"Dragon Ball Z Dokkan Battle" Official Discussion Thread

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.

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Dragotaker
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Re: Dragon Ball Z Dokkan Battle

Post by Dragotaker » Mon May 23, 2016 10:15 pm

I just watched a video from some guy playing this game on the Japanese Version while looking for those banners from the upcoming events that i couldn't find anywhere else, i saw Goten GT in some of those banners and i was wondering because as far as i know he is not playable in the game as of now, so my question is if that Dokkan Event for tomorrow is the one where he appears in the banner??? i'm asking because i could only recognize the word Dokkan from everything else that was on Japanese characters.

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alakazam^
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Re: Dragon Ball Z Dokkan Battle

Post by alakazam^ » Tue May 24, 2016 5:34 am

You mean a golden banner with 16 events in it, right? You're right that Goten (GT) will appear but the GT event and gasha aren't active at the moment, they are scheduled to begin somewhere in the last days of May (which is almost over anyway :lol: ) so maybe he'll be available this week or the next one.

TEQ only Gasha
TEQ types will be at max level. If you multi-summon, you'll get 1 guaranteed SR or higher.

Scouter Characters

TEQ Super Saiyajin Gohan (Future) (SSR)
Leader Skill: ATK increases 50% for TEQ types.
Passive Skill: ATK increases 60% when HP is at 80% or lower.

TEQ Super Saiyajin God SS Goku (SSR)
Leader Skill: For each TEQ orb TEQ types pop, ATK increases 30%.
Passive Skill: Turns rainbow orbs into TEQ ones.

TEQ Vegetto (SSR)
Leader Skill: ATK increases 25% for all types.
Passive Skill: Allies' ATK increases 25%.

TEQ Super Saiyajin 3 Vegeta (SSR)
Leader Skill: Ki+2 for all types.
Passive Skill: ATK increases 70% when HP is at 50% or higher.

TEQ Majin Vegeta (SSR)
Leader Skill: HP and ATK increase 20% for AGL, TEQ and STR types.
Passive Skill: ATK increases 35% at the beginning of the turn.

TEQ Paikuhan (SSR)
Leader Skill: HP and ATK increase 30% for TEQ and STR types.
Passive Skill: Ki+3 when there is only 1 enemy, ATK 2500 UP.

TEQ Whis (SSR)
Leader Skill: ATK and DEF increase 25% for AGL, TEQ and STR types.
Passive Skill: High chance to faint the attacked enemy.

TEQ Coola (Final Form) (SSR)
Leader Skill: ATK and DEF increase 25% for AGL, TEQ and PHY types.
Passive Skill: ATK increases 40% at the beginning of the turn.

TEQ Super Saiyajin Goten (SR)
Leader Skill: HP and ATK increase 20% for TEQ and INT types.
Passive Skill: Turns AGL orbs into rainbow ones.

TEQ Nail (SR)
Leader Skill: Heals 300 HP with every orb of the same type as yours popped.
Passive Skill: Endures KO damage when remaining HP is 80% or higher.

TEQ Oob (Adult) (SR)
Leader Skill: HP 30% UP.
Passive Skill: Heals 1500 HP for any TEQ orb popped, heals with candies.

Lasts until June 1st.

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Re: Dragon Ball Z Dokkan Battle

Post by Darknat » Wed May 25, 2016 2:02 pm

It seems we are getting the new GT event tomorrow :D (or today, depending on where you live)

I'm really looking forward to this one.

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Re: Dragon Ball Z Dokkan Battle

Post by alakazam^ » Sat May 28, 2016 12:03 am

May 26th/27th

Global 60 Million Downloads 16 Campaigns (Updated)

11 - GT Story Event ~Vengeful Spirit Baby arc~
Lasts until June 6th.

12 - GT Gasha
Lasts until June 6th.

13 - GT Story Event ~Ultimate Dragon Balls arc~
Lasts until June 6th.

14 - Super Strike Events Rush

King Vegeta Strike Event (Updated)
Lasts until June 3rd.

Mecha Freeza Strike Event
There are three Stages. In Stage 1 there's a chance to get INT Mecha Freeza. In Stage 2 there's a chance to get PHY Mecha Freeza. In Stage 3, you can get the medals for Dokkan Awakening PHY Mecha Freeza (Z-HARD only). Stage 3 has a Team Cost limit of 100, Friend included.

