19 April 2016 by VegettoEX
16 April 2016 by VegettoEX
14 April 2016 by VegettoEX
13 April 2016 by VegettoEX
The patch introduces another four new Z-Assist characters, immediately selectable from the respective menu: Champa (from Dragon Ball Super), Vados (also from Dragon Ball Super), Super Baby 2 (from Dragon Ball GT), and Suke-san, the Invisible Man (from the Fortuneteller Crone’s tournament in the original series).
Dragon Ball Z: Extreme Butōden launched in Japan 11 June 2015. First-press copies of the game come packed with bonus content, including a downloadable version of the Super Famicom game Dragon Ball Z: Super Butōden 2 (previously included as a part of the J-Legend Retsuden compilation game; albeit now with replacement music). Arc System Works developed the game for Bandai Namco. The developer previously worked on the Bukū… / Supersonic Warriors games on the Nintendo GameBoy Advance and DS.
Thus far, none of the game’s patches have been released or localized outside of Japan.
Included within the two-disc Dragon Ball Super Original Soundtrack is a new comment from the series’ musical composer, Norihito Sumitomo:
First off, as a Dragon Ball fan I want to share this feeling of “hooray, there’s a new series!” with everyone.
And now, Dragon Ball Super has finally begun. I can’t contain my excitement at the thought of a continuously unfolding new story from Toriyama-sensei‘s own hand.
All of us on the music creation team came together as one to do a thorough job making these tunes, so that they would go along with the characters and stories. I hope people also enjoy the subtler productions, that allow lines and sound effects to be audible when the episode airs.
Dragon Ball is a universal franchise, passed on from parent to child (as it was with me), and from child to grandchild throughout the whole world. While shouldering the great responsibility of working as a creator in charge of making part of it, I want to continue banging out fresh, cool new tunes, so I ask for everyone’s support.
Now that Dragon Ball Super has finally moved beyond the Battle of Gods and Resurrection ‘F’ re-tellings, a wealth of new lore and background information has been dumped upon fans. From Super Dragon Balls to Universe 6’s seemingly alternate histories for familiar races — as a wise man once said — the universe truly is vast. At the same time, the critical eye of online fandom appears to have hit an all-time, feverish high. While we at Kanzenshuu tend to ignore these trends in favor of a longer-tail view, something seems different this time around. Join us for a discussion about what it truly means to be critical and whether or not we are even at a point yet where that debate makes sense to have in the first place.
Episode #0396! VegettoEX and Hujio discuss the new background lore recently introduced in “Dragon Ball Super” before turning their attention to criticism of the show. After coming off two movie re-tellings, and only having just gotten five episodes into a new story arc, how fair is it at this point to even be critical of the new arc at all? Which aspects warrant further discussion, and at what point do you have to give everyone the benefit of the doubt?
This week’s April 2016 issue of V-Jump in Japan provides new updates on the forthcoming Dragon Ball: Project Fusion video game for the Nintendo 3DS.
The main character and “Pinijji” will travel throughout the game world, which consists of a fusion of various times and places from the series. The mystery behind how the world ended up like this is will be a key part of the story. Since time and space are all jumbled up, you can potentially run into any character from any point in the series (which, allows — for example — Dragon Ball GT-era Pan and Boo-era Videl to coexist, etc). As the hero you will recruit characters into your party, which you can then fuse together. Even fusions that would normally be impossible are enabled by the mysterious armband the characters wear. The main character will also be able to fuse with Pinijji. The promotion provides a tiny glimpse of the Broli/Goku fusion, who is hyped up as being potentially more powerful than Vegetto. In one of the screenshots, Trunks tells you that you should “gather energy” by recruiting more allies. The promotional manga tie-in — set for serialization in Saikyō Jump — starts in May, and the deadline for fan-made fusion submissions is 18 March 2016.
The Project Fusion video game for the Nintendo 3DS, developed by Ganbarion, is scheduled for a nebulous 2016 release in Japan. A teaser website is open at dbpf.bn-ent.net.
Today’s 32nd episode of the Dragon Ball Super TV series debuted several new series characters, including Champa’s tournament warriors from Universe 6, Monaka, and the Galactic King. Of these characters, four had speaking roles.
Universe 7’s Monaka is voiced by Masami Kikuchi, a newcomer to the Dragon Ball franchise, but certainly no stranger to voice acting. Kikuchi has provided voices to numerous series since 1983, most notably to the various Digimon series. The voice of Botamo, the ursine warrior from Universe 6 matched up to fight Goku, is voiced by Yasuhiro Takato, who previously voiced Gurd and Yamu in Dragon Ball Kai. Lastly, the Saiyan warrior from Universe 6, Cabba, is voiced by Daisuke Kishio, the voice of Jheese in Dragon Ball Kai. As of this post, the voices of Frost, Hit, and Magetta have not been confirmed.
