"DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Thread

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by omegalucas » Thu Sep 19, 2013 2:51 pm

It's disappointing, they took away Ki-charging again... (there's no command for Ki charging in the controller screen of the last video).

EDIT: Then again, the guy charges in the video...
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by TheMightyOzaru » Thu Sep 19, 2013 3:03 pm

Haseowolf wrote:
TheMightyOzaru wrote:Hold up, Super Vegetto is only playable in Europe and Australia?
Don't get bent out of shape and use it for more hate fuel - all that's said was there will be a code to unlock him that comes with the PAL version. As stated above it could be similar to other games where he's already playable, but must be unlocked later in the game. Thus just giving you the character at the start.
OK good. I was about rage harder. The gameplay still looks terribad, but cutting a staple character would have made me write an angry letter.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by dbzfan7 » Thu Sep 19, 2013 3:23 pm

pandamix wrote:Unbelieveble. The game will use RB1 and Ultimate Tenkaichi soundtrack. This can't be happening..
That was said. I'd be disappointed if this game didn't get it's own soundtrack. Though I love the RB1 soundtrack so I'd have no problem with it.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by dbboxkaifan » Thu Sep 19, 2013 3:52 pm

TheMightyOzaru wrote:
Silkman3003 wrote:trailer aside, heres some demo gameplay from tgs
http://www.youtube.com/watch?v=eFkzPf16p7A
Wow... NVM what I said, this game looks like total garbage :sick: .
I hate to say but I entirely agree with him and not having the Kikuchi score as Nostal confirmed a while back isn't very assuring that he's someone trustworthy, well, maybe at one point it was going to have it though as it looks like, no longer.

ARTDINK should only allow to release new gameplay footage if it's improved otherwise it's just more evidence to avoid purchasing this game. I'm more interested buying J-Stars Victory Vs than this thing.

Seriously how could you f-- this up so much Namco Bandai (eh, in all fairness it's ARTDINK's fault) it was a brilliant idea for a DBZ home console game.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by theoriginalbilis » Thu Sep 19, 2013 4:49 pm

You know, I like this trailer. I think the completely over-the-top delivery by Sabat is just great, :lol: somehow it feels close in tone to both the old Japanese trailers and the old Z dub.

Bills/Birus sounds quite different from what I was expecting, but it's too early to make a judgement just yet.

Just noticed that there are two versions of the BoZ trailer out:

One with Sabat's narration and the Japanese voices (features FLOW's cover of Head-Cha-La): http://www.youtube.com/watch?v=A8ghEz5Xx6k

And the other with Sabat's narration and the English voices (no FLOW, but different music): http://www.youtube.com/watch?v=WwIs718L2eU

As for the gameplay, it looks fine to me, a bit simple, maybe. I look forward to actually playing a DBZ game with other people for a change. :lol:
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by pandamix » Thu Sep 19, 2013 5:31 pm

dbboxkaifan wrote:
TheMightyOzaru wrote:
Silkman3003 wrote:trailer aside, heres some demo gameplay from tgs
http://www.youtube.com/watch?v=eFkzPf16p7A
Wow... NVM what I said, this game looks like total garbage :sick: .
Seriously how could you f-- this up so much Namco Bandai (eh, in all fairness it's ARTDINK's fault) it was a brilliant idea for a DBZ home console game.
It's not ARTDINK fault..Why you say that? It's Namco Bandai producers who told what ARTDINK should do, they just follow orders, they don't have the power to include what they want.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by NitroEX » Thu Sep 19, 2013 6:32 pm

Oh god... did they really have to have Sabat narrate the new trailer? He wasn't a good narrator back in Funimation's early days and he's not a good one now.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Rukura » Thu Sep 19, 2013 7:06 pm

NitroEX wrote:Oh god... did they really have to have Sabat narrate the new trailer? He wasn't a good narrator back in Funimation's early days and he's not a good one now.
And over the European version, that features the Japanese voices and Flow, no less lol.

