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Kanzenshuu – The Podcast

Your one and only Dragon Ball podcast!


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Our weekly podcast[?], then named Daizenshuu EX – The Podcast, began in November 2005 as a new way to reach out to our audience, extend that audience, and simply have fun with the franchise we love so much. Though we updated the name to Kanzenshuu – The Podcast in April 2012 with the launch of this website, we remain the best, most authoritative, entertaining, and only Dragon Ball podcast you will ever need!

Each episode, the Kanzenshuu staff discuss the latest news in the world of Dragon Ball from across the globe before heading into a core topic — whether it be an in-depth discussion of the way in which the story and franchise was produced, theories for in-universe scenarios and “What If?” scenes, interviews with those actually involved with the franchise, thorough reviews of video games or home video releases, we have you covered! We wrap things up with the month’s upcoming releases, questions from the listeners, and much more! We regularly have contests, broadcast live (watch our Twitter and Facebook!), and have a great time sharing our love of the Dragon Ball franchise with you all each and every week.


Podcast Episode #0301 — 12 June 2012

A little bit of podcast topic schedule shuffling is in the works, which resulted in this week’s show being a collection of fun mini-topics suggested by you all via our Twitter and Facebook pages. We can’t really complain, especially since you managed to come up with such great suggestions! Join us for a little bit of discussion about whether or not Vegeta is a tactical fighter, some of the best “What If?” stories from video games, how a reanimated series might turn out, and so much more.

We streamed this episode live yesterday evening — as always, be sure to stay tuned to our social networking and media pages for up-to-date reminders about when these kinds of events go down. We are here to enlighten and entertain!

SHOW DESCRIPTION:
Episode #0301! VegettoEX and Hujio answer a slew of questions from the audience. Is Vegeta truly a tactical and strategic fighter? What are some of the best “What If?” stories from video games? How could the Majin Buu arc have been handled differently? How could the story have been continued in other ways? All this and much more rounds out the episode!

REFERENCED SITES:

Discuss this episode on the Kanzenshuu forum!



Podcast Episode #0300 — 29 May 2012

We like to celebrate in style here at Kanzenshuu… and by “style”, we mean that we want to provide as much valuable and engaging content as we can while still having a ton of fun! Sure, we celebrate the fact that we have been podcasting pretty much every single week for over six years to hit this #300 mark, but we also play a fun little game of “What If?” Five situations are proposed to the panel (and you all!), and we discuss what would happen differently in the Dragon Ball story if they were the case. What if Goku never grew his tail back? What if Yamcha paid attention? What if Kuririn killed Vegeta? Tune in for these and much more!

Incredible thanks to our buddy Drabaz for thinking of us down at Animazement this past weekend and gifting us with perhaps the best introductory congratulations we could have ever imagined!

SHOW DESCRIPTION:
Episode #0300! VegettoEX, Julian, and Meri toss around a couple “What If” ideas: What if Goku never grew his tail back? What if Yamcha paid attention? What if Kuririn killed Vegeta? These (plus plenty more!) “What If” situations and a fun look back at three hundred episodes of spectacular “Dragon Ball” podcasting wrap up the episode.

REFERENCED SITES:

Discuss this episode on the Kanzenshuu forum!



Podcast Episode #0299 — 21 May 2012

Back on Episode #0291 of our show, we ran through a history and profile of Minoru Maeda, one of the most prolific character designers and animation supervisors from the entire run of the Dragon Ball franchise. This week we tackle #2 on the list of the “big three” with Katsuyoshi Nakatsuru. Perhaps best known for emulating Akira Toriyama’s art style to an uncanny degree, Nakatsuru was also solely responsible for the design of Super Saiyan 4 in Dragon Ball GT, along with a wealth of other both subtle and significant contributions over the history of the franchise. We take you through his humble beginnings as he volunteers to work on the Dragon Ball anime adaptation all the way through key-animating the final scene to Dragon Ball GT.

