age 1000; this makes it 100 years after the start of the series (rounding up a bit from Age 749).

The February 2015 issue of V-Jump, Shueisha’s ostensibly-video-game-focused magazine in Japan, hits Japanese shelves today (20 December 2014) and is available to order at CDJapan, Play-Asia, and Amazon Japan.

Dragon Ball XENOVERSE — currently in development by Dimps for Bandai Namco — will be released on the PlayStation 4, Xbox One, PlayStation 3, Xbox 360 and PC. The game will release for the four consoles 05 February 2015 in Japan, 13 February 2015 in Europe, and 17 February 2015 in the Americas. The PC version seems to be on track for a global release via Steam 17 February 2015.



This week’s February 2015 issue of V-Jump brings the regular print serialization of Dragon Ball Heroes: Victory Mission to a close. After 27 monthly chapters in the magazine, the promotional manga from “Toyotarō” moves over to archived, unlockable bonus content within Shueisha’s Shōnen Jump+ smartphone and PC app. All 28 chapters are digitally available in the current February 2015 issue of V-Jump+, which will remain unlockable via a code in the corresponding V-Jump issue until the end of January. From February onward, this content will be available only to those who unlocked it prior to the deadline.

victorymission_jumpplus

In chapter 28 — “Dark Dragon” (ダークドラゴン Dāku Doragon) — Beat continues to train with Sora in the “White Room”, while in the Battlefield, the other Heroes come to realize that with the time-space transporter offline, a knockout in the game should have mortal consequences outside it. Broli didn’t deliver a knockout; he merely put them out of it. Which means… they were deliberately spared?

Genom appears before the others, but before they can try to free him from the Evil Dragons’ control, he reveals that he is not under the control of anyone: in fact, he he is the one in control. He tells them to get ready for a fantastic show: he had intended to leave them alive, but now the circumstances have changed, and he needs to kill them in order to obtain the One-Star Ball. However, Kagyu reveals that Genom is missing one more: the Four-Star Ball! Back when Broli suddenly appeared, Kagyu helped save the Dragon’s life, and as a token of gratitude, it handed over the Dragon Ball. In Kagyu’s hand, the Dragon Ball transforms into a card, which reveals the Four-Star Dragon himself! Both the Dragon that was defeated by Broli, and the Dragon Ball Broli obtained, were fakes. At Kagyu’s signal, they prepare a new Card Action Ability: “Dark Dragon”! A huge energy blast hurtles towards Genom, who was obviously not expecting this turn of events.

victorymission_28_final_page

The series is going on hiatus “for a while” and its return will be announced in V-Jump proper. There is no word on whether or not “Toyotarō” is working on anything else in the meantime, or if the comic will wait for the next major update to Dragon Ball Heroes to pick back up again.

Dragon Ball Heroes: Victory Mission began in the November 2012 issue of V-Jump as a two-page, seemingly-one-off promotional mini-manga for the card-based arcade game. As the months went on, the chapters expanded to more pages and began directly continuing onward from each other into a traditional, serialized story. New cards, techniques, and characters from the arcade game often showed up in the manga months ahead of time to help promote new updates and campaigns.

“Toyotarō” is, in all likelihood, a second pen-name used by Dragon Ball AF fan manga author and illustrator “Toyble”.



Despite originating on Japanese TV earlier this year, the special extended edition of the 2013 theatrical Dragon Ball Z film, Battle of Gods, has thus far only been released in select international markets (namely North America via FUNimation).

The Japanese market will finally receive their own version, with the extended edition hitting DVD and Blu-ray 13 March 2015.

Each version comes packed with a special sleeve for the disc as well as an original post card featuring art from the upcoming 2015 Dragon Ball Z theatrical film, Revival of ‘F’.

In all likelihood, the Japanese edition will be the only home release of the extended edition to feature FLOW’s two musical contributions (“Hero: Song of Hope” and “CHA-LA HEAD-CHA-LA”) in their original Japanese language; even in the Japanese language track on FUNimation’s and other international distributors’ releases, English versions performed by FLOW themselves are used.

The Japanese DVD (¥3,800 + tax) and Blu-ray (¥4,800 + tax) versions of the extended Battle of Gods are up for pre-order on CDJapan and Amazon Japan.



A new 30-second commercial for Dragon Ball Heroes: Ultimate Mission 2 — a sequel to the first portable version of the four-year-old, still-going-strong, card-based arcade game — was posted to the game’s official website this week:

The commercial is a sequel to a previous one, where Trunks had already received the game. Now Goten has it too, so the focus is on multiplayer: choosing a team of five cards to do battle, cooperative play against a giant boss, and StreetPass functionality where other players’ characters will show up in one’s own game.

As of last month the game had pushed 165,636 total copies according to the Famitsu sales list, roughly 53,000 fewer copies than its predecessor at the same point in time.

ultimate_mission_2_cover

Dragon Ball Heroes: Ultimate Mission 2 is available for purchase at CDJapan and Play-Asia. A Japanese system is required to play the (region-locked) game.

Thanks to Anime News Network for the heads-up.



Japan’s TOHO Cinemas have released their own special promotional video to promote Fukkatsu no “F” (“Revival of ‘F'”), the upcoming theatrical Dragon Ball Z movie, which contains a few minor snippets not present in the film’s recent trailer:

Much like the film’s official website, the video contains a special message from Freeza (Ryūsei Nakao), this time promoting TOHO’s “Cinemileage” service. Joining now will earn not just points for every movie watched, but a special clear file folder featuring the movie’s poster art:

フリーザ TOHOシネマズ シネマイレージ®カード。映画を6本観ると、次の1本は、無料になるんですよ〜。
ベジータ なっ 何だと!?
悟空 〈無料フリー〉ザァァァァ

悟空 シネマイレージ®に入会して、『ドラゴンボールZ 復活の「F」』を観よう!
フリーザ 特製クリアファイルですって!?


Freeza: TOHO Cinemas’ Cinemileage® Card. When you see six movies, the next one is free~.
Vegeta: Wh- what was that?!
Goku: FREE-zaaaaa!!

Goku: Become a Cinemileage® member, and see Dragon Ball Z: Revival of “F”!
Freeza: A special clear file folder, you say?!

The story for the movie is being crafted by original manga author Akira Toriyama, who stated he is writing it, “…as though it were a continuation of the manga when it was in serialization,” and that while it will, “…of course be a continuation of the previous Battle of Gods,” he has also, “…deliberately increased the amount of action scenes by a good deal.” Tadayoshi Yamamuro, who worked for many years as character designer and animation supervisor on the Dragon Ball franchise, will serve as the film’s director and animation supervisor. Norihito Sumitomo will return from Battle of Gods and the Majin Buu arc of Dragon Ball Kai for musical composition duties. Revival of “F” is set to bring back Freeza and will also include two new characters (Sorbet and Tagoma), feature Beerus and Whis again from Battle of Gods, and much more.

Revival of “F” opens 18 April 2015 nationwide in Japan in 2D and 3D.