Dragon Ball Online on the way

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.

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Black Mist
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Post by Black Mist » Wed Mar 07, 2007 8:29 pm

MisterFlashdude wrote:Exactly how does one play this game...? If it's an mmorpg, what classes can you make out of the essentially identical characters of Dragonball...? :?
As much as I enjoy DBZ and video games... I can't see how this is going to work out in a good way.

I foresee DBZ Sagas Online... with lots of disappointed gamers.

And I wouldn't count on this coming to America. My friend and I were hopeful for a long time that the .Hack MMO or the Gundam MMO would come here... no luck.
I'm guessing races would be saiyan, Human Namekian, Android, animal person, Whatever Frieza is, A cell type android, Mythical being like Buu, and possibly sorcerer like babidi. That would probably be all the big races.
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Post by MisterFlashdude » Wed Mar 07, 2007 8:42 pm

Black Mist wrote:I'm guessing races would be saiyan, Human Namekian, Android, animal person, Whatever Freeza is, A cell type android, Mythical being like Buu, and possibly sorcerer like babidi. That would probably be all the big races.
Not races. Classes. Regardless of race, all the characters can do the same things... really strong, energy blasts, ability to fly...

Take World of Warcraft (I use it as an example because it is the most widely played mmo...) or Star Wars Galaxies or LotR Online (Which I got to play in closed beta for)... There are several races but anyone will tell you in general it doesn't matter what race you play beyond aesthetics, it's the class that makes the difference.

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Post by Guest » Wed Mar 07, 2007 9:16 pm

On the contrary, I think "Races" may end up being the tool that will give us the differentiation that Classes in other MMO's provide. Because in a DB world, there's really not much room for specific classes. A healer aint gonna get too far in the Z world (ask Dende). My guess is they'll vary the stats between races, so basically they'll all be "fighters" but some fighters have racial abilities that makes the difference.

If races wont end up having huge differences, they'll still have their bonuses.

Namek's can heal themselves and manipulate their physiology, Saiyans get stronger after near death (ie. More experience when health gets very low), Humans... balance? And Androids don't have to worry about Ki.

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Post by MisterFlashdude » Wed Mar 07, 2007 9:28 pm

tarrin4ever wrote:On the contrary, I think "Races" may end up being the tool that will give us the differentiation that Classes in other MMO's provide. Because in a DB world, there's really not much room for specific classes. A healer aint gonna get too far in the Z world (ask Dende). My guess is they'll vary the stats between races, so basically they'll all be "fighters" but some fighters have racial abilities that makes the difference.

If races wont end up having huge differences, they'll still have their bonuses.

Namek's can heal themselves and manipulate their physiology, Saiyans get stronger after near death (ie. More experience when health gets very low), Humans... balance? And Androids don't have to worry about Ki.
That's usually what races in mmo's have... but it still doesn't make a huge difference in the long run. Those passive differences alone aren't enough to make the characters feel different. In a world full of indentical super-powered, flying, ki-blasting fighters... a 5 or 10% boost to health regeneration or experience isn't going to persuade me that DBZ online is a good idea.

Now, if it were just a game like Sparking! with online versus... that's different. I'll definetly follow what this game is doing, though. If only because the idea seems so lame to me that I wonder if they have a good reason to be giving it a try that I haven't considered...

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Post by SuperSaiyan3Goku » Wed Mar 07, 2007 9:34 pm

:shock: HOLY....FREAKING....CRAP!! That game looks awesome! :o

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Post by Deus ex Machina » Thu Mar 08, 2007 1:20 am

I'm sure the game is going to look a great deal different when it's actually released (or hits the beta stage for that matter). I'm a little concerned that there's been no word on this in North America yet, we better not get passed over for this.

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Post by Rocketman » Thu Mar 08, 2007 2:09 am

Deus ex Machina wrote:I'm sure the game is going to look a great deal different when it's actually released (or hits the beta stage for that matter). I'm a little concerned that there's been no word on this in North America yet, we better not get passed over for this.
Save your money.

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Post by Deus ex Machina » Thu Mar 08, 2007 2:38 am

That image summed up all MMORPG's quite nicely. :lol: But if it didn't put me off WoW, I doubt it will stop me from playing a Dragonball game.

I can't wait to see what the character creation process is like...can anyone say Super Chi-Chi?

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Post by Mystic Jack » Thu Mar 08, 2007 3:37 am

I can so imagine fighting all of my buddies on this a-here forum. I'll probably lose, but have fun doing so. :lol:
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Post by gohanku » Thu Mar 08, 2007 8:16 am

*spits coke after seeing title* DragonBall.. ONLINE? Oh my god, now I am sure that some of those companies are lurking around the forum, stealing our ideas, remember our little idea on a MMO, looks like dreams/nightmares do come through! I wonder what will happen next.
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Post by The S » Thu Mar 08, 2007 10:37 am

Gods, why did they have to make a Dragon Ball game based on my second least favorite genre? :cry:
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Post by Kaboom » Thu Mar 08, 2007 1:08 pm

*Dances around happily at the prospect of the PC finally getting a DragonBall game*
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Post by Magica » Thu Mar 08, 2007 1:51 pm

Rocketman wrote: Save your money.
*really hilarious sprite image*
Your post is made of win.

