Atari Formally Announces “Budokai Tenkaichi 3”
Published by 21 May 2007, 8:46 PM EDT

Atari’s formal press release announcing “Budokai Tenkaichi 3” (recently announced for Japan as “Sparking! METEOR”) states a whole lot of interesting things:

Atari, Inc. (Nasdaq: ATAR) one of the world’s most recognized brands and a third-party video game publisher, today announced that Dragon Ball Z(R): Budokai Tenkaichi(TM) 3 is in development for Wii(TM) and PlayStation(R)2 computer entertainment system. Dragon Ball Z: Budokai Tenkaichi 3 combines the lightning fast fighting and action that have made Budokai Tenkaichi 1 and Budokai Tenkaichi 2 the #1 fighting games of 2005 and 2006. Developed by NAMCO BANDAI Games Inc. / Spike, Dragon Ball Z: Budokai Tenkaichi 3 is slated to release during the 2007 holiday season.

Dragon Ball Z: Budokai Tenkaichi 3 delivers an extreme 3D fighting experience, improving upon last year’s game with over 150 playable characters, enhanced fighting techniques, beautifully refined effects and shading techniques, making each character’s effects more realistic, and over 20 battle stages. In addition, an improved control system for the Wii will allow players to easily mimic signature moves and execute devastating energy attacks as they are performed in the Dragon Ball Z animated series.

“Atari is incredibly excited to offer the ultimate chapter in the Budokai Tenkaichi series with over 20 new characters that have never been seen in any other DBZ video games such as Nail, King Cold and King Vegeta and battle stages that fans will love,” said Emily Anadu, Senior Product Manager, Atari, Inc. “Each year, the developers refine the game to bring fans closer to feeling like they are actually playing the show.”

In addition to the unprecedented number of characters and improved Wii control system, the environments have also been enhanced to feature day and night stages. The power of the moon in the night stages gives players additional ways to transform their characters and lets fans recreate some of their favorite memories from the show.

Some juicy tidbits in there. We have the day/night stages (which you may remember from later “Budokai” games). We also have a confirmation on the number of characters, stages, etc. It will be interesting to see what Atari considers for characters “never” before seen in a video game; if you check out our “Rumor Guide” you will see that Atari once claimed Broli had never appeared in a DBZ game, prior to their release of the abysmal “Taiketsu”.

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