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Published by VegettoEX
18 June 2018, 1:48 PM EDTComment

The latest addition to our “Translations” archive comes to us from new site contributor Stacey at the recommendation of JakIchanDB on Twitter: a February 2018 interview with Kazuhiko Torishima on Asahi’s website.

In the interview, Torishima — the man responsible for discovering Akira Toriyama and serving as his initial editor — discusses his early days of employment with Shueisha, changing the editorial department from the inside-out and outside-in at the same time, launching V-Jump, returning to serve as the editor-in-chief of Weekly Shōnen Jump, and looking to the future of Jump:

And so, I endeavored to not associate with other people from the editorial department (laughs). I was in charge of Akira Toriyama’s series Dr. Slump, and around the time it started to become a hit, I heard from Monthly Playboy (also published by Shueisha) that they wanted to cover the series. The article writer’s name was Akira Sakuma, who would later put out Momotarō Dentetsu. I became close with Mr. Sakuma, and through that connection I became acquainted with Yūji Horii of Dragon Quest; this was how I proactively recruited outside writers to work on the magazine. Thus, things like the reader submission section called “Jump Broadcasting Office”, and “Famicom Shinken”, which featured introductory articles for video games, were created. At first, I faced backlash from my colleagues for using people outside of the organization. They’d say, “You can’t do that; our survey results will get leaked.” In the end, we were only able to complete these projects under the condition that they worked in a conference room and never set foot in the editorial department. The dissenting voices died down after these segments started ranking high in the surveys, but I still heard people talking behind my back, saying I was wasting energy by focusing on things besides manga, and that our efforts were trivial.

READ THE FULL TRANSLATION

This interview has been archived in our “Translations” section, and is a wonderful complement to Ollie Barder’s 2016 interview with Torishima on Forbes.

Published by VegettoEX
12 June 2018, 12:59 PM EDTComment

Dragon Ball FighterZ — the franchise’s latest fighting game from Bandai Namco and Arc System Works — will be released on the Nintendo Switch in 2018, as revealed during today’s Nintendo Direct E3 live stream.

The Switch version is available for pre-order on Amazon, where it is listed at a full $59.99 MSRP.

  • NINTENDO SWITCH FEATURES: Simplified controls for single Joy-Con play.
  • SPECTACULAR FIGHTS: Experience aerial combos, destructible stages, famous scenes from the DRAGON BALL anime reproduced in 60 FPS
  • 3VS3 TAG/SUPPORT: Allows players to train and master more than one fighter/style which brings deeper gameplay.
  • HIGH-END ANIME GRAPHICS: Using the power of the Unreal engine and the talented team at Arc System Works, DRAGON BALL FighterZ is a visual tour-de-force.

The 3-on-3, “2.5D” fighting game is developed by Arc System Works and is currently available on the PlayStation 4, Xbox One, and PC (via Steam); on these systems, the game runs at a 1080p resolution and 60fps frame rate, with higher resolutions available on the PlayStation 4 Pro and Xbox One X consoles, as well as the PC. Playable characters include Son Goku, Son Gohan (Cell arc design), Vegeta, Freeza, Cell, Boo (Good), Trunks, Piccolo, Kuririn, #16, #18 (with #17), Yamcha, Tenshinhan (with Chiaotzu), Ginyu (with teammates), Nappa (with Saibaimen), Gotenks, Son Gohan (Boo arc design), Boo (Pure), Hit, Beerus, and Goku Black (with Zamasu), as well as “Super Saiyan God Super Saiyan” (SSGSS, or “Super Saiyan Blue”) versions of Goku and Vegeta that can be accessed early via pre-orders or unlocked through gameplay. The Akira Toriyama-designed “#21” is a new character central to the game’s story mode. Broli, Bardock, Vegetto, and Merged Zamasu are the four of eight promised paid downloadable characters released thus far.

Dragon Ball FighterZ was originally released 26 January 2018 in North America and Europe, and 01 February 2018 in Japan. Alongside its Japanese release, Bandai Namco announced that they had shipped two million copies of the game, making it the fastest-shipping game in the franchise’s history.

