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Episode 115 // 03 August 2014
The Countdown to Revival
Crush Babidi's Ambitions!

Inadvertently teased last night with a premptive trailer upload, the new video game formerly known as “Dragon Ball New Project” has been unveiled as “Dragon Ball: Xenoverse” (ドラゴンボール ゼノバース Doragon Bōru Zenobāsu), stylized with an “XV” next to the name.

The trailer for the game, already over-dubbed in English with narration from FUNimation voice actor/director Christopher Sabat, has been officially unveiled by Bandai Namco EU, showcasing several major battles from the “Z”-era of the story.

The trailer features an appearance by the still-mysterious-figure (wearing a cape, Capsule Corporation jacket, scouter, and sporting red hair) with additional narration:

A clock that once had stopped… will start to tick again.

The game — stated by the company to be developed by Dimps (previously of the Dragon Ball Z / Budokai series) — has also now been officially announced for the Xbox One (in addition to the previously announced PlayStation 4, PlayStation 3, and Xbox 360). The Xbox One console itself will release in Japan 04 November 2014.

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Stay tuned for more coverage of the game live from E3!



Viz’s English translation of the Dragon Ball manga is now available via Comixology. The entire 42-volume original series (black-and-white, separated into “Dragon Ball” and “Dragon Ball Z“) is available for $4.99-$6.99 each. All three volumes of the Saiyan arc’s “Full Color” version are also available for $12.99 each.

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Comixology is a popular comic-reading website and app on the iOS, Android, and Windows platforms. The company, acquired by Amazon this year, recently removed the ability the purchase new comics from within the iOS version of the app in a move to avoid Apple’s 30% cut; comics to be read on the iOS platform must be purchased on the external website which then syncs the purchase to the reader’s account.

Viz’s English translation of the Dragon Ball manga is also available digitally direct from the company themselves.

Thanks to GAME123 for the heads-up.



Thanks to eagle-eyes on our forum, it was noticed that the European branch of Bandai Namco preemptively uploaded a trailer for the recently-announced, upcoming “Dragon Ball New Project” video game. The video is set to “Private” but had been added to a playlist which made its URL public. While the video is unfortunately completely unavailable in this state, having its URL does at least give us a glimpse at three automatically generated — albeit obscenely tiny! — screen shots from the video:

So far all we can see is an opening title of the company presenting the game, Goku vs. Vegeta, and the mysterious character from previously-released screen shots.

The video will likely be revealed tomorrow in conjunction with the Electronic Entertainment Exposition (“E3″) currently taking place in Los Angeles. Expect all the coverage you can eat right here at Kanzenshuu…!



The date was 20 November 1984, and Akira Toriyama’s new Weekly Shōnen Jump serialization, Dragon Ball, has just hit magazine racks across Japan for the first time. There was no internet, at least nothing like the modern internet as we know it today, and there was very little thought of documenting these domestic releases at the time. Over the next few decades Dragon Ball would grow to become one of the most popular and influential series of all time, known far and wide across the globe, and fans yearned for any information they could get their hands on. While the series’ various manga releases and anime adaptations have always been sufficiently documented, both officially and by fans, the same cannot be said of its original serialization decades ago, until now!

You can now access this new section covering the Weekly Shōnen Jump Serialization in our “Manga Guide”. Presented within this historic archive you’ll find one of the most complete documentations of Dragon Ball’s original serialized run in Weekly Shōnen Jump. It has been painstakingly put together through diligent research, including visits to Japanese libraries, perusing second-hand book stores, and of course our generous friends in Japan. This archive is like nothing you’ve seen before — accurate chapter release dates, quality volume cover images, original author comments, exclusive Jump content and surveys, background information, and much more.

At the moment not every publication year is available in the archive, as we’re still sifting through information, but rest assured they are all currently in the works. Be sure to stick around for even more amazing content from Kanzenshuu!



