Good Times With Sparking! METEOR

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.

Moderators: Kanzenshuu Staff, General Help

User avatar
Rocketman
Namekian Warrior
Posts: 10798
Joined: Mon Nov 08, 2004 10:17 pm

Post by Rocketman » Wed Jul 29, 2009 2:01 pm

Jamie Chung was sufficiently hot, albeit too bland-looking.

Pain wrote:I see Chi-Chi's name nowhere. That is beyond uncanny. :shock:
Sadly, the only playable ChiChi in BT3 is the lolicon version.

I did spend a lot of time on the character reference screen, though. :P

User avatar
Saiyavenger2941
Advanced Regular
Posts: 1068
Joined: Tue Feb 26, 2008 7:23 am
Location: The Dub-V, West Virginia
Contact:

Post by Saiyavenger2941 » Wed Jul 29, 2009 2:09 pm

Rocketman wrote:Sadly, the only playable ChiChi in BT3 is the lolicon version.

I did spend a lot of time on the character reference screen, though. :P
Just like I spent a lot of time on the main menu, right, sir?

I will say, the only good things about kid ChiChi being the playable one are (A) It's still ChiChi, regardless, and (2) Videl's intro speech against her. Priceless.
[color=#30966E][b]PROUDLY Straight-Edge. Arrogant. Gohan and Videl obsessed. BE JEALOUS![/b][/color]
---
[url=http://bit.ly/F3l7t]DA[/url]|[url=http://bit.ly/2FC03o]FFNet[/url]|[url=http://bit.ly/pE5Xs]Youtube[/url]|[url=http://bit.ly/lCOED]Facebook[/url]|[url=http://bit.ly/rWFtp]Livejournal[/url]|[url=http://bit.ly/zrd4v]Twitter[/url]|[url=http://bit.ly/pYRHD]Flickr[/url]|PSN: Saiyavenger

User avatar
Li'l Lemmy
I Live Here
Posts: 2456
Joined: Fri Jun 03, 2005 1:21 am
Location: Massachusetts
Contact:

Post by Li'l Lemmy » Wed Jul 29, 2009 6:11 pm

Rocketman wrote:-Wild Sense [2] - Automatically teleport dodge the next attack. {Teleport to the side of the attack} <Not sure how this differs from Afterimage>
I didn't understand it at first, either. But each of the automatic teleports is unique and has its own individual sets of pros and cons.

What they all have in common is that none of them will:

(1) Counter Rush Blasts or an Explosive Wave/Barrier
(2) Activate when you are attacking or charging Ki, leaving you wide open


Wild Sense is the weakest of the three:

Pro: You can counterattack automatically after teleporting

Con: You can't have more than one active at a time
Con: You can't use it while being hit
Con: You can't control the direction in which you teleport
Con: The counterattack can be teleported


Afterimage is a step-up and probably the best of the three:

Pro: You can store up to a total of three
Pro: You can use it while being hit
Pro: You can control the direction in which you teleport
Pro: You can use it to dodge any incoming attack that can be teleported

Con: Each Afterimage is good for only a single teleport, meaning that attacks with multiple hits (like Super Explosive Wave) can potentially be a problem even with proper stacking


Afterimage Strike is comparable to Afterimage:

Pro: You can teleport an unlimited number of times for a duration of 15 seconds
Pro: You can use it while being hit

Con: Ki charging takes a dive following use (but only until you can charge into the blue, after which it returns to normal)
Con: You can't use it to dodge Rushes and B2 Throws (such as Broly's Gigantic Hammer)

As a special note, both Wild Sense and Afterimage can be combined with the "Mirage" potara to create an Afterimage Strike-esque effect with each use, meaning that with this equipped your automatic teleport will dodge any multiple-type attack in its ENTIRETY. Useful for nullifying energy volleys or a Super Explosive Wave.

Hope that helps!!


~Da Lemmy
Goten of Japan wrote:Don't go 9... Go 10! (Go-ten. Goten. Get it? DOOD.)
The NUMBER ONE Goten fan, and a fucking epic one at that.

