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Episode 115 // 03 August 2014
The Countdown to Revival
Crush Babidi's Ambitions!

Dragon Ball Z: Battle of Z, the multiplayer co-op battle game released earlier this year, has officially received a formal price drop across all platforms. The PlayStation 3 and Xbox 360 versions are down from $59.99 to $39.99 for both retail and digital versions (PlayStation Store / Xbox Live), while the Vita version is down from $39.99 to $29.99 (PlayStation Store only).


Dragon Ball XENOVERSE, the upcoming cross-platform game, was recently listed for pre-order both in the UK and North America by GAME and GameStop, respectively. The game is pegged with a tentative 2015 release (with the specific December date provided as a placeholder not to be taken literally) and will have a split price across platforms: the PlayStation 3 and Xbox 360 versions will retail for $49.99/£44.99, while the PlayStation 4 and Xbox One versions will retail for $59.99/£54.99.


As a miscellaneous heads-up, Amazon has copies of the fantastic Nintendo DS RPG, Attack of the Saiyans, available for $19.99. The game was quite hard to come by for a while, so if you are interested in the least, now is a great time to pick it up.

Bluefin Tamashii Nations USA revealed on Facebook last Friday that a very special edition of a Vegeta figure will be exclusive to San Diego Comic-Con:


In this classic S.H.Figuarts rendition of Vegeta, he appears as you’ve only seen him in the original anime! Flash back to when Vegeta had reddish-brown hair and a completely different green and orange coloring for his Saiyan combat suit. Set comes with a rich variety of accessories for the ultimate action figure experience! Parts include folded arms, four interchangeable hand sets, including a special interchangeable “scouter crushing” hand part, three interchangeable face parts and head part with attachable scouter, tail parts, effect parts and special support stand for effect parts. This 2014 San Diego Exclusive is offered exclusively to fans in the US!

Obviously this is simply a re-colored version of Vegeta, but the color design is one that many fans have taken an interest in.

The convention will take place from 24 July 2014 to 27 July 2014 at the San Diego Convention Center in California. Bluefin Tamashii Nations USA has also been teasing a Broli figure on their Facebook page.

When Dragon Ball Z‘s fifth episode showed Vegeta and Nappa for the “first” time in May 1989 (though they were somewhat indirectly shown from afar in a prior episode during Raditz’s flashback), the characters — specifically Vegeta — had not year appeared in a color manga chapter. Akira Toriyama, who has stated many times how lax he is with colors, would not draw a colorized Vegeta until the following month in Chapter 228.

In the third episode of Dragon Ball Kai, the scene that this color scheme originates from was re-animated to include the now-established colors:

Highlights of red or brown still occasionally pop up in Vegeta animations, especially in scenes with special lighting, such as in the Dragon Ball Z 2 / Budokai 2 opening theme.

Thanks to Gonstead for the heads-up.

The “Dragon Ball Z – Games” Facebook page has updated with several screen shots of the mysterious “Future Warrior” — along with the “Time Storage Vault” and what appears to be Time Patrol Trunks — from the upcoming Dragon Ball XENOVERSE video game. These shots were previously featured in the August 2014 issue of V-Jump released this week in Japan.

This mysterious fighter will be allowed to blast his way into multiple famous battles from DRAGON BALL’s illustrious history! Thanks this, you will be presented with an unpredictable ‘DRAGON BALL’ experience; perhaps rewriting DRAGON BALL history as we know it! However, numerous questions still remain unanswered, such as: Who is this mysterious stranger wearing the scouter? What is the story behind this new character and why is he talking to Trunks? What is the purpose behind this mysterious room?

UPDATE: Bandai Namco US provided the additional two pieces of character artwork showcasing the new “Future Warrior” and Trunks:

Dragon Ball XENOVERSE will be released on the PlayStation 4, Xbox One, PlayStation 3, and Xbox 360, though no release date has been set.

Dragon Ball Z: Battle of Gods, the first new film for the franchise in seventeen years, debuted in Japanese theaters 30 March 2013 with a home DVD and Blu-ray release 13 September 2013. There was a good deal of material left on the cutting room floor back in the planning stages, but some of the material seemed to make its way rather far into production: an extended version of the film was revealed for a special TV broadcast 22 March 2014 during the “Premium Saturday” block. The extra material and extended scenes added up to about twenty minutes of additional footage in the TV edition, resulting in a final runtime of just over 100 minutes.

