I don't recall Nappa being particularly slowOlympian wrote:Not exciting for these two but good for the fans who wanted them.
How does anyone feel Nappa will play as? We already have a slow big guy with grappling moves in #16 and a slow big "chubby" guy in Buu. Nappa wìll be on the slow burner as well so what will set him apart?
And by the way, isn`t his total 14 by counting from the scans?
"Dragon Ball FighterZ" Official Discussion Thread
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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread
- KorgDTR2000
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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread
Really don't understand the complaints about Nappa and Ginyu. They're two unique, classic characters making it into the game. What's not to love about that?
These two bring us up to 17 characters. With three months until launch I think a 24 character roster is most likely (as has been theorized for months now) with seven more characters to go. Two of them are bound to be additional forms of Gohan and Boo which leaves five mystery spots... any ideas?
These two bring us up to 17 characters. With three months until launch I think a 24 character roster is most likely (as has been theorized for months now) with seven more characters to go. Two of them are bound to be additional forms of Gohan and Boo which leaves five mystery spots... any ideas?
Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread
He wiill be, in the game. The bigger guys are all slower than the rest.jcogginsa wrote:I don't recall Nappa being particularly slowOlympian wrote:Not exciting for these two but good for the fans who wanted them.
How does anyone feel Nappa will play as? We already have a slow big guy with grappling moves in #16 and a slow big "chubby" guy in Buu. Nappa wìll be on the slow burner as well so what will set him apart?
And by the way, isn`t his total 14 by counting from the scans?
Ki Breaker wrote:
Yamcha + Roshi = Yamoshi
Coincidence? I think not
Yamcha + Roshi = Yamoshi
Coincidence? I think not
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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread
I’m hoping if the roster is around 24 slots, that the remaining characters are:KorgDTR2000 wrote:Really don't understand the complaints about Nappa and Ginyu. They're two unique, classic characters making it into the game. What's not to love about that?
These two bring us up to 17 characters. With three months until launch I think a 24 character roster is most likely (as has been theorized for months now) with seven more characters to go. Two of them are bound to be additional forms of Gohan and Boo which leaves five mystery spots... any ideas?
Ultimate Gohan (should’ve been announced already imo)
Beerus (should’ve been announced already imo)
Roshi (iconic to Dragon Ball and has had a resurgence in relevancy in Super)
Gotenks (represents both Goten and Trunks. Also has way more moves at his disposal than both characters combined individually)
Pure Boo (final villain of Dragon Ball)
Hitto (popular, relevant, fan favorite Super character)
Goku Black (popular and acclaimed Super character)
Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread
I don't think Roshi will make it into this one as it's DBZ-centric and he did nothing that series. Maybe as DLC or in a sequel. I think they won't use Goku Black/Zamasu either, I don't see them going into the Super lineup at all.
Beerus and Hit are probably the two most likely Super-era characters. They basically represent the first 3 arcs of Super, along with the Blue forms for Goku/Vegeta. Is Golden Freeza in the game too? If he is that covers it.
I'd wager Radditz or Dabura are more likely for another villain character.
Beerus and Hit are probably the two most likely Super-era characters. They basically represent the first 3 arcs of Super, along with the Blue forms for Goku/Vegeta. Is Golden Freeza in the game too? If he is that covers it.
I'd wager Radditz or Dabura are more likely for another villain character.
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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread
That actually looks really nice. Reminds me of some of the Budokai cover artwork back in the day. SSJ2 Goku doesn't get enough love so I'm glad they're showing him off on the cover.Baggie_Saiyan wrote:Thankfully not! Here's the cover art:Super Saiyan Swagger wrote:I reeeeally hope that second scan isn't the cover art for the game.
[spoiler][/spoiler]
https://twitter.com/ShonenGameZ/status/ ... 1710974976
- KorgDTR2000
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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread
Is that SSJ2 Goku? Or is his hair just being blown back?
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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread
It's kinda hard to tell but I'm just judging it by the lack of usual SSJ1 bangs. For all we know the artist was probably going for SSJ1 but with Goku's hair being blown back.KorgDTR2000 wrote:Is that SSJ2 Goku? Or is his hair just being blown back?
