Search found 283 matches
- Thu Jun 30, 2016 11:59 pm
- Forum: Dragon Ball Super
- Topic: Super Animation Catalogue 2.0
- Replies: 15919
- Views: 2301431
Re: Super Animation Catalogue - [Updated with #49]
[spoiler]Rule #1 of debating animation. NEVER use stills as evidence of "bad animation" in Animation bodies break. plain and simple. Wanna Know how weak of an argument that is? [spoiler]FMAB Way too long jaw on Roy Mustang http://i.imgur.com/BNYIoQF.jpg https://sakuga.yshi.org/post/show/5...
- Wed Jun 29, 2016 2:09 am
- Forum: Dragon Ball Super
- Topic: Super Animation Catalogue 2.0
- Replies: 15919
- Views: 2301431
Re: Super Animation Catalogue - [Updated with #49]
If this is the case, why there's no 10 min length youtube videos showing the best Uchiyama shots in DBZ just like Tate? as far as I know Uchiyama was described as a "fluid, dynamic and fast paced animation but lack of detail" just like Tate is described, the difference here is that uchiya...
- Tue Jun 28, 2016 3:18 pm
- Forum: Dragon Ball Super
- Topic: Super Animation Catalogue 2.0
- Replies: 15919
- Views: 2301431
Re: Super Animation Catalogue - [Updated with #49]
Being honest, animation wise, DBS is kinda mediocre, I mean if we reached a point where "we" praise Tate work due the "fluid animation and the thing with the camera angles" but the art have off model moments, weird face expressions and a far different style from akira (don't forg...