"Dragon Ball Fusions" Official Discussion Thread

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.

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GTx10
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Re: "Dragon Ball Fusions" Official Discussion Thread

Post by GTx10 » Fri Nov 25, 2016 6:27 pm

dbzfan7 wrote:
GTx10 wrote:So when does the EX Fusion stuff start ? Is that a story unlocked feature?
After you train with Present Goku in Rift 3. He and Bulma will then give them to you.
Oh! Thank you very much. Now I have something 2 look forward too in my current story progress.
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Re: "Dragon Ball Fusions" Official Discussion Thread

Post by ShadowDude112 » Fri Nov 25, 2016 10:54 pm

How does the timer for when characters take their turn work? How does the game decide how fast they can go? Sometimes they go real fast, or sometimes they go really slow. What gives?
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Re: "Dragon Ball Fusions" Official Discussion Thread

Post by dbzfan7 » Fri Nov 25, 2016 10:58 pm

ShadowDude112 wrote:How does the timer for when characters take their turn work? How does the game decide how fast they can go? Sometimes they go real fast, or sometimes they go really slow. What gives?
I don't really get it for all characters. But here's how it works
Speed Values]
[Race]

Otherworlder = 5
Namekian = 4
Human = 3
Saiyan = 2
Alien = 1

[Type]

Speed = 5
Technique = 3
Power = 1
You also tend to go faster with less people on your team. It's a balancing thing I guess for if others are KOed.
Why Dragon Ball Consistency in something such as power levels matter!

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Re: "Dragon Ball Fusions" Official Discussion Thread

Post by Nejishiki » Sat Nov 26, 2016 5:05 am

You can change the turn order with significant damage, as well. For example, if your enemy is close to their turn, hitting them before they start, especially if you knock them into others, sets them back a few spaces. Charging ki makes the turn order slower for yourself. Support techniques typically make you faster.

I encountered my first bug. I attempted to claim my Adventure Bonus only for Bluma to answer me instead. The dialogue was accurate since it related to what I received. However, it made my game shut down. When I reloaded my save, it let me claim my Adventure Bonus again except she didn't answer to my earnings that time. Did anyone else encounter that?

This is more of a, "Did I miss something?", question but is it possible to reduce your team? I'm one of those "self-imposed challenge" players and I couldn't get my character by herself for a certain Sub-Event and I gave up on it for now.

EDIT: While this is on my mind, the game remembers who you recruited, right? It hasn't been an issue, but I don't want to accidentally take the same characters twice further down the road. :D

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Re: "Dragon Ball Fusions" Official Discussion Thread

Post by alakazam^ » Sat Nov 26, 2016 7:51 am

Nejishiki wrote:EDIT: While this is on my mind, the game remembers who you recruited, right? It hasn't been an issue, but I don't want to accidentally take the same characters twice further down the road. :D
Yep, you only recruit once.

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Re: "Dragon Ball Fusions" Official Discussion Thread

Post by dbzfan7 » Sat Nov 26, 2016 1:00 pm

Why was the answer to saiyan Oozaru energy waves....Rice?
Why Dragon Ball Consistency in something such as power levels matter!

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Re: "Dragon Ball Fusions" Official Discussion Thread

Post by Neon Z » Sat Nov 26, 2016 1:57 pm

I'm kind of disappointed by Uub's moveset. I'm at level 45 so far, but two power up moves, one quick rush and Spirit Eyes for his only beam attack... I expected Goku-lite, but it seems like they actually based his moveset on his end of Z match with Goku rather than in GT, even though it's GT Uub. I guess there's still fused Uub, but I was hoping he'd be fun by himself like in Tenkaichi 3.

Also, Buu saga Gohan being stronger than Cell Games Gohan is odd...

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Re: "Dragon Ball Fusions" Official Discussion Thread

Post by FreddleFrooby » Sat Nov 26, 2016 3:54 pm

From the point of view of a guy that cannot play this, my favourite part of Fusions is the Arbitrary/KF Fusions. 50000 possible types, from what I've heard. Is that true? That's insane. And insanity is all I hoped to get from this.

How do they really work, though? I'd like to know.
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Re: "Dragon Ball Fusions" Official Discussion Thread

Post by Sandubadear » Sat Nov 26, 2016 4:15 pm

FreddleFrooby wrote:From the point of view of a guy that cannot play this, my favourite part of Fusions is the Arbitrary/KF Fusions. 50000 possible types, from what I've heard. Is that true? That's insane. And insanity is all I hoped to get from this.

