Fusion Multiplier?

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Strife1
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Fusion Multiplier?

Post by Strife1 » Tue Dec 04, 2012 2:17 am

Okay so here's a reason why the general "Ax5(B>A)" cannot work. Example:
Goku - 60
Ssj - 3,000
Ssj2 - 6,000
Ssj3 - 24,000
Vegeta - 60
Gogeta - 300
Ssj - 15,000

As we can see here, The user's Ssj3 would be able to destroy Ssj Gogeta in a battle, but in the movie "Fusion:Reborn!" We see that Ssj Gogeta is well over Ssj3 Goku's strength, seeing as how he tanked a punch to the face by someone that dominated Ssj3 Goku without much effort. So I suppose that instead of changing the fusions whole multiplier, they should have been given a rivalry boost in the fusion power. i say Ax20(B>A).
Gogeta - 1,200
Ssj - 60,000
So what do you guys think?

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Kaboom
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Re: Fusion Multiplier?

Post by Kaboom » Tue Dec 04, 2012 2:23 am

I think the power of a Fusion is almost entirely plot-determined. Gotenks ended up as strong as he needed to be, and so did Gogeta. There's also probably a million different things about the fusees that might determine how much power a Fusion between ends up with.

I'd guess there's a reason why the "mechanics" of Fusion have always been purposely kept vague, even when we've gotten accurate and usable statistics for other things like how strong each Super Saiyan form is. Both forms of Fusion are magical and mysterious, and as such are largely unpredictable beyond the underlying trend of "stronger than the sum of the parts."



In addressing your theory... yes, IF there's supposed to be any sort of set, predictable average to Fusion power boosts, then judging by Movie 12... since Super Saiyan 3 is 8 times stronger than Super Saiyan 1, the Super Saiyan Fusion would have to be well over 10 times stronger than either of the individuals in order for things to unfold like they did with Gogeta Vs Janemba. Your 20x would work well. Or in other words, just roughly 10x stronger than the two parts combined.

SSj Goku: 10
SSj3 Goku: 80
(SSj Vegeta: ~10)
Evil Janemba: 100
Super Gogeta: ~200

But then you'd have to make something like that work for Gotenks, as well.
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Saiga
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Re: Fusion Multiplier?

Post by Saiga » Tue Dec 04, 2012 2:42 am

Kaboom wrote:
But then you'd have to make something like that work for Gotenks, as well.
That wouldn't be too hard, especially if you thought SS Gotenks was supposed to defeat Boo. I'm going to be lazy and use my own power levels so they make look weird but:

Goten/Trunks before RoSaT: ~27
Gotenks: 540
SS Gotenks: 27,000
Goku: 80
SS3 Goku: 32,000

Personally I use a "A x 5 (where A < B)" formula myself, but I'm starting to think there actually is no set formula (which would make things a shitload easier).

In fact, I'm starting to think the fusions' power could be more-or-less independent of the fusee's power. So Gotenks powered up a lot from his training in the RoSaT, but Goten and Trunks' individual gains wouldn't had contributed. Crazy idea, I know.
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Re: Fusion Multiplier?

Post by Herms » Tue Dec 04, 2012 3:00 am

Gotenks is described as "many tens of times" stronger than Goten/Trunks are on their own in the anime guide Son Goku Densetsu (this is basically the Japanese equivalent of saying they're "dozens of times" stronger, so it's a bit generic and vague). And Super Saiyan 4 Gogeta is described the same way in comparison to a regular Super Saiyan 4 in the GT Perfect Files Vol.2. So there's that.
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Bussani
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Re: Fusion Multiplier?

Post by Bussani » Tue Dec 04, 2012 4:07 am

Saiga wrote:but I'm starting to think there actually is no set formula
That's the explanation I like. Ki is based on personality, mental and spiritual qualities, in addition to anything physical. You just can't use math to predict the result of mixing two people together--or rather, if you could, it would have to be much more complicated math than anyone here cares to do.

I also believe it's possible for a fusion to be weaker than the sum of its parts, if enough negative qualities end up getting fused together in just the right way.
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Pantalones
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Re: Fusion Multiplier?

Post by Pantalones » Tue Dec 04, 2012 11:31 am

Eh... all the fusions we actually see definitely increased in power over the two fusees (except maybe the old Kaioshin + the witch, but we don't know how strong either of them ever were in the first place), at least if you don't count the failed Gotenks/Gogeta fusions where one or both did the dance wrong.

Then again, there is Goku wondering if fusing with Mr. Satan would make him any stronger at all, or if that fusion would actually make him weaker... so I guess it'd be possible.

Either way, I can agree that fusion probably isn't a simple math kind of thing at all.

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Kaboom
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Re: Fusion Multiplier?

Post by Kaboom » Tue Dec 04, 2012 11:46 am

Well, that's Potara Fusion, which seems to be much more of a wild card given that pretty much anyone can merge with anyone else regardless of power or race or build or anything else, so it only stands to reason that you can end up with some really far-out results. But you wouldn't get that with the Fusion Dance, given the similarity requirements to perform it in the first place. It's bound to be more predictable, at least compared to Potara.
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hleV
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Re: Fusion Multiplier?

Post by hleV » Tue Dec 04, 2012 2:17 pm

I think it's a set multiplier (though unclear what exactly is multiplied and Potara's multiplier being somewhat bigger than Metamorian Fusion's), unless rivals are fusing with Potara. In that case they're pretty much AxB.

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Re: Fusion Multiplier?

Post by TheMightyOzaru » Tue Dec 04, 2012 7:22 pm

For me its like this:

Fusion Dance: A + B x100

Potara Earring: A + B x X00 (A + B x X,000 for rivals)
For this example Goku's power level will be 5,000,000,000 and Vegeta's will be 3,800,000,000.
Ex(Vegetto): 5,000,000,000 + 3,800,000,000 x (8,800,000,000/3,800,000,000 = 2.31) 2,000 = 17,600,000,000,000
X: Divide the sum of the 2 power levels by the smallest power level and take the first number in the result and replace X with that.
Now if you take the SEG explanation literally its A x B.
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