"Dragon Ball Z Dokkan Battle" Official Discussion Thread

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Re: Dragon Ball Z Dokkan Battle

Post by TheDevilsCorpse » Tue Jan 19, 2016 6:38 am

Eh. Twitter's been having problems for the last couple hours. I just mirrored it.
Direct translations of the Korean DB Online timeline and guidebook.
My personal "canon" and BP list. (Coming Soon)

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alakazam^
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Re: Dragon Ball Z Dokkan Battle

Post by alakazam^ » Tue Jan 19, 2016 8:23 am

It now appears, thanks :P

Apparently, they'll appear in February and Janenba has an ATK over 9000! They call it a "Broli-level super power"... yeah, right...

Gogeta seems to be one of those UR that go to level 120.

Gasha: There will be a Dokkan Festival Gasha with Super Gogeta and Super Janenba and some Dragon Ball Xenoverse collaboration Gasha as well.

Events: The image cuts some of the text off but there will be several events where you can get:

- SR Goku (Teen)
- Mister Satan Statue (Platinum) that sells for... can't see the number but seems to be higher than 100k
- Training item "Turtle Shell (Platinum)" that seems to give over 100k experience points
- Xenoverse collaboration Strike Event
- All the past... can't see the kanji but I assume it's the super-high difficult events
- All the daily event unlocked at once
- All the past Strike Events with the drop rate doubled.

Campaign: In all Stages, rank experience gets tripled and stage experience gets doubled. The chance , when training, to get "Great Success" is also doubled.

Login Bonus: There will be some :lol:

This will most likely occur in February so I'll be posting this as information comes up in the game.

January 19th
Everyone gets 3 Dragon Stones because the maintenance was long.

Plan to Eradicate the HEROS Event ~The Carnage Counterattacks~
Stages 1~13 are "Hard" only. Stages 14~20 are "Z-Hard" only. Stages 16~20 haven't debuted yet.

Rule 1
You can only use "Extreme" characters.

Rule 2
The friends you can use are either designated by each stage (they are signaled by the icon <special>) or ones that can clear each stage's restrictions.

Rule 3
Each stage has its own restrictions.
Stage]
Restrictions
Rewards
1F
-
1 Dragon Stone
2F
-
1 Dragon Stone
3F
No raibow orbs
1 Dragon Stone and God's Temple training place
4F
No AGL orbs
1 Dragon Stone and any Oolong item
5F
No STR orbs
1 Dragon Stone and any Heavy Dougi training item
6F
No INT orbs
1 Dragon Stone and any Medal (Gregory version)
7F
No PHY orbs
1 Dragon Stone and Hire Dragon item
8F
No TEQ orbs
1 Dragon Stone and Kaiou's Planet training place
9F
No INT types allowed
1 Dragon Stone and Senzu
10F
No PHY types allowed
3 Dragon Stones and any Medal (Mister Popo version)
11F
No STR types allowed
1 Dragon Stone and either Uranai Baba, Ghost or Enma Daiou item
12F
No TEQ types allowed
1 Dragon Stone and new SR Super Vegeta
13F
No AGL types allowed
1 Dragon Stone and any Weights (10t) training item
14F
Have a team with every Extreme type
1 Dragon Stone and Kami to Kami event Medals
15F
Have a team with every Extreme type
5 Dragon Stones and Great Saiyaman event Medals
STR Super Vegeta (SR)
Leader Skill: Ki+2 when HP is at 80% or below.
Passive Skill: ATK increases 25% when ki meter is 5 or higher.

Lasts until February 4th.

INT type Gasha
INT types have higher rates. Any INT and Extreme character will be Z Awakened and at level 40. If you multi-summon, you'll get 1 guaranteed SR or higher.

Scouter Characters

Super INT Vegeta (UR)
Leader Skill: HP and ATK increases 30% for INT and PHY types.
Passive Skill: ATK increases 15% for any one INT orb popped and heals HP with candies.

Super INT Super Saiyajin Gohan (Adult) (UR)
Leader Skill: ATK increases 25% for every type.
Passive Skill: ATK increases 70% when Special Attacking.

