Dragon Ball: Saiyajin no Isan (fangame by Treevax)

Any general discussion regarding fan-created works of the Dragon Ball franchise, including AMVs, fan-art, fan-fiction, etc.

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Dragon Ball: Saiyajin no Isan (fangame by Treevax)

Post by omegalucas » Sun Jan 06, 2013 12:22 pm

Nostal/Treevax (the French fan who gave a bunch of interesting fan-wish sheets for an hypotetical Raging Blast 3 to Spike/Namco representatives) has been creating a simple RPG style DB/Z/GT/Movies/Specials 2D fangame called Dragon Ball: Saiyajin no Isan (Dragon Ball: Legacy of the Saiyans).
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The game will be in 2D, with HD graphics. There will be several different gameplay styles:
-> 2D exploration and dialogues
-> RPG duels
-> Melee battles (1 vs 100)
-> Free Roam (exploration of the planets)
-> Mini games (Battle in the sky with Kinto-un, battles against giants, etc...)
It will cover the 42 mangas, Dragon Ball GT and the movies and OVA/OAVs (including the Jump Special, Plan to Erradicate the Super Saiyans, Episode of Bardock and Battle of Gods).
It won't cover any fillers from DB/Z though (so no Garlic Jr. Saga or Ano Yo-ichi Budokai, but Garlic Jr. and Paikuhan will show up in the movies).
Treevax has finished the second tankobon, he's doing the training with Kame Sennin now.


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More info here:
http://www.facebook.com/pages/Dragon-Ba ... 7640511135
http://nostal.deviantart.com/journal/Dr ... -337873902
Last edited by omegalucas on Sat Mar 09, 2013 12:28 pm, edited 10 times in total.
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Re: Dragon Ball Saiyajin no Souzoku (fangame by Treevax)

Post by hleV » Sun Jan 06, 2013 12:26 pm

Looks nice!

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Re: Dragon Ball: Saiyajin no Souzoku (fangame by Treevax)

Post by Gyt Kaliba » Sun Jan 06, 2013 12:53 pm

This looks AWESOME. I can't wait to give it a try when it's out.
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Re: Dragon Ball: Saiyajin no Souzoku (fangame by Treevax)

Post by omegalucas » Sun Jan 06, 2013 1:40 pm

He updates regularly the facebook page I posted in the first post with new screens, infos and character sprites so if you want to follow this in more detail just visit that page. He may be showing a video of the game soon, he just has been having trouble finding a good and free recording software that records in HD.
Last edited by omegalucas on Sun Jan 06, 2013 2:55 pm, edited 1 time in total.
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Re: Dragon Ball: Saiyajin no Souzoku (fangame by Treevax)

Post by Ryuman » Sun Jan 06, 2013 2:04 pm

I was wondering when someone would make a thread about this. Yeah, it looks like another really great fan endeavour from him, I'll play it. No secret that it's going to take him forever to finish, though XD

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Re: Dragon Ball: Saiyajin no Souzoku (fangame by Treevax)

Post by goku1234 » Sun Jan 06, 2013 5:39 pm

look very awesome!!

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Re: Dragon Ball: Saiyajin no Souzoku (fangame by Treevax)

Post by Sin » Sun Jan 06, 2013 7:00 pm

Whilst this looks great I really don't like the fact that you can't save your game and that all the content is available from the start, just seems kind of redundant for a player like me who enjoys unlocking content.

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Re: Dragon Ball: Saiyajin no Souzoku (fangame by Treevax)

Post by omegalucas » Fri Jan 11, 2013 3:52 pm

This was added to the Facebook page today. Some frames for the boss battle against Oozaru Goku (in Pilaf's castle).

As said by Treevax:
Work in progress - Oozaru frames

Unlike for the "classical" characters, I don't have any sprite reference for the giants. I have to totally create the postures, it's much more difficult...

Then I'm sorry if the quality is less good than the rest of the project, I'm doing the best I can.
It's a giant boss battle, indeed! The player will control Yamcha. You need to survive until Puerh cuts Gokû's tail
Image
Last edited by omegalucas on Sat Mar 09, 2013 12:31 pm, edited 2 times in total.
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Re: Dragon Ball: Saiyajin no Souzoku (fangame by Treevax)

Post by kei17 » Sat Jan 12, 2013 2:12 am

Looks nice, but the Japanese title sounds very funny. It sounds like a succession struggle game. :lol: Saiyajin no Isan would be much better.