The April and May 2014 issues of Saikyō Jump each contained one Q&A session between Dragon Ball SD‘s Naho Ooishi and original manga author Akira Toriyama. The short “Tell Us, Toriyama-sensei!” series seemed to come to a close after those two issues, but the July 2014 issue — released this week in Japan — picks up where they left off two months ago.

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In another brief Q&A session, Ooishi digs into the “secrets” of the scouters by going straight to the “source” yet again by asking Akira Toriyama three more questions.

Why does a scouter break when it picks up a high battle power?
To be honest, it’s just showy staging for a comic. It’s really digital, which makes it impossible, but in terms of something analog, it’s like how a counter that’s rising at breakneck speed can’t keep up and breaks down.

It seems that there are old- and new-type scouters, but are there various other types of scouters as well?
They’re the same in terms of features, but a variety of different aliens wear them, but there are a bunch of different types of attachment parts depending on the position of the ear. If you’re a soldier in Freeza’s army, you can have one made to order to fit your ear. The different screen colors can be chosen to fit the peculiarities of different aliens’ eyes, or to suit one’s tastes. Also, dual-eye types exist as well. Incidentally, its inventors were the Tsufruians, the original inhabitants of Planet Vegeta who were wiped out by the Saiyans. Originally, it was a device for the purpose of guarding against enemies and beasts, but Gichamu1, a highly skilled engineer in Freeza’s army, laid eyes on it and made modifications for concrete battle power numbers and telecommunications abilities, and soldiers began making use of it to carry out offensives.

Do scouters have any hidden features, or features that you would have given them if you were to do it now?
If the form or location of the enemy picked up by the scouter were displayed in video, it would be even more perfect, but if you add features up to that point, it would get more difficult to do as manga story developments go. I’m not sure I should be saying this as the creator, but I wonder how scouters are attached around the ear. I was always doubtful of it when I was drawing it. It would have to be strong enough to withstand sharp movements. I suppose there’s be no other way but to stick it on tight with something. Well, that’s because it’s “alien technology”. On Earth, the headset method, like the toy, is the right answer.

The Q&A has also been archived on its own page within our “Translations” section.

Also in the issue, Ooshi — assigned with the title of “Neko Majin Researcher” — speaks to the appeal of the magical cats stating:

The Neko Majin, who are cute yet strong, quietly play a big role somewhere in the world! This character and that character that you all know will appear, as well!

The July 2014 issue of Saikyō Jump retails for ¥500 and can be ordered at CDJapan and Amazon Japan.



The July 2014 issue of Saikyō Jump officially hits Japanese store shelves tomorrow (04 June 2014), but we were able to secure a copy a day early and take a look at the overwhelming amount of Dragon Ball content it has for readers!

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Starting things off is a four-panel comic from creator Akira Toriyama himself (wryly noting that he is now 59 years old), explaining that he was originally contacted to do a special Dragon Ball comic for the issue. However, due to a combination of slacking off and being busy with other work (along with giving the editors baseless reassurance that things were coming along), it was ultimately decided that the issue would be a collection of Dragon Ball content from other authors instead. Toriyama celebrates this decision as something he can really get behind. (Even so, the first chapter of Toriyama’s own Neko Majin series is reprinted as a tie-in with the inclusion of Neko Majin cards for the Dragon Ball Heroes JM4 update, and will continue each month with subsequent chapters.)

As we reported yesterday, a Majin Buu side story from Dragon Ball SD author Naho Ooishi was set for inclusion, but it was not clear if it would just be a repeat of the old quarterly chapter from 2011 or a new chapter entirely. It turns out it is indeed a whole new chapter simply entitled “Dragon Ball SD Majin Buu Extra Story” (ドラゴンボールSD 魔人ブウ番外編 Doragonbōru SD Majin Bū Bangai-hen). This chapter is a “what-if” story about what might have happened if Buu had never met Mr. Satan and fallen under his influence. Buu flies up to God’s Palace and begins eating those present, commenting on his changed appearance each time. The last one left is Pu’er, whose absorption causes Buu to sprout cat-ears. As Buu departs, he encounters a Neko Majin (swimming through the sky, for some reason), who asks if Buu is a Neko Majin, too. Back at God’s Palace, Piccolo emerges with Goten and Trunks, only to find that everyone else has disappeared…!