INT Mecha Freeza (SR)
Leader Skill: Ki+3 for INT types.

PHY Mecha Freeza (SR)
Leader Skill: Ki+3 for PHY types.

Extreme PHY Mecha Freeza (SSR)
Special Attack: With a level 15 Special Attack, it will activate when the ki meter is 9 or higher.

Limited Mission
Clear Stage 3 without Continues - 1 Dragon Stone

- 1 Dragon Stone for clearing every difficulty in Stage 1 and 2. 1 Dragon Stone for clearing Stage 3. (3 in total)

Lasts unti June 1st.

Paikuhan Strike Event
There are two Stages. In Stage 1 there's a chance to get Paikuhan. In Stage 2, you can get the medals for Dokkan Awakening him (Z-Hard only). Stage 2 has a Team Cost limit of 100, Friend included.

AGL Paikuhan (SR)
Super AGL Paikuhan (SSR)
->
Leader Skill: Ki+3 for AGL types.
Special Attack: With a level 15 Special Attack, its power will be even higher.
Passive Skill: Allies' ATK increases 10% when HP is at 50% or higher.

Limited Mission
Clear Stage 2 without Continues - 1 Dragon Stone

- 1 Dragon Stone for every difficulty cleared (4 in total).

Lasts until June 1st.

Jackie Chun Strike Event
There are two Stages. In Stage 1 there's a chance to get Jackie Chun. In Stage 2, you can get the medal for Dokkan Awakening him (Z-Hard only). Stage 2 has a Team Cost limit of 100, Friend included.

TEQ Jackie Chun (SR)
Super TEQ Jackie Chun (SSR)
->
Leader Skill: Ki+3 for TEQ types.
Special Attack: With a level 15 Special Attack, its power will be even higher.
Passive Skill: ATK increases 10% for TEQ types.

Limited Mission
Clear Stage 2 without Continues - 1 Dragon Stone

- 1 Dragon Stone for clearing every difficulty in Stage 1. 1 Dragon Stone for clearing Stage 2. (2 in total)

Lasts until June 1st.

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Re: Dragon Ball Z Dokkan Battle

Post by Darknat » Tue May 31, 2016 9:00 am

Well, we got the next batch of missions on story mode, the super hard event for Birusu and the remaining stages for the GT event.

I was worried they'll try to do the entire Baby fight in just 2 stages, but it seems those are just extra stages and they are going to do the Super Saiyan 4 vs Baby on a future event. Also, I think I saw Bra on some banner somewhere but she was nowhere to be found. Maybe they'll add her on the next event. After all, they have added Dr. Myuu on the extra stages for this event.

We also got new characters on the Baba Shop, Dai Kaioshin among them. I haven't yet tried the new story events but I hope they are a bit more generous with the mysterious stones. The amount of farming needed for those is ridiculous.

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Re: Dragon Ball Z Dokkan Battle

Post by alakazam^ » Tue May 31, 2016 4:46 pm

Version 2.11.0 is up!

1: If your maximum ACT is below 50 and you use a Dragon Stone to refill it, it will fill as if you had 50 ACT.
2: The current ACT value that surpasses your maximum ACT will now be displayed numerically.
3: User Interface updated.
4: Bug fixes.

June 1st

Global 60 Million Downloads 16 Campaigns (Updated)

11 - GT Story Event ~Vengeful Spirit Baby arc~ (Updated)
Normal
Z-Hard
Stage 9
1 Dragon Stone and 170~ Satan Badges
1 Dragon Stone and 300~ Satan Badges
Stage 10
1 Dragon Stone, 1 Mister Satan Statue (Copper) and 200~ Satan Badges
1 Dragon Stone, 1 Mister Satan Statue (Silver) and 350~ Satan Badges
Lasts until June 6th.

15 - Story Chapter 3 - Last Part -
Areas 19~21, new difficulty, Dragon Ball Wishes and Kaiou Missions added. Lunch will rarely appear and give 15 gems.

New Wishes

I want a lot of Gems! - Gives 100 Gems.
I want more teams - Adds one team slot.

