Our buddy LaRésistance has sent us what seems to be the near-final cover art for the PAL releases of Dragon Ball: Raging Blast:
GameTrailers.com has up the latest trailer for the game, which features “Progression”, the game’s all-new theme song performed by Hironobu Kageyama. It also showcases a very brief-glimpse of Super Saiyan 3 Broli near the very end:
Our German buddy Timo was able to attend Gamescon in Cologne this week and took some pictures and notes for us:
So, I played Raging Blast a little bit. At the beginning I was very confused. It’s been a while since I played Sparking Meteor/Budokai Tenkaichi 3, but I think I know the controls. Well, the controls in Raging Blast are pretty different. Animations, moves, the feeling, general gameplay etc., all of it is just like Sparking but the controls… Ascend and descend is now on R1 and R2 rather than L1 and L2. Block is on X (or O) if I remember correctly and I couldn’t find out how to power up and use specials TILL I noticed the little manual card far down under the HDTV. So, you have to press down on the DIGI PAD to power up and the right analog stick is for the specials. Pretty confusing and not very intuitive but I think you get used to it sooner or later.
Technically it was pretty good. Nice polygon count and VERY fast action. The camera on the other hand was awful. Many times I didn’t see my character when I or the opponent did a fast homing dash, because the characters were BEHIND the camera. Furthermore, I can’t tell much about the textures, shading and so on, because the HDTV was pretty bad. Even Tekken 6 looked like shit.
The game is due out in Japan 12 November 2009, and in North America a whopping two days earlier on 10 November 2009. The game will be available on both the Xbox 360 and PlayStation 3.