Following the now-traditional schedule, Shueisha and other online retailers have listed a 10 November 2022 release date and ¥1,540 + tax price tag for a forthcoming Super Dragon Ball Heroes: 12th Anniversary Super Guide.
The 2022 book follows several previous anniversary guide books: the 5th Anniversary Mission book in November 2015, the 8th Anniversary Super Guide book in November 2018, the 9th Anniversary Super Guide in November 2019, the 10th Anniversary Super Guide in November 2020, and the 11th Anniversary Super Guide in November 2021. Each book covers card additions, ongoing storylines, interviews with production staff, and more.
Super Dragon Ball Heroes is an update and hardware revision to the original Dragon Ball Heroes, a card-based arcade game in which players arrange teammates on a playing field for turn-based battles. Dragon Ball Heroes has seen a variety of multimedia spin-offs and support pieces. Yoshitaka Nagayama’s Super Dragon Ball Heroes: Ultra God Mission!!!! manga (a follow-up to the previous Dark Demon Realm Mission!, Ultimate Mission!!, and Big Bang Mission!!! series) currently runs in Shueisha’s monthly Saikyō Jump magazine, while Toyotarō’s Dragon Ball Heroes: Victory Mission ran from 2012-2015 in Shueisha’s monthly V-Jump magazine. Three portable game adaptations — Dragon Ball Heroes: Ultimate Mission, Ultimate Mission 2, and Ultimate Mission X — were released on the Nintendo 3DS. A fourth home version, Super Dragon Ball Heroes: World Mission, launched on the Nintendo Switch and PC internationally in April 2019.
Each month, Toyotarō provides a drawing of a Dragon Ball character — as well as an accompanying comment — on the official Japanese Dragon Ball website. Following up on the wealth of characters already drawn, for his September 2022 entry, Toyotarō has contributed a drawing of the Elder Kaiōshin and witch prior to their Potara earring fusion:
Elder Kaiōshin back when he was younger
The two people that ended up fusing when the witch just up and stole one of his Potara.
I’m really curious to know what the relationship was like between these two.
In conjunction with Tokyo Game Show this week, Bandai Namco has announced a slew of updates coming in 2023 to Dragon Ball Z: Kakarot, the “Goku Experience Action/RPG” video game originally released in January 2020 for the PlayStation 4, Xbox One, and PC (with a later release on the Nintendo Switch).
Updates are set to include:
A second season pass of paid downloadable content comprised of three releases, the first of which focusing on Bardock
Native PlayStation 5 and Xbox Series X|S editions of the game featuring enhanced graphics and a framerate bump to 60fps
DRAGON BALL Z: KAKAROT will be coming to PS5™＆ Xbox Series X|S!
Gameplay at 60fps (as opposed to the original console versions at 30ps) is currently already available to players on PC.
The first entry in the second wave of DLC packs is entitledBARDOCK: たったひとりの最終決戦 (BARDOCK: Tatta Hitori no Saishū Kessen; “Bardock: A Final, Solitary Battle”), a direct pull from and clear nod to the title of the character’s original 1990 television special. The pack will be called Bardock: Alone Against Fate in the English localization.
Developed by CyberConnect2 for Bandai Namco, the action role-playing game released16 January 2020 in Japan and 17 January 2020 internationally on the PlayStation 4, Xbox One, and PC (via Steam). A Nintendo Switch edition came later in September 2021. The initial wave of paid downloadable content across the game’s first season pass covered material from the 2013 film Dragon Ball Z: Battle of Gods, the 2015 film Dragon Ball Z: Resurrection ‘F’, and the 1993 Trunks television special (with extra post-credits material), respectively.
A celebration of Dragon Ball‘s 40th anniversary!! I redrew the cover of the third volume, The Tenka’ichi Budōkai Begins!! In Dragon Quest: The Adventure of Dai, there’s also an arc called “The Great Martial Arts Tournament of Romos Kingdom”… Since they’re pretty similar, I took the liberty of adding some more characters. Sorry about that… (sweats)
Saikyō Jump is currently a monthly magazine published in Japan by Shueisha under the “Jump” line of magazines. The magazine began as a quarterly publication in 2012, went monthly in 2013, went bimonthly in late-2014, and returned to a monthly format last year (including a digital release for the first time). The magazine’s focus is spin-off and supplementary manga series aimed at a young audience, while also including game promotions, news coverage, and more. The magazine currently serializes content such as Yoshitaka Nagayama’s Super Dragon Ball Heroes: Ultra God Mission!!!! manga series, Yūji Kasai’s Super Dragon Ball Heroes: Avatars!! manga series, and the Dragon Ball GT Anime Comic. For calendar year 2019, Shueisha reported Saikyō Jump‘s circulation down at 130,000, with readership as 58.5% upper elementary school, 28% lower middle school, 11% middle school, and 2.5% high school or older.
Toei Animation has announced the forthcoming home video release of this year’s new theatrical film, Dragon Ball Super: Super Hero, set for 07 December 2022 across various standard and “limited edition” packages on 4K Ultra HD Blu-ray, standard Blu-ray, and DVD.
Tentative extras for the various “limited edition” versions include a 60-page booklet and postcard set, with on-disc extra features including trailer and commercial collections, event footage, and more.
Versions of the film’s home video release will include:
4K Ultra HD Blu-ray & Blu-ray Steelbook Special Limited Edition: ¥10,780
Blu-ray Limited Edition: ¥7,480
DVD Limited Edition: ¥6,380
4K Ultra HD Blu-ray Standard Edition: ¥6,380
Blu-ray Standard Edition: ¥5,280
DVD Standard Edition: ¥4,180
Different retailers will offer their own unique pre-order incentives, including clear files, keychains, and more.
