Dragon Ball and AI in voice acting

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Re: Dragon Ball and AI in voice acting

Post by Jord » Thu Jan 19, 2023 3:10 pm

When listening to the current Japanese cast I wouldn't mind an AI actor for Satan. Both successors of Gori fell horribly short.

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Re: Dragon Ball and AI in voice acting

Post by 8000 Saiyan » Sat Jan 28, 2023 4:57 pm

Darnis wrote: Wed Jan 11, 2023 4:10 pm
MasenkoHA wrote: Wed Jan 11, 2023 3:58 pm Oh goodie. Late stage capitalism.
Isn't Argentina a socialist country?
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Re: Dragon Ball and AI in voice acting

Post by Yuli Ban » Sun Jan 29, 2023 10:30 pm

Dragon Ball Ireland wrote: Wed Jan 11, 2023 3:31 pm So with the news that Alejandro Graue, the voice of Broly in the Argentinan dub of Dragon Ball Super Broly is being replaced by an AI (artificial intelligence) voice what are everyone's thoughts on such technology being used in future Dragon Ball dubs?

I personally sympathise with all the voice actors who are potentially going to lose work because of it. I could see TOEI using it as a way around needing to recast Goku if, God forbid, Nozawa can no longer do it, although I'd still be sad to see this happen.

https://www.youtube.com/watch?v=2wrBjrKXQVY
*Cracks knuckles*

This is my area of expertise.

I'm almost literally the "Synthetic Media Guy."


I've been following the rise of generative AI and synthetic media for years, since long before anyone on this board even knew what those terms were. Anyone who thinks this technology's about to plateau or go away is in deep, roaring denial or ignorance.
The entertainment industry as we know it right now is absolutely going to get totally eviscerated by this tech, and most of that evisceration will come from the bottom up rather than the top down. I also feel a lot of people are not aware of just what "magic media machines" will entail. It's not some disparate "here's some robotic voices here," and "here's some AI-image generation there" developments; we're rapidly approaching a point where you could actually create a whole multimedia franchise on par with Dragon Ball on your computer, in your bedroom.

So on the surface, that's it, right? We're going to have our own personalized entertainment industry in our smartphones in a decade at most, and there'll be zero reason to consume any other media. And in the background, Skynet will replace all other jobs and humans will have nothing to do.

Well... I'll say this: if that's the life you want to live, I don't see why you couldn't. But I don't think that is actually going to be the life most wish to live. And I don't say that because I have some magical belief in the human spirit triumphing over all, but rather just due to basic psychosocial observations.

In recent weeks, I've come to accept, even embrace that the trough of creative industries is not going to be permanent even as artificial intelligence continues to advance and generalize. Human irrationality is simply too powerful, and we value the handcrafted too much. Even if it becomes difficult to distinguish the human-made vs machine-generated, I predict millions will go out of their way to find and value the human-made regardless.

I fully intend on exploiting this technology myself, and yet at the same time, I've embraced my own irrational desire for the artisanal. If I create a franchise in my bedroom that I was actually interested in, I'd actually go out of my way to share it with people and see what actual humans could do with it.

I've already started down this path, actually. I've been using ChatGPT to write stories and bring to life old ideas that I had long passed on... and the end-result, after the initial glorious hype, is that now I want actual human eyes seeing the result and human hands playing with what I've created.



In a hyper-capitalist society, businesses will go with whatever's cheapest, yes. There's going to indeed be a massive trough, a great recession in entertainment as creatives are thrown out of work and replaced by machines. I don't see anything else happening because, unfortunately, tthere just are nowhere near the level of protections for creatives as there are in other industries and, on top of that, the business elite has no incentive to protect them at the present moment. And because we don't have any amount of generalized welfare or socialist ownership schemes in place in preparation, yeah it's going to hurt and badly, and I can completely understand why artists are angry and afraid. I'm famously pro-AI art and yet I sympathize completely with artists. I'd love to support them monetarily and, if I had the capital, I absolutely would.

