Baggie_Saiyan wrote:So how much of Shida should we expect this week then?
20 secs at best
Also if you have watched a good Shida cut, you know that 57 was nothing special for him. Fluid animation but lacked good shading and overall impact. Nothing the bluray release can't fix.
Baggie_Saiyan wrote:So how much of Shida should we expect this week then?
20 secs at best
Also if you have watched a good Shida cut, you know that 57 was nothing special for him. Fluid animation but lacked good shading and overall impact. Nothing the bluray release can't fix.
Baggie_Saiyan wrote:So how much of Shida should we expect this week then?
20 secs at best
Also if you have watched a good Shida cut, you know that 57 was nothing special for him. Fluid animation but lacked good shading and overall impact. Nothing the bluray release can't fix.
It might not have been anything special for him but it certainly was special for Dragon Ball.
Baggie_Saiyan wrote:So how much of Shida should we expect this week then?
20 secs at best
Also if you have watched a good Shida cut, you know that 57 was nothing special for him. Fluid animation but lacked good shading and overall impact. Nothing the bluray release can't fix.
I think it will be more than 20 seconds honestly, this is (presumably)the big one and Shida's been pretty inactive recently.
Also I know his cut from 57 wasn't as polished as some of his other work, particularly the shading, but I think it's better than his BoG cut. It all comes down to preference.
ArchedThunder wrote:I think it will be more than 20 seconds honestly, this is (presumably)the big one and Shida's been pretty inactive recently.
Also I know his cut from 57 wasn't as polished as some of his other work, particularly the shading, but I think it's better than his BoG cut. It all comes down to preference.
The issue with his BoG cut comes down to the washed-out look the whole movie had, one that hasn't shown back up in the series after that. Compare a shot from BoG to F and you'll see how fine F looks while BoGs... Off.
When someone tells you, "Don't present your opinion as fact," what they're actually saying is, "Don't present your opinion with any conviction. Because I don't like your opinion, and I want to be able to dismiss it as easily as possible." Don't fall for it.
How the Black Arc Should End (by Lightbing!):
Spoiler:
Absolute Zamasu(my name for their fusion) wins. He fulfils his utopia and dwells in his loneliness(x amount of time for this to happen). He starts to doubt of his achievements, Goku's body influences him to seek out challenges but there's nothing. Perfection becomes a curse. Absolute Zamasu starts to dread his existence and presents himself to the Omni-King, detailing on his actions.
Using his powers the Omni-King restores everything to the moment before Goku and Vegeta perish, humanity's last barrier. Zamasu concedes. He ask for forgiveness(mainly to Goku, Gowasu and Trunks) and understands that his justice isn't justice at all. He asks for judgement and the Omni-King delivers.
Trunks is forced never to travel in time ever again, all the time-machines are destroyed.
ekrolo2 wrote:The issue with his BoG cut comes down to the washed-out look the whole movie had, one that hasn't shown back up in the series after that. Compare a shot from BoG to F and you'll see how fine F looks while BoGs... Off.
I vastly prefer Battle of Gods' muted palette compared to the saturated tan-fest that plagued everything Dragon Ball up until this current arc.
I don't particularly like any of it, but I would prefer Battle of Gods' if I'm choosing between the two.
As for Shida's movie scene vs #57, I prefer the character art of the Super scene, but movie is (obviously) by and large the significantly better of the two -- at least on a technical level. I will say I much prefer Shida's smoke these days than how he was drawing stuff back then. It's so meaty now. Love it!
Teffo wrote:Am I the only one who wants Shida to be the Character Designer over Yamamuro?
No. You are preaching to the choir in this thread.
I know, just look at this beauty <image removed by moderator>
Last edited by Ajay on Mon Nov 07, 2016 7:10 pm, edited 1 time in total.
Reason:Dragon Ball Super has a simulcast. Please don't use screenshots from illegal streaming sites.
Teffo wrote:Am I the only one who wants Shida to be the Character Designer over Yamamuro?
There are tons of animators who work on Super whom I would greatly prefer to be the character designer over Yamamuro, but let's not have a page of Yamamuro bashing again.
His face is a little messed up in that shot, BUT that image is literally on screen for one frame, which is really a testament to how great Shida's art and animation are.
Last edited by ArchedThunder on Mon Nov 07, 2016 7:00 pm, edited 1 time in total.
Teffo wrote:Am I the only one who wants Shida to be the Character Designer over Yamamuro?
Nope. I don't hate Yamamuro, but his art direction and character designs have become too complacent, uninspired and just lazy for my liking over the years. At change of direction in animation department is certainly needed.
Spoiler:
Akira Toriyama wrote:My policy is to try and forget things once they’re over. Since if I don’t discard the old and focus on what’s new, I’ll overload my brain capacity. I still haven’t lived down going, “Who the heck is Tao Pai-pai?” that one time I was talking with Ei’ichiro Oda-kun. But the fact that there are still people reading the series after all this time… All I can say is; “thank you.” Really, that’s all.