BlazBlue: Cross Tag Battle, a multi-franchise crossover fighting game also developed by Arc System Works, was released on the Switch alongside its PlayStation 4 and PC versions earlier this year.

Published by VegettoEX
10 June 2018, 7:50 PM EDTComment

By way of Microsoft’s Electronic Entertainment Expo (“E3”) media briefing today in Los Angeles, Bandai Namco announced Jump Forces, a new crossover fighting game coming to the Xbox One, PlayStation 4, and PC (via Steam), developed by Spike Chunsoft, scheduled for release in 2019:

“JUMP FORCE” (BANDAI NAMCO ENTERTAINMENT AMERICA INC). The greatest heroes and villains from the 50-year history of Shueisha’s influential Japanese Weekly Jump manga will battle against each other across iconic locations across Earth in this anime fan’s dream come true! Featuring the world’s most popular and classic manga and anime franchises including DRAGON BALL Z, ONE PIECE, NARUTO, and many others, players will be able to compete in hyper-stylish arena brawls set against familiar backdrops of famous landmarks around the world, including New York City’s Times Square and the Matterhorn.

The announcement trailer showcases Naruto (Naruto), Monkey D. Luffy (One Piece), Son Goku and Freeza (Dragon Ball), along with a tease of Light Yagami and Ryuk (Death Note). Additional gameplay footage appears to show Zoro (One Piece) and Sasuke (Naruto) as available characters, as well.

Jump Force is available to pre-order at Amazon.

Spike Chunsoft previously developed J-Stars Victory Vs., a crossover fighting game celebrating Jump‘s 45th anniversary; the game was originally released on the PlayStation 3 and Vita, with a PlayStation 4 port eventually coming alongside an international localization. Prior to this, the company developed the Sparking! (released internationally as “Budokai Tenkaichi”) and Raging Blast series of Dragon Ball fighting games.

Published by VegettoEX
07 June 2018, 11:56 AM EDTComment

The sixth collected volume of Toyotarō’s Dragon Ball Super manga — originally and currently serialized on a monthly basis in Shueisha’s V-Jump magazine — officially hit Japanese shelves this week on 04 June 2018 for ¥400 + tax. Spanning 192 pages, the volume covers chapters 29 through 32. The volume takes its title of “Super Warriors Assemble!” (集まれ超戦士たち!; Atsumare Chō Senshi-tachi!) directly from chapter 31 itself.

In his introductory comment, Toyotarō recalls childhood memories of occasionally being unable to race home to confirm the latest story developments:

I have a memory from my childhood of a time that I forgot to record the anime when I went out with my family, and I said, “What if Goku ends up losing while I’m not watching?! We need to hurry back.” My dad replied, “If he loses, he loses; it doesn’t make a difference if you’re watching or not,” and I had no retort. That’s not the point! Though even to this day, I’m still not sure what the best reply would’ve been…

In addition to two pages of brief character biographies and a table of contents, the volume features a new title page:

To fill out the necessary page count, Toyotarō supplies new drawings between chapters. In one drawing, Shin confirms with Whis that all of the angels are siblings; Whis notes that Kusu from Universe 10 is the oldest. No bonus chapters are included (having caught up in volume five); “Corrections Done by Toriyama-sensei Himself” make a reappearance from their debut in the third collected volume, with a brief showcase of character design and panel layout adjustments.

The print edition of the sixth volume is available for purchase via CDJapan and Amazon Japan. A digital release was made available the same day as the print release.

The first collected edition saw its release in April 2016 covering the series’ first nine chapters, one spin-off chapter, and a special interview between Toyotarō and original author Akira Toriyama. The second collected edition saw its release in November 2016 covering the next six chapters, one more spin-off chapter, and a special interview with Toyotarō. The third collected edition saw its release last June covering the next five chapters. The fourth collected edition saw its release last November covering the next four chapters and a follow-up special interview been Toyotarō and Toriyama. The fifth collected edition saw its release this past March covering another four chapters and one additional spin-off chapter.

