"Dragon Ball Z: Extreme Butouden" Official Discussion Thread

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.

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Ryuman
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Re: Dragon Ball Z: Extreme Butouden (3DS)

Post by Ryuman » Sat Oct 17, 2015 10:03 pm

Gyt Kaliba wrote:Ohhh...okay than. ^_^;

I saw about it being switched to a 'Game' pre-order bonus so I assumed that was GameStop. My bad.
Nah, 'GAME' is a UK retailer.
Tapion_Sword wrote:(Sorry for the somewhat long-winded post, I just wanted to vent my frustration a tiny bit while hopefully clearing some things up... ). ^.^;
No worries. I see this is also your first post. Congrats. No need to use it on me though, lol.

...That is somewhat annoying though, but oh well. At least the game wasn't very expensive. Not the end of the world, really. I think I also heard from a Nintendo twitter account that pre-ordering on the Nintendo eShop also got you Butouden 2. About the game itself... pretty fun! I think the matches could do with more health, they're over too quick xD. And damn, the main scenario really feels like an obligation more than anything else.

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Re: Dragon Ball Z: Extreme Butouden (3DS)

Post by Tapion_Sword » Sun Oct 18, 2015 6:11 am

Gyt Kaliba wrote:Ohhh...okay than. ^_^;

I saw about it being switched to a 'Game' pre-order bonus so I assumed that was GameStop. My bad.
GAME is a UK retailer so anyone ordering from Amazon.com will still get the bonuses. It's just Amazon's UK site which has all the complaints, sorry for not being clearer with my first post!

Ryuman wrote:No worries. I see this is also your first post. Congrats. No need to use it on me though, lol.

...That is somewhat annoying though, but oh well. At least the game wasn't very expensive. Not the end of the world, really. I think I also heard from a Nintendo twitter account that pre-ordering on the Nintendo eShop also got you Butouden 2. About the game itself... pretty fun! I think the matches could do with more health, they're over too quick xD. And damn, the main scenario really feels like an obligation more than anything else.
I've been meaning to register to this forum for some quite some time but I never got round to it; once I saw your post though and the confusion with the pre-orders from Amazon UK I finally decided to sign up to add to the discussion. I wish I could have helped sooner though, but like I said I only noticed the change last minute. :(

The Z Story mode does seem to be only there so we can have our usual recap of the Saiyan-Buu arcs! ^.^; Luckily it's fun to play and it helps to get a little practice in for when you unlock Adventure Mode, as that mode seems to be the main campaign due to it's somewhat new story (and it's where I've spent the most of my time on the game).

So far I've only played it for a couple of hours but I'm enjoying it so far. Hopefully I can get a few more hours in by the end of this weekend.

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Re: Dragon Ball Z: Extreme Butouden (3DS)

Post by jamiljamtheman » Mon Oct 19, 2015 3:28 pm

UPDATE: SSGSS Goku is a code for the western releases, not an unlock with the demo.
Source: http://m.youtube.com/watch?v=rTBWAdPytEY

I believe this is for the US release, someone check if it works with the EU versions(I feel like it does but don't quote me on that).

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Re: Dragon Ball Z: Extreme Butouden (3DS)

Post by Tapion_Sword » Mon Oct 19, 2015 4:31 pm

jamiljamtheman wrote:UPDATE: SSGSS Goku is a code for the western releases, not an unlock with the demo.
Source: http://m.youtube.com/watch?v=rTBWAdPytEY

I believe this is for the US release, someone check if it works with the EU versions(I feel like it does but don't quote me on that).
Just tried it with my UK copy and it worked, thanks! I was wondering on how they were going to release him as there's no option to link with the demo in the Extras menu.

The codes from the video are now in it's description so it's easier to input (I attempted to do it by listening to the video, but quite embarrassingly I couldn't keep up with it!). I was also tempted to copy/paste the code here, but I'm guessing that it wouldn't be fair to the uploader if I take away from his view count. ^.^;

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Re: Dragon Ball Z: Extreme Butouden (3DS)

Post by jamiljamtheman » Mon Oct 19, 2015 6:51 pm

Tapion_Sword wrote: Just tried it with my UK copy and it worked, thanks! I was wondering on how they were going to release him as there's no option to link with the demo in the Extras menu.

The codes from the video are now in it's description so it's easier to input (I attempted to do it by listening to the video, but quite embarrassingly I couldn't keep up with it!). I was also tempted to copy/paste the code here, but I'm guessing that it wouldn't be fair to the uploader if I take away from his view count. ^.^;
That's good to hear :thumbup: I'm debating whether I want to try it when I get the game tomorrow here in the US, because I feel like I'm cheating getting all these cool character codes :lol: Especially considering SSGSS's strength in this game.
And yeah, that's the exact same reason I didn't copy and paste from his description.

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Re: Dragon Ball Z: Extreme Butouden (3DS)

Post by nato25 » Mon Oct 19, 2015 9:10 pm

For anyone still on the fence about this game feel free to check out my rather in

http://www.capsulecomputers.com.au/2015 ... en-review/

I gave it a solid 7/10 for those mostly interested in score.

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Re: Dragon Ball Z: Extreme Butouden (3DS)

Post by Captain-Sora » Mon Oct 19, 2015 10:33 pm

I wish Adventure Mode didn't have that clumsily designed mission-based structure and ranking system, though.

