That's actually a really good breakdown and that's only possible when you have good players doing it.LightBing wrote:Cooler breakdown: https://www.youtube.com/watch?v=x4D4NqkTYBo
I'm glad they didn't bring Rhymestyle to this one.
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That's actually a really good breakdown and that's only possible when you have good players doing it.LightBing wrote:Cooler breakdown: https://www.youtube.com/watch?v=x4D4NqkTYBo
FortuneSSJ wrote:That's actually a really good breakdown and that's only possible when you have good players doing it.LightBing wrote:Cooler breakdown: https://www.youtube.com/watch?v=x4D4NqkTYBo
I'm glad they didn't bring Rhymestyle to this one.
Man he looks cool. I'm actually really excited for Cooler, I don't think I'll put him on my main team but I'll for sure mess around with him. He looks really really fun, doesn't have the best utility but honestly it's still good and I think he's a solid enough character on his own (like Vegito) where it won't really hurt him too much. We'll have to see when he drops, though.LightBing wrote:Cooler breakdown: https://www.youtube.com/watch?v=x4D4NqkTYBo
Really liking what I'm seeing. I don't remember they mentioning it but he can pass through beams like in the movie.
Maybe his fight with Piccolo?Cold Skin wrote:Hum, we can already guess the Dramatic Finish that Cooler with bring with him (Goku ejecting him into the sun, plus they already have the assets for someone ejected into the sun from Broly's Dramatic Finish).
But what about DBS C-17? There's nobody in the roster that he defeated or was defeated by in his DBS incarnation.
I guess it will have to be an imaginary Dramatic Finish, perhaps against Cell trying to (re)absorb him?
Or maybe it will reproduce part of his fight with SSB Goku?
Kanassa wrote:- FoolsGil, Out of Context, 2017FoolsGil wrote:I hope Mark is dead. But chances are the dragonballs will bring his stupid ass back.
You should check out rooflemonger. He goes above and beyond in helping people learn the game with character specific guides, general strats, videos on the meta, and easily the most detailed coverage of balance changes on Youtube. He uploads most days and is literally a gold mine of info who has become my go to whenever I pick up a new character. You're seriously missing out if you don't watch his videos.DarkPrince_92 wrote:FortuneSSJ wrote:That's actually a really good breakdown and that's only possible when you have good players doing it.LightBing wrote:Cooler breakdown: https://www.youtube.com/watch?v=x4D4NqkTYBo
I'm glad they didn't bring Rhymestyle to this one.
I literally only watch Maximilian Dood for the breakdowns. Runner ups are Berudy or Jmcrofts. Solid breakdowns from fighting gamers.
The ones in bold I watch too. Except DotoDoya, he's new to me.90sDBZ wrote:You should check out rooflemonger. He goes above and beyond in helping people learn the game with character specific guides, general strats, videos on the meta, and easily the most detailed coverage of balance changes on Youtube. He uploads most days and is literally a gold mine of info who has become my go to whenever I pick up a new character. You're seriously missing out if you don't watch his videos.DarkPrince_92 wrote:FortuneSSJ wrote: That's actually a really good breakdown and that's only possible when you have good players doing it.
I'm glad they didn't bring Rhymestyle to this one.
I literally only watch Maximilian Dood for the breakdowns. Runner ups are Berudy or Jmcrofts. Solid breakdowns from fighting gamers.
Another good channel is sikshotgaming with his What to do on block series.
And DotoDoya is another good one.
For high level matches I'd recommend Xuses and Yogaflame.
There's no endless combos. Does the hit counter ever turn blue? That's means you could have "tech out" in other words escaped. You just need to press a button while getting hit.MCDaveG wrote:Man, people are wrecking me online with endless combos... I don’t know what to do! If you fail blocking, you just sit and watch the carnage. Is there a way to escape endless combo?
No it doesn't. I can escape only, if I will get out of reach for the hits, press down + square to get quickly to ground and block or when I successfully pull air attack unless the player doesn't go for homing attack.LightBing wrote:There's no endless combos. Does the hit counter ever turn blue? That's means you could have "tech out" in other words escaped. You just need to press a button while getting hit.MCDaveG wrote:Man, people are wrecking me online with endless combos... I don’t know what to do! If you fail blocking, you just sit and watch the carnage. Is there a way to escape endless combo?
If I remember correctly the tutorial explains this.
If I'm understanding you correctly you're not talking about combos but about the pressure following it. If people are homing dashing you press down heavy to counter, you get a free combo after. If people are going ham and always pressing buttons try to contest with your light attacks. Eventually you'll figure out when you can press buttons and when you need to block, etc..MCDaveG wrote:No it doesn't. I can escape only, if I will get out of reach for the hits, press down + square to get quickly to ground and block or when I successfully pull air attack unless the player doesn't go for homing attack.
I kinda miss yellow and red blocks from Guilty Gear, there is nothing like it. When you won't pull a block and the player exploits the opening, there starts the pummelling.
I haven't saw anything like this in tutorial, the tutorial is pretty basic. I don't even know how to pull the super tag attack when you go for super and can add other characters to aid you with their supers after.
I don't know... Other fighters have pretty torough tutorial and this game doesn't or I am not looking on the right places as I think that most players exploit some mechanics of this game, which makes the matches cheap and devastating. It is more about the chance to attack and then that side has the upper hand, not much about strategy in this game.
I am kinda trapped. I meet two types of gamers... beginners, in whom I have no trouble to take em down or people spamming same combos over and over. Not much competition there :/
I loved how people fought on EVO.
Yeah, that is what I meant, sorry for bad descriptionLightBing wrote:There's strategy in this game, you're just playing at a level where people are being brainless and this game helps that until you figure out how to counter them, when you do you'll never lose to that type of player again.
To call out your characters during Super just press the assist button during the animation. Press back assist button for their level 3.
I agree that this game's tutorial is weak. Hope I was able to help.
Basically what the others have said. I know all too well getting hit by long combos over and over again is a serious pain and can hurt your motivation, but don't give up! One thing that might help is looking at your replays from time to time to see where you're going wrong. In the heat of a match it's hard to catch on to these things so replays are an ideal way to slow down and really dissect things. For example if your opponent keeps hitting you with a new combo after a knockdown try and figure out what you're doing that's giving them the opportunity.MCDaveG wrote:Man, people are wrecking me online with endless combos... I don’t know what to do! If you fail blocking, you just sit and watch the carnage. Is there a way to escape endless combo?
You have to learn how to block and get in, use assists more frequently and to create space and also the basic Bread and Butter combos. People at your level will brainlessly spam superdash, a down Heavy attack will always beat a super dash if you time it correct, so you can exploit those who get too greedy. The most important thing is characters though, for starters you should play easier characters like the Gokus and Vegetas except maybe their SSGSS formsMCDaveG wrote:Yeah, that is what I meant, sorry for bad descriptionLightBing wrote:There's strategy in this game, you're just playing at a level where people are being brainless and this game helps that until you figure out how to counter them, when you do you'll never lose to that type of player again.
To call out your characters during Super just press the assist button during the animation. Press back assist button for their level 3.
I agree that this game's tutorial is weak. Hope I was able to help.
Thanks a lot, it helped, I will try to train against CPU today.
But I need to have more charged chi than 3 lvevels for continual level 3 attack like with SSGSS Kaioken/kamehameha/fist right?
Thanks a lot LightBing
Agreed. I was used to advancing guard from MVC3, so it was weird to not have that. "Reflect" does NOT count.NintendoBlaze53 wrote:FighterZ lack of a traditional push block or a burst is my one real big complaint about it's gameplay. Especially after playing more Blazblue Cross Tag Battle.