The Dragon Ball Super “comicalization” began in June 2015 as a promotional tie-in for the television series. The manga runs monthly in Shueisha’s V-Jump magazine, with the series’ thirty-sixth chapter coming last month in the magazine’s July 2018 issue. Illustrated by “Toyotarō” (in all likelihood, a second pen-name used by Dragon Ball AF fan manga author and illustrator “Toyble”), the Dragon Ball Super manga covered the Battle of Gods re-telling, skipped the Resurrection ‘F’ re-telling, and “charged ahead” to the Champa arc to act as further promotion for the television series. Though the television series has completed its run, the manga continues onward telling its own version of the existing story. Viz is currently releasing free digital chapters of the series, and began their own collected print edition early last year. The third collected volume is due out in English from Viz in July 2018.

The Dragon Ball Super television series concluded in March 2018 with 131 total episodes. FUNimation owns the American distribution license for the series, with the English dub airing on Cartoon Network, and the home video release reaching its fourth box set this month.

Published by VegettoEX
03 June 2018, 7:40 AM EDTComment

This week on our show we take up the ongoing chat about Toyotarō possibly tracing recent cover artwork, but do so with some perspective a little more divorced from the usual side things. To wrap things up with a little fun, we also dive back into the Dragon Ball 590 Quiz Book from a few years back — enjoy the embarrassing hilarity that ensues!

SHOW DESCRIPTION:
Episode #0445! Mike chats with Rich and Jeff about accusations of Toyotaro tracing artwork in the lead-up to his July 2018 V-Jump cover contribution. To lighten the mood a little bit, Julian and Meri join for a quick breeze through 2015’s “Dragon Ball 590 Quiz Book”. Play along at home and see how strong you are!

SEGMENTS:

  • 00:12 – Introduction
  • 05:38 – Toyotaro Part 1
  • 35:09 – Toyotaro Part 2
  • 1:05:51 – 590 Quiz Book
  • 1:29:46 – Wrap-up

REFERENCED SITES:

Our podcast available via iTunes and/or Google Play Music, or you can pop the direct RSS feed into the program of your choice. You can also listen to this episode by directly downloading the MP3 or by streaming it on SoundCloud or YouTube. We invite you to discuss this episode on our forum.

Published by VegettoEX
31 May 2018, 9:51 AM EDT1 Comment

The official Dragon Ball Heroes website has updated with biographies for eight characters set to appear in the forthcoming Super Dragon Ball Heroes promotional anime slated to begin this summer:

Son Goku
VA: Masako Nozawa
A kind-hearted Saiyan who trains every day to be the strongest. He heads to the Prison Planet where Trunks has supposedly been taken.

Vegeta
VA: Ryō Horikawa
In order to rescue his son Trunks (who returned from the future), he resolves to head to the Prison Planet. He’s suspicious of the mysterious man “Fu”.

Trunks: Future
VA: Takeshi Kusao
He came from the future to receive training from Goku and the others on Beerus’ planet, but has now been imprisoned by someone on the Prison Planet.

Mai
VA: Eiko Yamada
Came from the future with Trunks. On Beerus’ planet she cooks and does other things to help with the training, but when she learns Trunks has been imprisoned on the Prison Planet, she heads there despite knowing the risks.

Fu
VA: Kappei Yamaguchi
A mysterious man who brings news that Trunks has been taken to the Prison Planet. Though he claims to be Trunks’ friend, his true identity is unknown. His aloof personality makes it difficult to tell what he’s thinking.

Son Goku: Xeno
VA: Masako Nozawa
A Son Goku from another dimension who works for the Time Patrol. He seems to be investigating the Prison Planet, but…

Coola
VA: Ryūsei Nakao
Teams up with Trunks in order to escape from the Prison Planet.

The Evil Saiyan
VA: Rikiya Koyama
A mysterious warrior interred by Fu on the Prison Planet. With his astonishing power, he rampages through the Prison Planet and overwhelms Goku and company.

Fu — a character originally created for the defunct MMORPG Dragon Ball Onlinerecently made a “re”appearance in Dragon Ball XENOVERSE 2 before also surfacing in Super Dragon Ball Heroes.