Baba's Trade Shop - Gems
The items listed at the moment don't have a time limit. The available Characters and gem cost are:

PHY Super Saiyajin 2 Goku (Angel) (SSR) - 777
INT Great Kaioushin (SSR) - 300
STR Artificial Human #13 (SSR) - 300
TEQ Boujakku (SSR) - 300
AGL Coola (SSR) - 300
INT Old Kaioushin (SSR) - 150
AGL Super Saiyajin Goku (SSR) - 100
STR Super Saiyajin Gohan (Teen) (SSR) - 100
TEQ Piccolo (SSR) - 100

Kaiou Missions

Have 12 Wishes granted - 30 Gems
Clear Areas 19~21 on Hard - 10 Gems
Clear Areas 19~21 on Z-Hard - 15 Gems
Clear Areas 19~21 on Super - 20 Gems
[Hard] Clear without using items [19] - 1 Dragon Stone
[Hard] Clear without using items [20] - 1 Dragon Stone
[Hard] Clear without using items [21] - 1 Dragon Stone
[Z-Hard] Clear without using items [19] - 5 Gems
[Z-Hard] Clear without using items [20] - 5 Gems
[Z-Hard] Clear without using items [21] - 5 Gems
[Super] Clear without using items [19] - 10 Gems
[Super] Clear without using items [20] - 10 Gems
[Super] Clear without using items [21] - 10 Gems

16 - Beers Super-high Difficulty Event
There are two Stages. In Stage 1's Z-Hard you'll get Z Swords and other rare items. In Stage 2 you will get the medals for Dokkan Awakening him (Z-Hard only). Stage 2's Boss uses the skill "God of Destruction's Dignity".

To nullify "God of Destruction's Dignity" and deal additional damage to Beers, you need:

Characters that have that Passive Skill effect: INT Super Saiyajin God Goku (SSR), AGL Super Saiyajin God SS Goku (SSR), STR Super Saiyajin God SS Vegeta (SSR), AGL Super Saiyajin God SS Vegeta (SSR), Super PHY Super Saiyajin God Goku (SSR), AGL Super Saiyajin God Goku (SSR), TEQ Super Saiyajin God SS Goku (SSR), PHY Super Saiyajin God SS Vegeta (SSR), STR Super Saiyajin God Goku (SSR), INT Whis (SSR), TEQ Whis (SSR), AGL Whis (SSR), PHY Whis (SR), INT Super Saiyajin God SS Goku (SR) and STR Super Saiyajin God SS Goku (SR).

Beers will fill his "Fury" gauge the more Special Attacks he receives in one turn. When it fills, his anger will explode and he will attack violently. When the turn ends, his anger gauge will decrease slightly. When his "Fury" state ends, he'll fall asleep and when he awakes he'll return to his normal state.

Super TEQ Beers (UR)
Passive Skill: ATK increases 60% at the beginning of the turn & he will rage once when HP is at 30% or lower.

Super STR Beers (UR)
Paassive Skill: High chance for ATK to increase 200%.

Super TEQ Beers (SSR)
Passive Skill: ATK increases 40% at the beginning of the turn.

- 1 Dragon Stone for each difficulty cleared (4 in total).

Lasts until June 10th.

DOKKAN Festival Gasha
3 new characters. If you multi-summon, you'll get 1 guaranteed SR or higher.

Rage State: Beers will monopolize the battle and become invincible for one turn. His Special Attack will change depending on his ki meter (1~7, 8~11 and 12). His 12 ki meter Special Attack will deal the same damage percentage Gogeta deals and has a high chance to faint the enemy.

New - TEQ Beers (SSR) - Exclusive
Leader Skill: ATK increases 60% for TEQ types.
Passive Skill: ATK increases 50% at the beginning of the turn & he will rage once when HP is at 30% or lower.

STR Super Gogeta (SSR) - Exclusive
Leader Skill: Ki+2 for every type, ATK 2500 UP.
Passive Skill: Every attack is super effective & ATK 5000 UP.

PHY Freeza (Full Power) (SSR) - Exclusive
Leader Skill: Ki+2 for PHY types, ATK 2500 UP.
Passive Skill: ATK increases 100% when Special Attacking.

New - INT Super Saiyajin God Goku (SSR)
Leader Skill: ATK increases 50% for INT types.
Passive Skill: ATK and DEF increase 70% when HP is at 50% or higher.