Thing is, I think artists will win in the end as this isn't going to last forever. Humans are an inherently creative species; even if you automate our creativity, we'll simply go on creating ourselves.


Saying this has ironically made some of my Singularitarian allies upset because I was supposed to be the "Synthetic Media Guy." They want to hear about how all human art ever is going extinct.


Capitalism is going to buckle as a result of automation and social pressures that come as a result, and I don't see dystopian possibilities of "the rich culling the poor" as being likely unless that change was deeply protracted (which goes against business interests). I think artists are going to lead a vanguard of sorts of a post-capitalist system that brings human creativity back to a state of value. I know some types want to believe AI will simply render everything obsolete and all this will be a worthless endeavor, but these same types tend to misread and misjudge humans. They work around socially stunted, depressed, anime-obsessed nerds all day and assume that describes all of humanity. I'm also a socially stunted, quasi-depressive nerd, but I work around the common people and I've been challenging my long-held beliefs as a result.

Instead, I can't help but see artists and creatives pooling their resources and capital to keep the industry alive and, ironically, in a MORE "human" and "authentic" state than it currently is.


And bringing this back around to voice acting, I see this as the first steps to that world. I feel so badly for voice actors who will be put out of jobs, even though I feel some businesses may choose to keep certain voice actors in place for the foreseeable future. And for major commercial art, I don't see a bright future for humans as long as the big corporations are in control because I'm not under any delusion that most people just want to consume rather than think about what they're consuming. But as control builds up from the grassroots level, I 100% predict that artists will restore an alternative, human-dominant entertainment industry. Counterintuitively to what I just said, most people intrinsically value artisanal goods and services more than mass-produced ones, even if they're of an inferior quality.

It's like horses. We reached "peak horse" in the 1910s and many people refused to believe that automobiles could EVER replace good ol' fashioned horsepower that served us for thousands of years.
History has clearly shown us that automobiles have almost totally replaced horses for travel.

And yet.... are horses extinct? Not at all. In fact, horse-related industries are still going strong, and the entire field has a very artisanal quality to it.

Or in another case: I don't give a damn about if a robot or a human makes my morning coffee, but I'm also absolutely willing to pay good money for a human to make coffee no matter how much better an automated coffee maker might be.

I don't give a damn if my generic anime show came from a human or a machine, but I'd also be willing to deliberately watch a human-made anime with human voice actors and human-made assets.


TLDR: Humans like human-made things, even if robots do it better. The entertainment industry is extremely bloated and will undergo a massive recession, but it's not going to die even when it's completely replaceable. In fact, human artists will soon be even more valued than ever before.

I can see people using the magic media machines that are coming to create their own unique Dragon Ball animations and comics complete with all the voices and music they want it to have, and yet I still foresee human-crafted projects winding up becoming the "most" interested and valued of them all. A hundred thousand American DBZ fans and a million more are going to use Sean Schemmel's voice for their own DBZ fanfics, and yet I can't see any situation where the man himself isn't still highly sought after for "official" duty.
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Re: Dragon Ball and AI in voice acting

Post by dva_raza » Sat Feb 04, 2023 7:46 pm

VegettoEX wrote: Wed Jan 11, 2023 4:43 pm Can we get a little background on this specific example for the non-native speakers (e.g., me!)? I don't know what the situation is with Alejandro Graue, and a super fast Google search didn't tick any lightbulbs for me.

Have they retired? Unfortunately passed away? (Dare we say, another Broly sex pest? Certainly hope to Dende not!)

What about this role in particular, versus other roles in the series, has made the producers go this route?

I'm definitely of two (very unequal) minds on this. I have that part of me that absolutely believes in technology and the human ingenuity that both creates and propels it, while at the same time I love art of all types and believe in the sometimes-intangible quality of a "real" human creation (in this case, performance).

Would love to get a little more information here. Thanks!
It was a youtube documentary project.

Nothing to do with Dragon Ball.