The “Prison Planet arc” is the latest scenario featured in the Super Dragon Ball Heroes arcade game, which recently launched the second update in its “Universe Mission” series. Super Dragon Ball Heroes is itself an update and hardware revision to the original Dragon Ball Heroes, a card-based arcade game in which players arrange teammates on a playing field for turn-based battles.

Dragon Ball Heroes, now in its eight year, has seen a variety of multimedia spin-offs and support pieces. Yoshitaka Nagayama’s Super Dragon Ball Heroes: Universe Mission manga (a follow-up to the previous Dark Demon Realm Mission series) runs in the bimonthly magazine Saikyō Jump, while Toyotaro’s Dragon Ball Heroes: Victory Mission ran from 2012-2015 in V-Jump. Three portable game adaptations — Dragon Ball Heroes: Ultimate Mission, Ultimate Mission 2, and Ultimate Mission X — were released on the Nintendo 3DS.

Published by VegettoEX
29 May 2018, 10:16 PM EDTComment

In conjunction with a Dragon Ball FighterZ promotional live stream today, Bandai Namco also released a brief video statement from Dragon Ball XENOVERSE 2 producer Masayuki Hirano stating the company’s intent to release additional free and paid content for the game:

(NOTE: Any and all grammatical errors are preserved from the original video transcription below.)

Hello Dragon Ball Xenoverse 2 fans, Long time no see, this is Hirano, the producer of Xenoverse 2. First off, I wanted to give you my biggest thanks for supporting Dragon Ball Xenoverse 2 for such a long period of time. And today, I was hoping to make an announcement to the fans out there. Some of you may remember, but when we announced this title, we promised to support the game for a year after the launch. And we have been successful to the run the game for a year and a half now, and that’s all thanks to the support from the fans. However, since we did say “a year”, there may be some people thinking that there’s no more new experience and content coming to Dragon Ball Xenoverse 2. So that’s why I wanted to take this time to make this announcement. It’s not the end of Xenoverse 2 yet. We are planning for more DLCs which include New Characters. And we aim to optimize the Online Experience for all users, with Free Updates. We will be addressing the Network Connection issues you may be encountering during battle, and we also plan to make adjustments and balances to the Skills/Attacks, and also rules so that battling each other is a more streamlined experience for everyone. Dragon Ball Xenoverse 2 still has much more to offer, so although Dragon Ball Xenoverse 2 and DRAGON BALL FighterZ is very different in genre, we would like to keep expanding both worlds, so that players can continue enjoying the game for a long period of time. So we hope that you will continue to support and enjoy the Dragon Ball Game Series.

Following the four paid content packs covered by the game’s original season pass, Bandai Namco released two additional paid content packs for Dragon Ball XENOVERSE 2.

Developed by Dimps for Bandai Namco, Dragon Ball XENOVERSE 2 is available worldwide for the PlayStation 4, Xbox One, PC (via Steam), and Switch. In North America, the game launched for consoles 25 October 2016 with a PC release following 28 October 2016. In Europe, the game launched across all platforms 28 October 2016. In Japan, the game launched on the PlayStation 4 console 02 November 2016. The Nintendo Switch port was released in Japan and internationally in September 2017.

Published by VegettoEX
28 May 2018, 2:46 PM EDTComment

This week on the show we finally get around to scratching the surface of 2016’s Dragon Ball 30th Anniversary: Super History Book by taking a look at interviews with game producers Nobuyuki Tanaka and Toshihiro “Dragon” Suzuki! Tune in for some hilarious behind-the-scenes development stories you’ve certainly never heard before!

SHOW DESCRIPTION:
Episode #0444! Mike and Julian dive into interviews with video game producers Nobuyuki Tanaka and Toshihiro Suzuki from the 30th Anniversary “Super History Book”. Learn all about the 2:00 a.m. feedback sessions, getting the most out of the Famicom, running up against the anime and the manga, and teaching Akira Toriyama how to do special moves!