Although, after stepping back for a bit, I'm starting to wonder if the European version will actually keep the Kikuchi score with Flow's Cha-La in the opening. I mean, going from the differences in the trailers this time, and the gameplay demo that was show last time in France and now this one featured by American gaming sites....Maybe there's still hope for at least that?
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Daimo-Rukiri » Thu Sep 19, 2013 7:10 pm

Why is when the gamplay of a dragon ball game is bad it's praised, and when it's going in the right direction it's called crap? Pretty much everything from Tenkacihi-U-Tenkaichi has been absolutely horrible.
I will say this, this will be a dragon ball game I can at least play for more than a day regretting the purchase (every DB game to date has been gawd awful on consoles, not including the cool rpgs that were released)

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Silkman3003 » Thu Sep 19, 2013 7:21 pm

Because you're in the minority opinion who feel that way.(In terms of all dbz console games being "crap" except for those rpg games).

That and i'm sure a lot of people here are used to the Tenkaichi style , so when they see a game like this, aside from the 4 vs 4 play, they aren't really seeing much of what already wasn't in Tenkaichi. Nostalgia may play a part too, as some games, even if they are outdated(i'm not saying they are), are seen as great and can never be surpassed

The gameplay videos haven't really done the game justice, either. Hell Dboxkaifan(and even myself to an extent) were neutral on the game, but when you constantly see videos of people who don't know how to play the game, or where it doesn't really show too much, it gets old after awhile because it may give the impression that the combat really is barebones, even if it isn't.

I think what would really help are gameplay impressions from people who play the game at TGS(and know WTF THEY ARE DOING!). Which, in all honestly we should be getting soon, especially since there are some for J stars.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Hellspawn28 » Thu Sep 19, 2013 7:23 pm

Birus voice sounds what I expect him to sound in English. The trailer looks good and I'm likely to buy the game. I'm not sure if I will pay $60 for it though.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Rukura » Thu Sep 19, 2013 7:30 pm

Daimo-Rukiri wrote:Why is when the gamplay of a dragon ball game is bad it's praised, and when it's going in the right direction it's called crap? Pretty much everything from Tenkacihi-U-Tenkaichi has been absolutely horrible.
I will say this, this will be a dragon ball game I can at least play for more than a day regretting the purchase (every DB game to date has been gawd awful on consoles, not including the cool rpgs that were released)
For what it's worth, I'm generally excited for this game. It's a fresh take on it, while still being comparable to Zenkai Battle Royal, which is fun.

At this point, my only beef with the game is maybe having to pre-order it for Super Saiyan Bardock and Vegetto (although, I'll need to anyway for the Sage Naruto costume) and the possible soundtrack issue again. And I want Gohan with the Kaioshin outfit and Chilled :P
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by TheDevilsCorpse » Thu Sep 19, 2013 7:34 pm

Seeing how Whis was fighting in the trailer, I'm really curious what they will do with him since he didn't fight in the movie at all (besides that karate chop). Heroes only gave him one special attack too...

Also, here's a look at the "pre-order" exclusive characters, in-game:

SS Vegetto:
SS Bardock:
SS Goku (Sage):
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by DBZGTKOSDH » Thu Sep 19, 2013 7:37 pm

You mean that we are gonna get Super Vegetto as DLC?! That's awesome!... :roll:
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Chuquita » Thu Sep 19, 2013 8:11 pm

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Mewzard » Thu Sep 19, 2013 8:25 pm

theoriginalbilis wrote:Just noticed that there are two versions of the BoZ trailer out:

One with Sabat's narration and the Japanese voices (features FLOW's cover of Head-Cha-La): http://www.youtube.com/watch?v=A8ghEz5Xx6k

And the other with Sabat's narration and the English voices (no FLOW, but different music): http://www.youtube.com/watch?v=WwIs718L2eU
Actually, there's a third on Namco Bandai's US Youtube account:

English voices and FLOW's cover of Head-Cha-La: http://www.youtube.com/watch?v=99HQONj17VM
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by dariend777 » Thu Sep 19, 2013 8:57 pm

omegalucas wrote:It's disappointing, they took away Ki-charging again... (there's no command for Ki charging in the controller screen of the last video).

