"Dragon Ball XENOVERSE 2" Official Discussion Thread

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IntangibleFancy
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by IntangibleFancy » Mon May 10, 2021 4:13 pm

WittyUsername wrote:
Mon May 10, 2021 3:39 pm
ZombieVito wrote:
Mon May 10, 2021 3:31 pm
So is a XV3 even possible?

It's been so long since 2 released.
The fact that they’re apparently still doing DLCs for this game would seem to suggest that they haven’t even started working on a third one.
that's a really scary thought. Not saying it is/isn't true, but if that's how it is then I'm not sure I even want a Xenoverse 3. Especially after how underwhelming this DLC was.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by ZeroNeonix » Mon May 10, 2021 8:24 pm

WittyUsername wrote:
Mon May 10, 2021 3:39 pm
ZombieVito wrote:
Mon May 10, 2021 3:31 pm
So is a XV3 even possible?

It's been so long since 2 released.
The fact that they’re apparently still doing DLCs for this game would seem to suggest that they haven’t even started working on a third one.
On the contrary, I think the excessive DLCs are proof of how valuable the series is to them. It makes money, so they're not going to let it die. I'd bet at least some of the DLCs are content originally made for the sequel. And now that we have a new console generation, it only makes sense to make a new game with its own set of DLC.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by MCDaveG » Tue May 11, 2021 8:26 am

Thanos wrote:
Mon May 10, 2021 1:59 pm
IntangibleFancy wrote:
Thu May 06, 2021 12:41 pm
Do the off-modeled characters bother anyone else?
100%. Vegeta is the worst offender. He looked bad in Raging Blast, but this is somehow worse. I don’t know why his head is apparently so difficult to model but he looks nothing like the character.
What I really don't like is Vegeta's schlong spot in Xenoverse, it looks somehow weird, as in anime and other games, it is usually flat.
Really weird design choice.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by The S » Wed May 12, 2021 6:02 am

Wait, is Chaozu really not playable in Xenoverse yet? Why the frick did I think he was? Also: why isn't he?
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by IntangibleFancy » Wed May 12, 2021 2:24 pm

Xenoverse still uses that PS3 engine, right? Do they need a new one or something so it's compatible with the next-gens?
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Koitsukai » Thu May 13, 2021 3:59 pm

The S wrote:
Wed May 12, 2021 6:02 am
Wait, is Chaozu really not playable in Xenoverse yet? Why the frick did I think he was? Also: why isn't he?
Funny, because even Appule and Cranberry made it into the game

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by ZeroNeonix » Thu May 13, 2021 8:25 pm

Koitsukai wrote:
Thu May 13, 2021 3:59 pm
The S wrote:
Wed May 12, 2021 6:02 am
Wait, is Chaozu really not playable in Xenoverse yet? Why the frick did I think he was? Also: why isn't he?
Funny, because even Appule and Cranberry made it into the game
I'd argue Appule and Cranberry are more important to this game than Chiaotzu would have been. What role would Chiaotzu play in this? Blow himself up ineffectly, then play cheerleader for the rest of the game? Appule and Cranberry serve as fodder for the player. They're only playable because...well, why not? If they work as NPCs, there's no reason to lock them.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by TobyS » Fri May 14, 2021 6:04 am

The S wrote:
Wed May 12, 2021 6:02 am
Wait, is Chaozu really not playable in Xenoverse yet? Why the frick did I think he was? Also: why isn't he?
his outfit is, his moves are (mostly tens plus TK ones) his souls are. He's mentioned, there's a little mascot thing of him...
But he's not actually a character, which is fucking bs, given they have all kinds of filler bullshit.

I'm hoping because he's back in the moro arc that he'll be in XV3.

#justiceforchaozu
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by MCDaveG » Sat May 15, 2021 6:04 am

Frankly, I don't even miss Chaozu... why? He will be just cannon fodder as the rest of the NPC characters are. Besides the main heroes (with many story mode useless forms) and villains, the rest of the roster is obsolete in versus mode and online.

He made sense in game like Raging Blast or hell, even in Sparking! where even though, there were power scales and Kiwi was weaker than Vegeta, but you could still defeat him one on one. In Xenoverse, AI is crap and versus unplayable. Only mode that makes sense to play is story mode and parallel quests.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by IntangibleFancy » Sat May 15, 2021 4:06 pm