He recorded 2 episodes and was surprised when he saw a third one released without him having recorded anything new or getting a notice (AI voice software works through previously recorded words).

René García (mexican Vegeta) advised him to do something legal about it cause he just went through a similar thing few months ago with a text-to-speech app that had taken his and Mario Castañeda’s voices with no permission for their catalogue of celebrity voices and then took them out immediately after they threatened to sue, since using an artist’s image (a VA’s voice being the image) without consent is ground for a lawsuit.

His overall thoughts is he’s absolutely in favor of evolution of technology when it’s used as ways to facilitate life.
But when it’s done to replace jobs it’s different, for example an ATM machine doesn’t replace the bank teller, it just gives them a different task to do now, but for a voice actor having their voice replaced that’s it, they have to do something else.
Same thing with AIs already producing art. Drawings and illustrations that look beautiful and perfect being promoted could be blocking work for people who dedicate themselves to that. It could be a thing in sports too and we could be watching a match between machines at some point.
So the issue is regarding authentic human quality.

He respects people who view this differently and just wanted to share what he feels at large; if arts start to be massacred by taking the human quality from it you have nothing human left.

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Re: Dragon Ball and AI in voice acting

Post by dva_raza » Sat Feb 04, 2023 8:01 pm

Jord wrote: Thu Jan 12, 2023 3:43 am Voice actors make money by just imitating previous actor's vocal creations without compensating the original actors or their families for decades.
This is the weirdest and somewhat insulting statement I’ve seen here probably lol. Wherever you got that from, no, localization isn’t “merely imitating” other peoples creations. It’s not just execution, it involves as much creative process as any acting job, and it's not even strictly dependent on the original dub. "Matching” the voice/style is an approach that can be taken or not, mostly depending on the director of the original who has the final say in the casting.

Ethically I would say that it's okay as well, since, as mentioned, voice actors have been using previous voice actors' work for decades without compensation to the originals who worked on crafting that specific voice for that character. Most of the times they created it while working for a company as hire so you could argue for example that the while Nozawa created the Goku voice, TOEI owns the "vocal design"
I don’t know what you mean by a company owning a “vocal design”. The actor proposes, the director guides the actor and owner of the franchise decide they want her or not.
And why would other dub actors have to compensate the original? LOL wtf. Mario Castañada doesn’t give a crap about Nozawa’s interpretation. He creates his own. He absolutely doesn’t owe his performance to the original voice actors’ performance.

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Re: Dragon Ball and AI in voice acting

Post by Hellspawn28 » Sun Feb 05, 2023 6:26 pm

I have yet to see any AI art work that is as good as a person's art work. AI art is the Easy Bake Oven of art with both of them being cheap and crap. Same with AI voices with none of them able to pull off human emontions very well.
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Re: Dragon Ball and AI in voice acting

Post by Yuji » Sun Feb 05, 2023 6:34 pm

I'm up for it. AI is a tool and I can't wait to see what creative minds do with it. Reaction to AI art has been overblown.

People who hate AI art seem to me film critics who hate videogames or literary critics who hate films.

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Re: Dragon Ball and AI in voice acting

Post by dva_raza » Mon Feb 06, 2023 5:05 pm

Yuji wrote: Sun Feb 05, 2023 6:34 pm Reaction to AI art has been overblown.

People who hate AI art seem to me film critics who hate videogames or literary critics who hate films.
Lol. Or just people fearing their life vocation/talent potentially becoming useless (and people who are empathetic to those people).

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Re: Dragon Ball and AI in voice acting

Post by LoganForkHands73 » Mon Feb 06, 2023 6:27 pm

In my experience, A.I. is best used as a tool rather than a crutch; something to get the cogs whirring. That applies to everything from writing to artwork to voice emulation. There are examples of well-made A.I. generated work, but most of the time it's only because of intensive human input. When you give any of these A.I. text generators a prompt, including the most advanced ones like ChatGPT, 99% of the time it will simply spew out the most repetitive, cookie cutter, often factually inaccurate garbage, even when you order it not to. IMO, A.I. artwork is in nowhere near a fit state yet to be widely used. People go on about how great it is, but I can't say I've ever seen a single really good piece of A.I. generated art. Or at least one that's in anyway memorable or authentic-looking. Happy to see examples that prove otherwise but my experience with it has been completely negative so far and I can't see it as anything more than a quirky novelty. Human-made art will always reign supreme.