Super INT Whis (UR)
Leader Skill: HP and ATK increase 20% for AGL, INT and PHY types.
Passive Skill: Increase allies' ATK and DEF by 12%.

Extreme INT Artificial Human #18 (UR)
Leader Skill: HP and ATK increase 20% for TEQ, INT and STR types.
Passive Skill: Turns rainbow orbs into INT ones, decreases "Regeneration" effect.

Extreme INT Fused #13 (UR)
Leader Skill: Decreases TEQ enemies' ATK by 40%.
Passive Skill: Turns TEQ orbs into rainbow ones.

Extreme INT Metal Coola (UR)
Leader Skill: Ki+2 for every type.
Passive Skill: Allies' ATK increases 25%.

Extreme INT Tullece (UR)
Leader Skill: Ki+2 for every type.
Passive Skill: Ki+2 for everyone when HP is 50% or higher.

Extreme INT Coola (SSR)
Leader Skill: ATK increases 20% for TEQ and INT types.
Passive Skill: ATK and DEF increases 1000 at the beginning of the turn.

Extreme INT Super Saiyajin Vegeta (SSR)
Leader Skill: ATK increases 40% for INT types.
Passive Skill: ATK increases 20% at the beginning of the turn.

Extreme INT Artificial Human #18 (Future) (SSR)
Leader Skill: ATK increases 25% for INT and PHY types.
Passive Skill: ATK increases 20% at the beginning of the turn.

Lasts until the 23rd.

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Re: Dragon Ball Z Dokkan Battle

Post by voltlunok » Tue Jan 19, 2016 4:23 pm

It's Budokai time once again Global Server! Here's hoping I place better then last time! :D Shooting for 20,000th or higher.
Going on hiatus. Too much stuff in RL to deal with for me to keep up with posts here for now. Was fun, hope you all have a nice day and future! Volt signing off.

With the many years on the net I've spent...I've learned being polite takes you much further then being a dick. So...lesson here is! Don't be a dick!

"Fill up your stomach and your happiness! " - Cure Honey

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Re: Dragon Ball Z Dokkan Battle

Post by ShadowDude112 » Wed Jan 20, 2016 6:09 pm

voltlunok wrote:It's Budokai time once again Global Server! Here's hoping I place better then last time! :D Shooting for 20,000th or higher.
Speaking of the Budokai, r/DBZDokkanBattle has a good thread on how points work in fights.
https://www.reddit.com/r/DBZDokkanBattl ... _work_for/
Read up!
Tanooki Kuribo wrote:If Toriyama joined Kanzenshuu, he'd probably forget his login name and password.
Kamiccolo9 wrote:
JacobYBM wrote:No, why would it? It's fiction. The strength of the characters is not possible to reach in reality.
I mean, you're pretty open about looking at cartoon porn. Why would you do that? It's fiction. The proportions of these women are not possible to reach in reality.

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Re: Dragon Ball Z Dokkan Battle

Post by alakazam^ » Thu Jan 21, 2016 1:50 pm

Plan to Eradicate the HEROS Event ~The Carnage Counterattacks~ (Update)
Stage
Restrictions
Rewards
16F
Have a team with every Extreme type
1 Dragon Stone and any Z Sword training item
17F
Have a team with every Extreme type
1 Dragon Stone and Piccolo Medals
18F
Have a team with every Extreme type
1 Dragon Stone and Super Saiyajin Vegeta Medals
19F
Have a team with every Extreme type
1 Dragon Stone and Super Saiyajin Goku Medals
20F
Have a team with every Extreme type
10 Dragon Stones, new SSR Whis and SSR Old Kaioushin
AGL Whis (SSR)
Leader Skill: HP and DEF increase 50% for AGL types.
Passive Skill: When HP is at 30% or lower it gets fully healed once.

These new Medals can Dokkan Awaken previously available SSR Super Saiyajin Goku, Super Saiyajin Vegeta and Piccolo. They can all go to level 120.