REFERENCED SITES:

Our podcast available via iTunes and/or Google Play Music, or you can pop the direct RSS feed into the program of your choice. You can also listen to this episode by directly downloading the MP3 or by streaming it on SoundCloud or YouTube. We invite you to discuss this episode on our forum.

Published by VegettoEX
22 May 2018, 2:10 PM EDTComment

Online retailers have begun updating their listings for the eleventh Dragon Ball Super home video box set in Japan, covering episodes 121-131, completing the “Tournament of Power” in the Universe Survival arc, and wrapping up existing the television series:

The disc label art features Son Goku in his “Ultra Instinct” state. As with previous releases, the box set will come packaged with a special booklet. On-disc extras will include a creditless version of the series’ eleventh ending theme song, “LAGRIMA”. Toei and Happinet have been releasing the series on DVD and Blu-ray box sets of roughly 12 episodes each, all of which are cataloged in our “Home Video Guide“.

The DVD set is listed at ¥12,096 (+ tax) and the Blu-ray set at ¥16,416 (+ tax), with both scheduled for release 03 July 2018 in Japan. Both DVD and Blu-ray sets are listed as two discs each. Sets are available to pre-order via CDJapan and Amazon Japan.

The Dragon Ball Super television series concluded in March 2018 with 131 total episodes. FUNimation owns the American distribution license for the series, with the English dub airing on Cartoon Network, and the home video release reaching its fourth box set next month.

Published by VegettoEX
22 May 2018, 10:15 AM EDTComment

Following a seemingly-accidental leak out of Taiwan last month, a short promotional video for SSGSS Vegetto, one of the next paid downloadable characters coming to Dragon Ball FighterZ, has been released showcasing some of his special moves:

The video concludes with a glimpse at the in-game alternate colors, player lobby character, and Z-Stamp that will accompany him for those that pay for access to the character.

Vegetto — a Potara earring fusion of Vegeta and Son Goku (“Kakarrot”) — debuted in the Boo arc of the original series. The fusion reappears in a “Super Saiyan God Super Saiyan” (or simply “Super Saiyan Blue”) form during the Future Trunks arc of Dragon Ball Super.

The character will be made available (alongside Merged Zamasu) 31 May 2018 individually for ¥500/$5, or as part of the game’s game’s optional $34.99 “FighterZ Pass” covering eight total characters. The first two additional characters, Bardock and Broli, were released last month. Though extensive datamining has taken place among fans, the remaining fighters beyond these four have yet to be officially announced.

The 3-on-3, “2.5D” fighting game is developed by Arc System Works for the PlayStation 4, Xbox One, and PC (via Steam). The game runs at a 1080p resolution and 60fps frame rate, with higher resolutions available on the PlayStation 4 Pro and Xbox One X consoles, as well as the PC. Playable characters include Son Goku, Son Gohan (Cell arc design), Vegeta, Freeza, Cell, Boo (Good), Trunks, Piccolo, Kuririn, #16, #18 (with #17), Yamcha, Tenshinhan (with Chiaotzu), Ginyu (with teammates), Nappa (with Saibaimen), Gotenks, Son Gohan (Boo arc design), Boo (Pure), Hit, Beerus, and Goku Black (with Zamasu), as well as “Super Saiyan God Super Saiyan” (SSGSS, or “Super Saiyan Blue”) versions of Goku and Vegeta that can be accessed early via pre-orders or unlocked through gameplay. The Akira Toriyama-designed “#21” is a new character central to the game’s story mode. Broli and Bardock were the first two paid downloadable characters made available.

Dragon Ball FighterZ was released 26 January 2018 in North America and Europe, and 01 February 2018 in Japan. Alongside its Japanese release, Bandai Namco announced that they had shipped two million copies of the game, making it the fastest-shipping game in the franchise’s history.

Arc previously worked on Dragon Ball Z: Extreme Butōden for the Nintendo 3DS, as well as the Super Sonic Warriors games (Bukū Tōgeki and Bukū Ressen) on the Nintendo Game Boy Advance and Nintendo DS. The developer is otherwise known for their Guilty Gear and BlazBlue series of fighting games.