With the hints — via (now deleted) tweets and specific character castings — that FUNimation may have acquired this extended version, interest is piling up all over again. It seems like the best time to debut our full documentation on this special extended version!


On a new sub-page of the respective “Movie Guide” page, you will find a complete breakdown of all added, extended, and altered scenes.

Don’t forget that the movie’s main page in the “Movie Guide” details a wealth of information such as its promotion materials, the original design and concept drafts for the film, and a complete set of translated credits.

With Korean fans starting to chatter online about their dub and some of our own community members getting out and about, we are starting to piece together a few more details about the “alternate” — or, perhaps more fittingly, “original” — version of Dragon Ball Kai‘s Majin Buu arc.


As we detailed the other day, it appears that Toei and Fuji TV have further condensed the by-default-already-edited-down version of the Majin Buu arc for their Japanese television broadcast of Dragon Ball Kai. What will likely be roughly 69 episodes internationally may end up as only about a year’s worth of episodes in Japan. At first it seemed as if the raw content of the episodes themselves was the only differentiating factor, but in addition to that, the opening and ending themes are in fact completely different.

While the Japanese broadcast of the Majin Buu arc for Dragon Ball Kai brought back Takayoshi Tanimoto to perform the new opening theme “Kuu-Zen-Zetsu-Go” (as a part of the unit “Dragon Soul”, and as a follow-up to the first opening theme also itself named “Dragon Soul”), the Korean dub of the arc has an entirely different song. Most confusing is the fact that this other song is also a Japanese song and is produced by artists that worked on the original 2009-2011 run of Dragon Ball Kai. Named “Fight it out“, the song is performed by Masatoshi Ono with the musical composition by Yō Yamazaki and lyrics by Hiroshi Yamada. While Ono is new to the Dragon Ball franchise (most notably recently contributing an opening theme to the revived Hunter x Hunter anime), Yamada provided lyrics for a slew of previous Dragon Ball Kai insert songs, while Yamazaki composed the fan-favorite “Take the Stage!! Ginyu Special-Squad!!” insert song.

It is perhaps worth noting that the opening theme song to the 2008 PlayStation 3 and Xbox 360 game Burst Limit, “Kiseki no Honō yo Moeagare!!” by Hironobu Kageyama, had an English version included on the game’s original soundtrack under the same title of “Fight it out”. These are two separate songs, with the alternate Kai opening composed (as noted above) by Yō Yamazaki, and the game opening composed by Kenji Yamamoto.

A separate ending theme is also used in the international version: “Never give up!!!“, performed by R&B singer Junear.

Incidentally, the title of “Never give up!!!” also shares in-name-only similarities with another Dragon Ball video game theme song: the closing theme to 1996′s The Great Dragon Ball Legend on the PlayStation and Saturn, “Never Ending, Never Give Up” performed by Hironobu Kageyama.

It remains to be seen if these “international” theme songs will make their way back to the Japanese version and/or vice versa. We know that we will likely have four total ending themes for the Japanese broadcast, with two of them already either in-use or announced (“Dear Zarathustra” by Good Morning America and “Junjō” by Leo Ieiri). The “international” version’s songs seem to be even more “in-house” than seen with Japan’s broadcast, whose ending themes seem to be more of the promotional tie-in types with record labels such as Columbia.

The animation for each is a combination of animation we have seen in the Japanese broadcast’s theme songs, combined with as other “new” cuts, some of which were used in the initial preview trailers for the Japanese broadcast. It seems likely that these sequences in the international version are how they were originally conceived, with the Japanese broadcast editing them (including removing footage and speeding up certain cuts) to match the new music. The animation accompanying “Never give up!!!” in particular reveals who the characters are fighting against — Babidi, Dabra, and Majin Buu — where the version of the sequence used with “Dear Zarathustra” leaves it a mystery.

