Search found 537 matches
- Wed Apr 19, 2023 11:03 pm
- Forum: Video Games
- Topic: "Sparking! ZERO" Official Announcement & Pre-Release Discussion Thread
- Replies: 857
- Views: 88586
Re: A new Budokai Tenkaichi has been announced
Arksys could have made a "FighterZ" in the late 2000's and it likely wouldn't even hit 1 million in sales, Funny that you mention the fighting game boom as most fighters realized nowadays that don't have Tekken, MK or Smash in the title, struggle to hit the mid-millions in sales, Let alon...
- Wed Apr 19, 2023 1:41 am
- Forum: Video Games
- Topic: "Sparking! ZERO" Official Announcement & Pre-Release Discussion Thread
- Replies: 857
- Views: 88586
Re: A new Budokai Tenkaichi has been announced
Answer me this, Do you think if FighterZ was released in the timespan between 2005 and 2012, unable to ride the coattails of the series' initial explosion in the west in the early 2000's, and it's renascence in the mid-2010's, Do you actually think FighterZ would have sold 1 million, nevermnd 8 mil...
- Tue Apr 18, 2023 7:43 pm
- Forum: Video Games
- Topic: "Sparking! ZERO" Official Announcement & Pre-Release Discussion Thread
- Replies: 857
- Views: 88586
Re: A new Budokai Tenkaichi has been announced
FighterZ's success with general audiences has less to do with it being a competitive fighter, or "Gaining a foothold within the public consciousness" and more to do with it being released during what is a essentially Dragon Ball's renaissance, similar to the success of the Budokai games w...
- Tue Apr 18, 2023 10:42 am
- Forum: Video Games
- Topic: "Sparking! ZERO" Official Announcement & Pre-Release Discussion Thread
- Replies: 857
- Views: 88586
Re: A new Budokai Tenkaichi has been announced
Considering it also pushed 8 mill, Would you say Xenoverse 2 share these qualities? Probable not. That doesn't really refute my point, though. I'm not saying this new game won't sell. What I'm contesting is the notion that FighterZ didn't meet this gold standard for general audiences compared to th...
- Sun Apr 16, 2023 2:21 pm
- Forum: Video Games
- Topic: "Sparking! ZERO" Official Announcement & Pre-Release Discussion Thread
- Replies: 857
- Views: 88586
Re: A new Budokai Tenkaichi has been announced
To the general audience, FighterZ is not viewed as this "golden standard" of DB games that you think it is, The Tenkaichi branding alone is likely to make this game outsell FighterZ While a nostalgic brand for long time fans that is surely to push some of the newest entry's sales, the Ten...
- Tue Mar 07, 2023 11:46 am
- Forum: Video Games
- Topic: "Sparking! ZERO" Official Announcement & Pre-Release Discussion Thread
- Replies: 857
- Views: 88586
Re: A new Budokai Tenkaichi has been announced
Hopefully they build off of the BT3 roster, to include Super characters, cause otherwise, I don't really see the point. Realistically, that's very likely not going to happen. It'll be a modern gen game with up-to-date graphics, meaning it'll have all new assets entirely done from the ground up, not...
- Thu Dec 01, 2022 7:16 am
- Forum: Video Games
- Topic: "Dragon Ball Z: Kakarot" Official Discussion Thread
- Replies: 2336
- Views: 431743
Re: "Dragon Ball Z: Kakarot" Official Discussion Thread
They could easily create a one, huge open world. I think that would've led to more concessions made and less varied environments to visit, as it tends to be too much of a production nightmare to make an entire open-world for a globetrotting adventure, especially under the budget and time given to a...
- Sat Dec 11, 2021 11:11 am
- Forum: Video Games
- Topic: "Dragon Ball Z: Kakarot" Official Discussion Thread
- Replies: 2336
- Views: 431743
Re: "Dragon Ball Z: Kakarot" Official Discussion Thread
There are multiple sidequests to do at every point in the game and the movement is fun enough that you'll want to explore and come across the characters who are always in the same area as you with different dialog doing something different. There could be more secrets and more NPCs, perhaps somethi...
- Wed Apr 28, 2021 2:12 am
- Forum: General Franchise Discussion
- Topic: Shunsuke Kikuchi has passed away
- Replies: 97
- Views: 15300
Re: Composer Shunsuke Kikuchi has passed away
The man was a total legend and gave the DB anime its soul. Rest in peace.
- Fri Apr 02, 2021 10:18 pm
- Forum: Music
- Topic: A decade ago... Kenji Yamamoto was fired
- Replies: 17
- Views: 6542
Re: A decade ago... Kenji Yamamoto was fired
Because ever since, I guess the first Raging Blast or so back in 2009 after Yamamoto stopped producing Dragon Ball OST's 2010 with Raging Blast 2. Funny enough, I believe that's the only Spike game he composed all of the BGM for (not counting BT1's reusage of his Budokai library before they started...
