As far as I understand, he freezes time, which allows a second of movement, for example, while everyone else is stopped. However, Goku was able to get into that frozen time and move, which could mean one thing: by the time Hit activated his ability, the event that was Goku having reacted to it had already happened, but in a fraction of Hit's deadline. He didn't know it, walked towards it, and got hit. If we think of it like this, as one second in an instant, then the characters are allowed to react and predict things by moving towards halfway that second. Here's an example:
--------- 0 ---- 0.5 ---- 1 --------- seconds
Hit finishes his blow in one second, but Goku is so fast that he has already moved into half of that second. If Hit decreases his time span to 0.5, then Goku needs to be at 25/100. Notice that I didn't use the actual numbers.
Do we have a thread for Hit's ability?
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Re: Do we have a thread for Hit's ability?
I gave my own theory on the episode 39 thread, let me copy and paste it here:
Goku counters Hit's technique by predicting how he's going to move in the 0.1 seconds, but if this was a conventional time stop, this wouldn't work, for the following reason: If Hit can perceive what is going on during the timestop, and move his body in reaction to that, he could just see how Goku had defended and change his attack pattern. The only reason he wouldn't be able to do this would be if he couldn't move far enough in those 0.1 seconds. But even if we ignore powerscaling and how fast Hit should be judging by the speed of characters much weaker than him, in the fight with Vegeta he was able to cross around half of the arena in that 0.1 seconds, so that can't be it. This is why I feel the technique is similar to King Crimson's time skip from JJBA part 5, with several differences. Specifically: When activated, it will skip time and current motions ahead by 0.1 seconds. Hit can't actually act to change his movements during the timeskip, it just shifts forwards actions that are already happening. So what he does is launch his attack a split-second before using the time skip, and his punch/kick moves as far as it normally would in those 0.1 seconds, except it appears to happen instantly, and the opponent has no time to perceive it or counter it. But since Hit can't perceive the opponent's position or movements, or change his attack during those 0.1 seconds, that's why it can be blocked with prediction. This is my best theory that I think makes the most sense.
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