A.I. voice acting is the one area where I currently see a potentially legitimate threat to the entertainment industry. Ones that emulate real people do tend to be scarily accurate. Only a few further developments really need to be made before I can picture mass voice actor layoffs, which will suck massive balls. That said, the voice acting sector -- at least in America -- has always seemed pretty bleak to me. I kinda dislike how it's basically a rotating circle of the same 20 dudes in just about every single major animated project nowadays. It feels cliquey and lacking in diversity. You could probably replace someone like Yuri Lowenthal or whoever with a robot and not notice much difference, lol. In Japan, it seems marginally better, perhaps only because of the higher social credibility the field is given over there.

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Re: Dragon Ball and AI in voice acting

Post by Yuli Ban » Tue Feb 07, 2023 7:02 am

LoganForkHands73 wrote: Mon Feb 06, 2023 6:27 pm
A.I. voice acting is the one area where I currently see a potentially legitimate threat to the entertainment industry. Ones that emulate real people do tend to be scarily accurate. Only a few further developments really need to be made before I can picture mass voice actor layoffs, which will suck massive balls. That said, the voice acting sector -- at least in America -- has always seemed pretty bleak to me. I kinda dislike how it's basically a rotating circle of the same 20 dudes in just about every single major animated project nowadays. It feels cliquey and lacking in diversity. You could probably replace someone like Yuri Lowenthal or whoever with a robot and not notice much difference, lol. In Japan, it seems marginally better, perhaps only because of the higher social credibility the field is given over there.
Synthetic media is going to cause a massive recession in the entertainment industry, without question. The biggest losers to AI will be the big multimillion dollar media studios.

In fact, you can mark my words on it.

Generative AI is currently in its second generation, so there's still room to improve. In real terms, it'll inevitably rival human made art. People still have this belief that machines can't replicate certain things, when all I see isn't "AI art" but a "digital matter replicator." Anything that can be digitized onto a computer screen can be replicated by an AI, no matter how sloppy and analog it seems. Maybe the "old way" did it through overly perfect and truly soulless means, but that isn't how the new way does it.

The endgoal will be magic media machines: the ability to create your own multimedia franchise on your personal computer. I'm already experimenting with this myself in a rudimentary form. I don't dream of making drawings— I dream of movies, TV shows, albums, video games. Something forever beyond me because I lack the capital and always will. AI democratizes that. So to that end, I see a recession as inevitable.

What few get is that humans intrinsically value the handmade.
It actually legitimately doesn't matter how high the quality of machine made goods are. We irrationally view it as lower value no matter what, even if it's provably and objectively higher quality than anything a human can make. Think of mass produced clothes. Literal nanotechnology goes into their creation. But wouldn't you value something your grandmother knitted far more?

I'm already living in The Future™️ compared to most of you lot, at least mentally. I'm already at a point where even if I had my magic media machine, I'd still go out of my way to seek out human made media.

Capitalism is ultimately the big obstacle here, not AI. Indeed, you can even mark my words that AI art is going to trigger artists to collectivize to create the first dedicated human-centric alternative economy. Poor shmucks like myself will go on making ultra-auteur Hollywood/Hong Kong level movies in our bedroom but still eagerly consuming everything the actual human artists create. I'd love to support human artists and entertainers so they can get on top of this post-capitalist situation as soon as possible. The least stress it delivers upon the actual artists and entertainers, and the most stress it delivers to the big studio executives, especially those responsible for the ultra homogenization of pop culture, the better.