I can definately see this happening. Private or passworded servers/rooms to keep out the chatspeaking kiddies wold be nice. :D

I would so create whichever of my fanmade Saiyajins that I have, if there's such a feature.

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Post by Kaboom » Thu Mar 08, 2007 2:11 pm

I think that if/when this game makes it into English, we're gonna have to have us a DaizEX guild, or whatever such groups will be called in the game.
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Post by Conan the SSJ » Thu Mar 08, 2007 2:20 pm

SSj Kaboom wrote:I think that if/when this game makes it into English, we're gonna have to have us a DaizEX guild, or whatever such groups will be called in the game.
Oh it will, Atari never passes bringing over a DBZ game (though Legends is an exception ;_; ), I mean this is a company that re-released GT Final Bout in mid 2004. DBZ is their milking franchise and the only real title they have that's making them good money. The only reason they won't bring over D.O.N. is because of all the separate licensing issues both overseas and over here. So this online game will most likely make it over, probably for the standard October/November release when a major DBZ game is usually released.
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Post by Xyex » Thu Mar 08, 2007 2:54 pm

MisterFlashdude wrote:
tarrin4ever wrote:On the contrary, I think "Races" may end up being the tool that will give us the differentiation that Classes in other MMO's provide. Because in a DB world, there's really not much room for specific classes. A healer aint gonna get too far in the Z world (ask Dende). My guess is they'll vary the stats between races, so basically they'll all be "fighters" but some fighters have racial abilities that makes the difference.

If races wont end up having huge differences, they'll still have their bonuses.

Namek's can heal themselves and manipulate their physiology, Saiyans get stronger after near death (ie. More experience when health gets very low), Humans... balance? And Androids don't have to worry about Ki.
That's usually what races in mmo's have... but it still doesn't make a huge difference in the long run. Those passive differences alone aren't enough to make the characters feel different. In a world full of indentical super-powered, flying, ki-blasting fighters... a 5 or 10% boost to health regeneration or experience isn't going to persuade me that DBZ online is a good idea.

Now, if it were just a game like Sparking! with online versus... that's different. I'll definetly follow what this game is doing, though. If only because the idea seems so lame to me that I wonder if they have a good reason to be giving it a try that I haven't considered...
You've obviously not put much thought into this, then. There's hundreds of ways this could work, and work beyond exceptionally. And a lot of them are rather fairly obvious. :P
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Post by MisterFlashdude » Thu Mar 08, 2007 3:43 pm

Xyex wrote:You've obviously not put much thought into this, then. There's hundreds of ways this could work, and work beyond exceptionally. And a lot of them are rather fairly obvious. :P
Care to elaborate?

The more thought I put into it, the less it sounds like a good idea.
It would only fit into the story if the characters were, at best, Early-Dragonball era humans. We know that all the Saiya-jin's were wiped out, so it wouldn't be cool if tens of thousands of super saiya-jins suddenly started flying around on Earth...
I can't see being an Android, because how can you explain that? Dr.Gero's computer decided to make an assembly line of SUPER L33T androids? It can go two ways when you want to force types of characters in an MMO.
It can be like LotR where, when confronted with why they didn't put in a Wizard class, admitted 'Well, seriously, there were only like 5 wizards in the whole world... it wouldn't feel right.' and it was accepted. Or you can pull a Star Wars galaxies, make a Jedi class despite it being established that all the Jedi were wiped out and lose your fan base...

It wouldn't be like making a Naruto mmo, where there are thousands of shinobi... or a One Piece one, with thousands of Pirates... but a Dragonball world filled with tens of thousands of spirit-bomb wielding, super transforming, individuals-turned-into-mass-clones flying around Earth just doesn't fit in my opinion.

And if you're putting aside the storyline, why bother making it Dragonball then? Why not make a new MMO just based on a world of super fighters? (I.E. City of Heros as opposed to making Justice League Online...)

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Post by Sebastian (SB) » Thu Mar 08, 2007 4:30 pm

I think it would be better (& convenient) if they brought this over to next gen consoles or something. I'm just not a PC gamer guy....at all.
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Post by The S » Thu Mar 08, 2007 4:40 pm

Exactly how many Korean MMORPGs were released in North America? English-speaking Europe?
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Post by _Jrinu_ » Thu Mar 08, 2007 5:01 pm

Sebastian (SB) wrote:I think it would be better (& convenient) if they brought this over to next gen consoles or something. I'm just not a PC gamer guy....at all.
Oh, I totally agree, Console-Gamers all the way!
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