03 February 2017 by VegettoEX
13 January 2017 by VegettoEX
08 January 2017 by VegettoEX
01 January 2017 by VegettoEX
Seven years have passed since Cell’s defeat, and the Z Fighters have returned to normal life. Goku has continued his training in the Other World, Krillin has gotten married, and Gohan has his hands full attempting to navigate the pitfalls of high school. But with the new World Martial Arts Tournament about to begin, it’s time for Goku and the Z Fighters to reunite and face off against the greatest warriors on Earth! Meanwhile, the evil wizard Babidi has traveled across the galaxy on a quest for revenge, hoping to fulfill his father’s thwarted dreams of universal domination. The Supreme Kai has come to enlist the aid of the Z Fighters in his effort to prevent Babidi from awakening a monster of unimaginable terror-Majin Buu!
“The Final Chapters: Part One” will cover episodes 99-121 of the Boo arc’s international cut (as opposed to the further-condensed Japanese television broadcast from 2014). On-disc extras will include a commentary track for episode 112, as well as creditless versions of the opening and ending themes.
FUNimation’s English dub for the Boo arc of Dragon Ball Kai debuted on Cartoon Network earlier this month. The home release will contain the original Japanese language track (with accompanying English subtitle translations) as well as FUNimation’s English dub. The Boo arc will be presented on home video in a cropped 16:9 widescreen format; unlike the initial arcs of the series that were remastered by Q-TEC and presented in its original 4:3 aspect ratio, Toei opted for an internal remaster for the Boo arc that has been cropped to widescreen from the start.
As with the company’s initial release of Dragon Ball Kai in America, the Boo arc will seemingly first see a release in multi-disc “Part” sets (presumably to be followed with “season” sets down the line following its first complete run-through).
Thanks to WTK for the heads-up.
UPDATE: FUNimation has since pulled the two (DVD & Blu-ray) listings from their online shop.
In conjunction with yesterday’s Nintendo Switch showcase, Bandai Namco has announced a forthcoming port of Dragon Ball XENOVERSE 2 for the new system.
In television and table mode the game will support one or two players, while in mobile mode the game will support one player.
The Nintendo Switch will release worldwide 03 March 2017. A release date and price for the Dragon Ball XENOVERSE 2 port has yet to be determined. In a tweet about the upcoming port, Bandai Namco referred to the game’s title as “tentative,” which in some cases suggests a forthcoming subtitle and extra functionality or content over previous game versions (though, to be clear, there is nothing inherently implied by this tentative title).
Dragon Ball XENOVERSE 2 is currently available worldwide for the PlayStation 4, Xbox One, and PC. In North America, the game launched for consoles 25 October 2016 with a PC release following 28 October 2016. In Europe, the game launched across all platforms 28 October 2016. In Japan, the game exclusively launched on the PlayStation 4 console 02 November 2016.
Continuing onward from the previous fifteen chapters, Viz has added their English translation of the Dragon Ball Super manga’s sixteenth chapter to their website, continuing into the “Future Trunks arc” of the manga.
The Dragon Ball Super “comicalization” began in June 2015 as a promotional tie-in for the television series. The manga runs monthly in Shueisha’s V-Jump magazine, with the series’ twentieth chapter due next week in the magazine’s March 2017 issue. Illustrated by “Toyotarō” (in all likelihood, a second pen-name used by Dragon Ball AF fan manga author and illustrator “Toyble”), the Dragon Ball Super manga covered the Battle of Gods re-telling, skipped the Resurrection ‘F’ re-telling, and “charged ahead” to the Champa arc to act as further promotion for the television series. Viz is currently releasing free digital chapters of the series, and will release their own collected print edition beginning in May 2017.
The Dragon Ball Super television series now receives weekly simulcast streams on services such as Crunchyroll and Daisuki. FUNimation has also announced their American distribution license for the series, with the English dub beginning earlier this month on Cartoon Network.
This week’s February 2017 issue of Animedia in Japan contains a single page promoting the upcoming “Universe Survival arc” of the Dragon Ball Super television series:
The “Universe Survival Arc” Begins! The Complex History of Earth’s 10 Representatives
Do you remember? During the “God of Destruction Champa arc”, the Onmi-King, ruler of the universes, suggested a tournament in which the strongest warriors from throughout the twelve universes would assemble. But afterwards there was the battle with Universe 10’s Zamasu, so everyone forgot about this. Everyone that is except Goku, who likes fighting even more than food, and asks Omni-King again about holding the tournament. And so, with episode 77, the series finally enters the “Universe Survival arc”.