EDIT: Then again, the guy charges in the video...
in this video the player charged frequently...take a look
https://www.youtube.com/watch?v=_GM034p3VQo
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by TheMightyOzaru » Thu Sep 19, 2013 9:05 pm

Daimo-Rukiri wrote:Why is when the gamplay of a dragon ball game is bad it's praised, and when it's going in the right direction it's called crap? Pretty much everything from Tenkacihi-U-Tenkaichi has been absolutely horrible.
I will say this, this will be a dragon ball game I can at least play for more than a day regretting the purchase (every DB game to date has been gawd awful on consoles, not including the cool rpgs that were released)
I'm sorry but I can't even comprehend the logic behind this statement. The gameplay for BoZ looks awful. No seriously, this is BT1 bad. I've only seen ONE combo... ONE! No one has tried any variation. It's punch, punch, punch, and smash attack *opponent goes flying*(End combo). Until I see a basic cancel system implemented into the gameplay, I don't see how anyone can defend this gameplay. I'm all 4 a 4 player DBZ game, but not one like this. From what I can gather, this gameplay leaves a lot to be desired. Gameplay aside, this game doesn't allow in-game transformations or offline multiplayer. If you want this game, more power to you, I however am HIGHLY disappointed.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by GogetaSSJ2 » Thu Sep 19, 2013 9:11 pm

TheMightyOzaru wrote:
Daimo-Rukiri wrote:Why is when the gamplay of a dragon ball game is bad it's praised, and when it's going in the right direction it's called crap? Pretty much everything from Tenkacihi-U-Tenkaichi has been absolutely horrible.
I will say this, this will be a dragon ball game I can at least play for more than a day regretting the purchase (every DB game to date has been gawd awful on consoles, not including the cool rpgs that were released)
I'm sorry but I can't even comprehend the logic behind this statement. The gameplay for BoZ looks awful. No seriously, this is BT1 bad. I've only seen ONE combo... ONE! No one has tried any variation. It's punch, punch, punch, and smash attack *opponent goes flying*(End combo). Until I see a basic cancel system implemented into the gameplay, I don't see how anyone can defend this gameplay. I'm all 4 a 4 player DBZ game, but not one like this. From what I can gather, this gameplay leaves a lot to be desired. Gameplay aside, this game doesn't allow in-game transformations or offline multiplayer. If you want this game, more power to you, I however am HIGHLY disappointed.
We don't know that for sure. Remember people who plays these games at these events tend to be very bad lol So maybe there are more combos but no one knows how to pull them off yet.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by TheGmGoken » Thu Sep 19, 2013 9:12 pm

GogetaSSJ2 wrote:
TheMightyOzaru wrote:
Daimo-Rukiri wrote:Why is when the gamplay of a dragon ball game is bad it's praised, and when it's going in the right direction it's called crap? Pretty much everything from Tenkacihi-U-Tenkaichi has been absolutely horrible.
I will say this, this will be a dragon ball game I can at least play for more than a day regretting the purchase (every DB game to date has been gawd awful on consoles, not including the cool rpgs that were released)
I'm sorry but I can't even comprehend the logic behind this statement. The gameplay for BoZ looks awful. No seriously, this is BT1 bad. I've only seen ONE combo... ONE! No one has tried any variation. It's punch, punch, punch, and smash attack *opponent goes flying*(End combo). Until I see a basic cancel system implemented into the gameplay, I don't see how anyone can defend this gameplay. I'm all 4 a 4 player DBZ game, but not one like this. From what I can gather, this gameplay leaves a lot to be desired. Gameplay aside, this game doesn't allow in-game transformations or offline multiplayer. If you want this game, more power to you, I however am HIGHLY disappointed.
Source please?
Of what?

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