Curiously, the eyecatch tune — even in the Japanese broadcast — appears to be an arrangement of “Fight it out”, further indicating that the international “Final Chapters” cut is the “original” version from which the Japanese broadcast cut has been derived. Likewise, the next-episode preview music in the Japanese broadcast — an arrangement of “Kuu-Zen-Zetsu-Go” — has seemed bizarrely under-orchestrated and over-synthesized for its prominent and recurring role at the end of every episode. Its being written at the last minute (to complement a replacement opening, rather than the originally-intended “Fight it out”) would explain this discrepancy in quality, although we have yet to hear the next-episode preview music from the Korean dub to verify that it is indeed different there.

The “international” broadcast keeps Norihito Sumitomo’s musical score to the show, though certain pieces are placed differently due to the additional footage.

To recap, so far the theme songs include:

Japanese Broadcast

  • Opening Theme: “Kuu-Zen-Zetsu-Go” by Dragon Soul (episodes 99-???)
  • Ending Theme #1: “Dear Zarathustra” by Good Morning America (episodes 99-111)
  • Ending Theme #2: “Pure Heart” by Leo Ieiri (episodes 112-???)

International Broadcast

  • Opening Theme: “Fight it out” by Masatoshi Ono (episodes 99-???)
  • Ending Theme #1: “Never give up!!!” by Junear (episodes 99-???)

Special thanks in particular to DongHyun for providing various bits of information and to kei17 as well.

The official Japanese website for Dragon Ball XENOVERSE — in conjunction with an Xbox One press conference, as detailed in an article on Famitsu — announced today that the game will indeed be making its way to the Xbox One in Japan.

Xbox Oneを含む、4ハードにて発売決定!

Set to be released for four hardware platforms, including Xbox One!

The game had previously been announced for the PlayStation 4, PlayStation 3, and Xbox 360 in Japan. Internationally, the game had been announced for the same three platforms as well as the Xbox One.


The Xbox One is not yet available in Japan, but will ship to the region 04 September 2014. Dragon Ball XENOVERSE does not yet have a release date set.

Thanks to Super Saiyan Prime for the heads-up.

YouTube user “baikinman5903posted a video today showcasing pages from the upcoming August 2014 issue of V-Jump (which officially hits Japanese shelves 21 June 2014). In it, various details can be seen regarding the upcoming cross-generation (PlayStation 4, PlayStation 3, Xbox One, Xbox 360) video game, Dragon Ball XENOVERSE.

The main splash describes “Xenoverse” in this context as meaning “uncharted territory”; you will create a Dragon Ball history unknown to all by your own hand. In the action-packed battles, overwhelmingly intense, awe-inspiring fights await you.

The mysterious red-headed character is simply referred to as “Future Warrior” (未来戦士 Mirai Senshi), and he is someone who has come back to invervene in the legendary battles of the series. While his face is revealed, his exact identity appears to be something Bandai Namco is holding off on fully detailing, however.

The magazine declares that a true Dragon Ball experience awaits you. There are many hints that there will be differences between the original story and what you play; a scene is shown of Ghurd chasing Kuririn, who is transporting the Dragon Balls. Just what sort of mission does this “Future Warrior” have?

The temple-esque location we have seen in previous screen shots is called the “Time Storage Vault” (刻蔵庫 Kokuzōko) and is filled with the history of Dragon Ball; this place apparently holds the key to the story of Dragon Ball XENOVERSE.

Most surprisingly, standing next to the Time Storage Vault, is none other than Trunks! “Just what is this strangely-clothed Trunks about to say? We have a premonition of excitement!” The caption notes that Trunks was the warrior who once came back to the past to save his future, so just what is his objective this time…?!


As many fans have excitedly noted, Trunks is wearing his exact Time Patrol outfit from the now-defunct Dragon Ball Online massively-multiplayer online role-playing game. No mention of “Time Patrol” or Dragon Ball Online is explicitly made within these particular pages, however.

Stay tuned for additional coverage of XENOVERSE and various other gaming updates!

Dragon Ball Z: Battle of Gods, the first new film for the franchise in seventeen years, debuted in Japanese theaters 30 March 2013 with a home DVD and Blu-ray release 13 September 2013. There was a good deal of material left on the cutting room floor back in the planning stages, but some of the material seemed to make its way rather far into production: an extended version of the film was revealed for a special TV broadcast earlier this year on 22 March 2014 during the “Premium Saturday” block. The extra material and extended scenes added up to about twenty minutes of additional footage in the TV edition, resulting in a final runtime of just over 100 minutes.

