I love Dragonball. But personally, the story wasn't a selling point for me either. It looks great in my opinion but I'm here for the actual GAMEPLAY and COMBAT. Let's not forget this is a GAME, not a YouTube video consolidating a 9 season series.Drayenko wrote: ↑Wed Jan 29, 2020 12:34 amI'm going to chime in. Personally, I couldn't care less about story telling. After all, we all know Dragon Ball's story. That's not a selling point for me. But fair enough.TheSaiyanGod wrote: ↑Tue Jan 28, 2020 6:47 pm
Since we have to evaluate how the story is told in the game, Kakarot's story mode is probably the best retelling of the original manga ever made in a DB game. Much of the retelling in DB games (which focus on the history of Z, movies, or GT) is mediocre, bad, or basic, focusing just on the main battles. One of the best story modes among DB games is DBZ BT2, and the game was released over 10 years ago, which shows that there are not many games in the series that retell the story in a good way. So if Kakarot was proposing to reproduce this story, then it had to be good. And well, the pace is good, the boss battles are fun, the exploration is great (it's a semi open world but the places are big, they have life and they are beautiful) and in fact can reproduce almost every single one important moment in history ( as well as everyday moments and moments outside the great battles).
Combat is fun, entertaining and fluid. It's simple but there is some deepening in it and it manages to stay that way throughout the game, especially with unlockable upgrades and super attacks. To say that combat is bad because it doesn't look like FighterZ doesn't make sense because they are totally different styles (DBFZ is literally focused on that).
The mechanics are interesting, some people may think that the RPG aspects are a bit useless but they are creative and offer different ways to improve the character.
The graphics are great. The facial expressions and models of the characters are strange at times, but they are beautiful even in-game. And the cutscenes are some of the best ever made in DB games
About gameplay and graphics; let's be honest here. This game could have come out in 2008. The graphics are nothing amazing, the are very PS3ish. And well, gameplay is as subjective as it gets. I find it simple to the point of being extremely redundant. That it is an "RPG" doesn't have to limit anything. FFXV fighting mechanics are incredible and this doesn't even come close to what that was. And that has nothing to do with budget.
I'm not bashing on your opinion or anything, I'm simply not sold on the game. I've played it, finished it and will probably never play it again.
I see many good ideas out there, but they were thrown into a game without being polished.
In the end, Dragon Ball games will always sell well with the right marketing strategy and this is probably the most ambitious type of game we will be getting ever.
Hopefully they can build on it, because there interesting things. But those 8/10 and 9/10 ratings are unrealistic.
The combat? It's not great. Let's just be honest here. And I think that stings even MORE because the super attacks and the things you CAN do, do in fact look great.
This is a great retelling of DBZ. But is it a great game? No.
With deeper combat, a few more game modes for a meatier post game could have made it SO.
Adding "Super" will be great, I'm all for it but once it's done, where is the replayability? About as absent as the uncompelling combat.