[WIP] DBZ Kai: Sumitomo (Super's Music) Rescore

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Naruto6583
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Re: [WIP] DBZ Kai: Sumitomo (Super's Music) Rescore

Post by Naruto6583 » Fri Dec 14, 2018 1:33 pm

Never bothered using the faulconer score, I'm not that good at editing constantly playing music.
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Diccolo-420
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Re: [WIP] DBZ Kai: Sumitomo (Super's Music) Rescore

Post by Diccolo-420 » Sun Dec 23, 2018 6:37 pm

Ho Ho Ho Santa is here early y'all. I just finished up the android-trunks saga and that entire bad boy is being uploaded now, but it's on a new link cause my other mega account got full.

Made a couple adjustments to some of the earlier episodes in the saga that were already up so you might as well re-dl the entire thing. Enjoy!

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Re: [WIP] DBZ Kai: Sumitomo (Super's Music) Rescore

Post by Diccolo-420 » Tue Feb 19, 2019 8:50 pm

Hi y'all quick update.

I never noticed but someone thankfully pointed out the link here still only has episodes up to 61. I apologize for that as I had finished the android-trunks saga long ago :lol:

Anyway, progress has been immensely slow, but I am still going to finish this. I've had a lot on my plate and this honestly comes as a low priority compared to work and college.

Like I said before, I will go through and finish scoring up to the end of the cell games, and then I'll probably be done doing this stuff for a looooooong time.

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Hobby Bill
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Re: [WIP] DBZ Kai: Sumitomo (Super's Music) Rescore

Post by Hobby Bill » Thu Feb 21, 2019 4:51 pm

I finally got around to watching the Saiyan arc of your project and I'm really digging it. The variety of tracks used here make Kai a more enjoyable experience. Your rescore is now my go-to way of watching this arc in Kai. That being said, there are a few choices here and there that I think might be worth reconsidering. I kind of wrote notes as I watching, so here they go.
Even as is and as a whole, I still prefer your placement's over Yamamoto's. Looking forward to watching the rest of Kai with your rescore. Your clips on Youtube show a lot of promise. Honestly, I think you should upload a few more clips of this arc on your channel as it isn't as well represented as the other arcs.

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Diccolo-420
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Re: [WIP] DBZ Kai: Sumitomo (Super's Music) Rescore

Post by Diccolo-420 » Thu Feb 21, 2019 5:33 pm

Hobby Bill wrote:I finally got around to watching the Saiyan arc of your project and I'm really digging it. The variety of tracks used here make Kai a more enjoyable experience. Your rescore is now my go-to way of watching this arc in Kai. That being said, there are a few choices here and there that I think might be worth reconsidering. I kind of wrote notes as I watching, so here they go.
Even as is and as a whole, I still prefer your placement's over Yamamoto's. Looking forward to watching the rest of Kai with your rescore. Your clips on Youtube show a lot of promise. Honestly, I think you should upload a few more clips of this arc on your channel as it isn't as well represented as the other arcs.
Wow thank you! I really appreciate the detailed feedback. This is something that I can definitely use to help me make the project better, since its always nice to have an outside look and constructive criticism'

I have actually been considering going through the saiyan saga and making some tweaks since I was *just* starting to get familiar with sumitomo, but that would be once I wrap up the cell games arc down the line.

I wanted to note that a lot of the time my placement mirrors the placement for yamamoto since theres no sfx to cover up the silence, but i think i might adjust that here and there.

One thing I wanted to note is that for the Vegeta goku stand off I really couldn't think of another sumitomo track, which Is why I'm starting to consider using a faulconer remix of vegeta's hell's bells that might fit (cause hells bells was one of the more iconic and well received faulconer tracks)

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Hobby Bill
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Re: [WIP] DBZ Kai: Sumitomo (Super's Music) Rescore

Post by Hobby Bill » Thu Feb 21, 2019 8:31 pm

Diccolo-420 wrote:
Wow thank you! I really appreciate the detailed feedback. This is something that I can definitely use to help me make the project better, since its always nice to have an outside look and constructive criticism'
Anytime man, It's a pleasure. Dragon Ball is one of those franchises where it's fun to be a fan of. How lucky we are we got so many musical influences PLUS Funimation with their excellent dub and 5.1 Mix. So much potential to tweak the show to our liking. You make some stellar content and it's genuinely exciting to see it grow in real-time.
Diccolo-420 wrote: I wanted to note that a lot of the time my placement mirrors the placement for yamamoto since theres no sfx to cover up the silence, but i think i might adjust that here and there.
Gotchya on that.
Diccolo-420 wrote: One thing I wanted to note is that for the Vegeta goku stand off I really couldn't think of another sumitomo track, which Is why I'm starting to consider using a faulconer remix of vegeta's hell's bells that might fit (cause hells bells was one of the more iconic and well received faulconer tracks)
Injecting iterations on Faulconer here and there has worked well for you before so I don't see why not. I'm interested in how it turns out.

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