Super AGL Super Saiyajin Goku (UR)
Leader Skill: ATK and DEF increase 30% for AGL, INT and PHY types.
Passive Skill: Ki+7 when HP is at 50% or lower.

Extreme TEQ Super Saiyajin Vegeta (UR)
Leader Skill: ATK and DEF increase 30% for TEQ, INT and STR types.
Passive Skill: Ki+3 when HP is at 80% or lower, ATK 2500 UP.

Super PHY Piccolo (UR)
Leader Skill: ATK and DEF increase 30% when HP is at 80% or lower.
Passive Skill: Increases allies' DEF by 70%.

New Link Skill
Limit Breaker: Ki+2
Lasts until February 4th.

Plan to Eradicate the HEROS Event
Lasts until February 4th.

TEQ type Gasha
TEQ types have higher rates. Any TEQ and Extreme character will be Z Awakened and at level 40. If you multi-summon, you'll get 1 guaranteed SR or higher.

Scouter Characters

Super TEQ Super Saiyajin 3 Vegeta (UR)
Leader Skill: Ki+2 for all types.
Passive Skill: ATK increases 70% when HP is at 50% or higher.

Super TEQ Super Saiyajin God SS Goku (UR)
Leader Skill: For each TEQ Ki orb TEQ types pop, ATK increases 30%.
Passive Skill: Rainbow Ki orbs turn into TEQ orbs.

Extreme TEQ Super Saiyajin Vegeta (UR)
Leader Skill: ATK increases 30% for TEQ, INT and STR types.
Passive Skill: Ki+2 when HP is at 30% or below, ATK 2000 UP.

Extreme TEQ Coola (Final Form) (UR)
Leader Skill: ATK and DEF increases 25% for AGL, TEQ and PHY types.
Passive Skill: ATK increases 40% at the beginning of the turn.

Extreme TEQ Majin Boo (Evil) (UR)
Leader Skill: ATK increases 50% for TEQ types.
Passive Skill: Recovers 25% of dealt damage.

Extreme TEQ Majin Vegeta (UR)
Leader Skill: HP and ATK increases 20% for AGL, TEQ and STR types.
Passive Skill: ATK increases 35% at the beginning of the turn.

Super TEQ Whis (UR)
Leader Skill: ATK and DEF increase 25% for AGL, TEQ and STR types.
Passive Skill: High chance to faint the attacked enemy.

Super TEQ Super Saiyajin 2 Goku (UR)
Leader Skill: HP and ATK increase 30% for TEQ and STR types.
Passive Skill: Ki+2 for TEQ and STR types.

Super TEQ Videl (SSR)
Leader Skill: Ki+2 for TEQ types.
Passive Skill: Decreases AGL enemies' ATK by 25%.

Super TEQ Beers (SSR)
Leader Skill: ATK increases 40% for TEQ types.
Passive Skill: ATK increases 25% at the beginning of the turn.

Extreme TEQ Freeza (Third Form) (SSR)
Leader Skill: ATK increases 25% for TEQ and STR types.
Passive Skill: Ki+1 for TEQ and STR types.

Lasts until the 25th.

January 22nd

Mecha Freeza Strike Event
There's a chance to get Mecha Freeza. There's a chance for a secret character to appear alongside Mecha Freeza, which will increase his drop rate (Z-Hard only).

INT Mecha Freeza (SR)
Leader Skill: Ki+3 for INT types.
Passive Skill: ATK increases 32% when ki meter is 7 or higher.

- 1 Dragon Stone for clearing every difficulty (1 in total)

Lasts until the 26th.

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Re: Dragon Ball Z Dokkan Battle

Post by DBZGTKOSDH » Sat Jan 23, 2016 5:10 am

I have a question about this fight in the game:
alakazam^ wrote:Concerning Super Saiya-jin God Super Saiya-jin:

Dokkan Battle is having a Story Event of Kami to Kami, in which they have manga-style cutscenes for each stage. It goes through the beginning of the movie until the end, mainly in Beers' perspective. They added some new stages recently, which shifted the perspective to God Goku and they had a stage set after the battle with Beers.