User avatar
Li'l Lemmy
I Live Here
Posts: 2456
Joined: Fri Jun 03, 2005 1:21 am
Location: Massachusetts
Contact:

Post by Li'l Lemmy » Wed Jul 29, 2009 11:23 pm

EDIT: I moved this post further down when I realized that it counted as a double. :(


~Da Lemmy
Last edited by Li'l Lemmy on Thu Jul 30, 2009 12:18 am, edited 3 times in total.
Goten of Japan wrote:Don't go 9... Go 10! (Go-ten. Goten. Get it? DOOD.)
The NUMBER ONE Goten fan, and a fucking epic one at that.

User avatar
Pain
I'm pretty cozy, here...
Posts: 1988
Joined: Mon Dec 17, 2007 1:58 pm
Location: South City
Contact:

Post by Pain » Wed Jul 29, 2009 11:43 pm

Lemmy, I swear, you need to work with Spike, on these Sparking! games. It's like you know all of the pros and cons, when it comes to character customization. I'm sure that the team that's working on those games would love your assistance.
Forum Occupation: Rebel/"The Spoiler"
Member #:2148
Post Rank: #33
Greatest Dragonball Successor: One Piece
Forum Role Model: SSj Kaboom

Bleach Title Of The Week: All Colour But the Black

User avatar
Li'l Lemmy
I Live Here
Posts: 2456
Joined: Fri Jun 03, 2005 1:21 am
Location: Massachusetts
Contact:

Post by Li'l Lemmy » Wed Jul 29, 2009 11:50 pm

To be completely honest, I would absolutely love the chance to work on a Sparking!-type game. It's a good engine-- the closest to DBZ yet-- that I think can be made even better with the proper tweaking. There's so much untapped potential in this series despite how well it already mirrors the anime, and with the way Raging Blast appears to be shaping up that potential will unfortunately continue to go to waste.

I mean, seriously. I can't even get a beam to follow my opponent, and that sort of thing happens in the series a lot.

As for knowing the game mechanics itself, well . . . I just play the shit. A lot. Competitively. When you have five people all vying to be champion of the same household, you tend to examine the gameplay very closely. :D


~Da Lemmy
Goten of Japan wrote:Don't go 9... Go 10! (Go-ten. Goten. Get it? DOOD.)
The NUMBER ONE Goten fan, and a fucking epic one at that.

User avatar
Saimaroimaru
Advanced Regular
Posts: 1034
Joined: Thu Feb 28, 2008 7:40 pm

Post by Saimaroimaru » Thu Jul 30, 2009 8:26 pm

My favorites were:
Kid Buu
Super Buu
SSJ Future Gohan
Devilman
Frieza
Master Roshi
Nova Shenron

User avatar
Rocketman
Namekian Warrior
Posts: 10798
Joined: Mon Nov 08, 2004 10:17 pm

Post by Rocketman » Thu Jul 30, 2009 8:27 pm

I had the time, so I just went ahead and did the rest of the Complete B1 Guide. I'll fold the two together in a bit.

Cell

Cell
-Solar Flare [2]
-Afterimage [2]

Second Form Cell
-Solar Flare [2]
-Pump Up [2]

Perfect Cell
-Explosive Wave [1]
-Afterimage [2]

Super Perfect Cell
-Instant Transmission [3]
-Wild Sense [2]

Cell Jr.
-Solar Flare [2]
-Explosive Wave [1]

Androids

Arale
-Ncha! [3] - Attack and Super boosted.
-Excited [3] - ???

Android 8
-False Courage [2]
-Howl [3]

Android 13
-Wild Sense [2]
-High Tension [2]

Super Android 13
-Android Barrier [2]
-Pump Up [2]

Android 16
-Explosive Wave [1]
-Pump Up [1]

Android 17
-Android Barrier [1]
-Finish Sign [2]

Super 17
-Android Barrier [2]
-Pump Up [2]

Android 18
-Android Barrier [1] - A larger and longer-lasting Explosive Wave
-Super Unyielding Spirit [3]

Android 19
-False Courage [2]
-Pump Up [1]

Dr. Gero
-False Courage [1]
-Finish Sign [2]

Majin Buu

Fat Buu
-Kaikosen [2]
-Sleep [3]

