30 June 2016 by VegettoEX
24 June 2016 by VegettoEX
10 June 2016 by Hujio
19 April 2016 by VegettoEX
Universal Studios Japan has released their debut trailer for the “Dragon Ball Z: The Real 4-D” CG attraction which will be featured as part of the studio’s “Universal Jump Summer” 2016 line-up.
This first-ever 4-D Dragon Ball attraction is advertised to feature completely original full CG animation of the epic battle between Super Saiyan Son Goku and Freeza. It is also promoted to provide fans with an “unprecedented experience of realistic quality” and will feature “non-stop attacks”, including hand-to-hand combat, delivering a “succession of excitement to the very end!”
The Dragon Ball attraction will premiere on 01 July 2016 and run until 04 September 2016 (which is subject to change), joining other established attractions from the popular Jump series One Piece and Death Note. Express passes to these attractions are currently on sale.
Via the company’s official Facebook page, Panini Comics has announced a forthcoming Portuguese release of Jaco the Galactic Patrolman in Brazil. The company is planning a 2017 release date, with the possibility of an earlier release and a promise to keep fans informed of any schedule changes.
Segurem suas toalhas viajantes intergaláticos!
Em comemoração a esse dia incrível, e também pelo fato de não nos aguentarmos mais de alegria, viemos aqui para anunciar um título muito pedido por muitos fãs de Toriyama-Sensei!
GINGA PATROL JACO é nosso! É de vocês!!
Mas! Já avisando a todos, assim como muitos títulos esperados, não temos as informações que vocês tanto almejam.
Ainda sem previsão para preço, formato, data de lançamento. O mais provável é que venha em 2017, mas se possível publicaremos antes.
“O alienígena Jaco chega à Terra e conhece o cientista Omori. Jaco é um policial galático que chegou ao planeta para salvá-lo do ataque de um saiyajin do Planeta Vegeta.
Lançado em 2013, segundo o próprio autor, Jaco foi a última obra de Akira Toriyama lançada nas páginas da revista Shounen Jump.”
Jaco the Galactic Patrolman was an 11-chapter manga series by Akira Toriyama that ran from the 2013 #33–44 issues of Weekly Shōnen Jump in Japan, and also saw a simultaneous digital release in English by Viz. A bonus chapter — Dragon Ball Minus — was included in the series’ collected edition. Viz released their English-language collected edition of the series in January 2015. Carlsen released their German translation of the series earlier this year.
Thanks to gregoryluis09 for the heads-up!
Ryūsei Nakao was presented with the “Best Voice Actor” selection at the 25th Japanese Film Critics Awards today at the Tokyo Metropolitan Theatre.
Nakao was selected for his performance as Freeza in the 2015 theatrical film Dragon Ball Z: Resurrection ‘F’ alongside Etsuko Kozakura in the 2015 theatrical Yo-Kai Watch film. In his acceptance speech, Nakao explained:
I’ve been doing this work for nearly 60 years, since I was five, but this is the first time I’ve received such a wonderful award. A long time ago, I did some human voices as well, but these days, I don’t any more. (laughs) As long as my voice holds up, I’d like to keep working as a voice actor.
The event’s highest honor — the “Diamond Award” — was presented to Go Nagai for his ongoing commitment to the medium.
Bandai Namco has released a new fifteen-second commercial for their upcoming Nintendo 3DS game, Dragon Ball Fusions:
The commercial urges the player toward, “… an encounter with super warriors never seen before,” where you will search and collect, though the adventure does not just end there in this “dream fusion RPG!” The commercial ends with a tease of the first-pressing bonus material (an in-game download code for Super Saiyan God Super Saiyan Son Goku, as well as a “Gohanks: EX” card for the Dragon Ball Heroes arcade game).
The character card list shown via in-game screens goes from the player’s avatar at “No.000” up through Jaco at “No.095” with the progress bar only roughly a quarter-way-scrolled. A subsequent screen asks players to “choose the second character” in a fusion tree showing conditions for the fusion, such as energy requirements, and other options.
Thanks to TheDevilsCorpse for the heads-up!
Dragon Ball Fusions (originally revealed as “Project Fusion”) is currently under development by Ganbarion for a 04 August 2016 release by Bandai Namco on the Nintendo 3DS in Japan. No international localization has been announced as-of-yet.
In conjunction with this week’s July 2016 issue of V-Jump, Bandai Namco has announced an 04 August 2016 release date for Dragon Ball Fusions on the Nintendo 3DS in Japan.
The game’s official website also shows off the cover art, along with details on its various bonus items available at launch.
First-pressing bonus items include a download code for Super Saiyan God Super Saiyan (SSGSS) Son Goku in the game, along with a “Gohanks: EX” card for the Dragon Ball Heroes arcade game. Additionally, a bundle package will be available including a New Nintendo 3DS with special Dragon Ball Fusions faceplates along with the game itself.
Dragon Ball Fusions (originally revealed as “Project Fusion”) is currently under development by Ganbarion for Bandai Namco on the Nintendo 3DS in Japan. No international localization has been announced as-of-yet.
Each two-disc set will also include a creditless version of the respective closing theme used during its batch of episodes. DVD boxes are priced at ¥12,096 while Blu-ray boxes are priced at ¥16,416.
Episode 44 of the series aired this past weekend on Fuji TV in Japan. Barring a listed-and-subsequently-removed “100” episode count on a European Toei website, these home video listings are the first confirmed sources to so significantly project ahead of the known material.