Image Image
Herms wrote:Goku: "...It's no use...So, I really can't keep up just by becoming Super Saiyan God?"
Whis: "That's not it...You've absorbed the power of God and made it your own...If you train in that state and become Super Saiyan, you'll be able to get even stronger."
Goku: "...Aha! I guess you could say I'd become a 'Super Saiyan who's a Saiyan with the power of Super Saiyan God'."
Whis: "That's rather convoluted. How about calling it 'Super Saiyan God Super Saiyan'?"
What form does Goku use against Whis? Is he a Super Saiyan God? Also, is there more new story around this?
James Teal (Animerica 1996) wrote:When you think about it, there are a number of similarities between the Chinese-inspired Son Goku and that most American of superhero icons, Superman. Both are aliens sent to Earth shortly after birth to escape the destruction of their homeworlds; both possess super-strength, flight, super-speed, heightened senses and the ability to cast energy blasts. But the crucial difference between them lies not only in how they view the world, but in how the world views them.

Superman is, and always has been, a symbol for truth, justice, and upstanding moral fortitude–a role model and leader as much as a fighter. The more down-to-earth Goku has no illusions about being responsible for maintaining social order, or for setting some kind of moral example for the entire world. Goku is simply a martial artist who’s devoted his life toward perfecting his fighting skills and other abilities. Though never shy about risking his life to save either one person or the entire world, he just doesn’t believe that the balance of the world rests in any way on his shoulders, and he has no need to shape any part of it in his image. Goku is an idealist, and believes that there is some good in everyone, but he is unconcerned with the big picture of the world…unless it has to do with some kind of fight. Politics, society, law and order don’t have much bearing on his life, but he’s a man who knows right from wrong.

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Re: Dragon Ball Z Dokkan Battle

Post by alakazam^ » Sat Jan 23, 2016 5:53 am

I don't remember much but I think he just uses God. There isn't more story than that, it's basically Kami to Kami with one or two extra battles.

AGL type Gasha
AGL types have higher rates. Any AGL and Extreme character will be Z Awakened and at level 40. If you multi-summon, you'll get 1 guaranteed SR or higher.

Scouter Characters

Extreme AGL Golden Freeza (UR)
Leader Skill: For each AGL Ki orb AGL types pop, ATK increases 30%.
Passive Skill: Received damage decreases 80% when HP is at 50% or more.

Super AGL Super Saiyajin God SS Goku (UR)
Leader Skill: ATK increases 30% for AGL, STR and PHY types.
Passive Skill: ATK increases 80% when Special Attacking.

Super AGL Super Saiyajin God SS Vegeta (UR)
Leader Skill: ATK and DEF increase 25% for AGL, STR and PHY types.
Passive Skill: ATK and DEF increase 60% when Special Attacking.

Super AGL Super Saiyajin God Goku (UR)
Leader Skill: ATK increases 25% for every type.
Passive Skill: ATK increases 75% when Special Attacking.

Super AGL Super Vegeta (UR)
Leader Skill: Increases HP and ATK by 30% for AGL, STR and PHY types.
Passive Skill: Ki+2 for AGL and PHY types, decreases "Regeneration" effect.

Super AGL Super Saiyajin Goku (UR)
Leader Skill: ATK increases 30% for AGL, INT and PHY types.
Passive Skill: Ki+5 when HP is at 30% or lower.

Super AGL Goku (Kaiouken) (UR)
Leader Skill: ATK increases 30% when HP is at 80% or lower.
Passive Skill: ATK increases 2000 at the beginning of the turn.

Super AGL Super Saiyajin Gohan (UR)
Leader Skill: ATK increases 30% when HP is at 80% or lower.
Passive Skill: Nullifies "Rampage" and ATK increases 70% when Special Attacking.

Extreme AGL Full Power Boujakku (UR)
Leader Skill: ATK increases 50% for AGL types.
Passive Skill: ATK increases 40% at the beginning of the turn.

Super AGL Gohan (Adult) (SSR)
Leader Skill: ATK increases 20% for AGL, TEQ and STR types.
Passive Skill: ATK increases 1800 when HP is at 50% or higher.