Pure Evil Buu
-Kaikosen [2]
-Mystic Breath [1]

Super Buu
-Vice Shout [2]
-Rebirth [4] - recovers health

Super Gotenks Buu
-Explosive Wave [1]
-Rebirth [4]

Super Gohan Buu
-Afterimage [2]
-High Tension [2]

Kid Buu
-Instant Transmission [3]
-Sleep [3]

Other Majins

Babidi
-Demon Eye [2] - Paralyzes, deals 300 damage.
-Wizard Barrier [2] - Similar to Future Gohan's Evil Barrier

Spopovich
-Minion's Latent Energy [1] - Attack, Defense boosted, ki charging slowed.
-Mad Warrior [2] - Defense boosted.

Dabura
-Mystic Breath [1]
-Afterimage Strike [3]

Saiyans

Bardock
-Wild Sense [2]
-Saiyan Soul [2]

Oozaru Bardock
-Explosive Wave [1]
-Howl [3]

Fasha
-Wild Sense [2]
-Saiyan Soul [3]

Oozaru Fasha
-Explosive Wave [1]
-Howl [3]

Tullece
-Explosive Wave [1]
-Fruit of the Tree of Might [2] - Attack, Defense, Super and Ki charging boosted.

Oozaru Tullece
-Explosive Wave [1]
-Howl [3]

Broly
-Wild Sense [2]
-Kakarot [2] - MAXPOWER, Attack and Defense boosted.

SSJ Broly
-Saiyan Soul [3]
-Kakarot [2]

LSSJ Broly
-Explosive Wave [1]
-Kakarot [2]

Namekians

Slug
-Explosive Wave [1]
-High Tension [2]

Giant Slug
-Explosive Wave [1]
-Pump Up [2]

Demon King Piccolo
-Kaikosen [2]
-Full Power [3]

Movie Villians

Garlic Jr
-Sealed Light Beam [2] - Paralyzes, deals 850 damage.
-Afterimage [2]

Super Garlic Jr.
-Sealed Light Beam [2]
-Makyo Star [3] - Attack, Defense, Super, Ki charging boosted.

Dr. Wheelo
-Barrier [2]
-Full Power [3]

Salza
-Explosive Wave [1]
-Finish Sign [2]

Cooler
-Psychokinesis [1] - 500
-Afterimage [2]

Final Form Cooler
-Psychokinesis [2] - 500
-Psycho Barrier [2] - Evil Barrier

Metal Cooler
-Instant Transmission [2]
-Rebirth [4]

Zangya
-Psycho Thread [1] - Paralyzes, 1000 damage.
-Wild Sense [2]

Bojack
-Psycho Barrier [2]
-Full power [3]

Full Power Bojack
-Psycho Barrier [2]
-Pump Up [1]

Janemba
-Mystic Breath [1]
-Howl [3]

Super Janemba
-Mystic Breath [1]
-Instant Transmission [2]

Hildegarn
-Explosive Wave [1]
-Dark Eyes [1] - Afterimage

Other Aliens

Pikkon
-Wild Sense [2]
-High Tension [2]

Tapion
-Hero's Flute [1] - Evil barrier
-Afterimage [2]

GT Villians

Baby Vegeta
-Explosive Wave [1]
-High Tension [2]

Super Baby 1
-Afterimage [2]
-High Tension [2]

Super Baby 2
-Explosive Wave [1]
-Full Power [3]

Golden Oozaru Baby
-Explosive Wave [1]
-Howl [3]

Nova Shenron
-Instant Transmission [3]
-Explosive Wave [1]

Syn Shenron
-Explosive Wave [1]
-Mystic Breath [1]

Omega Shenron
-Wild Sense [2]
-Power Up to the Very Limit [3]

Dragonball

Pilaf Machine
-Pilaf Barrier [2] - Evil barrier
-False Courage [2]

Combined Pilaf Machine
-Pilaf Barrier [2] - Evil barrier
-False Courage [2]

Devilman
-Kaikosen [2] - 850
-False Courage [2]

General Blue
-Telekinesis [2] - 350
-I'm the Worst! [2] - Attack and Super boosted.