MCDaveG wrote:
Sat May 15, 2021 6:04 am
Frankly, I don't even miss Chaozu... why? He will be just cannon fodder as the rest of the NPC characters are. Besides the main heroes (with many story mode useless forms) and villains, the rest of the roster is obsolete in versus mode and online.
TobyS wrote:
Fri May 14, 2021 6:04 am
his outfit is, his moves are (mostly tens plus TK ones) his souls are. He's mentioned, there's a little mascot thing of him...
But he's not actually a character, which is fucking bs, given they have all kinds of filler bullshit.
MCDaveG wrote:
Sat May 15, 2021 6:04 am
Frankly, I don't even miss Chaozu... why? He will be just cannon fodder as the rest of the NPC characters are. Besides the main heroes (with many story mode useless forms) and villains, the rest of the roster is obsolete in versus mode and online.
He made sense in game like Raging Blast or hell, even in Sparking! where even though, there were power scales and Kiwi was weaker than Vegeta, but you could still defeat him one on one. In Xenoverse, AI is crap and versus unplayable. Only mode that makes sense to play is story mode and parallel quests.
Now this is where a game like Xenoverse is supposed to come in handy. It writes its own story (a story that revolves around crazy alternate timelines) so there should be no reason why Chiaotzu or even Appule and Cranberry can't learn any new techniques or have interesting stories the player might want to be a part of.

Unfortunately the developers seem content with slapping some purple auras on our enemies and calling it a day.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Yuli Ban » Sun Jun 13, 2021 1:49 am

Scsigs wrote:
Sun Apr 04, 2021 5:13 am
Yuli Ban wrote:
Sun Apr 04, 2021 1:42 am
But the game was rushed all around. The American dub of these games is irrelevant to that; it's always the same case of the voice actors coming in, half-heartedly reenacting events from the show. It's inevitable when these titles have to come out yearly.
Wait, what? How are ANY of the game dubs from the last decade & change half-hearted? I can understand if a voice or 2 is miscast, or there's an awkward or unfitting line read here or there because Bandai Namco don't give the cutscenes to Sabat to get as best of voice direction as possible, but I genuinely don't think there's a single half-hearted performance from the returning actors on the whole.
Late response, but...

I suppose it is very subjective, but as someone who already feels the OG dub is pretty lackluster to begin with, the video games have for years come across as "the VAs coming in to reenact a truncated version of the show for people who already know what happens."

To put it in a bitchy passive-aggressive way: for as long as I've played DB games, the voice acting in the games felt exactly on par with the original Funimation dub. At its best, it's closer to Kai or allowed the VAs to correct bad takes for the record. At best.
I never expected anything more, though.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Scsigs » Sun Jun 13, 2021 3:22 am

Yuli Ban wrote:
Sun Jun 13, 2021 1:49 am
Late response, but...

I suppose it is very subjective, but as someone who already feels the OG dub is pretty lackluster to begin with, the video games have for years come across as "the VAs coming in to reenact a truncated version of the show for people who already know what happens."

To put it in a bitchy passive-aggressive way: for as long as I've played DB games, the voice acting in the games felt exactly on par with the original Funimation dub. At its best, it's closer to Kai or allowed the VAs to correct bad takes for the record. At best.
I never expected anything more, though.
The early games, I can see that with. My experience with the Budokai trilogy, Sagas, & Tenkaichi 3's English voice acting allows me to see what you're saying, though the games always have translations & scripts closer to the Japanese audio, so it's mostly in the acting & direction. However, a bit before Kai even, some of the games started having better quality to them. After Kai, though, the game dubs have been pretty good & spot-on for what I expect at this point. The only thing that can let the performances down is if they just give the scripts without the cinematics to dub over & just tell the to match the timings of the Japanese cast, which can sometimes lead to disparities in performances VS the cinematics. Other than those, though, I don't know. Most of the cast pull performances I very much expect at this point, which I credit to how well they know the material & their characters, as well as Sabat's consistent direction. I don't think many of the performances are mind-blowing, but they're what I expect & good, which is all that's needed. It's certainly not poor, but I don't know why you'd expect anything better.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Thanos » Sun Jun 13, 2021 3:58 pm

Yuli Ban wrote:
Sun Jun 13, 2021 1:49 am
I suppose it is very subjective, but as someone who already feels the OG dub is pretty lackluster to begin with, the video games have for years come across as "the VAs coming in to reenact a truncated version of the show for people who already know what happens."
To be fair, and I very rarely defend the dub, but think of how many times Schemmel has delivered the same identical lines with slight variation over the past 20+ years. I think Nozawa is a slight exception because it's clear she is delighted by every second she has a chance to portray her characters.

Also, I think FUNimation is nervous to deviate too much from the original dub, because they think that's what normies want. Don't the games still use "Hercule" in English? I remember a lot of the early Kai English voices being vastly improved over the original dub, but they started to move more toward the absurd original dub style (as well as going back to the original dub for technique names such as "Destructo Disc" or "Spirit Bomb") because apparently FUNimation got cold feet, but it kind of defeated the purpose of Kai to begin with in the West when it hadn't even been that long since the original Z dub had finished. Around the time of Raging Blast, they were burdened with ineviable task of balancing their absurd, Speed Racer-tier original dub that a lot of American normies like with the new, more serious and source material-accurate Kai dub for the video games. It's kind of funny how many times they've dug themselves into holes of their own creation. Cell's voice discrepancy in the early games comes to mind.
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