- FortuneSSJ
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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread
New scans about the story mode:
[spoiler]
[/spoiler]
[spoiler]
[/spoiler]
A world without Dragon Ball is just meh.
Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread
Eh, story sounds like the typical bad videogame story where just random stuff happens for the sake of it.
I at least hope Android 21's backstory is good, so maybe she can appear in Super at some point.
I at least hope Android 21's backstory is good, so maybe she can appear in Super at some point.
- KorgDTR2000
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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread
Story mode sounds reasonable deep. I'm not really interested in it but I'm glad for the people who were worried about there not being much single player material.
Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread
3 vs 2 battle spotted. Probably story mode exclusive.
I'm pleasingly surprised with the story mode. It give us choices, an rpg feel and unique interactions to make people more invested into certain characters.
Now let's see if the writing can stand on it's own. The Freeza and #18 chapters are intriguing based on the descriptions.
I'm pleasingly surprised with the story mode. It give us choices, an rpg feel and unique interactions to make people more invested into certain characters.
Now let's see if the writing can stand on it's own. The Freeza and #18 chapters are intriguing based on the descriptions.
Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread
The story sounds like...nonsense. But delightful nonsense! Like the Yamcha manga but applied to everyone. So I presume each "arc' has a different protagonist with Goku being the main one? The idea of playing as Frieza and teaming with a league of villains sounds great. Add in Budokai 2 map progression, and Fire Emblem bonding mechanics and you've got yourself a silly, yet potentially in-depth story mode.
Also, the fact that they describe Vegeta as a "Tsundere Elite". They know who they're playing to haha
Also, the fact that they describe Vegeta as a "Tsundere Elite". They know who they're playing to haha
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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread
Story mode sounds cool enough. Now I'm hoping for a standard arcade mode, tournament mode with local multiplayer and options for 1 v 1 and 2 v 2 matches. Wouldn't it be cool if this game pulled a Tekken and added a bizarre mode like beach volleyball or bowling?
- Ranmaru Rei
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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread
They don't. Nappa's power level is a joke, comparing to current stuff.KayDash wrote:Mr. Satan is fun, and can be purely unique, but if they seriously consider power levels, he is out too. (which also applies to Videl)
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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread
If it is meant to be SS2 Goku then it's bothering me as Goku doesn't have his side bangs!!Super Saiyan Swagger wrote:That actually looks really nice. Reminds me of some of the Budokai cover artwork back in the day. SSJ2 Goku doesn't get enough love so I'm glad they're showing him off on the cover.Baggie_Saiyan wrote:Thankfully not! Here's the cover art:Super Saiyan Swagger wrote:I reeeeally hope that second scan isn't the cover art for the game.
[spoiler][/spoiler]
https://twitter.com/ShonenGameZ/status/ ... 1710974976
Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread
I don't know about Roshi but if XV2's DLC is anything to go by then this won't disappoint. XV2 has given us 15 unique characters so we should expect something similar here.precita wrote:I don't think Roshi will make it into this one as it's DBZ-centric and he did nothing that series. Maybe as DLC or in a sequel.
I didn't care that much about the game when it was announced but now I can't wait for it. Everything looks amazing.FortuneSSJ wrote:New scans about the story mode:
[spoiler]
[/spoiler]
July 9th 2018 will be remembered as the day Broly became canon.
- AndyAvenue91
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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread
I like that world-map, giving me Buokai 2 vibes and I loved playing through those back in the day!
Story not what I expected, but still sounds fun! Think I am going to cave and pre-order this...
Story not what I expected, but still sounds fun! Think I am going to cave and pre-order this...
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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread
Hmmmm Story mode reminds me of the board game style Budokai 2 had.
Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread
Yeah, but Satan's power level is below mid-DB characters, so he is even worse.Ranmaru Rei wrote:They don't. Nappa's power level is a joke, comparing to current stuff.KayDash wrote:Mr. Satan is fun, and can be purely unique, but if they seriously consider power levels, he is out too. (which also applies to Videl)
They always mentoin power levels though, as a reason for the team battles.