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The 30th chapter in Naho Ooishi’s regular, monthly Dragon Ball SD is also included — this one presented in its standard full-color — showcasing more fights against Uranai Baba’s fighters. This chapter breezes through the first two (and a half fights), ending as Goku takes the field against Mr. Mummy. It notably glosses over the infamous “blood-spray” scene through narration, due to what author Naho Ooishi (in a cameo) calls “adult prerogative”.

All new Neko Majin content is also included in the issue — the first since the series’ completion with Neko Majin Z 5 in 2005 — in the form of a bonus Dragon Ball Heroes: Victory Mission chapter by “Toyotarō” also simply entitled “Dragon Ball Heroes: Victory Mission Extra Story” (ドラゴンボール ヒーローズ ビクトリーミッション 番外編 Doragonbōru Hīrōzu Bikutorī Misshon Bangai-hen). In it, Neko Majin V is playing with his Dragon Ball Heroes cards (which he excels in rather than martial arts or magic) when he is challenged by Usa Majin Lop to a duel. Lop reveals his cards, which are those of “Grandpa Z” and “Mike-senpai“. V wants badly enough to trade his own Majin Orb for them, so Lop offers to do exactly that. V complies, handing over his Majin Orb, only after which Usa Majin mentinos that the cards come with the July 2014 issue of Saikyō Jump. Indignant, V challenges Lop to a Dragon Ball Heroes battle in order to win back his Majin Orb. By using his own “Neko Majin Mix” card, along with transporting in Son Goku, he is able to defeat Lop with a combined Kamehameha/Nekohameha. V demands his Majin Orb back, but Lop realizes he left it in the outside world. Outside, several boys are playing with a soccer ball, while Kabra sits by himself playing his 3DS. The ball is accidentally kicked towards Kabra, knocking his game out of his hands. Annoyed, he kicks the ball away instead, earning the ire of the other kids. Walking over to the Dragon Ball Heroes machine sitting out in the middle of nowhere, he finds a marble-like item sitting on it, and thining it’s a superball, he throws it at a nearby rock formation, only for it to shatter. Just then, V appears outside the game, saying that he now has to haunt Kabra. The narration explains that this is how the adventure of Kabra and Neko Majin V began, as Usa Majin Lop, cradling his head, decides to go home…

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Another chapter of the manga “Charisma Mission” (which is drawing out into something resembling a series now) by Yoshitaka Nagayama, as Engineer Yoshito, Battle Navigator Tsubasa, and Battle Princess Momo illustrate the various features of the game in comedic ways.

The next installment in the ongoing “Anime Comic” for Dragon Ball GT is also included, covering up to the defeat of Liu Xing Long, the Six-Star Dragon, in Episode 51.

There is also a special Dragon Ball crossover with The Tale of Isobe Isobei: It’s Tough Being in the Floating World, penned by its author Ryō Nakama. A young Son Goku encounters the titular Isobei, who is reading a book of shunga (erotic ukiyo-e prints). Goku asks what he is reading, then introduces himself as Goku. However, he misunderstands the archaic language in Isobei’s own self-introduction, and starts calling the samurai “Desōrō” (De sōrou is an old-fashioned copula which takes the place of desu or de gozaru for samurai.) As Isobei continues to try to explain to Goku who he is, he mentions that he could fell the tree behind him in a single stroke, so Goku attempts the same using his fist, doing so easily. As Isobei feigns drowsiness in order to avoid having to show off his own strength, Kame-Sen’nin shows up and takes the book of dirty pictures while Goku waves goodbye to “Desōrō”.

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In terms of non-manga content, Naho Ooishi provides her thoughts on Neko Majin, as well as a few more questions to Akira Toriyama himself about scouters and how they work. Stay tuned for a formal translation in the very near future!