Akira Toriyama wrote:Drawing Dragon Ball again reminded me of two things--how much I love it, and how much I never want to do it again.
Kunzait_83 wrote:And if you're upset because all this new material completely invalidates the tabletop RPG rulebook-sized statistical system and flowchart for the characters' "canonical Power Levels" that you'd been working on painstakingly for the last bunch of years now... well I don't think there's a kind, non-blunt way of saying this, but that's 100% entirely your own misguided fault for buying so deeply into all this nonsensical garbage in the first place. And that you also have IMMENSELY skewed and comically backwards priorities in what you think is most important and needed to make a good Dragon Ball story.
Zephyr wrote:Goodness, they wrote idiotic drivel in a children's cartoon meant to advertise toys!? Again!? For the ninetieth episode in a row!? Somebody stop the presses! We have to voice our concern over these Super important issues!
Kamiccolo9 wrote:Fair enough, I concede. Sean Schemmel probably has some kind of hidden talent. Maybe he is an expert at Minesweeper. You're right; calling him "talentless" wasn't fair.
Michsi wrote: ↑Mon Jul 04, 2022 11:29 amIn Super Piccolo got yelled off the stage by Vegeta in the U6 Tournament arc and lost to Jiminy Cricket in the ToP , he deserved 15 new transformations with his theme song played by Metallica in the background.
Teffo wrote:Am I the only one who wants Shida to be the Character Designer over Yamamuro?
There are tons of animators who work on Super whom I would greatly prefer to be the character designer over Yamamuro, but let's not have a page of Yamamuro bashing again.
Well, it wasn't a bashing itself, it was just me saying how much I love Shida's way to draw these designs
Teffo wrote:Am I the only one who wants Shida to be the Character Designer over Yamamuro?
Yes, but his models would probably be way too detailed for a show with a schedule like Super's.
In comparison to the designs of Yamamuro he's a little less detailed and plus, it doesn't look kinda stiff.
Just to clarify in my above post I would still like for him to be character designer, despite what issues I said.^
Shida's shading though is really different, though. I'm not sure if animators could get a handle on some parts of his character art very quickly. My ideal character designer would be Shiminuki, personally.
Teffo wrote:Am I the only one who wants Shida to be the Character Designer over Yamamuro?
I think Tate would be a better character designer than Shida. Tate's more Hosoda-inspired art style would make for designs that have way more potential for movement, especially with the schedule that Super has. If the animators don't have to worry about all the small details, they have way more time to create interesting movement. I think the new Pokémon series is a really good example of this. I haven't watched the Pokémon anime in years, but the animation shown in the new series' trailer looks a lot more interesting than the animation in any of the previous Pokémon series that I have seen, and it all boils down to the more simple character designs. I think it would be really interesting to see what Super's best animators would be capable of producing if Tate was designing the characters.
nite_jay wrote:
Yes, but his models would probably be way too detailed for a show with a schedule like Super's.
In comparison to the designs of Yamamuro he's a little less detailed and plus, it doesn't look kinda stiff.
Just to clarify in my above post I would still like for him to be character designer, despite what issues I said.^
Shida's shading though is really different, though. I'm not sure if animators could get a handle on some parts of his character art very quickly. My ideal character designer would be Shiminuki, personally.
Yeah I know, that's a really good option as well, he's been on point lately.
Teffo wrote:Am I the only one who wants Shida to be the Character Designer over Yamamuro?
Well, even though I praise and adore Shida for all what he did with this franchise in terms of animation, I would still prefer Katsuyoshi Nakatsuru as a character desginer over him.
Are we too old to enjoy new Dragon Ball movies/series?
Spoiler:
Nickolaidas wrote: ↑Sun Jun 14, 2015 2:10 am
Guys, I'm going to be straight with you. If you feel the show has gotten 'silly' ... it hasn't. You're just 'too old for this shit'. Seriously, 95% of the people in those boards do not fit the target demographic of the show, so don't expect the show to be 'everything you hoped for'. I'm referring to the people here who expect Super to be rich with dark moments, serious storytelling, meaningful characters etc etc. It won't. It's a show for kids. A show for kids being kids. Everyone in those boards has a manchild in him/her, clamoring to get out, and that's fine. But having unrealistic expectations (such as believing the show grew up alongside you) is naïve at best. Honestly, do you take seriously a story where the supposed God of Destruction halts his urges to blow up stuff in order to eat ice cream sundae? That's the show's silliness at full force, take it for what it is. The show hasn't matured one bit, so don't expect it too. Again, I'm not saying that's a bad thing. I'm saying *that* is DB and always will be.
nite_jay wrote:Yes, but his models would probably be way too detailed for a show with a schedule like Super's.
In comparison to the designs of Yamamuro he's a little less detailed and plus, it doesn't look kinda stiff.
Yeah. In fact, i feel like designers who are also regular key animators tend to prefer coming up with simple designs over complicated ones, as they always have fluidity and movement in mind.