KBABZ wrote:The only justifiable case for me is on a TV broadcast like what OG Kai did; 16:9 crop for TV, fullscreen for the fans who will buy a physical copy for their archives.
The problem with this way of thinking is that there are TONS of movies shot in Anamorphic widescreen, where the ratio is not 16:9, it's 1.37:1. This means that when you watch said movies, which include such seminal films as Star Wars and The Lord of the Rings, watching said movies on your TV has letterboxing that looks like this:
The zooming in means that you lose a not-insignificant part of the frame; in the second one, you can't even clearly tell if Goku is holding his Dragon Ball. In the Dragon Box version on the right, Goku feels much more "there" in the scene with Bulma, because he isn't a head peeking from the bottom of the frame like in the Blue Brick version on the left. And, in an earlier shot of Goku popping his head out of the river, in the Blue Bricks his mouth is almost cropped out of frame!
It's minor, but unmentioned stuff in frame like this is all part of storytelling in film; you might not have said aloud "Oh, Goku is holding his Dragon Ball" but your brain subconsciously does, and it adds clarity to what's happening on-screen, which is especially important with the faster-paced fighting in Z. Not to mention that cropped feeling again, it really does affect how you feel when watching the show.
I must be really bias cause I don't mind the black bars at the top and bottom of the screen, but I DO mind the black bars on the side... Guess it's a double standard or just an optical illusion I'm feeling cause I don't mind, I would attribute it to the fact that we view the world in a wider aspect(Stretched out horizontally?) so having something impede my wide view is annoying.
Nobody here has to explain that the aspect ratios for movies aren't even shot in 16:9, I'm WELL aware of that... Aspect ratios are suppose to help you experience different scopes that the movie is trying to get across, such as the plane scenes in Dunkirk(1:43:1), as compared to the up close scenes where the characters are acting(Camera is too large to film tight scenes)
But how in the world is showing me more picture, while compromising the amount of screen it fills up helping me in my viewing experience? Obviously FUNImation shares my sentiment here, and they were obviously very very right as they are STILL producing the exact same season sets they began with almost ten years ago. I believe what they did with the franchise in terms of releasing was somewhat correct. One version that would be immensely popular with the masses(Orange Bricks) and the DragonBoxes(Limited Release for the TRUE fans) I can almost bet any amount of money on the fact that ANY casual fan who bought the orange bricks never even had the slightest clue that footage was missing from the top and bottom. The colors, the brightness, everything in those orange bricks is technically wrong, but it appeals to everybody in the masses the same way televisions on display at stores are purposely displayed with the brightest colors possible(even if they're wildly distorted) and that is because human attention span is very limited, and it is assumed that displaying colors more vibrant and appealing to the masses is one million times more successful than showing the dull bland colors of the programming.
The image above is a great example. Sure, the one on the left shows a more realistic look. It looks more akin to what you're seeing in real life. But once you start playing with the contrast ratios, you begin to see that it looks a lot prettier, more appealing to the eye. Same way we add filters to our instagram/social media pictures. Makes them look far from what you're actually seeing in real life, or at least a more extravagent version.
Well, excuse me guys that I posted something completely irrelevant to aspect ratios and went on ranting about contrast ratios(Defending FUNIs decision to restore the series in the way that they did)