The simplest system I can think up is as follows:desirecampbell wrote:Ha ha. 'Everything will be explained in the next book.' More like 'everything will be contradicted in the next book.' I hate that system, it's based off of their 'fuzion' system which is alright for 'regular' super heroes but in DragonBall Z everyone is basically a demi god in kung fu outfits.Dayspring wrote:GOD, yes! Which is why I never got around to completing my RPGs over the years. Add the fact that the fad died down, table-top RPGs aren't popular, and the fact that I just want to play and not GM, and many attempts ended up falling flat.
As for Talsorian's gameplay... WTF was up with that?! I just visited their site. They blame most of it on FUNi and "everything will be explained in the next book." Turns out I'm only missing 1 book and not 2-3.
-Speed determines if it hits or not; if atk+3d6 - speed+3d6 > 0, then calculate damage.
-Damage = atk+3d6 - def+3d6. For ki attacks, treat it like magic attacks and make it ki+3d6 - def+3d6.
-Body stat determines how fast you can heal (1 hp recovered for every body point you have during every round you're not in combat). It also determines how heavy your weighted cloathing can be, and how many gravities you can handle (ex: Body of 10 can move around normally in 10g).
-Mental stat determines when you learn a new technique. For Saiyans it also determines when you can control Oozaru (ex: Kamehameha can be learned when Mental = 3; when Mental is less than 5, Oozarus will attack at random, from 5-10 you have a 1/2 chance of attacking your opponent, above 10 you have complete control in Oozaru form).
-PL would be like in the manga: it's just for gaging an opponent's strength. PL would equal physical stats (ie: PL = atk+def+speed+body).
-In order to avoid godding and having people stranded in the afterlife, senzus, when in battle, act as the RPG's method of bringing someone back to life (you lose the fight, but don't die). That way you don't have to depend on someone to gather all the DBs and to wish you back once they do get them. Another way to keep ppl busy in the afterlife would be to have them fight the Afterlife Tournament; if you win, you reincarnate (aka: come back to life).
If ppl like this method, let me know and we'll work out transformations and experience gaining.