Super AGL Super Saiyajin Trunks (Kid) (SSR)
Leader Skill: ATK increases 25% for AGL and STR types.
Passive Skill: Changes rainbow orbs to AGL ones, nullifies "Rampage".

Extreme AGL Dabra (SSR)
Leader Skill: ATK increases 40% for AGL types.
Passive Skill: ATK increases 25% at the beginning of the turn.

Lasts until the 27th.

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Re: Dragon Ball Z Dokkan Battle

Post by alakazam^ » Mon Jan 25, 2016 2:35 pm

January 25th

Trunks (Adult) Strike Event
You have a chance of getting Trunks (Adult).

STR Trunks (Adult) (SR)
Leader Skill: HP and ATK increases 30% for STR types.
Passive Skill: ATK and DEF increases 10% for every ally.

- 1 Dragon Stone for clearing every difficulty (1 in total).

Lasts until the 29th.

PHY type Gasha
PHY types have higher rates. Any PHY and Extreme character will be Z Awakened and at level 40. If you multi-summon, you'll get 1 guaranteed SR or higher.

Scouter Characters

Super PHY SSGSS Vegeta (UR)
Leader Skill: For each PHY Ki orb PHY types pop, ATK increases 30%.
Passive Skill: Rainbow Ki orbs turn into PHY orbs.

Super PHY Super Saiyajin 2 Gohan (Adult) (UR)
Leader Skill: Ki+2 for every type.
Passive Skill: Allie's ATK increases 2000 when ki meter is 5 or higher.

Super PHY Super Saiyajin Burdock (UR)
Leader Skill: Ki+2 for every type.
Passive Skill: Ki+2 for everyone when HP is 50% or higher.

Super PHY Ultimate Gohan (UR)
Leader Skill: Ki+2 for every type.
Passive Skill: ATK increases 70% if HP is 50% or higher.

Super PHY Piccolo (UR)
Leader Skill: ATK increases 30% when HP is at 80% or lower.
Passive Skill: Increases allies' DEF by 25%.

Super PHY Goku (UR)
Leader Skill: ATK and DEF of INT enemies decreases 40%.
Passive Skill: ATK increases by 10% for every orb popped.

Super PHY Super Trunks (UR)
Leader Skill: ATK increases 25% for every type.
Passive Skill: ATK increases 40% at the beginning of the turn, decreases "Regeneration" effect.

Extreme PHY Majin Boo (Good) (UR)
Leader Skill: ATK increases 25% for all types.
Passive Skill: Recover 25% HP whenever HP gets below 30%.

Super PHY Super Saiyajin Goku (SSR)
Leader Skill: ATK increases 40% for PHY types.
Passive Skill: ATK increases 15% for STR and PHY types.

Extreme PHY Cell (Perfect Body) (SSR)
Leader Skill: Ki+1 for AGL, INT and PHY types.
Passive Skill: ATK and DEF increase 20% at the beginning of the turn.

Extreme PHY Paragus (SSR)
Leader Skill: Ki+1 for every type.
Passive Skill: Rare chance to faint all enemies.

Lasts until the 29th.

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Re: Dragon Ball Z Dokkan Battle

Post by SSJFutureTrunks » Mon Jan 25, 2016 4:25 pm

Anyone else having trouble trying to just start the game up? I just installed the game and the game keeps giving me a download failed error.

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Re: Dragon Ball Z Dokkan Battle

Post by ShadowDude112 » Mon Jan 25, 2016 5:10 pm

So the 2nd World Tournament is now over in Global. I was able to stay in the 9000s, so that gets me 3 SSR tickets, bumping me up to 5, 2 Gold DB tickets, and a bunch of other goodies. How did everyone else do?
Last edited by ShadowDude112 on Mon Jan 25, 2016 7:06 pm, edited 1 time in total.
Tanooki Kuribo wrote:If Toriyama joined Kanzenshuu, he'd probably forget his login name and password.
Kamiccolo9 wrote:
JacobYBM wrote:No, why would it? It's fiction. The strength of the characters is not possible to reach in reality.
I mean, you're pretty open about looking at cartoon porn. Why would you do that? It's fiction. The proportions of these women are not possible to reach in reality.