How do they really work, though? I'd like to know.
Basically, this:
Neon Z wrote:The formula for Streetpass fusions basically seems to be:

2nd character's hair (colors mixed from both characters)
Base character's face
Base characters' shirt with the 2nd characters' color
2nd characters' pants with 1st characters' color
So, for example, if you KF fuse SSB Goku and SSB Vegeta, the result will be different from a SSB Vegeta x SSB Goku fusion.
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Re: "Dragon Ball Fusions" Official Discussion Thread

Post by Anime Kitten » Sat Nov 26, 2016 4:23 pm

So did they give Streetpass Fusions the name "KF", or were they called that previously? And can anyone confirm or deny the English name of EX Fusion?
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Re: "Dragon Ball Fusions" Official Discussion Thread

Post by Neon Z » Sat Nov 26, 2016 5:31 pm

Anime Kitten wrote:So did they give Streetpass Fusions the name "KF", or were they called that previously? And can anyone confirm or deny the English name of EX Fusion?
KF is the name in the original Japanese version. I actually haven't seen Streetpass fusions in the English version yet, so I don't know if they kept the KF name. It'd be odd though - KF comes from Katteni (Arbitrary, Willful) Fusion, but the English version changed their name to Freeform Fusion, so it should be FF in the localized version rather than KF.

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Re: "Dragon Ball Fusions" Official Discussion Thread

Post by alakazam^ » Sun Nov 27, 2016 2:42 am

If anyone has recruited #202, let me know where he/she's at.

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Re: "Dragon Ball Fusions" Official Discussion Thread

Post by dbzfan7 » Sun Nov 27, 2016 3:49 am

How do I do the recruit Oob quest when I am too strong? He dies in one hit from the gag move. Is there a weakling I can recruit, and teach the gag move to? It's even worse than the defeat 5 people at the same stuff crap. Instead of just refilling his health to full like in the Tenshinhan mission, you just lose. I never thought I'd find a worse stipulation. It's my own fault for missing this guy and now being too overpowered.
Why Dragon Ball Consistency in something such as power levels matter!

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Re: "Dragon Ball Fusions" Official Discussion Thread

Post by alakazam^ » Sun Nov 27, 2016 4:02 am

dbzfan7 wrote:How do I do the recruit Oob quest when I am too strong? He dies in one hit from the gag move. Is there a weakling I can recruit, and teach the gag move to? It's even worse than the defeat 5 people at the same stuff crap. Instead of just refilling his health to full like in the Tenshinhan mission, you just lose. I never thought I'd find a worse stipulation. It's my own fault for missing this guy and now being too overpowered.
Which move are you using? I think gag moves don't deal damage so maybe you're using the wrong one.

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Re: "Dragon Ball Fusions" Official Discussion Thread

Post by dbzfan7 » Sun Nov 27, 2016 4:57 am

alakazam^ wrote:
dbzfan7 wrote:How do I do the recruit Oob quest when I am too strong? He dies in one hit from the gag move. Is there a weakling I can recruit, and teach the gag move to? It's even worse than the defeat 5 people at the same stuff crap. Instead of just refilling his health to full like in the Tenshinhan mission, you just lose. I never thought I'd find a worse stipulation. It's my own fault for missing this guy and now being too overpowered.
Which move are you using? I think gag moves don't deal damage so maybe you're using the wrong one.
Oh really? I thought the poop stick with pink poop was a gag move.
Why Dragon Ball Consistency in something such as power levels matter!

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Re: "Dragon Ball Fusions" Official Discussion Thread

Post by alakazam^ » Sun Nov 27, 2016 5:08 am

dbzfan7 wrote:Oh really? I thought the poop stick with pink poop was a gag move.
Nope, they actually say gags during the attack. Yamcha has his "Can't tuna fish" and there's some others as well.

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Re: "Dragon Ball Fusions" Official Discussion Thread

Post by Nejishiki » Sun Nov 27, 2016 8:38 am

Bonus Time crashed my game again. Ziku answered me this time, but this is worrying. It was okay after I did it again.

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Re: "Dragon Ball Fusions" Official Discussion Thread

Post by New_Guy » Sun Nov 27, 2016 1:19 pm

Anyone know how to get Bebi? Or let me know when he shows up for recruitment?

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Re: "Dragon Ball Fusions" Official Discussion Thread

Post by Neon Z » Sun Nov 27, 2016 8:01 pm

New_Guy wrote:Anyone know how to get Bebi? Or let me know when he shows up for recruitment?
Online guides list him appearing in Rifts from Area 6, but they don't say the Rift's level. It's likely S, considering how he's an A ranking character, but it could a basic A rift too. You also probably need to have finished the two quests involving him.

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Re: "Dragon Ball Fusions" Official Discussion Thread

Post by dbzfan7 » Sun Nov 27, 2016 8:11 pm

Why are the quiz's so messed up? It seems like they have the wrong answers as right. Why is Rice the right answer for Bruits waves/Blutz waves or I think Zeno's in english? Why is Trunks listed as the person Mr. Satan beat, when it was 18 who he beat? Unless you count Mighty Mask I guess as Trunks....who really 18 beat.
Why Dragon Ball Consistency in something such as power levels matter!

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