Because yeah, few actually want to see voice actors thrown out of their jobs. If I had the capital, I'd love to use some sort of "basic creative income" to keep providing these types work and stable income.


Actually, AI art really needs to start discussions about basic income, basic dividends, and basic ownership. The fact it's devolved into mudslinging about "fartists" vs "art thieves" feels like it's played exactly into the hands of the big companies who don't care either way and are on the verge of hanging themselves by their own rope in the name of profits.
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Re: Dragon Ball and AI in voice acting

Post by Yuji » Tue Feb 07, 2023 7:12 am

dva_raza wrote: Mon Feb 06, 2023 5:05 pm
Yuji wrote: Sun Feb 05, 2023 6:34 pm Reaction to AI art has been overblown.

People who hate AI art seem to me film critics who hate videogames or literary critics who hate films.
Lol. Or just people fearing their life vocation/talent potentially becoming useless (and people who are empathetic to those people).
Sounds like people fearing their talent becoming useless because they're still drawing on paper instead of on a tablet or computer. AI is a tool meant to be used by artists and creatives, it's not a replacement.

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Re: Dragon Ball and AI in voice acting

Post by LoganForkHands73 » Tue Feb 07, 2023 8:19 pm

Yuli Ban wrote: Tue Feb 07, 2023 7:02 am Synthetic media is going to cause a massive recession in the entertainment industry, without question. The biggest losers to AI will be the big multimillion dollar media studios.

In fact, you can mark my words on it.

Generative AI is currently in its second generation, so there's still room to improve. In real terms, it'll inevitably rival human made art. People still have this belief that machines can't replicate certain things, when all I see isn't "AI art" but a "digital matter replicator." Anything that can be digitized onto a computer screen can be replicated by an AI, no matter how sloppy and analog it seems. Maybe the "old way" did it through overly perfect and truly soulless means, but that isn't how the new way does it.

The endgoal will be magic media machines: the ability to create your own multimedia franchise on your personal computer. I'm already experimenting with this myself in a rudimentary form. I don't dream of making drawings— I dream of movies, TV shows, albums, video games. Something forever beyond me because I lack the capital and always will. AI democratizes that. So to that end, I see a recession as inevitable.

What few get is that humans intrinsically value the handmade.
It actually legitimately doesn't matter how high the quality of machine made goods are. We irrationally view it as lower value no matter what, even if it's provably and objectively higher quality than anything a human can make. Think of mass produced clothes. Literal nanotechnology goes into their creation. But wouldn't you value something your grandmother knitted far more?

I'm already living in The Future™️ compared to most of you lot, at least mentally. I'm already at a point where even if I had my magic media machine, I'd still go out of my way to seek out human made media.

Capitalism is ultimately the big obstacle here, not AI. Indeed, you can even mark my words that AI art is going to trigger artists to collectivize to create the first dedicated human-centric alternative economy. Poor shmucks like myself will go on making ultra-auteur Hollywood/Hong Kong level movies in our bedroom but still eagerly consuming everything the actual human artists create. I'd love to support human artists and entertainers so they can get on top of this post-capitalist situation as soon as possible. The least stress it delivers upon the actual artists and entertainers, and the most stress it delivers to the big studio executives, especially those responsible for the ultra homogenization of pop culture, the better.


Because yeah, few actually want to see voice actors thrown out of their jobs. If I had the capital, I'd love to use some sort of "basic creative income" to keep providing these types work and stable income.


Actually, AI art really needs to start discussions about basic income, basic dividends, and basic ownership. The fact it's devolved into mudslinging about "fartists" vs "art thieves" feels like it's played exactly into the hands of the big companies who don't care either way and are on the verge of hanging themselves by their own rope in the name of profits.
I'll try to address as much as I can here, plus what you mentioned in your Yabanverse thread.

