I would have loved if they had used this Shenlong instead of the American Godzilla we got:
I'm currently DLing the podcast, to interestingly put it on my PSP while listening to it on the way to work. So I haven't heard Mike's reaction to the game.
My opinion is this, the fighting engine is solid, and easy to pick up and play. It's far from the game's weakness. Moves are pretty varied, I love how absurdly wacky it is to use Yamcha and unleash his special of running people over in his hummer. The roster list could have been fleshed out some more. Throw in Carrey Fuller, Sifu Norris, etc. The main problem is AI that is pretty dumb, as well as a three year old graphic engine that is showing its age on a handheld where games like Gran Turismo, MotorStorm: Arctic Edge, and Soul Calibur: Broken Destiny are on the cusp of release. Lack of Infrastructure mutliplayer is lacking, as is Game Sharing. Load times are decent, could be better. And the game definately could have used some voice acting in more then just the taunts, and fights. Overall it's a flawed game, taking the flaws of it's 2006, and 2007 predacessors and bringing them to 2009, but it doesn't deserve to be the worst rated PSP game on Metacritic, especially with Transformers: Revenge Of The Fallen being a completely unplayable hot mess on PSP (A TRANSFORMERS GAME WHERE YOU CAN'T TRANSFORM. GENIUS).
If anyone wants to see some more stuff from the DBE game. Check the game's thread
here. I posted like literally a hundred or two snapshots from the game. Including some of the bonus stuff. I'd hurry though, as it seems my links are starting to expire. There's also a link to a save file with Neo Piccolo's story arc unlocked in there somewhere.
Also:
"I like the money it brings in, but Dragon Ball Heroes is the worst. That's actually the real reason I decided to start working on new material. I was afraid Bandai would make something irredeemably stupid like Super Saiyan 4 Broly." - Akira Toriyama, made up interview, 2013.