Long-haired Trunks in Z3
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Long-haired Trunks in Z3
Just a quick one.
Does the character model for long-haired Trunks in Budokai 3 change as opposed to the standard model? By this, I mean does Trunks obtain his tied-back SSJ hairstyle instead of his normal hairstyle?
Screenshots if possible? Cheers.
Does the character model for long-haired Trunks in Budokai 3 change as opposed to the standard model? By this, I mean does Trunks obtain his tied-back SSJ hairstyle instead of his normal hairstyle?
Screenshots if possible? Cheers.
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Yeah, I was hoping for that too in the Greatest Hits version but alas, beggers cannot be choosers. It's been about 6 months now and for some reason I still get ecstatic when I play as Piccolo Daimao. So I'm happy.Deus ex Machina wrote:Trunks' hair is still tied back when he transforms into a Super Saiyan. I think it would have been better if the hair band snapped when he transformed into SSJ2, like how it happened in the series when he changed into USSJ.
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Well, over here in the UK, the Platinum or Collector's Edition of Z3 is like the equivelant of the Greatest Hits version Although, on the back of the box, it says it contains 4 additional secret characters. 4?!!
I'd take a screencap or photograph of SSJ long hair Trunks for you, but I don't know how to.
Well, it looks the same as it does in the series and Sparking!
Although, if you want a better comparison, try Trunks' alternate outfit in the first Budokai.
Well, if it helps, here's a Sparking! Trunks SSJ Saiya-jin armor character design:
Here's a hint: buy the Greatest Hits version if you want it so much...
I'd take a screencap or photograph of SSJ long hair Trunks for you, but I don't know how to.
Well, it looks the same as it does in the series and Sparking!
Although, if you want a better comparison, try Trunks' alternate outfit in the first Budokai.
Well, if it helps, here's a Sparking! Trunks SSJ Saiya-jin armor character design:
Here's a hint: buy the Greatest Hits version if you want it so much...
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Apparently (One-word post! Oh, nooo!!!).Rocketman wrote:And then magically reappears when he depowers?Deus ex Machina wrote:Trunks' hair is still tied back when he transforms into a Super Saiyan. I think it would have been better if the hair band snapped when he transformed into SSJ2, like how it happened in the series when he changed into USSJ.
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No, if he powers down his hair should go back to normal, like how he looked in Budokai 1. I don't see it as being that much work to create some very basic alternate appearances of such a well-known and popular character.Rocketman wrote:And then magically reappears when he depowers?Deus ex Machina wrote:Trunks' hair is still tied back when he transforms into a Super Saiyan. I think it would have been better if the hair band snapped when he transformed into SSJ2, like how it happened in the series when he changed into USSJ.
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Then you'd need to make TWO models for the base and SSJ forms for one little change.Deus ex Machina wrote:No, if he powers down his hair should go back to normal, like how he looked in Budokai 1. I don't see it as being that much work to create some very basic alternate appearances of such a well-known and popular character.Rocketman wrote:And then magically reappears when he depowers?Deus ex Machina wrote:Trunks' hair is still tied back when he transforms into a Super Saiyan. I think it would have been better if the hair band snapped when he transformed into SSJ2, like how it happened in the series when he changed into USSJ.
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You wouldn't neccesaryiily have to make two models, there are several ways the desired effect could be achieved.
Though with their graphic engine, they'd have to make another model.
Though with their graphic engine, they'd have to make another model.
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Because then you'd be loading Base Trunks(1), Base Trunks(2), SSJ Trunks(1), SSJ Trunks(2), and SSJ2 Trunks at the start of every match. And then, if you're fighting against a Goku with up to SSJ4 equiped.Deus ex Machina wrote:And your point is? It would have only taken a little extra work to add this detail, and instead they opted for the fast and easy way.
And besides, they didn't even bother to change Trunks' hair at all for his SSJ2 appearances in B2 and B3. So, er, why would they make 2 new models just to do a hair change, if they don't even feel like doing a hair change?
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<Kaboom> I'm just glad that he now sounds more like Invader Zim than Rita Repulsa
<Xyex> Original Freeza never sounded like a chick to me.
<Kaboom> Neither does Rita
<Xyex> Good point.
<Kaboom> I'm just glad that he now sounds more like Invader Zim than Rita Repulsa
<Xyex> Original Freeza never sounded like a chick to me.
<Kaboom> Neither does Rita
<Xyex> Good point.
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Sure it would've increased load times a bit, but that didn't stop them from giving Goku, Vegeta, Gohan, and Freeza a plethora of transformations. Why should it be any different for Trunks?