A single page splash recaps all of the known information about the upcoming PlayStation 4 “Dragon Ball New Project” video game (also coming to the PlayStation 3 and Xbox 360), though it does not provide much new beyond the same screen shots from the official website other than one new background location.

Included as a bonus pack-in with the issue are Neko Majin Mike and Neko Majin Z cards for Dragon Ball Heroes.

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The July 2014 issue of Saikyō Jump is officially due out tomorrow and retails for ¥500. The issue can be ordered at CDJapan and Amazon Japan.

The official Saikyō Jump website is offering a preview of the August 2014 issue which is set to include the usual three Dragon Ball-related series (SD, GT, and Charisma Mission), along with the second installment of Neko Majin ga Iru from original author Akira Toriyama!

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The August 2014 issue of Saikyō Jump will hit Japanese shelves 04 July 2014 for ¥500.



One of our favorite sections here at Kanzenshuu is the “Rumor Guide“. Carried over from Daizenshuu EX, it has continuously been revised and expanded with new information as well as entirely new entries such as “Akira Toriyama Hates Vegeta“.

An entry we always loved was the “All DBZ Video Games Are Rushed, Unfinished Products” section of the “Video Games” page. We were the first ones to document some of the unfinished and unused dialog recorded for various games such as Dragon Ball Z 3 (Budokai 3) and Sparking! NEO (Budokai Tenkaichi 2), and we have gone back and re-archived all of this audio on the page.

We have also gone one step further and have taken the section back in time to the Super Famicom days. Thanks to the amazing work of French fan “Cold Skin” on our forum, we are happy to now include some of the unfinished material from the Super Butōden series!

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Unfinished animations, extra background stages, and more — read on!



This week’s upcoming July 2014 issue of Saikyō Jump in Japan will contain a side story featuring Majin Buu. As detailed in this week’s 2014 #27 issue of Weekly Shōnen Jump:

魔人ブウがSDキャラに!
『ドラゴンボールSD』 魔人ブウ番外編


Majin Buu becomes an SD character!
“Dragon Ball SD” Majin Buu Side Story

Saikyō Jump began as a quarterly publication in 2011. The four Dragon Ball SD chapters over the year featured Goku and Kuririn’s training with Kame-Sen’nin, followed by a consolidated Freeza arc, followed by a consolidated Cell arc, and wrapped things up with a consolidated Majin Buu arc.

When the publication went monthly for January 2012, author and illustrator Naho Ooishi took Dragon Ball SD back to the actual beginning of the series and has been continuing onward ever since. While these monthly chapters have been receiving a collected release, the original four quarterly chapters have never been republished. It remains to be seen if this Majin Buu side story — clearly tied in with promoting the Majin Buu arc of Dragon Ball Kai currently airing on Fuji TV — will be this old quarterly chapter or if it will be an all-new story entirely.

The upcoming issue of Saikyō Jump will also feature an “Isobe Isobei & Dragon Ball SD Special collaboration!!” (promoted with a splash of “Has the editorial department gone mad?!”) as well as a chapter from Toriyama’s spin-off/parody series Neko Majin, with two tie-in Dragon Ball Heroes cards (Neko Majin Mike and Neko Majin Z).

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The July 2014 issue of Saikyō Jump is due out this week on 04 June 2014 and will retail for ¥500. The issue can be pre-ordered at CDJapan and Amazon Japan.



FUNimation has announced a North American limited theatrical run for the new film Dragon Ball Z: Battle of Gods from 05 August 2014 to 09 August 2014. Ticket information is not yet available, but the company has provided a sign-up form to be notified when said information becomes available.

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Stunning animation and epic new villains highlight the first new Dragon Ball Z feature film in seventeen years! Beerus, the God of Destruction, travels to Earth in search of a good fight. Only Goku, humanity’s greatest hero, can ascend to the level of a Super Saiyan God and stop Beerus’s rampage!