Mercenary Tao
-False Courage [1]
-Wild Sense [2]

Cyborg Tao
-False Courage [2]
-Afterimage Strike [3]

Kid Goku
-Afterimage Strike [3]
-False Courage [2]

Oozaru
-Howl [3]
-Sleep [3]

Kid ChiChi
-Maiden's Will [3] - MAXPOWER, Attack boosted. Ki charging slowed after MAXPOWER ends.
-Maiden's Excitement [2] - Ki charging boosted.

Grandpa Gohan
-Afterimage Strike [2]
-Sleep [3]

Nam
-Afterimage [1]
-For the Villagers [3] - MAXPOWER, Defense boosted. Ki charging slowed after MAXPOWER ends.

Tambourine
-Mystic Breath [1]
-Afterimage [2]

User avatar
Ex-Dubbie369
OMG CRAZY REG
Posts: 895
Joined: Mon Nov 27, 2006 2:14 am
Location: Anaheim, CA
Contact:

Post by Ex-Dubbie369 » Sat Aug 01, 2009 2:03 pm

Well, I own both the PS2 and Wii version of this game, and while I've unlocked everything on PS2, I'm still working on winning some tournaments on the Wii. So, I've created the definition of spam. I would never competitively use it 'cause of its cheapness.

Mid Goku:

Rising Fighting Spirit (This is standard on all my characters)
Secret Measures
Spiritual Control

This of course means I can fire off the God Genki Dama at a frightening speed, and if I'm forced to fight because my opponent just won't let me use "Give me power!", then I just transform and kick ass.


My real default characters are Ultimate Gohan or Future Gohan depending on my mood, but I'm still working on good potara combinations for them.

User avatar
Li'l Lemmy
I Live Here
Posts: 2456
Joined: Fri Jun 03, 2005 1:21 am
Location: Massachusetts
Contact:

Post by Li'l Lemmy » Sat Aug 01, 2009 6:02 pm

Rocketman wrote:*GUIDE*
Damn you! I was working on my half!!

Okay, you win. But I have even more guide ideas that you can steal from me. If I take all 160+ characters and pit each and every one of them against every other character, I'll eventually have a Special Conversations Guide. It will take forever, but WAHAHA it'll be great!
Ex-Dubbie369 wrote:I would never competitively use it 'cause of its cheapness.
You could use it anyway, and I would still beat you. :D

In all seriousness, I wish that there were organized competitions for this shit. I would drive a considerable distance just to find fresh meat.

. . .

I had caffeine. Here's a guide.


B! & B2 EXPLOSIONS

There are three types of defensive explosions that can be activated during battle, each with its own share of strengths and weaknesses:

Explosive Wave is a B1 defensive manuever aimed at physical attacks that blows back your opponent when touched. It cycles quickly and gives the enemy little time to react to a possible counterattack when touched, but be forewarned: it's useless against any kind of energy attack.

Pro: Is quick to use
Pro: Can be used while being hit
Pro: Can defend against Rush Blasts
Pro: Can defend against Rushes

Con: Can't defend against B2 blasts or UBs

Special Note: Knock your opponent backward and then set him up for a Rush!

Super Explosive Wave is a B2 defensive maneuver that will block both physical and energy attacks, but Ultimate Blasts will still hit with full force even through the explosion. An opponent in MAX POWER who scrambles clear of the explosion can effectively render you a sitting duck.

Pro: Covers a much wider area
Pro: Can defend against Rush Blasts
Pro: Can defend against Rushes
Pro: Can defend against B2 blasts

Con: Can't be used while being hit
Con: Can't defend against UBs (with the singular exception of Cell's Perfect Barrier, which can in fact absorb UBs)

Special Note: Get near to your opponent and use the Super Explosive Wave offensively, or raise it in defense when they activate a Rush!

Barrier is a B1 defensive maneuver that blacks all incoming attacks in exchange for a time lag of about three seconds. It absorbs anything and everything, but also gives your opponent time to set up his next attack or use a B1 of his own.