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Re: Dragon Ball Z Dokkan Battle

Post by Dbzfan94 » Mon Jan 25, 2016 6:54 pm

ShadowDude112 wrote:So the 2nd World Tournament is now over in Global. I was able to stay in the 9000s, so that gets me 3 SSR tickets, bumping me up to 3, 2 Gold DB tickets, and a bunch of other goodies. How did everyone else do?
How did you get so high? I couldn't get past 50,000

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Re: Dragon Ball Z Dokkan Battle

Post by ShadowDude112 » Mon Jan 25, 2016 7:05 pm

Dbzfan94 wrote:
ShadowDude112 wrote:So the 2nd World Tournament is now over in Global. I was able to stay in the 9000s, so that gets me 3 SSR tickets, bumping me up to 3, 2 Gold DB tickets, and a bunch of other goodies. How did everyone else do?
How did you get so high? I couldn't get past 50,000
I have a lot of high level and high rarity characters. I would use Dragon Stones if I needed them since I had them saved up, and I would just keep playing. I got about 50 wins in total, and I ended on Beerus tier. I didn't do well in my first tournament either. I think in the first one, I was like maybe 20,000?
Tanooki Kuribo wrote:If Toriyama joined Kanzenshuu, he'd probably forget his login name and password.
Kamiccolo9 wrote:
JacobYBM wrote:No, why would it? It's fiction. The strength of the characters is not possible to reach in reality.
I mean, you're pretty open about looking at cartoon porn. Why would you do that? It's fiction. The proportions of these women are not possible to reach in reality.

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Re: Dragon Ball Z Dokkan Battle

Post by BluePiccolo » Mon Jan 25, 2016 7:16 pm

SSJFutureTrunks wrote:Anyone else having trouble trying to just start the game up? I just installed the game and the game keeps giving me a download failed error.
It's a common bug, just keep trying, it was successful for me after 20th try or so... I've tried it on 3 different android based phones and encountered the same bug.
\o/ Check out my Unboxing videos of high quality DBZ related stuff from Japan. \o/

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Re: Dragon Ball Z Dokkan Battle

Post by alakazam^ » Mon Jan 25, 2016 10:06 pm

ShadowDude112 wrote:
Dbzfan94 wrote:
ShadowDude112 wrote:So the 2nd World Tournament is now over in Global. I was able to stay in the 9000s, so that gets me 3 SSR tickets, bumping me up to 3, 2 Gold DB tickets, and a bunch of other goodies. How did everyone else do?
How did you get so high? I couldn't get past 50,000
I have a lot of high level and high rarity characters. I would use Dragon Stones if I needed them since I had them saved up, and I would just keep playing. I got about 50 wins in total, and I ended on Beerus tier. I didn't do well in my first tournament either. I think in the first one, I was like maybe 20,000?
Playing at double speed also helps.

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Re: Dragon Ball Z Dokkan Battle

Post by Mnich » Tue Jan 26, 2016 10:48 am

ShadowDude112 wrote:How did everyone else do?
My final rank: 32998

It was my first participation in the World Tournament, so I guess it's not that bad. I have a lot of medals, training items, 2 gold DB tickets and 2 silver SSR tickets (like I can do anything with that ...)

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Re: Dragon Ball Z Dokkan Battle

Post by alakazam^ » Thu Jan 28, 2016 3:52 am

Version 2.7.1 is now available for the Japanese server.
* New Link Skills added.
* The path to pop ki orbs has been improved.
* In battle, you can now select which enemy to attack by tapping on their icons at the bottom.
* When Questing, you can now toggle the cutscenes on/off at the difficulty selection screen. There are some cutscenes that can't be toggled off.
* You can now select your main team by sliding through them in the team selection menu.
* In the Dragon Balls screen, when you select one you haven't caught yet, you can now go to that stage.
* The title screen image and the icon have been changed.
* Bug fixes.

(Not listed but the items in the Baba Trade Shop now display what type of item they are and their respective color.)