For this tournament, ten warriors are selected from each universe. Ten warriors, including Goku, are representing Earth. Checking out this roster it’s Goku’s son Gohan, the strongest Earthling Kuririn, their master the Turtle Hermit, and a whole bunch of Goku’s former rivals. Piccolo and Tenshinhan gave Goku intense fights in his younger days, and it goes without saying that Vegeta is Goku’s eternal rival. Majin Boo was likewise a fearsome foe who once had Goku on the ropes. In other words, these guys represent Goku’s fighting history itself. Plus, Artificial Humans 17 and 18 are also formiddable foes who once gave Vegeta a tough fight.
These members who have clashed their power and skills together can truly be said to be the strongest ten people on Earth now. It seems that Goku plans on improving his ki and stamina by training with Kuririn in preparation to fight the strong opponents ahead. We’re looking forward to Goku’s further evolution.
Online retailers have updated their listings with the front and back cover art for Viz’s upcoming release of the Dragon Ball Super manga’s first collected print volume:
Goku’s adventure from the best-selling classic manga Dragon Ball continues in this new series written by Akira Toriyama himself!
Ever since Goku became Earth’s greatest hero and gathered the seven Dragon Balls to defeat the evil Boo, his life on Earth has grown a little dull. But new threats loom overhead, and Goku and his friends will have to defend the planet once again in this continuation of Akira Toriyama’s best-selling series, Dragon Ball!
Having defeated Boo, Goku is starting to get bored with his life on Earth. His wife, Chi-chi, wants him to get a job, but all he wants to do is train and fight stronger enemies. Elsewhere in the universe, the God of Destruction, Beerus, and his attendant Whis are traveling from planet to planet in search of food and entertainment. After blowing up some hapless victims, Beerus is reminded of a man from his dreams with the moniker “Super Saiyan God,” or something like that… The God of Destruction sets his sights on Earth to track down this mysterious man! Maybe this will give Goku something to do?
The original Japanese release of the first volume collected the first nine chapters and one bonus chapter. Viz’s first collected edition will be released 02 May 2017 for $9.99 and is available for pre-order on Amazon.
Glénat will release their French translation of the Dragon Ball Super manga’s first collected volume 05 April 2017.
The Dragon Ball Super “comicalization” began in June 2015 as a promotional tie-in for the television series. The manga runs monthly in Shueisha’s V-Jump magazine, with the series’ nineteenth chapter recently published in the magazine’s February 2017 issue. Illustrated by “Toyotarō” (in all likelihood, a second pen-name used by Dragon Ball AF fan manga author and illustrator “Toyble”), the Dragon Ball Super manga covered the Battle of Gods re-telling, skipped the Resurrection ‘F’ re-telling, and “charged ahead” to the Champa arc to act as further promotion for the television series. Viz is currently releasing free digital chapters of the series on their website.
The Dragon Ball Super television series now receives weekly simulcast streams on services such as Crunchyroll and Daisuki. FUNimation has also announced their American distribution license for the series, with the English dub beginning this past weekend on Cartoon Network.
Thanks to Jinzoningen MULE on our forum for the heads-up!
We were privileged to have the “Did You Know Gaming?” crew approach us with a great script and narration request for a new Dragon Ball entry in their video series.
Enjoy the video!
This week’s show goes a little bit deeper with the franchise as we outline some if its core themes: if you really break it down, Dragon Ball is about arrogant characters pushing themselves to the limit until they have to rely on the friends they made along the way!
Episode #0419! Mike and Chris discuss some of the core themes in the Dragon Ball series. From pushing oneself to the limit, to falling victim to your own hubris, to gathering the energy and support of your friends, Dragon Ball has it all. How do these themes repeat themselves throughout the franchise?
The San Francisco Chronicle reports that Gerard Jones was arrested 29 December 2016 on child pornography charges, accused of, “…possessing more than 600 child pornography files and uploading the graphic videos to YouTube.”
Gerard Jones, 59, was arrested after a police investigation and ensuing search warrant at his residence in the 600 block of Long Bridge Street in San Francisco’s Mission Bay neighborhood turned up a host of electronic devices storing more than 600 images and videos depicting child pornography, police said.
Jones, an Eisner award-winning author (2005, Men of Tomorrow: Geeks, Gangsters, and the Birth of the Comic Book), has contributed works to the likes of Marvel and DC. Jones was hired by Viz to adapt scripts for the English translation of various manga series, including Ranma 1/2 and Dragon Ball.