I'm in a severely mixed state of mind when it comes to the idea of democratising large-scale franchiseable media for the masses, something you brought up before. On the one hand, it sounds like a dream come true, one I would absolutely love to see realised someday. However, I'd reiterate my caution that you probably shouldn't treat this technology as a singlehanded crutch, or a one-size-fits-all magic machine as you describe it. While plenty of blame can be laid at the feet of capitalism, the main obstacles that prevent giant media franchises from springing up overnight boil down to the finite amount of time, people, resources, promotion, talent, etc available. It's notoriously hard to organise massive projects without some financial incentive. In this theoretical utopian future of all-purpose magic media machines available for everyone, independent creators tinkering in their bedrooms might be able to produce their work slightly faster, but I doubt it would instantly upend the creative industry when the larger corporations always have the upper hand in technology, resources, marketing reach, quality control, and everything else.

Again, I do see A.I. voice acting as a credible threat to that one specific area of the entertainment industry, but I believe we're a looong way off from generative A.I. singlehandedly spawning the next popular mass-media franchise like Dragon Ball, Sonic or whatever else (definitely nothing on a Hollywood production level) so I wouldn't place all my eggs in one basket in hoping for that technology to fall into my lap and solve all my problems.

People indeed resonate most with human-made work; Damien Chazelle wrote a great article where he talks about the inherent irrationality of art, in terms of how viewers respond to it and the insane lengths creatives pursue to master their crafts. Again, generative A.I. has its place as a tool to assist in the creative process rather than an all-encompassing panacea. ChatGPT itself will even say that exact advice. I'd argue that if you (not talking to you specifically here, just like the royal "you") look at A.I. as nothing more than a cheap shortcut to success, you're probably in the wrong vocation entirely. I get the impression that people with that sort of mentality probably hate the actual creative process and don't give a damn about authenticity in their artistic expression. Especially when you get past the corporate franchise mentality and into the realm of more "serious" art, authenticity and real human expression become the essential factors.

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Re: Dragon Ball and AI in voice acting

Post by Seekeroftruth » Wed Feb 08, 2023 12:19 pm

Given AI can literally mimic anyones voice with just 1 minute audio sample then it's no surprise that voice actors are getting kicked out.

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Re: Dragon Ball and AI in voice acting

Post by PurestEvil » Wed Feb 08, 2023 2:35 pm

Seekeroftruth wrote: Wed Feb 08, 2023 12:19 pm Given AI can literally mimic anyones voice with just 1 minute audio sample then it's no surprise that voice actors are getting kicked out.
Are they getting kicked out literally right now or are you being hyperbolic?
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Re: Dragon Ball and AI in voice acting

Post by Seekeroftruth » Wed Feb 08, 2023 10:13 pm

PurestEvil wrote: Wed Feb 08, 2023 2:35 pm
Seekeroftruth wrote: Wed Feb 08, 2023 12:19 pm Given AI can literally mimic anyones voice with just 1 minute audio sample then it's no surprise that voice actors are getting kicked out.
Are they getting kicked out literally right now or are you being hyperbolic?
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Re: Dragon Ball and AI in voice acting

Post by Yuli Ban » Wed Feb 08, 2023 11:45 pm

Seekeroftruth wrote: Wed Feb 08, 2023 12:19 pm Given AI can literally mimic anyones voice with just 1 minute audio sample then it's no surprise that voice actors are getting kicked out.
My view in it is that generative AI is great for poor shmucks like myself and other small creators and devs who want to make something big but never had the capital to do so. Especially if licenses and attributions are involved. I've used AI extensively to flesh out the Yabanverse among other stories of mine, and it's a dream come true. Lord knows I was never going to be able to afford 1/50th of what I've been able to realize.

It really becomes an issue to me when generative AI is used by these companies that DO have the capital to employ people. If AI triggers a new Luddite rebellion, it'll be because of the million-dollar corporations cutting costs. And as usual, it's the poor shmucks like me who lose out while the rich companies continue using AI freely.
Then again, I fully expect an artisan economy to arise regardless.

Also there's the scumbags who make clearly AI generated stuff and claim "I drew this." Not even "I made this" but straight up "I DREW this."


