Alex Kidd in Miracle World: Difference between revisions
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It was only after we came up with the plan to restart the project as ''Alex Kidd in Miracle World'' that we started thinking about Mario, and looking for ways in which to differentiate the title from it.|Kotaro Hayashida}} | It was only after we came up with the plan to restart the project as ''Alex Kidd in Miracle World'' that we started thinking about Mario, and looking for ways in which to differentiate the title from it.|Kotaro Hayashida}} | ||
Alex's punch originating as '' | Alex's punch originating as ''Nyoibō'' is also cited in an earlier interview published on Sega's official Japanese website<ref>Kotaro Hayashida, sega.jp, [https://sega.jp/fb/album/04_alex/03.html ''Meisaku Furebami, Vol. 4: Alex Kidd in Miracle World'']</ref>: | ||
{{quotation| | {{quotation|主人公はもともと如意棒を武器にするつもりでしたが、拳法の使い手という、オリジナルキャラになり、パンチ攻撃を主体としたアクションになったんです。そういうこともあって何回も企画書を書き直して、現在の形になりました。|Kotaro Hayashida}} | ||
==Releases== | ==Releases== | ||
''Alex Kidd in Miracle World'' was released internationally in 1987, available in certain regions as a cartridge and/or pre-installed on the Master System / Mark III console hardware. | ''Alex Kidd in Miracle World'' was released internationally in 1987, available in certain regions as a cartridge and/or pre-installed on the Master System / Mark III console hardware. | ||
==Possible Leftover References== | |||
[[File:Alexkiddinmiracleworld rockpaperscissors-sprites.png|thumbnail|right|Rock/scissors/paper gameplay sprites]] | |||
Alongside general platforming gameplay, ''Alex Kidd in Miracle World'' features rock/scissors/paper battles ultimately leading up to a confrontation with Great King Janken (じゃんけん大王 ''Janken Daiō'', or "Janken the Great" in the official localization). These may be leftover elements from early ''Dragon Ball'' game development with Son Goku and his own ''[[Jan-Ken]]'' technique. | |||
[[File:Alexkiddinmiracleworld bearwithsword-sprites.png|thumbnail|right|Bear. With Sword.]] | |||
One particular enemy is a bear with a sword, which bears more than a passing resemblance to a similar creature in the ''Dragon Ball'' series' [[Dragon Ball Chapter 3|third chapter]]. | |||
Bull | |||
Bear with sword | |||
==Additional Notes== | ==Additional Notes== | ||
''Hardcore Gaming 101'''s ''The Untold History of Japanese Game Developers Volume 3'', released in 2018, details the game's early development in an interview with Kotaro Hayashida. The book cites a '''26 February 2016''' YouTube video by "Anthogeek"<ref>Anthogeek, youtube.com, [https://www.youtube.com/watch?v=1JOmjtyxt6A "ALEX KIDD, PLAGIAT DE DRAGON BALL ?!"]</ref> which had previously investigated and theorized on the possible connection between ''Dragon Ball'' and ''Alex Kidd''. | |||
''Hardcore Gaming 101'''s ''The Untold History of Japanese Game Developers Volume 3'', released in 2018, details the game's early development in an interview with Kotaro Hayashida. The book cites a '''26 February 2016''' YouTube video by "Anthogeek"<ref>youtube.com, [https://www.youtube.com/watch?v=1JOmjtyxt6A "ALEX KIDD, PLAGIAT DE DRAGON BALL ?!"]</ref> which had previously investigated and theorized on the possible connection between ''Dragon Ball'' and ''Alex Kidd''. | |||
The ____th episode of the ''[[All Systems Goku]]'' podcast sees host Jeff Gerstmann independently draw connections between ''Dragon Ball'' and ''Alex Kidd'': | The ____th episode of the ''[[All Systems Goku]]'' podcast sees host Jeff Gerstmann independently draw connections between ''Dragon Ball'' and ''Alex Kidd'': | ||
Revision as of 14:06, 15 May 2018
| This page is incomplete. Kanzenshuu wiki team members are aware that they must edit this page to add missing information and complete it. |
Alex Kidd in Miracle World is a 2D platforming video game developed by Sega and released for the company's Master System (known as the "Sega Mark III" in Japan) home console.
Development
The development team for Alex Kidd in Miracle World includes individuals such as Yuji Naka and Naoto Ohshima that would move on to working on the Sonic the Hedgehog franchise within Sega.
The game was initially conceived as a Dragon Ball video game, but was ultimately adapted into an original property when the development team was informed the Dragon Ball license could not be used[1]:
Well... Hmm, I might get this a bit wrong after all this time, but... At first, Sega were planning on making a Dragon Ball game... I guess this happened long enough ago that it's okay for me to talk about this! The project began as a Dragon Ball title, not as a direct competitor to Super Mario Bros.
...
But when we were told we could not use the Dragon Ball license any more, we were forced to come up with our own ideas instead. For example, when it was Dragon Ball, Goku fought with his Power Pole, but we changed that to a punch attack.
It was only after we came up with the plan to restart the project as Alex Kidd in Miracle World that we started thinking about Mario, and looking for ways in which to differentiate the title from it.
— Kotaro Hayashida
Alex's punch originating as Nyoibō is also cited in an earlier interview published on Sega's official Japanese website[2]:
主人公はもともと如意棒を武器にするつもりでしたが、拳法の使い手という、オリジナルキャラになり、パンチ攻撃を主体としたアクションになったんです。そういうこともあって何回も企画書を書き直して、現在の形になりました。
— Kotaro Hayashida
Releases
Alex Kidd in Miracle World was released internationally in 1987, available in certain regions as a cartridge and/or pre-installed on the Master System / Mark III console hardware.
Possible Leftover References

Alongside general platforming gameplay, Alex Kidd in Miracle World features rock/scissors/paper battles ultimately leading up to a confrontation with Great King Janken (じゃんけん大王 Janken Daiō, or "Janken the Great" in the official localization). These may be leftover elements from early Dragon Ball game development with Son Goku and his own Jan-Ken technique.

One particular enemy is a bear with a sword, which bears more than a passing resemblance to a similar creature in the Dragon Ball series' third chapter.
Bull
Bear with sword
Additional Notes
Hardcore Gaming 101's The Untold History of Japanese Game Developers Volume 3, released in 2018, details the game's early development in an interview with Kotaro Hayashida. The book cites a 26 February 2016 YouTube video by "Anthogeek"[3] which had previously investigated and theorized on the possible connection between Dragon Ball and Alex Kidd.
The ____th episode of the All Systems Goku podcast sees host Jeff Gerstmann independently draw connections between Dragon Ball and Alex Kidd:
Transcription here
— Jeff Gerstmann
Game Credits
- TBD
References
- ↑ Kotaro Hayashida, The Untold History of Japanese Game Developers Volume 3, p. 320
- ↑ Kotaro Hayashida, sega.jp, Meisaku Furebami, Vol. 4: Alex Kidd in Miracle World
- ↑ Anthogeek, youtube.com, "ALEX KIDD, PLAGIAT DE DRAGON BALL ?!"
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