Shortly after FUNimation’s announcement of their Battle of Gods license, representatives from the company’s marketing department — Adam Sheehan and Justin Rojas — appeared on an episode of ANNCast on Anime News Network. Many of our own community members and fans across the Internet submitted questions asking for clarification on whether or not FUNimation had acquired the theatrical or extended cut of the film. Sheehan and Rojas were unsure which version it was, but were hopeful to get as much as possible.

Voice actor Sean Schemmel has recently been tweeting out photos from his recording sessions as Goku, and today’s photo is quite a huge hint:


The scene in question is undeniably from the extended TV version of the film. Early on, while on Kaiō’s planet, Goku enjoys a quick bite after the duo take a drive around the planet:


The extended TV version of the film has not been released anywhere — not even in Japan! — on home video yet. This would be quite an exciting acquisition! It could be that FUNimation is simply prepping for a time in which they do have the extended version; as our buddy Jacob pointed out, the video appears to be a TV rip as indicated by Fuji TV’s logo in the upper-right.

We have reached out to FUNimation for further clarification.

UPDATE: All of Sean Schemmel’s tweets regarding any confirmation on the extended version, as well as recording studio photos, have been deleted.

VegettoEX1:55 PM EDTPodcast

Once again, Dragon Ball Kai is turning out to be an absolute mess, this time courtesy of its Majin Buu arc revival/extension.

We recently detailed how the version currently being broadcast on Fuji TV in Japan appears to be a further-edited-down-version from what is being sent out to international licensees. This time around on our podcast, we go back to the beginning to break down what exactly Dragon Ball Kai is and was supposed to be, how we got to where we are today, and what may be the cause of this fractured production.


Episode #0363! VegettoEX and Hujio break down the current state of “Dragon Ball Kai” both in Japan and internationally. What was the “refreshed” version of “Dragon Ball Z” supposed to be, what did it become, and how did we get to this point? Why are there two versions of the Majin Buu arc being produced? Our thoughts, your thoughts, and a whole slew of information break the whole situation down!


Enjoy! Discuss this episode on the Kanzenshuu forum, and be sure to connect with us on Twitter, Facebook, Google+, and Tumblr.

The second ending theme for the Majin Buu arc of Dragon Ball Kai has been revealed: “Junjō” (“Pure Heart”) by 19-year-old singer-songwriter Leo Ieiri.

The song will take the slot from “Dear Zarathustra” by the band Good Morning America starting with the 06 July 2014 episode of the “refreshed” version of the series currently airing on Fuji TV in Japan.

The CD single has also been announced for 30 July 2014 and will follow the same release format as “Dear Zarathustra” with a regular edition (VICL-36938; ¥1,296) as well as “A” (VIZL-676; ¥1,836) and “B”-type (VICL-36937; ¥1,296) limited editions. The various releases will come packed with b-sides “For you”, “a boy”, and “Sun Goddess” along with instrumental and acoustic versions depending on the version purchased. The “A”-type limited edition will also come with a DVD packed with music video, making-of, and tour material.

Interestingly, the regular and “A”-type limited edition versions will feature an image of the singer, while the “B”-type limited edition version will be the one to feature Dragon Ball artwork (pictured respectively above).

A 45-second commercial for the song has been uploaded by the artist and label to YouTube:

“Junjō” will be the fourth ending theme for the “refreshed” series overall, following “Yeah! Break! Care! Break!” by Dragon Soul (1-54), “Kokoro no Hane” by Team Dragon from AKB48 (55-98), and “Dear Zarathustra” by Good Morning America as detailed above.

The CD single for “Dear Zarathustra” included a sticker on the packaging specifically detailing it as the ending for the April “cour” (three-month television broadcast “season”). When the song was announced, the band noted that it would be used for the first “quarter” of the story arc. With the recent uncovering of an alternate edit/cut of the Majin Buu arc of Dragon Ball Kai being developed within Japan versus what seems to be provided to Toei’s international licensees, the math so far seems to add up for the Japanese broadcast, at least, running for only about a year.

Thanks to our buddy kei17 for the heads-up.