STR Beers (SSR)
Leader Skill: ATK increases 30% for TEQ, INT and STR types.
Passive Skill: High chance for ATK to increase 150%.

TEQ Whis (SSR)
Leader Skill: ATK and DEF increase 25% for AGL, TEQ and STR types.
Passive Skill: High chance to faint the attacked enemy.

INT Whis (SSR)
Leader Skill: HP and ATK increase 20% for AGL, INT and PHY types.
Passive Skill: Allies' ATK and DEF increase 12%.

AGL Super Saiyajin God SS Goku (SSR)
Leader Skill: ATK increases 30% for AGL, STR and PHY types.
Passive Skill: ATK increases 80% when Special Attacking.

AGL Super Saiyajin God SS Vegeta (SSR)
Leader Skill: ATK and DEF increase 25% for AGL, STR and PHY types.
Passive Skill: ATK and DEF increase 60% when Special Attacking.

AGL Super Saiyajin God Goku (SSR)
Leader Skill: ATK increases 25% for every type.
Passive Skill: ATK increases 75% when Special Attacking.

New - PHY Whis (SR)
Leader Skill: Ki+2 for PHY types.
Passive Skill: ATK increases 25% when HP is at 50% or higher.

TEQ Beers (SR)
Leader Skill: ATK increases 40% for TEQ types.
Passive Skill: ATK increases 25% at the beginning of the turn.

Lasts until June 10th.

I'm feeling overwhelmed right now :lol: I think I'm gonna use some Dragon Stones for stamina to get the GT treasures.

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Re: Dragon Ball Z Dokkan Battle

Post by Darknat » Wed Jun 01, 2016 4:24 am

alakazam^ wrote: I'm feeling overwhelmed right now :lol: I think I'm gonna use some Dragon Stones for stamina to get the GT treasures.
Well, if you want everything then you'll probably need to use stones, but I don't think all the rewards are worth that. I'm farming right now the 20 Vegeta cards, and I'm getting on the missions I don't get a card between 250 and 817 Satan medals. I already got one of the Old Kaioshins which are now my main focus. I think I'll get the second Old Kaioshin and then I'll get the other 2 old Kaioshins from the previous GT event. After that, Only the Kaioshin and Old Kaioshin medals are really worth the effort.


I checked the data and I'm a bit dissapointed. Only new characters are Dai Kaioshin and a Sleeping Birusu (with the tattered clothes) which I haven't seen a corresponding card for. Since they were adding more story mode I was expecting more characters. I actually expected the other Kaioshin as well. Oh well, maybe on next update.

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Re: Dragon Ball Z Dokkan Battle

Post by alakazam^ » Fri Jun 03, 2016 7:16 am

Yeah, I realized I don't need every reward and I now think I have enough time to get most of what I want from both events. My priorities are: Old Kaioushin, Mister Satan statues and then the medals, depending on the time left. I still need to get the rest of the characters from both events.

Hopefully I can get more Stones in the story so I can do another multi-summon in the Festival, this one is really good.
Darknat wrote:I checked the data and I'm a bit dissapointed. Only new characters are Dai Kaioshin and a Sleeping Birusu (with the tattered clothes) which I haven't seen a corresponding card for. Since they were adding more story mode I was expecting more characters. I actually expected the other Kaioshin as well. Oh well, maybe on next update.
They'll probably appear later down the road. Does Majin Boo awaken in the three new stages?

June 3rd

Freeza Super Fierce Battle Event
There are two Stages. In Stage 1's Z-Hard you have a chance to get Freeza (First Form). In Stage 2 you can get the medals for Dokkan Awakening Freezas (Z-Hard only). Both bosses use the Skill "Coercion" that unables you to switch some members around. Stage 2's Boss has a countdown where he will fire a Super Special Attack that deals great damage. He can only be defeated with a Special Attack.

To endure, with 1 HP, damage that would knock you out, you need:

Characters that have that Passive Skill effect: STR Super Saiyajin Goku and TEQ Nail.

INT Freeza (First Form) (SR)
Extreme INT Freeza (Final Form) (SSR)
->
Passive Skill: High chance for ATK to increase 53%.
Passive Skill: High chance for ATK to increase 70%.
Extreme PHY Freeza (Full Power) (UR)
Passive Skill: ATK increases 120% when Special Attacking.