- Wed Jan 06, 2021 8:56 pm
- Forum: General Franchise Discussion
- Topic: Dragon Ball Rewatch, Week 53 - DBZ Movie 4
- Replies: 30
- Views: 3290
Re: Dragon Ball Rewatch, Week 53 - DBZ Movie 4 (CURRENT WEEK)
Musically, this film's score establishes both Goku's new theme for the middle group of movie OSTs (before it's revamped again in Movie 8) and, more notably, is the first instance where Kikuchi starts utilizing the Saiyan theme initially introduced in the series as a leitmotif for Super Saiyan transf...
- Thu Jun 25, 2020 12:47 am
- Forum: Music
- Topic: Any DB character themes that are as prominent as Piccolo’s from the original?
- Replies: 44
- Views: 9544
Re: Any DB character themes that are as prominent as Piccolo’s from the original?
A good deal of the Dragon Team have their own leitmotifs (Goku himself actually has multiple motifs, as Kikuchi would start associating him with other ideas after Makafushigi Adventure was dropped), but due to how most of those themes originate from the film scores, they don't get featured as promin...
- Mon Jan 13, 2020 2:08 pm
- Forum: Music
- Topic: How did the DBZ movies get better BGM's than the show itself?
- Replies: 4
- Views: 3105
Re: How did the DBZ movies get better BGM's than the show itself?
The TV tracks did have some variants of the Gohan and Saiyan themes (the latter of which would wind up being developed further as the Super Saiyan leitmotif for the post-Movie 3 film scores), but the reason why there isn't much thematic play there outside of the OP/ED arrangements is because there a...
- Fri Aug 23, 2019 2:56 am
- Forum: Video Games
- Topic: "Dragon Ball Z: Kakarot" Official Discussion Thread
- Replies: 2336
- Views: 431743
Re: "Dragon Ball Z: Kakarot" Official Discussion Thread
Only complaint so far is me being fussy - Goku's outfit vs Raditz is incorrect, which is disappointing, as it's right at the start of the story, and a mistake a lot of developers have made, but again, I'm being very fussy here, and think this game looks amazing. It's worth noting that kinda stuff i...
- Fri Aug 16, 2019 2:55 am
- Forum: Video Games
- Topic: "Dragon Ball Z: Kakarot" Official Discussion Thread
- Replies: 2336
- Views: 431743
Re: "Dragon Ball Z: Kakarot" Official Discussion Thread
Shit, awesome remixes. Can't wait to hear the one … umm … the one where evil buu was punching the lights out of fat buu. Probably my favourite DBZ theme. https://www.youtube.com/watch?v=ghprTTzgEg8 The theme I'm talking about starts at 1:36 That is a very good pick. Luckily it's also a very common ...
- Sun Mar 24, 2019 1:39 pm
- Forum: General Franchise Discussion
- Topic: Something I thought of regarding the SS2 Gohan scene in Japanese
- Replies: 60
- Views: 10389
Re: Something I thought of regarding the SS2 Gohan scene in Japanese
I think you've got it backwards. The SS2 scene comes across as positive because of the music, not the other way around ie. being given triumphant music because the moment was triumphant to begin with. The intent behind his transformation sequence in the anime was to stir feelings of hope, hence the...
- Sun Mar 24, 2019 12:54 pm
- Forum: General Franchise Discussion
- Topic: Something I thought of regarding the SS2 Gohan scene in Japanese
- Replies: 60
- Views: 10389
Re: Something I thought of regarding the SS2 Gohan scene in Japanese
I'd argue that there was still plenty of cause for concern and uncertainty in Gohan's case. He was obviously reluctant to go into that form to begin with, outright saying to Cell that there's no telling what might happen and that he wouldn't be able to control himself. Whether you think there's roo...
- Sat Mar 23, 2019 10:34 pm
- Forum: General Franchise Discussion
- Topic: Something I thought of regarding the SS2 Gohan scene in Japanese
- Replies: 60
- Views: 10389
Re: Something I thought of regarding the SS2 Gohan scene in Japanese
Another point I wanted to make is Goku going SS1 in the dub. Fans of the original claim the heroic music Faulconer plays there is unfitting because of the context of the scene. They say it's supposed to be a grim and unsettling scene because all the horrible stuff that's happening has caused Goku t...
- Thu Jan 24, 2019 8:19 am
- Forum: Music
- Topic: The Dragon Ball Super: Broly OST Thread (SPOILERS)
- Replies: 26
- Views: 16951
Re: The Dragon Ball Super: Broly OST Thread (SPOILERS)
I really don't understand, why these tracks in the movies are different from what we got in the CD releases? I wonder if they are alternate versions and the versions in the CD releases are unused in the movie, or if, actually, the versions in the movie are the original ones! and the versions in the...
- Sun Jan 20, 2019 11:59 am
- Forum: Video Games
- Topic: "Dragon Ball Z: Kakarot" Official Discussion Thread
- Replies: 2336
- Views: 431743
Re: "Dragon Ball Game Project Z Action RPG" Announced.
How do you know it might be Semi-Open world if you don’t mind me asking ? Probably because it's the most likely direction they'll take. It's become the norm for console JRPGs to utilize zones rather than classic overworld maps these days (barring some exceptions like the Ni No Kuni titles), as devs...