According to a spokesman for the San Francisco District Attorney’s Office, Jones has entered a not guilty plea.
Shueisha has released the cover artwork for the eighteenth and final volume (“Legend 18”) of the Dragon Ball manga’s new “Digest Edition” (Sōshūhen), wrapping up the “Majin Boo arc” and the entire original series itself in this manga re-release:
These editions are touted as allowing the reader to “enjoy Dragon Ball the same way as when it was serialized in Jump“, and are the same size as the original Weekly Shōnen Jump serialization (JIS B5; 18.2 × 25.7 cm). The volumes feature an exclusive large foldout poster, the original color pages and titles, promotional slogans, text and logos, and next issue previews at the end of each chapter.
Check out Episode #0410 of our podcast for an in-depth look at and review of this release.
An article posted on Yahoo! Japan earlier this week takes a closer look at the new “Dragon Ball Room” initiative, an interdepartmental collaboration to support and expand upon the Dragon Ball franchise. In particular, section chief Akio Iyoku discusses the natural inception of the team, as well as the challenges they face when marketing to multiple generations of fans in various countries.
At a new publication planning press conference held by Shueisha in October 2016, one section had everyone involved talking, even without a “new publication” being announced. Its name is the “Dragon Ball Room”. Shueisha’s first ever section devoted exclusively to a single franchise, it is supposed to “take this globally popular major property and expand it even further”, but in concrete terms what exactly does this section do (or what will it do)? And how exactly did it come to be? We asked the section chief Akio Iyoku. According to materials distributed at the planning conference, the Dragon Ball Room is a section for handling all mediation between the author and foreign or domestic licensees and helping with editorial supervision and contracts relating to filming and commercialization of Dragon Ball and other works by Akira Toriyama. According to Iyoku, it’s hard to define the exact timeline of when this section was created, but there were long-running discussions at Shueisha over how to manage a point of contact for outside companies when it came to Dragon Ball, which has finished its serialization. As a result, “they decided to establish a new section for contacting Toriyama-sensei and other things to keep the franchise going indefinitely”.
That raises a question. The TV anime Dragon Ball Super currently airing Sunday mornings is a new series based on Akira Toriyama’s original draft, and is supposed to be running in V-Jump (with artwork by Toyotaro). Iyoku’s answer: “Me and everyone else in charge of Dragon Ball Super are on the V-Jump editorial department and also work at the Dragon Ball Room.” Unpacking that, “The Dragon Ball Room is part of the rights department, and was originally conceived as an integration of the V-Jump editorial department and the rights department. Both were doing the same job, so they decided to do it together.”
Iyoku says that one of the Dragon Ball Room’s major roles is “commercialization inspection”. It seems they coordinate with Toei Animation, who make the TV anime, and “handle editorial supervision, official paperwork… as well as merchandise development. We decide the content of games like the arcade game Super Dragon Ball Heroes or the game series Dragon Ball Xenoverse. By taking part in this merchandise development, we try and make the franchise into an even bigger hit.” The 3DS game Dragon Ball Fusions, aimed at a young audience, features fusions of popular characters not seen in the original story. The members of the Dragon Ball Room thought that this would be something children would enjoy. In addition to domestic merchandise development, another major job for this section is expanding overseas. It seems that the basis for what makes a character popular are slightly different overseas than in Japan: “Overseas, ‘strength’ determines popularity”, he says. One particularly large difference between Japan and overseas is the “incredible popularity” of the movie-original character Broli, who appeared as an enemy in three films (one of which featured a clone of him): “He’s got bulging muscles and gives Goku a tough fight, so the Super Saiyan version of Broli is popular.”
2016 marks Dragon Ball‘s 30th anniversary since its debut in Weekly Shonen Jump in 1986. With the passage of 30 years, Iyoku says that among fans, “There’s a generational shift. Parents are from the generation that experienced the series in real time, and I guess you could say they support their children when they get into Dragon Ball. I think it’s precisely because we’ve reached that timeframe that the series is so popular right now.”At the same time, LINE Stamp is getting the “real time generation” buzzing with content like “the ideal boss Freeza” or “Yamcha goes a little too far”. “Recently they’ve become able to consciously make things that have a different style to them, which is another accomplishment of the Dragon Ball Room. Rather than simply making merchandise, we’re at the point where we can plan things out and go create them together.”
The birth of the Dragon Ball Room is sure to stimulate the Dragon Ball property to evolve even further in 2017.