- 1 Dragon Stone for each difficulty cleared (4 in total).

Lasts until June 6th.

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Re: Dragon Ball Z Dokkan Battle

Post by alakazam^ » Mon Jun 06, 2016 4:52 am

June 6th

Super Gogeta Super Fierce Battle Event
There are two stages. In Stage 1's Z-Hard you have a chance to get Veku. In Stage 2 you will get the medals for Dokkan Awakening Gogeta (Z-Hard only).

Use characters with the Link Skill "BOSS Character" (ATK and DEF increase 25% when HP is at 80% or lower) to deal more damage to Gogeta.

Super STR Super Gogeta (UR)
Leader Skill: Ki+3 for every type, ATK 3000 UP.
Passive Skill: Every attack is super effective & ATK 7000 UP.

PHY Veku (SR)
Leader Skill: HP, ATK and DEF increase 20% for PHY types.
Passive Skill: High chance for received damage to decrease 50%.

- 1 Dragon Stone for each difficulty cleared (4 in total).

Lasts until June 10th.

Trunks (Adult) Strike Event (Updated)
There are two Stages. In Stage 1 there's a chance to get Trunks (Adult). In Stage 2, you can get the medal for Dokkan Awakening him (Z-Hard only). Stage 2 has a Team Cost limit of 100, Friend included

STR Trunks (Adult) (SR)
Super STR Trunks (Adult) (SSR)
->
Leader Skill: HP and ATK increases 30% for STR types.
Special Attack: With a level 15 Special Attack, it will activate when the ki meter is 9 or higher.
Passive Skill: Allies' ATK and DEF increase 10%.

Limited Mission
Clear Stage 2 without Continues - 1 Dragon Stone

- 1 Dragon Stone for clearing every difficulty in Stage 1. 1 Dragon Stone for clearing Stage 2. (2 in total)

Lasts until June 17th.

AGL only Gasha
AGL types will be at max level. If you multi-summon, you'll get 1 guaranteed SR or higher.

Scouter Characters

AGL Golden Freeza (SSR)
Leader Skill: ATK increases 30% for each AGL orb AGL types pop.
Passive Skill: Received damage decreases 80% when HP is at 50% or more.

AGL Super Saiyajin God SS Vegeta (SSR)
Leader Skill: ATK and DEF increase 25% for AGL, STR and PHY types.
Passive Skill: ATK and DEF increase 60% when Special Attacking.

AGL Super Saiyajin Goten (Kid) (SSR)
Leader Skill: HP and DEF increase 60% for AGL types.
Passive Skill: ATK increases 70% when HP is at 50% or higher.

AGL Majin Boo (Pure) (SSR)
Leader Skill: HP 50% UP.
Passive Skill: Heals 10% HP at the beginning of the turn.

AGL Goku (Kaiouken) (SSR)
Leader Skill: ATK increases 30% when HP is at 80% or lower.
Passive Skill: ATK increases 2000 at the beginning of the turn.

AGL Artificial Human #18 (Future) (SSR)
Leader Skill: HP and DEF increase 60% for AGL types.
Passive Skill: Turns PHY orbs into AGL ones, ATK 20% UP.

AGL Super Saiyajin God Goku (SSR)
Leader Skill: ATK increases 25% for every type.
Passive Skill: ATK increases 75% when Special Attacking.

AGL Gotenks (SSR)
Leader Skill: Ki+2 for every type.
Passive Skill: ATK increases 10% for every orb popped.

AGL Super Saiyajin Burdock (SR)
Leader Skill: Ki+1 for AGL, INT and PHY types.
Passive Skill: ATK increases 50% when Special Attacking.

AGL Super Saiyajin Trunks (Kid) (SR)
Leader Skill: ATK increases 25% for AGL and STR types.
Passive Skill: Turns rainbow orbs into AGL ones, nullifies "Rampage".

AGL Super Zarbon (SR)
Leader Skill: STR type enemies' ATK decreases 25%.
Passive Skill: ATK increases 30% if you attack first.

Lasts until June 13th.

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Re: Dragon Ball Z Dokkan Battle

Post by ShadowDude112 » Wed Jun 08, 2016 12:05 am

So after a 12.5 hour maintenance on Global, we have an update.