The Galactic King’s (originally from Jaco the Galactic Patrolman, Akira Toriyama’s short manga series from 2013) brief appearance is voiced by newcomer Ken Uo.
These characters’ introduction in Dragon Ball Super was preceded by Toyotarō’s seventh manga chapter originally published back in December in the February 2016 issue of V-Jump.
A new line of history books covering Toei Animation’s various series will see its release in Japan 25 March 2016, starting with boys’ (shōnen) and girls’ (shōjo) franchises from the 1980s and 1990s.
The boys’ book is set to contain an interview with Dragon Ball TV series producer Kōzō Morishita and a round-table discussion featuring series director Daisuke Nishio and animator Katsuyoshi Nakatsuru.
Covering Toei Animation’s nostalgic productions, this compact book will take a look back at its popular works from the 1980s and 1990s!
- Talk with “Digimon Adventure” Series Director Hiroyuki Kakudō and Producer Hiromi Seki
- Round-Table Discussion With the 1st Graduating Class of Toei Animation Trainees (Daisuke Nishio, Katsuyoshi Nakatsuru, Yukio Kaizawa, and others)
- “Saint Seiya” Series Director and “Dragon Ball” Producer Kōzō Morishita Interview
- Toei Animation Ōizumi Studio Feature
- Information and presentations about other popular works
In conjunction with their Tenka’ichi Budokai ’16 Part 2 campaign and tournament, the IC Carddass Dragon Ball Trading Card Game has shared a new congratulatory message from original manga author Akira Toriyama aimed at the players and tournament participants:
「ICカードダスDB」初の全国大会「天下一武道会」が開催される、ということでおめでとうございます! 参加してくれるみなさん、どうもありがとう! そしてこれからもドンドン進化する「IC カードダスDB」の応援をよろしくね!
Congratulations on the first IC Carddass DB national tournament being held! My thanks to all the participants! Do your best, and aim to be champion! And keep on supporting the ever-evolving IC Carddass DB!
The IC Carddass Dragon Ball Trading Card Game, playable on PCs and smartphones, debuted last September in Japan.
While details are light, the first volume will see its release in Japan 04 April 2016 for ¥400 + tax.
AnimeLand had initially reported this information 14 January 2016, though no concrete source was provided beyond a note about Shueisha’s plans for booksellers.
The ninth chapter of the Dragon Ball Super manga adaptation will see its release in the April 2016 issue of V-Jump this weekend in Japan. By the collected volume’s release in April, one more chapter will have been serialized in V-Jump. Beyond this normal serialization, a two-page bonus chapter was published within the Jump Victory Carnival 2015 event’s official guide book.
In comparison, Dragon Ball SD collected volumes tend to contain ten chapters plus any relevant or timely bonus material. This appears to line up well with the amount of Toyotarō’s Dragon Ball Super material at this point in time.
Scriptwriter King Ryū recently announced via his personal “Behind the Mask” website that Toei Animation has charged him with the responsibility of series composition for the Dragon Ball Super TV series beginning with the “God of Destruction Champa” story arc.
King Ryū is in charge of series composition for the new chapter, the God of Destruction Champa story arc:
Thank you for supporting King Ryū all this time.
A lot has happened, and so for the duration of this new chapter, the “God of Destruction Champa Arc” (*from beginning to end), King Ryū will be in charge of series composition.
After the “Battle of Gods” and “Revival of ‘F'” story arcs, which were based on movies, this “God of Destruction Champa” story arc will be the start of a totally new work. Both the story and characters spring from Akira Toriyama-sensei’s pen, a Dragon Ball nobody has ever seen before. In order to be faithful to the scenario sensei has given us, and also to make an anime series that everyone can enjoy, I shall do my very best to make this series together with director [Kimitoshi] Chioka.
The first episode of the “God of Destruction Champa arc” (episode 28) airs 24 January 2016.
Thank you all very much.
King Ryū is the pen name of an unknown scriptwriter for the Japan Creative Management Company. He made his debut as a scriptwriter in 2014 for Marvel’s Disk Wars: Avengers, eventually being appointed the role of series composer. Following the finale of Disk Wars in March 2015, King Ryū was hired as a script writer for Dragon Ball Super, writing the script for the second episode and numerous others following that. With this announcement, it is no surprise that King Ryū is currently listed as the scriptwriter for six of the first seven episodes of the “God of Destruction Champa” story arc.
