So we can agree that the only good thing about Burst Limit was the graphics huh.SparkyPantsMcGee wrote:If they wanted to fix the flaws in Sagas they'd have to get a whole new team and rebuild everything from the ground up. Even then, I still wouldn't have faith in it because Dragonball Z and it's characters do not lend themselves to the Action-Adventure genre. Dragonball, sure; Z, no. Comparing it to Burst Limit makes no fucking sense. Dimps was actually working on two games and they not only built a complete game but it's arguably the best looking to date. On top of that, Burst Limit felt like the foundation for future(quality games). Look at Burst Limit from a marketing perspective, if they came out swinging with more characters than Budokai 3 spanning Dragonball through GT where would they go after that? What would be their selling points? Even if you chose to ignore this, and I can not stress this enough,the fact that Sagas is a broken mess of a game makes it objectively worse than just about every Dragonball game released. I can't wait for the day Taiketsu starts to get defended.goku the krump dancer wrote:Sagas was the first of its kind in the DB world, theres could have been squeals to improve the flaws.. But I guess the first title has to be good enough to warrant a sequel. HOWEVER Burst Limit was Dimp's 6th game and they took steps backwards?
Foundation for future games? you make seem like Burst Limit was the first DBZ game Dimps put out and ya know technically it was just Budokai 1 with updated graphics and gameplay. But if any thing it should've been the best Dragon Ball game Dimps put out but instead it was the worst. And like Mysticboy said the same argument about marketing characters, one could say the same thing about Raging Blast and they arguably did a better job at that than Dimps but thats not what we're talking about here. Even if they spanned more characters than Budokai 3 thats not saying much since Tenkaichi 1 had more characters than Budokai 3 and so did Infinite World (the game after Burst Limit) and they were still missing some which could have warrant a sequel to Infinte World or Burst Limit rather but it didn't happen wears it obviously did For Tenkaichi.
I'm not directly comparing Burst Limit to Sagas as they are two completely different genres that'd be like comparing MK9 to Shaolin Monks. I'm well aware that Sagas wasn't a great game but I had fun with and I would probably choose to play that over Burst Limit because its the only game of its kind on home consoles and as I said before I had fun with it. I'm not trying to defend Sagas like its some timeless game that everyone could play over and over again I'm just saying in my opinion its the less of two evils when it comes to shitty DBZ games between itself and Burst Limit.