You can switch voice language options to English or Japanese now instead of just Japanese.
You can switch between Quest or Event on the home screen.
Stamina overflow if you use a Dragon Stone to refill stamina.
Updated title screen.
Improved Ki Sphere linking.
Can tap enemies on the bottom of the screen where your units are to attack that specific unit.
You can skip story dialogue when selecting a mission.

We also have a tease for the Freeza Dokkan Event. It seems they're skipping Gogeta and going to Freeza and Gogeta will probably be next month.
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Re: Dragon Ball Z Dokkan Battle

Post by alakazam^ » Wed Jun 08, 2016 4:04 am

ShadowDude112 wrote:So after a 12.5 hour maintenance on Global, we have an update.

You can switch voice language options to English or Japanese now instead of just Japanese.
You can switch between Quest or Event on the home screen.
Stamina overflow if you use a Dragon Stone to refill stamina.
Updated title screen.
Improved Ki Sphere linking.
Can tap enemies on the bottom of the screen where your units are to attack that specific unit.
You can skip story dialogue when selecting a mission.

We also have a tease for the Freeza Dokkan Event. It seems they're skipping Gogeta and going to Freeza and Gogeta will probably be next month.
The voice change is curious... is the title screen the one with the Gods?

Some of those updates are really nice.

June 6th

Super Login Bonus Campaign

June 7th - Z Sword_AGL and 500 Trade Points.
June 8th - Z Sword_TEQ and 500 Trade Points.
June 9th - Z Sword_INT and 500 Trade Points.
June 10th - Z Sword_STR and 500 Trade Points.
June 11th - Z Sword_PHY and 500 Trade Points.
June 12th - 5 Dragon Stones and 500 Trade Points. <- Trunks' arc day
June 13th - Mister Satan Statue (Gold) and 500 Trade Points.
June 14th - Medals (Mister Popo version) and 500 Trade Points.
June 15th - Medals (God version) and 500 Trade Points.
June 16th - Kaioushin Realm and 500 Trade Points.

Lasts until June 16th.

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Re: Dragon Ball Z Dokkan Battle

Post by Dbzfan94 » Wed Jun 08, 2016 11:39 am

Dokkan had the dub voices now which is cool :)

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Re: Dragon Ball Z Dokkan Battle

Post by alakazam^ » Fri Jun 10, 2016 9:17 am

June 10th

Trunks (Xeno) Strike Event
There's a chance to get Trunks (Xeno). He'll definitely drop if the Time Kaioushin also appears (Z-Hard only).

TEQ Trunks (Xeno) (SR)
Passive Skill: Ki+2 when there is 1 enemy, ATK 1000 UP.

- 1 Dragon Stone for clearing every difficulty (1 in total).

Lasts until June 17th.

Trunks Special Story Event
You can get Gohan (Future), Trunks (Teen) (Future) and the medals for Dokkan Awakening the later.

PHY Gohan (Future) (SR)
Passive Skill: ATK and DEF increase 20% when HP is at 50% or higher.

INT Trunks (Teen) (Future) (SR)
Super INT Super Saiyajin Trunks (Future) (SSR)
->
Leader Skill: HP, ATK and DEF increase 30% for INT types.
Passive Skill: ATK increases 30% when there are 2 or more enemies.

