I'd put Slam Dunk and Buzzer Beater specifically among the bolded examples, absolutely: Slam Dunk in particular was an utterly huge, massive mainstream hit, every bit as iconic to 90s Shonen Jump as Dragon Ball or Yu Yu Hakusho or anything else of their ilk, and just as much of a cash cow as well.GhostEmperorX wrote: ↑Mon Nov 04, 2024 10:41 pmQuestion, would you throw in Slam Dunk or the other two Takehiko Inoue works made after in with the bolded? He achieved a slam dunk pun totally not intended but also intended with the former becoming one of Shueisha's best-selling manga alongside Dragon Ball in the 90's, but from what little I've seen he was genuinely driven by pursuit of an artistic goal and didn't even sign off on cash grabs made later.
That being said, the fact that Inoue was genuinely, sincerely driven by art rather than profit (as much of his later work shows) is exemplary of what my whole entire point was in my earlier big post here: that as corporate and commercialized as Manga often is (particularly Shonen Manga), it is still on a whole different layer removed from the level of corporate commercialization of a franchise that begins life as a literal, actual toy commercial intended to sell merch from the getgo.
Most Manga, even Shonen Manga, most often begins from a MUCH more artistically-driven place before it - depending on its level of success - eventually moves towards a more commercialized level. Something like Pokemon or Digimon and the like - which are 100% created in a corporate boardroom, rather than in an artist's studio - are simply NOT made within anything APPROACHING that context: the cart comes before the horse with those, the Merch selling motive is THE ENTIRE reason that they exist at all.
To not understand that incredibly crucial distinction is, I'm sorry, just living in a level of delusion about these things that isn't too far removed from someone thinking of a Shonen Manga Cash Cow like Dragon Ball (or One Piece, or Naruto, etc.) as being some kind of deeply profound arthouse project. There are levels, layers, and degrees to these things that are sometimes VERY transparently obvious and don't really require much effort to notice.
You mentioned Inoue's two other works after Slam Dunk, so I wanted to correct you: while Buzzer Beater was also a Shonen manga, both Vagabond and Real are very much decidedly and obviously/overtly Seinen.
Real in particular stands out as one of the single all-time greatest sports manga ever created bar none, and its not even close (and that isn't just my opinion either, its very much a widespread critical consensus, rightly so), and absolutely has genuine straight-up literary merit behind it. Examples of Shonen manga with actual literary merit certainly exist...
(as I also mentioned earlier with examples like Barefoot Gen, Apollo's Song, etc. and its beyond telling that the most ardent Shonen fanatics of the last 20 years just about NEVER, EVER come within lightyears of ever so much as mentioning or even bothering to glance at any of those kinds of Shonen titles as they wax poetic about how the latest Battle Shonen Dragon Ball-wannabe flavor of the moment is the single most Earth shatteringly brilliant thing to ever come out of manga or anime in history)
...but those are clearly and obviously dwarfed in number significantly by Seinen examples. For blatantly obvious reasons.
For anyone who is into sports manga, particularly Slam Dunk, or even just good manga/good comic book storytelling in general (being into sports is hardly a requirement here: god knows I'm not, and never have been much of a sports guy), Real is an absolutely essential, mandatory read. Breathtakingly beautiful and moving.
Even comparing Real to Inoue's prior sports manga Slam Dunk - Slam Dunk being of course an all time classic Shonen Manga that's among the best you'll find among Shonen - shows the absolutely MONUMENTAL, stark divide in emotional and intellectual depth that is even possible to achieve between something that is aimed at children (which Slam Dunk is) and something that is aimed at fully grown adults (which Real is).
There just isn't a comparison to be made here whatsoever, and that's with ALL due respect possible to Slam Dunk, which I and much of the rest of the manga reading/anime watching world absolutely adores wholeheartedly. But something like Real just exists on another level entirely which almost NO children's work, no matter how respectfully and thoughtfully crafted, could ever possibly hope to reach.
Even when you treat children with the utmost intellectual respect when writing for them (and really, ideally EVERYONE should be doing that all of the time in the first place, its beyond sad and awful that this is as rare as it is amongst children's media), the absolute most deepest, profoundly art-driven children's material is just almost NEVER going to match up to what an adult piece is capable of doing. By its very nature.
This fundamental point is what gets so often completely lost when people in communities like this one get their collective heads so lost up their own asses doing the whole tired-as-fuck "C.S. Lewis/Putting Away Childish Things, Including the Desire to be Grown Up" routine (which always misses the entire point of what Lewis actually even meant with that quote in the first place).
Yes, I did go into all of this in depth already, and the short-short tldr answer to that question is "yes".GhostEmperorX wrote: ↑Mon Nov 04, 2024 10:41 pmAs far as a lot of the commercialized IP's, would it be correct to say that not having their origin with one creative mind or a small group (like CLAMP), but with a bunch of executives in a corporation where almost no one could even name a single individual off the top of their heads as being the main creator, is a strong indication of the difference?
(Wait, my bad, you mentioned this already.)
Evidently yes its original Japanese title is indeed Medarot (I have to go check to make sure that was the case), and that is frankly beyond hilariously apt. Sometimes these things just save you the trouble and straight-up tell you blatantly what they're all about right upfront on the very-most outset.GhostEmperorX wrote: ↑Mon Nov 04, 2024 10:41 pm[Italicized portion]A small aside though, I only know this series as being a thing pre-Y2K and not after, but isn't the name actually "Medarot" instead?
Seriously guys, go out and check out Inoue's Real ASAP. Read and watch stuff for adults for fuck's sake, please.