When Dragon Ball Super debuted in July 2015 it did not have a series composer, as is common with most TV series adaptations. While the series composer is typically responsible for determining and establishing the overall plot of the series, it appears, as King Ryū mentions, that the first two story arcs were merely based on the movies and therefore there was no need for a series composer. It should be noted that as of this post King Ryū has not been officially credited as the series composer in the TV series.
Thanks to Sodhi and JacobYBM for giving us the heads up.
UPDATE: King Ryū’s blog post announcing his appointment as series composer has since been removed.
This month is a busy one for Naho Ooishi and Dragon Ball SD, with her “chibi”-fied retelling of the series receiving its fourth collected volume, the 41st chapter of the series seeing its serialization in Saikyō Jump, and a bevy of bonus material making its way to print.
The fourth collected volume of Dragon Ball SD was released 04 February 2016 for ¥600 + tax; a digital version will follow next month. The volume covers chapters 29 through 38; counting the latest chapter in Saikyō Jump, this leaves only three regular chapters not yet collected. In addition to the ten regular chapters, the volume contains two bonus chapters: a four-page comic originally printed in the 2015 Jump Victory Carnival official guide book, and a two-page comic originally printed in the 2015 Jump Festa official guide book.
The first bonus finds the future Trunks knocking-out and taking his own present-version’s spot at the 28th Tenka’ichi Budōkai. When Knock bad-mouths Vegeta, Trunks steps in and beats him up. Trunks complains about what bad manners young people have these days, which prompts Goku to realize he must be the future version of Trunks rather than the Trunks from this timeline. Pan comes up and playfully punches Trunks, sending him flying all the way to the moon. Goku says it’s no wonder the future Trunks was no match for Perfect Cell, and the narrator explains how the future Trunks has been left in the dust by this timeline’s rampant power inflation.
The second bonus finds the same future version of Trunks, having gotten the time period wrong, visiting his already-visiting-other-future-version during the Dr. Gero chase. Vegeta makes no effort to save Bulma and baby Trunks, causing the normal future version of Trunks to be disgusted at what a horrible person his father is. The second future version of Trunks consoles his earlier self, saying that Vegeta will one day change into a loving family man (somehow also knowing about “My Bulma!” from Battle of Gods). Meanwhile, Vegeta is freaked out to see two adult versions of Trunks side-by-side, and can’t believe he’ll ever become the person this second future version of Trunks describes. Hearing all this, Bulma is happy and thinks she was right to break up with Yamcha after all.
The March 2016 issue of Saikyō Jump was released 05 February 2016 for ¥500 + tax. The volume contains the 41st chapter of the series since its reboot, which covers Jackie Chun vs. Tenshinhan and Son Goku vs. Kuririn at the 22nd Tenka’ichi Budōkai (roughly original manga chapters 123-127). Aspects removed from the original version include Tenshinhan’s Kamehameha, the conversation between Tenshinhan and the Turtle Sage following their match, and a bit of the fight material between Goku and Kuririn.
The issue also includes a brand-new side story printed within a Vegeta profile insert. The five-page “Special Edition” chapter finds the future version of Trunks yet again traveling through time, but for a different reason. Even though this time period is supposed to be when his parents met, there is nobody around… and it sure does not look like Namek. Something streaks down out of the sky, impacting with a boom. Two Saiyans emerge, as Trunks observes from the bushes. Raditz had told Vegeta that his brother was sent to this planet, and with Planet Vegeta gone, they should find and recruit him before exterminating everything on it. A young girl with a ray-gun appears; she had detected their ships out in space and overheard their plans just now. Raditz assumes it is a toy gun, and patting her on the head, tells her to give up and accept her fate… prompting the girl to fire. Vegeta is shocked, not just at the gun’s power, but to learn that the girl is only five-years-old and built it herself. Thinking how powerful the actual military must be if a young girl is at this level, he flees. Trunks comments to his (very confused) future mother how she has been secretly saving this world with her technical prowess all this time. The narrator explains that Trunks was once again made to realize his mother’s greatness.
Dragon Ball SD began with Saikyō Jump as a quarterly publication with four total issues in 2011 re-telling major aspects of the franchise in an even more childish tone. When the magazine switched to a monthly format in 2012, Dragon Ball SD started over at the very beginning of the series with the same kind of writing and artistic style. The publication switched to a bimonthly release schedule in late-2014.
The second collected edition of Dragon Ball SD is due out 17 February 2016 in France from Glénat.