The story, script, and character designs for Dragon Ball Super: Super Hero were crafted by original manga author Akira Toriyama. Shueisha’s executive producer Akio Iyoku noted that the movie’s story takes place after the events in Dragon Ball Super: Broly, but before the 28th Tenka’ichi Budōkai, and features the revival of the notorious Red Ribbon Army. The film’s director is Tetsuro Kodama, who was most recently the CG Sequence Director for the Dragon Ball Super: Broly film, with Hoon Jung-jae taking over the CG Director role after being a CG effects artist in the preceding two films, Battle of Gods and Resurrection ‘F’. The film’s theatrical score is composed by Naoki Satō. The movie was released theatrically in Japan on 11 June 2022, following a delay decided upon in conjunction with a Toei network hack. Various international theatrical screenings for the film began last month.
Bandai Namco has announced two forthcoming paid downloadable content packs for Dragon Ball XENOVERSE 2 based on the new theatrical film Dragon Ball Super: Super Hero.
The first pack will include Gamma No. 2, with the trailer heavily indicating that Gamma No. 1 will likewise make the cut. Of the two packs, the first is set to include three distinct items, with the second pack still yet to be determined/announced in terms of specific contents.
The pack set is current scheduled for release “this fall”.
Developed by Dimps for Bandai Namco, Dragon Ball XENOVERSE 2 is available worldwide for the Sony PlayStation 4, Microsoft Xbox One, PC (via Valve’s Steam and Google’s Stadia platforms), and Nintendo Switch. In North America, the game launched for consoles 25 October 2016 with a PC release following 28 October 2016. In Europe, the game launched across all platforms 28 October 2016. In Japan, the game launched on the PlayStation 4 console 02 November 2016. The Nintendo Switch port was released in Japan and internationally in September 2017. The game has consistently received additional paid downloadable content packs since its release above and beyond the originally-promised support timeframe, with 2021’s two “Legandary Pack” releases including even more playable characters, story beats, and skills.
Continuing onward from previous chapters, Shueisha and Viz have added the official English translation of the Dragon Ball Super manga’s eighty-seventh chapter to their respective Manga Plus and Shonen Jump services, wrapping up the brand-new “Granolla the Survivor arc”. Alongside other initiatives including free chapters and a larger archive for paid subscribers, this release continues the companies’ schedule of not simply simultaneously publishing the series’ chapter alongside its Japanese debut to the release date, but to its local time in Japan alongside its serialization in today’s October 2022 issue of Shueisha’s V-Jump magazine.
In its original V-Jump printing, the chapter ends with a note that the Dragon Ball Super manga serialization will be temporarily suspended in order to prepare for the next story arc (an exact timeframe for this hiatus is not given):
Starting next issue, in order to prepare the next arc, publication will be temporarily suspended.
The Dragon Ball Super “comicalization” began in June 2015, initially just ahead of the television series, and running both ahead and behind the series at various points. The manga runs monthly in Shueisha’s V-Jump magazine, with the series’ eighty-seventh chapter coming today in the magazine’s October 2022 issue. Illustrated by “Toyotarō” (in all likelihood, a second pen-name used by Dragon Ball AF fan manga author and illustrator “Toyble”), the Dragon Ball Super manga covered the Battle of Gods re-telling, skipped the Resurrection ‘F’ re-telling, and “charged ahead” to the Champa arc, “speeding up the excitement of the TV anime even more”. Though the television series has completed its run, the manga continues onward, moving into its own original “Galactic Patrol Prisoner” and “Granolla the Survivor” arcs. Viz is currently releasing free digital chapters of the series, and began their own collected print edition back in 2017; the company’s sixteenth collected volume is due out in August 2022.
Following some initial datamining and an official tease from Epic Games themselves, Fornite — the survival / battle royale / sandbox / etc. video game and cultural phenomenon — has launched an extensive collaboration with the Dragon Ball franchise, which includes numerous character and item skins, unique locations, and more.
The collaboration is extensive, including its own unique mission set, Kame House being added on its own island on the eastern edge of the map, episodes of Dragon Ball Super available to watch, etc.
Welp, after considering the fact that I have zero knack for drawing mechanical stuff, as well as pondering how much of my own taste I could get away with incorporating on the sly, I chose this cover illustration. Really, for us, Freeza’s impact was absolute, so I was glad I got to draw him!
When I think of how its appeal hasn’t faded in the slightest, even though it’s coming up on its 40th anniversary, it just sets me trembling all the more from the bottom of my heart. Congratulations!! I mean it!
Saikyō Jump is currently a monthly magazine published in Japan by Shueisha under the “Jump” line of magazines. The magazine began as a quarterly publication in 2012, went monthly in 2013, went bimonthly in late-2014, and returned to a monthly format last fall (including a digital release for the first time). The magazine’s focus is spin-off and supplementary manga series aimed at a young audience, while also including game promotions, news coverage, and more. The magazine currently serializes content such as Yoshitaka Nagayama’s Super Dragon Ball Heroes: Ultra God Mission!!!! manga series, Yūji Kasai’s Super Dragon Ball Heroes: Avatars!! manga series, and the Dragon Ball GT Anime Comic. For calendar year 2019, Shueisha reported Saikyō Jump‘s circulation down at 130,000, with readership as 58.5% upper elementary school, 28% lower middle school, 11% middle school, and 2.5% high school or older.