Stage 1 - Normal/Hard/Z-Hard - Dragon Stone (1/1/1), Weights (2t)_INT (3/-/-), Weights (2t)_PHY (3/-/-), Weights (10t)_INT (-/2/3) and Weights (10t)_PHY (-/2/3)
Stage 2 - Normal/Hard/Z-Hard - Kaiou Planet (Gravity x10) (2/-/-), Gravity Room (Gravity x50) (-/2/-) and Gravity Room (Gravity x150) (-/-/2)
Stage 3 - Normal/Hard/Z-Hard - Dragon Stone (1/1/1) and Gohan (Future) (1/1/1)
Stage 4 - Normal/Hard/Z-Hard - Gohan (Future) medal (1/2/2)
Stage 5 - Normal/Hard/Z-Hard - Trunks (Teen) (Future) (1/1/1)
Stage 6 - Normal/Hard/Z-Hard - Dragon Stone (1/1/1), Artificial Human #17 medal (1/2/2) and Artificial Human #18 medal (1/2/2)
Stage 7 - Normal/Hard/Z-Hard - Super Vegeta medal (1/2/2)
Stage 8 - Normal/Hard/Z-Hard - Cell (First Form) medal (1/2/2)
Stage 9 - Normal/Hard/Z-Hard - Dragon Stone (1/1/1), Mister Satan Statue (Bronze) (1/-/-), Mister Satan Statue (Silver) (-/1/-) and Mister Satan Statue (Gold) (-/-/1)
Stage 10 (Needs Gohan (Future) in party) - Normal/Hard/Z-Hard - Dragon Stone (1/1/1) and Artificial Human #8 item (1/1/2)
Stage 11 (Needs Super Saiyajin Trunks (Future) in party) - Normal/Hard/Z-Hard - Bulma (Future) item (1/1/2)
Stage 12 (Needs either Gohan (Future) or Super Saiyajin Trunks (Future) in party) - Normal/Hard/Z-Hard - Dragon Stone (1/1/1) and Hire Dragon or others (1/1/2)

Items
Bulma (Future) - Heals 70% HP, allies' ATK increases 25% for 2 turns.
Artificial Human #8 - Heals 70% HP, allies' DEF increases 50% for 2 turns.

Limited Missions
Clear Stages 1~4 on Hard - 5 Artificial Human #18 medals
Clear Stages 1~4 on Z-Hard - 1 Mister Satan Statue (Silver)
Clear Stages 5~9 on Hard - 5 Gohan (Future) medals
Clear Stages 5~9 on Z-Hard - 1 Mister Satan Statue (Silver)
Clear Stage 3 on Z-Hard without using Continues - 1 Dragon Stone
Clear Stage 6 on Z-Hard without using Continues - 1 Dragon Stone
Clear Stage 9 on Z-Hard without using Continues - 1 Dragon Stone
Clear Stage 6 on Z-Hard without using items - 1 Dragon Stone
Clear Stage 9 on Z-Hard without using items - 1 Dragon Stone
Clear Stages 10~12 on Hard - 5 Ghosts
Clear Stages 10~12 on Z-Hard - 1 Mister Satan Statue (Gold)
Clear Stage 12 on Z-Hard without Continues - 1 Old Kaioushin medal
Clear Stage 12 on Z-Hard without using items - 1 Kaioushin medal
Clear Stage 12 on Z-Hard without Continues and using items - 3 Dragon Stones
New - Clear Stage 4 on Z-Hard 10 times - 10 Enma Daious
New - Clear Stage 4 on Z-Hard 15 times - 10 Ghosts
New - Clear Stage 4 on Z-Hard 20 times - 1 Dragon Stone
New - Clear Stage 4 on Z-Hard 30 times - 1 Old Kaioushin medal
New - Clear Stage 10 on Z-Hard 10 times - 1 Dragon Stone
New - Clear Stage 11 on Z-Hard 10 times - 1 Dragon Stone
New - Clear Stage 12 on Z-Hard 10 times - 1 Dragon Stone

Lasts until June 17th.

Doubled Rates Gasha
SSR rates are doubled. SR or higher guaranteed. Trunks (Xeno) can now Dokkan Awaken and he needs medals from the Trunks (Adult) Strike Event and Gohan (Future) medals from the Trunks Special Story Event.

Scouter Characters

PHY Trunks (Xeno) (SSR)
Leader Skill: HP and ATK increase 15% for every type.
Passive Skill: Ki+3 when HP is at 80% or lower.

TEQ Majin Vegeta (SSR)
Leader Skill: HP and ATK increase 20% for AGL, TEQ and STR types.
Passive Skill: ATK increases 35% at the beginning of the turn.

STR Gotenks (SSR)
Leader Skill: Ki+3 when HP is at 50% or higher.
Passive Skill: ATK increases 77% when attacking first.

INT Vegetto (SSR)
Leader Skill: HP and ATK increase 20% for every type.
Passive Skill: ATK increases 10% for every orb popped.

PHY Great Saiyaman (SS2) (SSR)
Leader Skill: ATK increases 50% for PHY types.
Passive Skill: ATK increases 70% when HP is at 30% or higher.