Budokai 2 was as rushed a game as you could get, so it didn't surprise me that most characters got one form, orin the case of Trunks simply added Ki effects to simulate a SSJ2. They were trying to make a Budokai 2 while Atari/Bandai wanted Budokai 1.5.
They have no excuse in Budokai 3; I was mad enough that Saiyan Armored Trunks wasn't included until the GH, and even then he was half assed.
Budokai 2 was as rushed a game as you could get, so it didn't surprise me that most characters got one form, orin the case of Trunks simply added Ki effects to simulate a SSJ2. They were trying to make a Budokai 2 while Atari/Bandai wanted Budokai 1.5.
They have no excuse in Budokai 3; I was mad enough that Saiyan Armored Trunks wasn't included until the GH, and even then he was half assed.
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Strong words....Deus ex Machina wrote:Sure it would've increased load times a bit, but that didn't stop them from giving Goku, Vegeta, Gohan, and Freeza a plethora of transformations. Why should it be any different for Trunks?
Budokai 2 was as rushed a game as you could get, so it didn't surprise me that most characters got one form, orin the case of Trunks simply added Ki effects to simulate a SSJ2. They were trying to make a Budokai 2 while Atari/Bandai wanted Budokai 1.5.
They have no excuse in Budokai 3; I was mad enough that Saiyan Armored Trunks wasn't included until the GH, and even then he was half assed.
They're not completely lazy... they did add electrical effects! Just ripped them from Vegeta or Gohan and placed them on Trunks!
Also, if you look carefully, at the end of the match, when there's a close-up of Trunks, in SSJ2, his facial features are slightly sharper than they are in SSJ1.
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Budokai 2 is the most complete game in the series. It's the only one that WASN'T rushed.Deus ex Machina wrote:Sure it would've increased load times a bit, but that didn't stop them from giving Goku, Vegeta, Gohan, and Freeza a plethora of transformations. Why should it be any different for Trunks?
Budokai 2 was as rushed a game as you could get, so it didn't surprise me that most characters got one form, orin the case of Trunks simply added Ki effects to simulate a SSJ2. They were trying to make a Budokai 2 while Atari/Bandai wanted Budokai 1.5.
They have no excuse in Budokai 3; I was mad enough that Saiyan Armored Trunks wasn't included until the GH, and even then he was half assed.
And, well, Brolly is proof that they're not going to make another base form just because things break when they transform. Note that Brolly can't be powered down to base again after transforming. It's for that very reason.
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<Kaboom> I'm just glad that he now sounds more like Invader Zim than Rita Repulsa
<Xyex> Original Freeza never sounded like a chick to me.
<Kaboom> Neither does Rita
<Xyex> Good point.
<Kaboom> I'm just glad that he now sounds more like Invader Zim than Rita Repulsa
<Xyex> Original Freeza never sounded like a chick to me.
<Kaboom> Neither does Rita
<Xyex> Good point.
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Yes, even the godly VegettoEX has stated that Budokai 2 is his favourite and that Budokai 2 is the most complete game in the series.Xyex wrote:Budokai 2 is the most complete game in the series. It's the only one that WASN'T rushed.Deus ex Machina wrote:Sure it would've increased load times a bit, but that didn't stop them from giving Goku, Vegeta, Gohan, and Freeza a plethora of transformations. Why should it be any different for Trunks?
Budokai 2 was as rushed a game as you could get, so it didn't surprise me that most characters got one form, orin the case of Trunks simply added Ki effects to simulate a SSJ2. They were trying to make a Budokai 2 while Atari/Bandai wanted Budokai 1.5.
They have no excuse in Budokai 3; I was mad enough that Saiyan Armored Trunks wasn't included until the GH, and even then he was half assed.
And, well, Brolly is proof that they're not going to make another base form just because things break when they transform. Note that Brolly can't be powered down to base again after transforming. It's for that very reason.
And, about Broly; I like to play as him when I'm on 2-player Duel mode; I'll say, "Do you think he's buff?". Then they always say, "Yeah."
And then I transform.
Same thing with Freeza.
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Incorrect.The Tori-bot wrote:Yes, even the godly VegettoEX has stated that Budokai 2 is his favourite and that Budokai 2 is the most complete game in the series.
Budokai 2 had my favorite STORY MODE in the series of three games. That's all.
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No offence Mike but I think that Budoki 3 was better, I think that it head much more in it like the Dragon World and teleportation’s.VegettoEX wrote:Incorrect.The Tori-bot wrote:Yes, even the godly VegettoEX has stated that Budokai 2 is his favourite and that Budokai 2 is the most complete game in the series.
Budokai 2 had my favorite STORY MODE in the series of three games. That's all.
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