Pro: Can be used while being hit
Pro: Can defend against Rush Blasts
Pro: Can defend against B2 blasts and UBs

Con: Is slow to use

Special Note: Activate the Barrier when being pummeled by a Spirit Bomb or other massive UB to negate the damage almost completely! Fuck you, Goku!


~Da Lemmy
Goten of Japan wrote:Don't go 9... Go 10! (Go-ten. Goten. Get it? DOOD.)
The NUMBER ONE Goten fan, and a fucking epic one at that.

User avatar
Ex-Dubbie369
OMG CRAZY REG
Posts: 895
Joined: Mon Nov 27, 2006 2:14 am
Location: Anaheim, CA
Contact:

Post by Ex-Dubbie369 » Sat Aug 01, 2009 7:02 pm

Li'l Lemmy wrote:
Ex-Dubbie369 wrote:I would never competitively use it 'cause of its cheapness.
You could use it anyway, and I would still beat you. :D

~Da Lemmy
Well, anyone with half a brain would no what I'm doing and thus know simply fire a ki blast to stop my B1s from working. Thankfully, the computer isn't as smart.

Right now I'm using Miracle Sparking with Ultimat Gohan, but it's penalty of making MAX POWER/Sparking! mode last for a shorter period of time seem to counteract the effect. That, or my playstyle is a bit too aggressive to allow for the computer to get a hit in on me. I, like Rocketman, don't have any human opponents, so I can exploit the weaknesses of the computer.

User avatar
Li'l Lemmy
I Live Here
Posts: 2456
Joined: Fri Jun 03, 2005 1:21 am
Location: Massachusetts
Contact:

Post by Li'l Lemmy » Sat Aug 01, 2009 7:05 pm

It may be possible to combine Miracle Sparking, which shortens the duration of MAX POWER, with one of the various items that typically extends the duration to in fact get a normal duration rather than the "shortened" effect. I haven't tried this personally (although I guess it's something the me to do, waha), but it may work considering that combining other potara can produce other effects.


~Da Lemmy
Goten of Japan wrote:Don't go 9... Go 10! (Go-ten. Goten. Get it? DOOD.)
The NUMBER ONE Goten fan, and a fucking epic one at that.

User avatar
Saiyavenger2941
Advanced Regular
Posts: 1068
Joined: Tue Feb 26, 2008 7:23 am
Location: The Dub-V, West Virginia
Contact:

Post by Saiyavenger2941 » Tue Aug 11, 2009 5:06 pm

I know you've been BEGGING for it, so here's my setup for the lovely Videl and her kickass husband.

Aura Charge Green (Basically, green's my fave color. Plus, the ki-boost ain't bad either.)
Attack +2 Defense -1
Super +2 Power -1
King Kai's Training

And there you go. The setup I use for my two mains.
[color=#30966E][b]PROUDLY Straight-Edge. Arrogant. Gohan and Videl obsessed. BE JEALOUS![/b][/color]
---
[url=http://bit.ly/F3l7t]DA[/url]|[url=http://bit.ly/2FC03o]FFNet[/url]|[url=http://bit.ly/pE5Xs]Youtube[/url]|[url=http://bit.ly/lCOED]Facebook[/url]|[url=http://bit.ly/rWFtp]Livejournal[/url]|[url=http://bit.ly/zrd4v]Twitter[/url]|[url=http://bit.ly/pYRHD]Flickr[/url]|PSN: Saiyavenger

User avatar
Shoryuken
Beyond-the-Beyond Newbie
Posts: 404
Joined: Thu Aug 13, 2009 8:50 am
Location: Land of Lego
Contact:

Post by Shoryuken » Sun Aug 16, 2009 6:17 am

The cheapest move would be the teleportation kamehameha

User avatar
Humpski
Regular
Posts: 664
Joined: Tue Nov 14, 2006 6:36 pm
Location: Saint John, NB, Canada

Post by Humpski » Tue Aug 18, 2009 5:04 pm

My faves are:
Cui (Use False Courage so you can't be interrupted and then use sleep to get a bunch of health back)
Yajirobe (Senzu bean is where it's at)
Freeza (So many transformations!)
Check out our home made films!
Lots of martial arts action and comedy.
http://youtube.com/profile_videos?user=HumpskiProductions

Post Reply