STR Super Saiyajin 2 Trunks (Adult) (SSR)
Leader Skill: ATK increases 25% for every type.
Passive Skill: ATK and DEF increase 25% for STR types.

PHY Majin Boo (Good) (SSR)
Leader Skill: ATK increases 25% for every type.
Passive Skill: Heals 25% HP whenever HP is at 30% or lower.

INT Super Saiyajin Gohan (Teen) (SSR)
Leader Skill: HP and ATK increase 20% for AGL, INT and PHY types.
Passive Skill: Ki+2 when HP is at 50% or higher.

INT Super Saiyajin Trunks (Adult) (SSR)
Leader Skill: HP and ATK increase 20% for TEQ, INT and STR types.
Passive Skill: Ki+2 when HP is at 50% or higher.

AGL Super Saiyajin Goku (SSR)
Leader Skill: ATK increases 30% for AGL, INT and PHY types.
Passive Skill: Ki+5 when HP is at 30% or lower.

Lasts until June 13th.

The next Super Strike Event will be Mighty Mask.

Thanks a lot Bandai Namco for giving me stuff to do, I was almost at 777 gems.

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Chelentano
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Re: Dragon Ball Z Dokkan Battle

Post by Chelentano » Sat Jun 11, 2016 10:37 am

Wow! I knew that the japanese version is the most updated, but I didn't know that the american version was way ahead from the european. We are many events behind.
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Dbzfan94
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Re: Dragon Ball Z Dokkan Battle

Post by Dbzfan94 » Sat Jun 11, 2016 12:52 pm

Chelentano wrote:Wow! I knew that the japanese version is the most updated, but I didn't know that the american version was way ahead from the european. We are many events behind.
America is roughly six months behind Japan. What is your newest event in Europe? We just got SSJ3 Goku event and are getting Freeza on Monday with Gogeta probably next month

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Chelentano
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Re: Dragon Ball Z Dokkan Battle

Post by Chelentano » Sat Jun 11, 2016 1:48 pm

Dbzfan94 wrote:
Chelentano wrote:Wow! I knew that the japanese version is the most updated, but I didn't know that the american version was way ahead from the european. We are many events behind.
America is roughly six months behind Japan. What is your newest event in Europe? We just got SSJ3 Goku event and are getting Freeza on Monday with Gogeta probably next month
Last event here was "The Prodigy Prince" with kid Vegeta and "Hero Extermination Plan" with the AGL SSR Whis reward before that.

What about the tournaments, those are global? We finished the 6th last week.
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Re: Dragon Ball Z Dokkan Battle

Post by Dbzfan94 » Sun Jun 12, 2016 12:14 am

Chelentano wrote:
Dbzfan94 wrote:
Chelentano wrote:Wow! I knew that the japanese version is the most updated, but I didn't know that the american version was way ahead from the european. We are many events behind.
America is roughly six months behind Japan. What is your newest event in Europe? We just got SSJ3 Goku event and are getting Freeza on Monday with Gogeta probably next month
Last event here was "The Prodigy Prince" with kid Vegeta and "Hero Extermination Plan" with the AGL SSR Whis reward before that.

What about the tournaments, those are global? We finished the 6th last week.
We had all those around the same time. And we just finished 6th WT on global too. So it looks like you're in line with us. Global is everywhere else by Japan I'm pretty sure

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Re: Dragon Ball Z Dokkan Battle

Post by ShadowDude112 » Sun Jun 12, 2016 12:16 am

American and European are the same. They're the Global version. There's the Japanese version and the Global version. So it's not like there's a ton of different versions.
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Chelentano
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Re: Dragon Ball Z Dokkan Battle

Post by Chelentano » Sun Jun 12, 2016 5:04 am

ShadowDude112 wrote:American and European are the same. They're the Global version. There's the Japanese version and the Global version. So it's not like there's a ton of different versions.
Oh, I see. My bad. When I saw all the info on this updates posted here I assumed that they were american updates. They're japanese then?
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Re: Dragon Ball Z Dokkan Battle

Post by alakazam^ » Sun Jun 12, 2016 7:32 am

Chelentano wrote:Oh, I see. My bad. When I saw all the info on this updates posted here I assumed that they were american updates. They're japanese then?
My posts are for the Japanese server, yes.

And I update my signature to have the current event schedule.

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