The “Future Trunks Arc” of Dragon Ball Super is set to begin 12 June 2016.
Bandai Namco has unveiled an official Japanese website for the upcoming video game Dragon Ball XENOVERSE 2 at dbx.bn-ent.net:
The teaser site currently contains the Japanese version of the game’s new promotional video (which features an extra scene from its international counterpart with Time Patrol Trunks muttering, “Even so, I’m…”), as well as a link to a new Twitter account @dbgame_official.
The Japanese website lists Sony’s PlayStation 4 console as the sole platform, while international editions will be released on the PlayStation 4, Microsoft’s Xbox One, and the PC via Valve’s Steam digital platform. Bandai Namco’s international branches launched their own website at www.dragonballxenoverse2.com earlier this week. The game is set for a 2016 release in all territories.
Thanks to Spenzer for the heads-up!
Shueisha has released the cover artwork for the upcoming third volume (“Legend 3”) of the Dragon Ball manga’s new “Digest Edition” (Sōshūhen):
These editions are touted as allowing the reader to “enjoy Dragon Ball the same way as when it was serialized in Jump“, and are the same size as the original Weekly Shōnen Jump serialization (JIS B5; 18.2 × 25.7 cm). The volumes feature an exclusive large foldout poster, the original color pages and titles, promotional slogans, text and logos, and next issue previews at the end of each chapter.
“Legend 3” picks up with Chapter 55, will run 484 pages, and is set for release next week, with the second and fourth Friday of each subsequent month seeing one new volume apiece. “Legend 3” (27 May 2016 for ¥650), “Legend 4” (10 June 2016 for ¥650), and “Legend 5” (24 June 2016 for ¥500) are all available for pre-order via Amazon Japan, where the initial two volumes are also still available for purchase. New volumes are set for release the second and fourth Friday of each subsequent month, with each respective Friday seeing one new volume apiece
This week’s episode brings us one last interview from Anime Fan Fest 2016 in New Jersey earlier this month: Lance Heiskell, former marketing director and director of corporate strategy with FUNimation. Listen in for a great history of American Dragon Ball marketing and a look toward the future!
Episode #0404! Mike discusses Dragon Ball and general anime marketing with Lance Heiskell, former marketing director and director of corporate strategy with FUNimation. How did the fan culture of the time affect “Dragon Ball GT” marketing? What were the decisions behind Dragon Ball Z re-releases up through the latest Blu-ray sets, and how did the “Rock the Dragon” set fit into the picture? Also, why is it that “Dragon Ball Super” does not have a simulcast?!
The company provided the game’s first trailer on their YouTube channel, tasking the player with protecting Dragon Ball‘s past as well as teasing, “outcomes you wished were different.”
IT’S TIME TO GO SUPER SAIYAN AS BANDAI NAMCO ENTERTAINMENT AMERICA INC. ANNOUNCES DRAGON BALL XENOVERSE 2
The Most Expansive Videogame in Dragon Ball History Returns with Richer Environments, Bigger Battles, Additional Character Creation Options, with More Details to be Revealed at E3 2016!
SANTA CLARA, Calif., (May 17, 2016) – BANDAI NAMCO Entertainment America Inc. the premier publisher of anime videogames today announces DRAGON BALL® XENOVERSE 2, the most expansive Dragon Ball® videogame experience to-date. DRAGON BALL® XENOVERSE 2 is currently in development at famed Osaka, Japan based videogame developer DIMPS and will be available for the PlayStation®4 computer entertainment system, Xbox One, and STEAM® for PC. DRAGON BALL® XENOVERSE 2 is scheduled to launch in the Americas in 2016.
Developed to fully utilize the power of current generation gaming consoles and PCs; DRAGON BALL® XENOVERSE 2 builds upon the highly popular DRAGON BALL XENOVERSE with enhanced graphics that will further immerse players into the largest and most detailed Dragon Ball world ever developed. DRAGON BALL® XENOVERSE 2 will deliver a new hub city and the most character customization choices to date among a multitude of new features and special upgrades. Additional details and features pertaining to DRAGON BALL® XENOVERSE 2 will be revealed at E3 2016 (June 14-16) in BANDAI NAMCO Entertainment America Inc.’s demo theaters, located in rooms 303A&B in the South Hall of the Los Angeles Convention Center.
“The Dragon Ball franchise is a crown jewel and a perennial fan-favorite of BANDAI NAMCO Entertainment’s robust anime videogame portfolio and DRAGON BALL® XENOVERSE 2 will build upon that illustrious legacy.” said Eric Hartness, Vice President of Marketing at BANDAI NAMCO Entertainment America Inc. “With DRAGON BALL® XENOVERSE 2, we’re working diligently with the DIMPS team to pull out all the stops and push the Dragon Ball videogame experience to new heights.”
DRAGON BALL® XENOVERSE 2 is currently rated “RP” for Rating Pending by the ESRB. The game will be coming to the Americas for the PlayStation®4 computer entertainment system, Xbox One, and STEAM® for PC in 2016. To find out more about DRAGON BALL® XENOVERSE 2, head over to www.dragonballxenoverse2.com. To learn more about BANDAI NAMCO Entertainment America Inc.’s other products go to: http://www.bandainamcoent.com/home.html or follow us on Facebook at https://www.facebook.com/BandaiNamcoUS.