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Alex Kidd in Miracle World

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Alex Kidd in Miracle World
Alex Kidd in Miracle World
"Alex Kidd in Miracle World" Title Screen
アレックスキッドのミラクルワールド
Arekkusu Kiddo no Mirakuru Wārudo
Alex Kidd in Miracle World
Release Date 01 November 1986 (JP)
1987 (Int'l)
Genre Platformer
Developer Sega AM7
Music Composer(s) Tokuhiko Uwabo
v · d · e

Alex Kidd in Miracle World is a 2D platforming video game developed by Sega and released for the company's Master System (known as the "Sega Mark III" in Japan) home console.

Development

The development team for Alex Kidd in Miracle World includes individuals such as Yuji Naka and Naoto Ohshima that would move on to working on the Sonic the Hedgehog franchise within Sega.

The game was initially conceived as a Dragon Ball video game, but was ultimately adapted into an original property when the development team was informed the Dragon Ball license could not be used[1]:

Well... Hmm, I might get this a bit wrong after all this time, but... At first, Sega were planning on making a Dragon Ball game... I guess this happened long enough ago that it's okay for me to talk about this! The project began as a Dragon Ball title, not as a direct competitor to Super Mario Bros.

...

But when we were told we could not use the Dragon Ball license any more, we were forced to come up with our own ideas instead. For example, when it was Dragon Ball, Goku fought with his Power Pole, but we changed that to a punch attack.

It was only after we came up with the plan to restart the project as Alex Kidd in Miracle World that we started thinking about Mario, and looking for ways in which to differentiate the title from it.
— Kotaro Hayashida


Alex's punch originating as Nyoibo is also cited in an earlier interview published on Sega's official Japanese website[2]:

当時は『スーパーマリオ』がヒットしていて、いかに『スーパーマリオ』と“差別化”するかということで、いろんなことを考えたというわけです。
— Kotaro Hayashida


Releases

Alex Kidd in Miracle World was released internationally in 1987, available in certain regions as a cartridge and/or pre-installed on the Master System / Mark III console hardware.

Additional Notes

Rock, paper, scissors explanation and sprites

Hardcore Gaming 101's The Untold History of Japanese Game Developers Volume 3, released in 2018, details the game's early development in an interview with Kotaro Hayashida. The book cites a 26 February 2016 YouTube video by "Anthogeek"[3] which had previously investigated and theorized on the possible connection between Dragon Ball and Alex Kidd.

The ____th episode of the All Systems Goku podcast sees host Jeff Gerstmann independently draw connections between Dragon Ball and Alex Kidd:

Transcription here
— Jeff Gerstmann


Game Credits

  • TBD

References

  1. Kotaro Hayashida, The Untold History of Japanese Game Developers Volume 3, p. 320
  2. Kotaro Hayashida, sega.jp, Meisaku Furebami, Vol. 4: Alex Kidd in Miracle World
  3. youtube.com, "ALEX KIDD, PLAGIAT DE DRAGON BALL ?!"