SHOW DESCRIPTION:
Episode #0299! VegettoEX and Hujio discuss a non-video game of omega proportions before digging into a history and profile of Katsuyoshi Nakatsuru. Perhaps best known for emulating Akira Toriyama’s art style to an uncanny degree, Nakatsuru was also solely responsible for the design of Super Saiyan 4 in “Dragon Ball GT”, along with a wealth of other both subtle and significant contributions over the history of the franchise. Who was this man, how did he get started with the franchise, and how did he rise to such heights?

REFERENCED SITES:

Discuss this episode on the Kanzenshuu forum!



Podcast Episode #0298 — 15 May 2012

We are shifting some podcast topic schedules around a little bit this month, which meant that this week’s show needed a topic, and needed one quickly! Thankfully, we have a massive archive of on-going discussions that you all are having every single day, and we can steal from it! I really loved this past week’s discussion of whether or not the series needs a narrator, so that became our main topic for the episode. Add to that two weeks worth of news and home video confusion both in our releases segment and e-mails/questions/feedback, and you have one heck of a show.

SHOW DESCRIPTION:
Episode #0298! VegettoEX and Meri discuss whether the TV adaptation of “Dragon Ball” needs or benefits from a narrator. What does Jōji Yanami add to the collective package of an episode, and how does it affect the overall structure and perception of said episode? Could the recap be taken away and everything else still work? Two weeks worth of international news, releases, and your home video questions round out the episode!

REFERENCED SITES:

Discuss this episode on the Kanzenshuu forum!



Podcast Episode #0297 — 30 April 2012

Lots of questions have been pouring in from listeners over the last few weeks, so we decided to give you all some lovin’ and catch up a little bit. We really love this, because it gives us a chance to toss out a whole bunch of mini-topics in one fell swoop! Tune in for questions about the franchise’s movies, upcoming guides and content on the website, and more. We also want to hear stories from you all: has the Dragon Ball franchise affected your life for the better in some way beyond simply consuming media and interacting with fans? Write in and let us know! A new cover song from TheDelRe, news updates, and a whole lot more wraps up the show for us this week. Enjoy!

SHOW DESCRIPTION:
Episode #0297! VegettoEX and Hujio catch up on listener questions this week. What is the best movie (and can that question even be answered)? Do the fight scenes dramatically drop in quality over the course of the movies? What is our favorite Toriyama art style? How has the franchise affected our (and other folks’) lives for the better? Would a potential Toonami return even matter to us at all? This week’s news, a new cover song from TheDelRe, and more wraps up the episode!

REFERENCED SITES:

Discuss this episode on the Kanzenshuu forum!



Podcast Episode #0296 — 22 April 2012

Europe has an interesting history with the Dragon Ball franchise. Countries like Spain, Italy, and France imported the series early on and have been enjoying it for many years with multiple home video releases. The UK has always been the odd-man-out over there, though — despite the entire series airing on television via an English dub, it never stuck around, and never received a proper home video release. Manga Entertainment is looking to finally change that with their release of the Dragon Ball Z TV series via FUNimation’s orange bricks. Jerome Mazandarani, Manga’s Head of Marketing & Acquisitions, joins us to talk about what took the series so long over there and where they hope to go from here.

SHOW DESCRIPTION:
Episode #0296! VegettoEX and Hujio discuss a little bit of international news before taking it over to an interview with Jerome Mazandarani, Manga Entertainment’s Head of Marketing and Acquisitions. The “Dragon Ball Z” TV series is finally seeing a home release in the UK, but what took it so long to come out, and where can the series go from here?

REFERENCED SITES:

Discuss this episode on the Kanzenshuu forum!