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Re: Dragon Ball: Saiyajin no Souzoku (fangame by Treevax)

Post by omegalucas » Mon Jan 14, 2013 10:10 am

A "narrative picture" (from the slideshow cutscenes) from the next section (Shu steals the Dragon Balls):

Image
Last edited by omegalucas on Sat Mar 09, 2013 12:30 pm, edited 1 time in total.
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Re: Dragon Ball: Saiyajin no Souzoku (fangame by Treevax)

Post by Big Momma » Thu Jan 17, 2013 3:14 am

Wow, this looks pretty fun! Can't wait to play it!
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Re: Dragon Ball: Saiyajin no Souzoku (fangame by Treevax)

Post by Treevax » Thu Jan 17, 2013 6:50 am

kei17 wrote:Looks nice, but the Japanese title sounds very funny. It sounds like a succession struggle game. :lol: Saiyajin no Isan would be much better.
Thanks for the observation, Kei17. I must admit I have used the worst way to create the title: an internet french/japanese translator. :lol: I didn't have any better way to make it when I did.

Then, the word "ISAN" is better to talk about the legacy of an entire race? If so, I will make the correction on the title screen, main menu screen and Facebook group.

I'm looking forward to your answer! ^_^

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Re: Dragon Ball: Saiyajin no Souzoku (fangame by Treevax)

Post by Sinestro » Thu Jan 17, 2013 9:34 pm

This looks fantastic!

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Re: Dragon Ball: Saiyajin no Souzoku (fangame by Treevax)

Post by DragonBalllKaiHD » Thu Jan 17, 2013 9:47 pm

Very nice indeed. I'll be playing when it comes out.

Why isn't this in the Video Game section?
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Re: Dragon Ball: Saiyajin no Souzoku (fangame by Treevax)

Post by Gyt Kaliba » Thu Jan 17, 2013 9:55 pm

DragonBalllKaiHD wrote:Why isn't this in the Video Game section?
Because it's fan made, rather than official.

Now why can't more of the official games look this good (concept wise I mean)? That's what I want to know.
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Re: Dragon Ball: Saiyajin no Souzoku (fangame by Treevax)

Post by kei17 » Fri Jan 18, 2013 4:51 am

Treevax wrote:Thanks for the observation, Kei17. I must admit I have used the worst way to create the title: an internet french/japanese translator. :lol: I didn't have any better way to make it when I did.

Then, the word "ISAN" is better to talk about the legacy of an entire race? If so, I will make the correction on the title screen, main menu screen and Facebook group.

I'm looking forward to your answer! ^_^
Yeah, isan definitely is better suited for "the legacy of an entire race". Souzoku is a law term that refers to "descent".

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Re: Dragon Ball: Saiyajin no Souzoku (fangame by Treevax)

Post by Treevax » Fri Jan 18, 2013 7:26 am

kei17 wrote: Yeah, isan definitely is better suited for "the legacy of an entire race". Souzoku is a law term that refers to "descent".
Thank you very much Kei17, I'm changing the name of the project today. :D

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Re: Dragon Ball: Saiyajin no Isan (fangame by Treevax)

Post by omegalucas » Fri Jan 18, 2013 7:34 am

Changed the name of the thread and put the link to the new FB page.
By the way guys, anybody knows any FREE recording software that records in HD with good quality and sound? (I suppose you couldn't find any yet, Treevax, right?)

A new picture (Kamehameha) from the FB page:
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The Oozaru Boss sprites:
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And two chapter illustrations (recolored Tankobon covers) for the chapter select screen - for chapter 1 ('Son Gokû') and chapter 2 ('The Kamehameha'):
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Other images:
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Last edited by omegalucas on Sat Mar 09, 2013 12:25 pm, edited 1 time in total.
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Re: Dragon Ball: Saiyajin no Souzoku (fangame by Treevax)

Post by Saiga » Sat Jan 19, 2013 1:22 am

Gyt Kaliba wrote:
Now why can't more of the official games look this good (concept wise I mean)? That's what I want to know.
Methinks it's because the game devs wouldn't expect something like this to sell.
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Re: Dragon Ball: Saiyajin no Isan (fangame by Treevax)

Post by omegalucas » Sat Jan 19, 2013 9:17 am

I could see this totally selling a lot for iPhone/Android mobiles and maybe even for the portable consoles.

Oozaru frames progress:

Image
DragonBoxZTheMovies wrote:Kanzenshuu! We annoy voice actors, get composers fired....and occasionally talk about Dragon Ball

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