Post
by DBZ_Lee » Sat Mar 16, 2019 6:32 pm
I'd be happy with storm series gameplay for the fights. I do think that the gameplay needs to be accessible to people of all ages, and skill level.
Since Raging Blast 2, we haven't seen complicated combos, as Bandai Namco want these games to be accessible to children.
This game should cover all of Dragon Ball Z, and that includes ending with Uub.
It's probably being produced as part of the 30th Anniversary celebration, so they'll likely want it to be comprehensive, as revisiting the story again has to be worth it this time - by leaving no stone unturned story wise.
With this being an action RPG, they are able to go into greater detail with plenty of character interactions and missions, as with fighting games, the story focuses on just fights, with exception to brief cutscenes or narration in between, and aside from the first Budokai title, all the others were fairly linear.
Infinite World was ok, a good idea, but lacked quality execution.
With CC2 behind this, they have a solid track record in terms of storytelling, most notably with the Storm series of course.
Although it was an original story, Asura's Wrath had a great visual style, but was severely lacking in the gameplay department, though it does show what the studio is capable of when given the opportunity.
I've always wanted CC2 to make a DBZ game - adapting the source material, so this is what I've been waiting for.