Podcast Episode #0295 — 16 April 2012

A lot has changed since 1984 — Dragon Ball has since come to an end, anime episodes are readily available worldwide hours after they are initially broadcast, and manga is now both drawn and published digitally! With all these great leaps in technology over the past few decades it was only a matter of time before manga artists adjusted their techniques and methods. Can the change in Akira Toriyama’s artistic styles really be attributed to his embracing of the digital age, however, or was it merely a choice on his part? Join us as we delve into the perverse creative process of Toriyama to find out just what his development process for the Dragon Ball manga was, and if it was really all that different from his current methods.

SHOW DESCRIPTION:
Episode #0295! Hujio and Corey discuss Akira Toriyama’s creative process, from how he drew the “Dragon Ball” manga series during its serialization to his current drawing methods. Many fans attribute the changes in Toriyama’s artistic style to the differences in his drawing methods, such as the addition of a computer to digitize his manga, but are the methods from these two eras really all that different from one another? Can the addition of a computer really make that much of a difference?

REFERENCED SITES:

Discuss this episode on the Kanzenshuu forum!



Podcast Episode #0294 — 10 April 2012

Things were different back in 1997. An English dub of Dragon Ball Z had only been on North American television for a single year. We had one video game for the franchise, but it was from a decade prior and had almost all traces of it being a part of the franchise stripped away from it. In came Final Bout on the original PlayStation, bringing American fans an opportunity to play as characters from a story they were just beginning to become so incredibly invested in. What was it like to be a part of that? How did fans actually view the game? Did anyone from any country ever have a chance to experience a Dragon Ball game in the same way ever again?

SHOW DESCRIPTION:
Episode #0294! VegettoEX and Meri discuss what it was like to be a fan of the “Dragon Ball” franchise in 1997 when “Final Bout” for the PlayStation hit store shelves. While we technically had one game for the franchise released a decade prior, to most American fans, we were playing a DBZ video game for the first time. How did fans actually view the game? Did anyone from any country ever have a chance to experience a “Dragon Ball” game in the same way ever again?

REFERENCED SITES:



Kanzenshuu Special Kickoff Diary Podcast Episode — 02 April 2012

We are still here — the launch date itself was the only April Fool’s joke!

Those of you who already subscribe to our weekly podcast probably noticed a little gift in your feeds last night. Over the last few months, we have been recording what are essentially mini audio diaries while we worked on this new website. They were primarily for us to document what we were working on, how long things were taking, and even discuss a few naming conventions. We figured it might be fun for the audience to listen in to the final product, so we have compiled it all together in to what became a kind of kick-off episode for the new site.

For those curious, the show will simply be titled Kanzenshuu – The Podcast going forward, and we will indeed pick right back up in the numbering with Episode #0294 next week. Until then, please enjoy this special kick-off episode — it is a far cry from what we normally produce each week (news, in-depth topic discussions, monthly releases, and feedback — we are all about providing the best content we can!), but again, for those of you that have been with us a long while and have been wondering how and when we might take upon a gigantic project like this, it will be a fun listen!

Look for more content to keep pouring into the site, the forum to return and be fully integrated, and enjoy everything that is already here for you. We are here to stay, and we are glad to have you along for the ride with us!



Podcast Episode #0293 — 26 March 2012

We have done a variety of character breakdowns over the years, ranging from major ones like Gohan all the way through minor ones like Tapion from Dragon Ball Z Movie 13. This time around, our buddy Lance joins us to totally deconstruct Vegeta. What makes this guy tick? Did he serve his purpose in its entirety by the end of the Freeza arc, and did Toriyama successfully reinvent him well enough to last the rest of the series? Download the show now, or head on over to the podcast page for more information or to subscribe.

SHOW DESCRIPTION:
Episode #0293! VegettoEX, Meri, and man of many Internet names, Lance (or Gaffer Tape or MistareFusion) deconstruct the character of Vegeta. From his initial introduction through the end of the series, and despite being just another villain in a long line of them, he is always written completely differently than any other character in the series. What makes this guy tick? Did he serve his purpose in its entirety by the end of the Freeza arc, and did Toriyama successfully reinvent him well enough to last the rest of the series?