The company has posted a teaser trailer for the film featuring a “Kamehameha” by voice actor Sean Schemmel (Goku):

And so it begins: Battle of Gods is finally coming to North America. Are you excited to finally see Beerus and company hit our shores for a domestic release?

UPDATE: FUNimation also issued a press release announcing the theatrical run.

Dragon Ball Z: Battle of Gods Blasts into U.S. Movie Theaters This August

FLOWER MOUND, Texas, May 30, 2014 /PRNewswire/ — Prepare for the Dragon Ball Z experience of a lifetime as Earth’s greatest heroes hit the big screen in Dragon Ball Z: Battle of Gods! Stunning animation and epic new villains highlight this first new Dragon Ball feature film in over seventeen years!

Following the events from the Dragon Ball Z television series, after the defeat of Majin Buu, a new power awakens and threatens humanity. Beerus, an ancient and powerful God of Destruction, searches for Goku after hearing rumors of the Saiyan warrior who defeated Frieza. Realizing the threat Beerus poses to their home planet, the Z-fighters must find a way to stop him before it’s too late. Only Goku, humanity’s last hope, can ascend to the level of a legendary Super Saiyan God and stop Beerus from destroying Earth, and possibly the entire universe! Fans of the series will be delighted to know that Battle of Gods is an original work from Dragon Ball creator, himself, Akira Toriyama.

“We’re very excited to be bringing Battle of Gods to movie theaters across the country this summer,” said Gen Fukunaga, CEO and President of FUNimation Entertainment. “Dragon Ball Z has always been a huge part of everything we do at FUNimation and, speaking as a fan myself, I can’t wait to watch it on the big screen.” FUNimation Entertainment will be partnering with Screenvision, a leader in cinema advertising and alternative content, to bring Dragon Ball Z : Battle of Gods to over 350 screens across the US & Canada.

There is still plenty more to announce in the coming weeks, so stay tuned for more information regarding release dates and cast announcements.

For more information on Dragon Ball Z: Battle of Gods, as well as upcoming tickets and showtimes, please visit www.dragonballz.com , Like us on Facebook at www.facebook.com/dragonballz & www.facebook.com/funimation , and follow us on Twitter at www.twitter.com/funimation .



During the Toonami industry panel at MomoCon this past weekend in Atlanta, it was announced that Dragon Ball Kai (under the standard international title of Dragon Ball Z Kai) will make the shift to Cartoon Network’s and Adult Swim’s programming block this fall.

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The company’s English dub of Dragon Ball Kai, originally announced back in February 2010 (almost a year after its Japanese debut), first aired on Nicktoons followed by a more-heavily-edited version via TheCW4Kids block (now a part of “Vortexx“).

The Majin Buu arc of Dragon Ball Kai, currently airing in Japan and as-of-yet unannounced for the North American market, was not mentioned as a part of this announcement.

FUNimation has released the entirety of the Saiyan, Freeza, and Cell arcs of Dragon Ball Kai in double-disc packs and “season” sets on DVD and Blu-ray. At this point, all in-print home releases contain the replacement score of recycled Shunsuke Kikuchi music (from the original Dragon Ball Z broadcast).

Toonami began as an after-school block of programming on the Cartoon Network cable channel in 1997. Dragon Ball Z joined the lineup in late 1998 with FUNimation’s original dub of the first two “seasons” (previously aired in syndication from 1996-1998), followed by their in-house production of a third “season” in 1999, and onward from there to the end of the series and with subsequent series. Dragon Ball Z made its way to other, related programming blocks on the network such as the “Rising Sun” (with the Garlic Jr. arc) and “Midnight Run” (with the “Ultimate Uncut Edition”) blocks.

Toonami was re-launched as a part of the Adult Swim programming schedule for late Saturday nights / early Sunday mornings back in 2012. The channel recently aired FUNimation’s English dub of the fifth Dragon Ball Z movie with its original Japanese musical score, promoting it as Dragon Ball Z “where it belongs”.