Instead of giving you more substantial and meaty fights that the main story mode couldn't offer, you're essentially put into more underwhelming and short 1 vs 1 matches (with some multi-battles much later down the line), only with obnoxious hoop jumping involved. You're relegated to repeatedly using certain set ups, equipment, and methods to earn that highest rank and unlock those Assists as quick and clean as possible (e.g. opening the fight with a cheap assist like Meta Cooler, charge up while it acts as a wall for you, use an ultimate, then quickly get a perfect finish). You're not going through this mode to enjoy actual fights, it's just more repetitive chores to deal with. The character interactions and ridiculous story would be way more satisfying if the experience actually revolved around just enjoying cool and lengthy team matches.

Ultimately, the true fun of the game is Battle Mode, where you have to take it upon yourself to create your own big fights and match ups without any of the irritating and redundant nonsense that weighed down the other modes.
Last edited by Captain-Sora on Tue Oct 20, 2015 2:29 am, edited 2 times in total.

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Re: Dragon Ball Z: Extreme Butouden (3DS)

Post by nato25 » Mon Oct 19, 2015 11:31 pm

I kind of liked the missions attached to story mode myself Captain Sora. But I definitely agree with you on the way too harsh ranking system. You could always just run through it once for fun not caring about rank, then go back to s rank the missions.

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Re: Dragon Ball Z: Extreme Butouden (3DS)

Post by Captain-Sora » Mon Oct 19, 2015 11:50 pm

The glaring flaw with that is you're still stuck with mostly short and unsatisfying fights, even if you choose to ignore all of it the first time around. It's just so weird how they developed a somewhat enjoyable combat system, and yet opted to present it in such a botched and not fully realized fashion in the two story modes this game has.

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Re: Dragon Ball Z: Extreme Butouden (3DS)

Post by nato25 » Tue Oct 20, 2015 6:18 am

yes the fights are definitely short, like they can easily last under 10 seconds. Would have been a good option to have higher health in story mode at least I agree.

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Re: Dragon Ball Z: Extreme Butouden (3DS)

Post by BojGrass » Tue Oct 20, 2015 11:50 am

So...is the Super Butoden download code an issue for anyone in the States? Mine seems to be missing somewhere in the ether and evidently Amazon doesn't have a clue on what I'm talking about. :(

Also...first post in months. I'm a terrible member of this community! :'(

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Re: Dragon Ball Z: Extreme Butouden (3DS)

Post by ZombieVito » Tue Oct 20, 2015 12:44 pm

If my memory doesn't fail me Amazon said the code will be emailed within 48hrs of release.

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Re: Dragon Ball Z: Extreme Butouden (3DS)

Post by BojGrass » Tue Oct 20, 2015 1:01 pm

Zombie wrote:If my memory doesn't fail me Amazon said the code will be emailed within 48hrs of release.
Good to know. Anything about the code is nowhere to be found on Amazon's website now and it's not in any of my confirmation emails so I really had no idea about it. I've been on the phone with them today and they said it was supposed to be in the box. I guess I'll proceed to enjoy Extreme Butoden then!

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Re: Dragon Ball Z: Extreme Butouden (3DS)

Post by jamiljamtheman » Tue Oct 20, 2015 3:02 pm

Is there anything I need to know regarding the support characters when picking up my Gamestop pre order? I really want my vegito, garlic Jr, and meta cooler! :p

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Re: Dragon Ball Z: Extreme Butouden (3DS)

Post by Rad Raddish » Tue Oct 20, 2015 4:36 pm

BojGrass wrote:
Zombie wrote:If my memory doesn't fail me Amazon said the code will be emailed within 48hrs of release.
Good to know. Anything about the code is nowhere to be found on Amazon's website now and it's not in any of my confirmation emails so I really had no idea about it. I've been on the phone with them today and they said it was supposed to be in the box. I guess I'll proceed to enjoy Extreme Butoden then!
Might want to check your e-mail again, I just received my code for Super Butoden 2 and was able to download the game. It's still completely untranslated, unfortunately (even the 3DS menus), but still cool to have all the same!
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Re: Dragon Ball Z: Extreme Butouden (3DS)

Post by ShadowDude112 » Tue Oct 20, 2015 5:19 pm

Yo, I got my download codes in too. So, all of you guys should have them too.
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Re: Dragon Ball Z: Extreme Butouden (3DS)

Post by Eddie » Tue Oct 20, 2015 9:21 pm

Anybody have any luck unlocking characters with codes in the US version? I've snagged a few by randomly pressing stuff. I might have got Super Saiyan 4 Gogeta with the Konami Code, but I pressed so many things it's hard to say. Somehow I got Yamu by whacking the buttons like a monkey.

EDIT: I don't seem to have unlocked anything else, but the game made a blast sound effect. Unsure if this is some sort of code or if the game is upset at me for trying to get stuff without actually knowing the codes.

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Re: Dragon Ball Z: Extreme Butouden (3DS)

Post by Gyt Kaliba » Tue Oct 20, 2015 11:32 pm

So are codes the only way to unlock like...everyone, or do you unlock certain people just through gameplay?
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Re: Dragon Ball Z: Extreme Butouden (3DS)

Post by Mewzard » Wed Oct 21, 2015 12:13 am

http://www.shonengamez.com/2015/10/20/d ... n-the-way/

I know their translations aren't always 100% right, but is this legit? If so, that'd be cool. Online would be nice (and is that implying playable SSJ4s).
Gyt Kaliba wrote:So are codes the only way to unlock like...everyone, or do you unlock certain people just through gameplay?
Most likely a majority of the assists are unlocked in game. There's not a lot of assists with codes in comparison to the rest of the assists.
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Re: Dragon Ball Z: Extreme Butouden (3DS)

Post by ZombieVito » Wed Oct 21, 2015 2:39 am

Online? Sign me up.

Now if only Nintendo would release a black New 3DS here.

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