"Dragon Ball FighterZ" Official Discussion Thread

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by mahakaishin1991 » Sun Dec 24, 2017 9:03 am

Wondering if theres anyone to be announced just yet.

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by omegalucas » Sun Dec 24, 2017 9:10 am

sangofe wrote: No Gotenks in the opening?
Right after Kid Boo.
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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by IM21 » Sun Dec 24, 2017 9:28 am

mahakaishin1991 wrote:Wondering if theres anyone to be announced just yet.
The only one that could be in the game is #21. That would make 24 characters.

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by FortuneSSJ » Sun Dec 24, 2017 10:50 am

Little things I didn't like in the Opening:
- Gohan and Gohan (at least put "Adult" in there to differentiate)
- They write "Captain Ginyu" but can't afford to wirte "Tienshinhan".

The Opening song is definitely not what I expected, but I like how hardcore it sounds. If anything I give them props for not recycling a song from the show.
A world without Dragon Ball is just meh.

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Nickolaidas » Sun Dec 24, 2017 11:06 am

Frieza leads Piccolo, Vegeta, Goku, Krillin, Cell, Nappa and Ginyu to battle against #21.

OH. MY. GOD.

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Big Black Sayian » Sun Dec 24, 2017 11:29 am

omegalucas wrote:
sangofe wrote: No Gotenks in the opening?
Right after Kid Boo.
Why is Gotenks after the villains? Oh I knows he's a brat but he's not that bad. :p

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Anonymous Friend » Sun Dec 24, 2017 12:06 pm

supersaiyanZero wrote:Can we get secret characters. Those were always fucking awesome until DLC killed that.
This had more to do with online play and tournaments than DLC.
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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Olympian » Sun Dec 24, 2017 1:15 pm

Yeah, that`s the positive aspect to me. It`s purely a classic arcade opening.
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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by FortuneSSJ » Sun Dec 24, 2017 1:52 pm

Even though they show both Gohan in the Opening, SSB Goku/Vegeta don't appear it seems.
A world without Dragon Ball is just meh.

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Olympian » Sun Dec 24, 2017 2:06 pm

Final roster and first DLC prediction theory by Heyyy Jude.
Damn, the frame animations of Yamcha doing the overhead all powered up look funtastic!

https://www.youtube.com/watch?v=O0WJMLuU0xU

Dragon BallZ Figther DLC soundtrack (I guess it`s the complete list so far with links to each track).

https://www.youtube.com/watch?v=EkWH9eEBQhg
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Yamcha + Roshi = Yamoshi

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Doctor. » Sun Dec 24, 2017 3:34 pm

Have we seen the animation for that Goku Kamehameha shown in the opening before?

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Ranmaru Rei » Sun Dec 24, 2017 4:55 pm

I'm not serious, but: I've seen 121 episode, and Aniraza reminds me Gargos and Eyedol from Killer Instinct.

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Super Saiyan Swagger » Sun Dec 24, 2017 9:59 pm

dbzfan7 wrote:That was one of the most lackluster openings I've ever seen. Whatever I guess not everything about this game is hype...just like 99% of it.
You're wrong... but that's okay. It's okay to be wrong sometimes. :thumbup:
LightBing wrote:This is 100% an arcade opening. I like how the game recognizes that it is a fighting game, pretty cool.
Yeah, that's how I'm seeing it as well. Rather than getting an animation that doesn't actually show off the game, we get a neat opening showcasing the game in action and its character roster. I also dig the theme music. It doesn't necessarily sound like something you'd hear from Dragon Ball, but damn does it go well with this games blood-pumping action.

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Simere » Sun Dec 24, 2017 10:28 pm

Olympian wrote:Wow, now that`s an especific note right there :think:

Max`s Adult Gohan breakdown trailer is out

https://www.youtube.com/watch?v=gB75vxbM2YA
It's funny, in the stream they did together Max claimed L7 unlocked the reverse beat and PL corrected him that it activated before L7; only for Max to immediately repeat the claim...and then say it again in his breakdown video. :crazy:

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by dbzfan7 » Mon Dec 25, 2017 12:03 am

Super Saiyan Swagger wrote:
dbzfan7 wrote:That was one of the most lackluster openings I've ever seen. Whatever I guess not everything about this game is hype...just like 99% of it.
You're wrong... but that's okay. It's okay to be wrong sometimes. :thumbup:
I am NEVER wrong. I thought I was wrong once, BUT I WAS WRONG 8)
Why Dragon Ball Consistency in something such as power levels matter!

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by shadd21 » Mon Dec 25, 2017 12:30 am

I keep hearing that the game is accessible to casuals, how is that?

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Hyena_Yamcha » Mon Dec 25, 2017 1:54 am

shadd21 wrote:I keep hearing that the game is accessible to casuals, how is that?
you can do auto combos
My English is poor .

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by shadd21 » Mon Dec 25, 2017 2:08 am

Hyena_Yamcha wrote:
shadd21 wrote:I keep hearing that the game is accessible to casuals, how is that?
you can do auto combos
That's it?

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by YonedgeHP » Mon Dec 25, 2017 4:02 am

It is known if in the release date of the game (January 26) we will be able to buy the season pass or that will be available later on?
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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by KayDash » Mon Dec 25, 2017 5:45 am

shadd21 wrote:
Hyena_Yamcha wrote:
shadd21 wrote:I keep hearing that the game is accessible to casuals, how is that?
you can do auto combos
That's it?
Autocombos, attacks mapped on a few buttons, simple special move inputs even for the flashiest super moves. You can just basically buttonmash your way through the game on beginner level at the offline modes. The way the controls are mapped is also taking cues from the other casual-friendly DBZ fighters, so it wouldn't feel too alien.
On the other hand, you can still do all the pro level crap if you take effort and time into the game.
I think they did the right thing.
FortuneSSJ wrote:- They write "Captain Ginyu" but can't afford to wirte "Tienshinhan".
Funimation dub names.

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