Really, when it comes to generative AI, I'm far more concerned about how it's going to enable turbo-charged fake news and media bubbles.
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Re: Dragon Ball and AI in voice acting

Post by dva_raza » Mon Feb 13, 2023 2:35 pm

Yuji wrote: Tue Feb 07, 2023 7:12 am Sounds like people fearing their talent becoming useless because they're still drawing on paper instead of on a tablet or computer.
Facepalm


Yuji wrote: Tue Feb 07, 2023 7:12 amAI is a tool meant to be used by artists and creatives, it's not a replacement.


..Uh. Hello? Lol

Actual topic:
Dragon Ball Ireland wrote: Wed Jan 11, 2023 3:31 pm Alejandro Graue, the voice of Broly in the Argentinan dub of Dragon Ball Super Broly is being replaced by an AI

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Re: Dragon Ball and AI in voice acting

Post by dva_raza » Mon Feb 13, 2023 2:42 pm

PurestEvil wrote: Wed Feb 08, 2023 2:35 pm
Seekeroftruth wrote: Wed Feb 08, 2023 12:19 pm Given AI can literally mimic anyones voice with just 1 minute audio sample then it's no surprise that voice actors are getting kicked out.
Are they getting kicked out literally right now or are you being hyperbolic?
I mean, no, it’s not hyperbolic in the context of this thread. A section of the VA industry has replaced voice actors with AI (yes, like, literally right now).

Big projects/companies aren’t randomly switching to AI over human voices. But given that AI has factually narrowed the pool of work (voice over, narration and small dubbing projects like the one this thread is about) and started new shit like conditioning or adding hidden clauses for people to sign away their voices, some should try to understand why it’s a concern before throwing silly comparisons of it to “drawing on paper instead of on a tablet”.

The whole “gotta adapt to evolution ” handwave/strawman from some people is ..huh?? Lol. Nobody is opposing tech evolving. As I mentioned, when vocal AI is a CGI equivalent, as a tool to help, it’s great. When it’s being exploited to bypass paying a guild who are poorly paid already, its not. I mean some honestly sound like your'e suggesting technology advancing means unprofessional and abusive has to be sucked up to now or something (no, that’s not a thing)



Yes AI is fantastic for indie developers and also I think an indie developer shouldn’t have access to professional VAs voices. There are plenty of randos who give their voice for text to speech app libraries. Just use that.

In this case in particular it was tricking someone for samples to continue a dubbing projecct without him.

That’s absolutely grounds for a lawsuit. And sure, this guy isn’t bothering, but anyone throwing ‘get with the times’ gaslighting, you must be clueless about how voice actors actually make their living (the guy in question being an established VA saying he hopes these people “hire him back” after seeing his video should give you an idea though.)

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Yuji
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Re: Dragon Ball and AI in voice acting

Post by Yuji » Mon Feb 13, 2023 6:51 pm

dva_raza wrote: Mon Feb 13, 2023 2:35 pm
Yuji wrote: Tue Feb 07, 2023 7:12 am Sounds like people fearing their talent becoming useless because they're still drawing on paper instead of on a tablet or computer.
Facepalm


Yuji wrote: Tue Feb 07, 2023 7:12 amAI is a tool meant to be used by artists and creatives, it's not a replacement.


..Uh. Hello? Lol

Actual topic:
Dragon Ball Ireland wrote: Wed Jan 11, 2023 3:31 pm Alejandro Graue, the voice of Broly in the Argentinan dub of Dragon Ball Super Broly is being replaced by an AI
AI can have replacing applications but at its core it's a tool. I see more people opposed to AI as a principle rather than some of its current applications.

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8000 Saiyan
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Re: Dragon Ball and AI in voice acting

Post by 8000 Saiyan » Wed Feb 15, 2023 7:05 pm

That sounds nothing like Nozawa or Horikawa.
"It was deemed to be too awesome." - Scott McNeil on Dragon Ball Kai not being aired yet in Canada.

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