if every episode of classic Dragon Ball (OG to GT) had to be animated in the art AND animation style of one of these studios at their peaks, which would you rather?
Here's some of the more appealing shots from each studio, straight from my single DVDs
Studio Last House:
While I had known about Last house widdling down to only Uchiyama and Ohara, I didn't know Live had mostly freelance workers, so I got to learn something new! Of course I should clarify that I have nothing but respect for the animators and supervisors despite any wonky art or animation they may make. Animation itself is already super difficult, but having to do so under the kinds of conditions these two studios were under requires a whole other level of dedication I don't even know if I have or not. I just wanna look at the artstyles and animation present as I see them. I do agree that Live can't take full credit for good scenes if it's mostly freelance, but I do feel Kanno and Ida are still some pretty great artists and animators, however Shida and Ohara do have the better movement, as even Kanno's stuff can occasionally be stiff. However, as strange as this sounds, I do prefer the artstyle in studio live episodes since the weird triangle crap is slightly more distict. Last House's stuff usually looks plain, and animators hardly ever escape correction if at all. Meanwhile with Ebisawa, he does leave Kanno and Ida uncorrected quite often, and even then Ebisawa's style is slightly more interesting, as bizarre and wonky as it looks (Although Shida's uncorrected stuff still looks better as a whole.) I'm not saying Ebisawa is a great artist or that he's severely underrated, but I personally find his stuff a bit more unique, as shitty as it can get.JulieYBM wrote: ↑Sun Nov 27, 2022 9:53 pm Obara Tai'ichirou and Shida Naotoshi from Last House produced cool battle scenes considering the conditions that they were forced to work under. Anytime a Studio Live episode had a cool fight I believe it was handled by a freelance key animator, so I'm not really inclined to say Studio Live episodes were better simply because of the staff not always being from Studio Live (well, if memory serves). Last House episodes tended to look like they did because the staff were doing more work in the same amount of time as Studio Live, only they would more often than not use fewer key animators. In fact, after Shida left Last House it was only Uchiyama and Obara handling the key animation, which means each one handling about 150 shots in six weeks or less. That's not exactly an easy feat, especially when you consider that they would also sometimes work on the films. Obara Tai'ichirou was providing key animation for every 3-4 episodes in the rotation, of course the series is going to have occasionally 'weak' shots as the character designs from Maeda, Nakatsuru and Yamamuro become increasingly more complex.
As a whole I'm torn between the two studios, but I guess Last House at its peak is the stronger studio of the two, although Ebisawa did improve more overtime, so there's that.
The angular style certainly stands out, but I never had much of an issue with the way their episodes moved. On the other hand, Last House’s animation becomes increasingly abysmal, and more than anything, I just can’t stand the strange, thicker, unchanging line weight they (Uchiyama) saddle everything with. The line weight and underdetailing (but neither stylish nor for the purposes of flashier movement) alone make Last House’s the more distracting visual eyesore for me. Even at their “peak,” I feel this becomes an issue as soon as Z, with its slightly more angular, complex character designs, starts, if not sooner (and I’d say it actually is sooner).
I am of course sympathetic to the schedule, seniority-based hierarchy and work conditions that led to the production of subpar work from both studios. That’s simply the opinion I’m left with as a viewer.
Both studios have talented like Shida & Ohara in LH
Toshiyuki Kanno is life saver of SL with his art bein the best of the lot
Both guys have given memorable outputs since DB days
Feel Uchiyama would work. Heck I find his work > Shintani
Post-Freeza Arc, though, the balance almost immediately shifts. Last House is consistently bad. And while Studio Live still regularly suffers from its same problems, there are usually at least a couple of scenes an episode that look really good.
Comparing their peaks, though, I'd have to say I prefer Last House. When the cute round, heavy line weight stuff works, it works really well. And those are areas of the franchise I prefer anyway. Even when Live works well, it's still not among my favorites.
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Not to really shit on any of those people who worked on it though, animation is hard and they did do good work at times, but I could only take so much Studio Live when I was younger.
Last House style works up until the Namek arc... before Z, the style to me was barely changing, it looked all the same to me, in a good way, but after that arc it's unwatchable to me, it's too distracting, the style is too chubby and unproportioned. Perfect Cell's legs remind me of my grandmother's.
I'll concede this, though, some of the best action scenes belong to them. They sure struggled with the character designs, but they definitely could make those fat little fuckers entertain even Gandhi.
Studio Live is, to me, a slight improvement on Last House. Too edgy for my taste, still hard to watch, but better than LH.
I do agree that last house's portrayals of Gohan and Kuririn are pretty friggin adorable, but Studio live can manage some adorable shots of Gohan every now and then.
This is also a pretty good point, While last house's art in the Cell arc isn't HORRIBLE, I personally feel Live's art starts to get a little better most of the time (of course there's still the wonky shots), meanwhile Last house's stuff used to be a lot more refined, especially when Naotoshi Shida's art wasn't corrected as heavily.The better each one is at any given time, the worse the other seems to be
(This thread may or may not just be an excuse to post the hundreds of screenshots I have saved)