cheddarsword wrote:As easy access and as good as super is, there's no real excuse not to watch it unless you're holding out for the disc releases
How about the excuse "I have zero interest in Super because it looks like a flaming piece of crap?" Or is not finding any
appeal in it whatsoever not valid?
Bullza wrote:Well that really shouldn't be the games problem. Super is what's new and that's what we should be getting.
That's like a classic rock band going on tour and only playing their new stuff. Nobody wants to hear it.
They did the same thing back with Budokai 2 and 3 when they introduced Buu saga and GT characters at a time when people were starting to become familiar with those characters.
Budokai 2 came out in December 2003, months after the Boo arc finished airing and over two years after the arc started airing. Budokai 3 was released in the middle of GT's airing, so that was more of a "sneak preview" situation - but that was only a couple characters and transformations, not half the game. I don't like GT and I don't care that SSJ4 and Omega Shenron are in the game, because they're a very small part of it. If half the game's roster had been GT character at the expense of DBZ character I would have been pissed, even if GT was what's new and what we should have been getting.
The people who will be buy this will be fans, fans will be mostly familiar with these characters. By the time the game does come out in 2018 the dub in US will be well into the Universe 6 saga at least.
I think you're vastly overestimating the market penetration of Super. Super doesn't have anywhere near the love and hype associated with it that Z does in America. Old nostalgic Z fans will be a huge
driver of sales of this game, along with the rapidly mounting anticipation from fighting game enthusiasts - two demographics who aren't necessarily watchers of Super. I would go as far as betting $10 that most Americans who buy it haven't seen Super.
We've had the "true classics" constantly, over and over again in every single game without fail. That's why the sales kept falling because people were tired of getting the same thing every year.
You're right, the sales kept falling because people are tired of getting the same thing every year. That same thing isn't the roster of DBZ characters though. It's the half-assed, half-baked, gimmicky 3D arena fighter that only appeals to hardcore DBZ fans. Nobody cares if it's just DBZ characters, not the mainstream anyway. And this game has the biggest mainstream appeal a DBZ game has had in years
, which absolutely owes to it being the first big DBZ game to not be a half-assed, half-baked, gimmicky 3D arena fighter in almost a decade.