January 27th

STR type Gasha
STR types have higher rates. Any STR and Extreme character will be Z Awakened and at level 40. If you multi-summon, you'll get 1 guaranteed SR or higher.

Scouter Characters

Super STR Goku (UR)
Leader Skill: HP and ATK increase 30% for STR and AGL types.
Passive Skill: ATK increases 15% for any STR orb popped & heals with candies.

Super STR Super Saiyajin God SS Vegeta (UR)
Leader Skill: ATK and DEF increase 25% for AGL, STR and PHY types.
Passive Skill: ATK increases 80% when Special Attacking.

Super STR Super Saiyajin God Goku (UR)
Leader Skill: HP and ATK increase 20% for every type.
Passive Skill: ATK increases 75% when Special Attacking.

Super STR Beers (UR)
Leader Skill: ATK increases 30% for TEQ, INT and STR types.
Passive Skill: ATK has a high chance to increase 150%.

Super STR Super Saiyajin Goten (Kid) (UR)
Leader Skill: ATK increases 5% for every ki orb popped.
Passive Skill: Changes PHY orbs to rainbow ones, nullifies "Rampage".

Extreme STR Artificial Human #17 (UR)
Leader Skill: Ki+2 for TEQ, INT and STR types.
Passive Skill: Changes AGL orbs to rainbow ones, decreases "Regeneration" effect.

Extreme STR Majin Boo (Pure Evil) (UR)
Leader Skill: ATK increases 30% for TEQ, INT and STR types.
Passive Skill: ATK increases 2500 when HP is at 99% or lower.

Extreme STR Boujakku (SSR)
Leader Skill: ATK increases 40% for STR types.
Passive Skill: ATK increases 50% when Special Attacking.

Super STR Kamesennin (MAX Power) (SSR)
Leader Skill: HP 25% UP:
Passive Skill: ATK increases 70% when Special Attacking.

Super STR Videl (SSR)
Leader Skill: ATK increases 20% when HP is at 80% or lower.
Passive Skill: ATK increases 700 for TEQ and STR types.

Lasts until February 1st.

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Re: Dragon Ball Z Dokkan Battle

Post by alakazam^ » Thu Jan 28, 2016 9:31 pm

Sorry for double-posting but massive update incoming and didn't want to clutter the previous post even more.

January 28/29th
2 Dragon Stones for everyone because the maintenance took too long (like always lol). Also, everyone gets 3 additional Dragon Stones, 1 Mister Satan Statue (Platina) and 1 Turtle Shell (Platina) of each type because of some connection errors.

One-Year Big Thank You 23 Campaigns (Update)
1st Part
2nd Part
3rd Part
Last edited by alakazam^ on Fri Jan 29, 2016 3:43 am, edited 4 times in total.

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voltlunok
OMG CRAZY REGEN
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Re: Dragon Ball Z Dokkan Battle

Post by voltlunok » Thu Jan 28, 2016 10:29 pm

Welp Broly is on his giant way over to the global server, the news page just announced and teased it. I really want his PHY SSJ version with the blue hair. Looks like a great lead for my rainbow SSJ team!
Going on hiatus. Too much stuff in RL to deal with for me to keep up with posts here for now. Was fun, hope you all have a nice day and future! Volt signing off.

With the many years on the net I've spent...I've learned being polite takes you much further then being a dick. So...lesson here is! Don't be a dick!

"Fill up your stomach and your happiness! " - Cure Honey

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alakazam^
I Live Here
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Re: Dragon Ball Z Dokkan Battle

Post by alakazam^ » Fri Jan 29, 2016 3:24 am

Ok... Mister Satan's event is full of money and has new music... nice.

Kamesennin's event is full of training items.

Kid Goku's event gives 30000 experience on Normal and can give 80000 on Hard if he turns Oozaru.

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Mnich
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Re: Dragon Ball Z Dokkan Battle

Post by Mnich » Fri Jan 29, 2016 6:58 am

Damn, it's so hard to get Cooler (coldhearted invasion). I play the game like a 5th time in a row on Z-Hard and still nothing ...

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