Why Kai 1.0's Kikuchi Score was so limited.

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superfan2024
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Why Kai 1.0's Kikuchi Score was so limited.

Post by superfan2024 » Mon Mar 04, 2019 9:08 pm

They only used the anime-only-made-for tracks, and the tracks from movies 6-9. What was the meaning for lack of variety???

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Re: Why Kai 1.0's Kikuchi Score was so limited.

Post by simtek34 » Mon Mar 04, 2019 9:41 pm

Based on what I know/remember reading on this very Forum, one reason was licensing issues with OST's from the other movies, the fact that it was super rushed, and the fact that they limited themselves to only songs on the 2006 "Dragon Ball Z BGM Collection" for having only the ones in the highest quality of sound. Some other songs from Movie 1, 3, and 12, if memory serves right, were used in the very early times in the beginning of the replacement before it was all finalized.
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superfan2024
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Re: Why Kai 1.0's Kikuchi Score was so limited.

Post by superfan2024 » Tue Mar 05, 2019 6:00 pm

simtek34 wrote:
Mon Mar 04, 2019 9:41 pm
Based on what I know/remember reading on this very Forum, one reason was licensing issues with OST's from the other movies, the fact that it was super rushed, and the fact that they limited themselves to only songs on the 2006 "Dragon Ball Z BGM Collection" for having only the ones in the highest quality of sound. Some other songs from Movie 1, 3, and 12, if memory serves right, were used in the very early times in the beginning of the replacement before it was all finalized.
Do you have any clips from these examples? I'm very curious.

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Re: Why Kai 1.0's Kikuchi Score was so limited.

Post by SpiritBombTriumphant » Wed Mar 06, 2019 10:52 am

Like what the other guy said, I believe they only used the songs off that 2006 remaster because they were remastered. They had the best sound. When you remember that a good half of that soundtrack's songs were vocal songs, they had maybe 20-30 to choose from for the entire 98 episode series. It was a rush job to replace the plagiarized score in what was considered a failed product. They didn't care to do anything else at that point. They just wanted it done as cheaply and quickly as possible. =(

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Re: Why Kai 1.0's Kikuchi Score was so limited.

Post by JohnnyCashKami » Sun Mar 10, 2019 8:27 pm

SpiritBombTriumphant wrote:
Wed Mar 06, 2019 10:52 am
Like what the other guy said, I believe they only used the songs off that 2006 remaster because they were remastered. They had the best sound. When you remember that a good half of that soundtrack's songs were vocal songs, they had maybe 20-30 to choose from for the entire 98 episode series. It was a rush job to replace the plagiarized score in what was considered a failed product. They didn't care to do anything else at that point. They just wanted it done as cheaply and quickly as possible. =(
Episodes 96-98 don't sound as badly placed as 01-95 maybe because they were the first ones done with the Kikuchi music, and then 01-95 with little to no care. It's so weird to hear the Saiyan and Freeza arcs with music from the Cell arc.

There were countless Kikuchi BGMs (Dragon Ball and non-Dragon Ball) that TOEI could have used but they stuck to the limited ones in stereo. 😕

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Re: Why Kai 1.0's Kikuchi Score was so limited.

Post by TheRed259 » Mon Mar 11, 2019 3:07 pm

superfan2024 wrote:
Tue Mar 05, 2019 6:00 pm
simtek34 wrote:
Mon Mar 04, 2019 9:41 pm
Based on what I know/remember reading on this very Forum, one reason was licensing issues with OST's from the other movies, the fact that it was super rushed, and the fact that they limited themselves to only songs on the 2006 "Dragon Ball Z BGM Collection" for having only the ones in the highest quality of sound. Some other songs from Movie 1, 3, and 12, if memory serves right, were used in the very early times in the beginning of the replacement before it was all finalized.
Do you have any clips from these examples? I'm very curious.
https://twitter.com/nappasan/status/1082272944573665281
https://twitter.com/nappasan/status/1082277726222901248
https://twitter.com/nappasan/status/1082281710891425793

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